So for anyone who´s wondering about when the bugged Savage Strength passive will get a fix, here´s your answer:ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »We should have a fix for this issue in the next update. Thanks for the information, everyone!
Next update as in Murkmire or next week with maintenance??
Murkmire.
So enjoy 1,5 - 2 months of a bugged werewolf.........
datoliteb16_ESO wrote: »Makes me think about slapping on Pariah again on my Stamplar WW.
Actually considering a build for the IC event (perfect hunting grounds for WWs). What do you guys think of Pariah/Physique/Kena? Heavy 5/1/1 with enchant/mundus emphasis on sustain. Tristat with max health/stam food. The stats alone would be insane.
Or should I be looking at Troll King?
datoliteb16_ESO wrote: »Makes me think about slapping on Pariah again on my Stamplar WW.
Actually considering a build for the IC event (perfect hunting grounds for WWs). What do you guys think of Pariah/Physique/Kena? Heavy 5/1/1 with enchant/mundus emphasis on sustain. Tristat with max health/stam food. The stats alone would be insane.
Or should I be looking at Troll King?
Sounds tanky enough
Unless you get zerged down by the 30+ man groups that runs around there you should be good. Just remember that werewolfs doesn't get their extra resistance from the savage strength passive atm (since it's bugged). I would go with Trollking and go full defense. You'll kill most stuff anyway
But don't forget to invest a lot into magicka recovery (to sustain the heal).
datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »Makes me think about slapping on Pariah again on my Stamplar WW.
Actually considering a build for the IC event (perfect hunting grounds for WWs). What do you guys think of Pariah/Physique/Kena? Heavy 5/1/1 with enchant/mundus emphasis on sustain. Tristat with max health/stam food. The stats alone would be insane.
Or should I be looking at Troll King?
Sounds tanky enough
Unless you get zerged down by the 30+ man groups that runs around there you should be good. Just remember that werewolfs doesn't get their extra resistance from the savage strength passive atm (since it's bugged). I would go with Trollking and go full defense. You'll kill most stuff anyway
But don't forget to invest a lot into magicka recovery (to sustain the heal).
Yeah that's exactly why I want to go with Pariah, cause of the stupid bug. You think with Troll King I will still have enough damage? I feel like my stamina pool alone will be a bit weak.
datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »Makes me think about slapping on Pariah again on my Stamplar WW.
Actually considering a build for the IC event (perfect hunting grounds for WWs). What do you guys think of Pariah/Physique/Kena? Heavy 5/1/1 with enchant/mundus emphasis on sustain. Tristat with max health/stam food. The stats alone would be insane.
Or should I be looking at Troll King?
Sounds tanky enough
Unless you get zerged down by the 30+ man groups that runs around there you should be good. Just remember that werewolfs doesn't get their extra resistance from the savage strength passive atm (since it's bugged). I would go with Trollking and go full defense. You'll kill most stuff anyway
But don't forget to invest a lot into magicka recovery (to sustain the heal).
Yeah that's exactly why I want to go with Pariah, cause of the stupid bug. You think with Troll King I will still have enough damage? I feel like my stamina pool alone will be a bit weak.
I don´t think you need a huge stamina pool to have a good werewolf build. You´ll see some youtube videos with clickbait titles like "50k+ stamina", but after a quick glance you´ll realise those builds lacks other things.
You need enough stamina to sprint, dodge roll, block and break free. How much that is, is a matter of preference. Personally I try to aim around somewhere between 35-40k stamina (transformed). Having a huge stamina pool just to have a huge stamina pool is pointless as a werewolf. Sure it will contribute a little to your damage, but weapon damage stats will contribute more than max stamina. With Imperial physique you should without any trouble reach 45k+ stamina however.
In terms of damage having around 4-5k weapon damage (big span I know) you'll be able to kill most players (who isn´t a tanky healbot that can´t do anything else than mistform and press Breath of Life). Spamming light attacks to re-apply the bleed is the best tool to deal damage with imo.
UppGRAYxDD wrote: »my goodness....Chudan not working...WW passive resistance not working....This truly is the Wolfhunter Dlc...ZoS, yall getting real trollish as of recent...
UppGRAYxDD wrote: »my goodness....Chudan not working...WW passive resistance not working....This truly is the Wolfhunter Dlc...ZoS, yall getting real trollish as of recent...
@Upgrayed
I´ve tested Mighty Chudan, and it applies major ward and major resolve, but like a "weaker" version of it. Chudan acts wierd with other sources that gives the same buffs, that´s for sure, but the 2 piece bonus isn´t completely broken.
Mangeli200194 wrote: »@Qbiken what do u think about Mechanical Aquity on a ww? Do the ww pets proc it aswell?
Mangeli200194 wrote: »Provided ZOS_GinaBruno
Zenimax ever fixes werewolf savage strength so I can pvp again as a ww. Please! I'm getting withdrawl
KharnTheUndying wrote: »Anyone else think these buffs seem like a nerf?
KharnTheUndying wrote: »Anyone else think these buffs seem like a nerf?
I think it depends on your build and play style. For me, the active skill changes seem like a slight buff overall. However I’m not sure about the timer changes. Before this patch I have never had my timer run out while someone was attacking me. It’s happened several times now. It really forces you to be more aggressive on a class that already had to play somewhat aggressively.
I really wish the passive was based on damage dealt AND damaged received. It wouldn’t change the maximum uptime much (if at all) but it would allow for more flexibility in play styles.
Mangeli200194 wrote: »@Qbiken
with the Clawsof Anguish Defile duration reduced to 4 seconds, do you feel that Claws of Life is worth slotting again???
Maby compensate with a Desease glyph or something????
Cause i feel that the reduction has gutted it just like reverberating bash and the heals will really help...
@Aznox @Chrlynsch
Mangeli200194 wrote: »@Qbiken
with the Clawsof Anguish Defile duration reduced to 4 seconds, do you feel that Claws of Life is worth slotting again???
Maby compensate with a Desease glyph or something????
Cause i feel that the reduction has gutted it just like reverberating bash and the heals will really help...
@Aznox @Chrlynsch
Mangeli200194 wrote: »I did my first flawless vmsa run on my stamsorc ww^^
1st attempt, was pretty fun even thou the poison round really gave me some headaches
https://www.youtube.com/watch?v=ruF_xdXjBWM
Mangeli200194 wrote: »??
BloodStorm wrote: »off topic sorta but I saw a pack leader werewolf with 4 wolves on PS4. Anyone know the set to do that ? Or is it an exploit. This kid messaged me back saying " Because I am Alpha " and then stopped talking to me when I asked a simple question with no arrogance or rudness on my end.