Sandman929 wrote: »That's like voting on the filthiest piece of garbage in a landfill. Too many options.
I consider the 5th bonus of this set trash:
Kagrenac's Hope:
Current:
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1206 Maximum Health
(5 items) Decrease time to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
(5 items) Adds 222 Spell Damage
No one cares about the time to resurrect an ally.
ZOS can change Kagrenac's Hope 4th and 5th bonuses to the following and by doing so a new magicka sustain set with fine damage will be born:
New:
Kagrenac's Hope(craftable, 8 traits):
(4 items) Adds 833 Spell Critical
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your magicka recovery by 350 for 10 seconds.
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your spell damage by 400 for 10 seconds.
What? Kagrenac has been a staple in organized PVP and progression groups. It certainly has its place and is definitly not underused.
Well maybe some use it, but I still consider it's 5th bonus useless since most of the time the 25% faster resurrection isn't used.
The 25% faster resurrection is not making a lot of difference.
One can slot better sets and achieve much higher stats.
I consider the 5th bonus of this set trash:
Kagrenac's Hope:
Current:
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1206 Maximum Health
(5 items) Decrease time to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
(5 items) Adds 222 Spell Damage
No one cares about the time to resurrect an ally.
ZOS can change Kagrenac's Hope 4th and 5th bonuses to the following and by doing so a new magicka sustain set with fine damage will be born:
New:
Kagrenac's Hope(craftable, 8 traits):
(4 items) Adds 833 Spell Critical
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your magicka recovery by 350 for 10 seconds.
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your spell damage by 400 for 10 seconds.
What? Kagrenac has been a staple in organized PVP and progression groups. It certainly has its place and is definitly not underused.
Well maybe some use it, but I still consider it's 5th bonus useless since most of the time the 25% faster resurrection isn't used.
The 25% faster resurrection is not making a lot of difference ..
One can slot better sets and achieve much higher stats.
I consider the 5th bonus of this set trash:
Kagrenac's Hope:
Current:
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1206 Maximum Health
(5 items) Decrease time to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
(5 items) Adds 222 Spell Damage
No one cares about the time to resurrect an ally.
ZOS can change Kagrenac's Hope 4th and 5th bonuses to the following and by doing so a new magicka sustain set with fine damage will be born:
New:
Kagrenac's Hope(craftable, 8 traits):
(4 items) Adds 833 Spell Critical
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your magicka recovery by 350 for 10 seconds.
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your spell damage by 400 for 10 seconds.
What? Kagrenac has been a staple in organized PVP and progression groups. It certainly has its place and is definitly not underused.
Well maybe some use it, but I still consider it's 5th bonus useless since most of the time the 25% faster resurrection isn't used.
The 25% faster resurrection is not making a lot of difference.
One can slot better sets and achieve much higher stats.
Going to have to agree with the others that said Sithis Touch is the most underused (for good reason). Some of the others on this list were used at various points in the history of the game, but I can't think of a single point in time where this set would be useful to anyone:
(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 833 Weapon Critical
(5 items) When you use Blade of Woe, you gain Major Berserk for 20 seconds, increasing your damage done by 25%.
Thalmor-Nordmaster wrote: »@BuildMan
This could be the runner-up
Death's Wind Set
(2 items) Adds 2975 Physical Resistance
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) When you take melee damage while you are under 35% Health, you knockback and stun all enemies within 8 meters of you for 4 seconds. This effect can only occur once every 30 seconds.
However, if you are in an elevator and Death breaks wind on a "Chili Cookoff Tuesday" it's pretty much fatal.
Sandman929 wrote: »I consider the 5th bonus of this set trash:
Kagrenac's Hope:
Current:
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1206 Maximum Health
(5 items) Decrease time to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
(5 items) Adds 222 Spell Damage
No one cares about the time to resurrect an ally.
ZOS can change Kagrenac's Hope 4th and 5th bonuses to the following and by doing so a new magicka sustain set with fine damage will be born:
New:
Kagrenac's Hope(craftable, 8 traits):
(4 items) Adds 833 Spell Critical
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your magicka recovery by 350 for 10 seconds.
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your spell damage by 400 for 10 seconds.
What? Kagrenac has been a staple in organized PVP and progression groups. It certainly has its place and is definitly not underused.
Well maybe some use it, but I still consider it's 5th bonus useless since most of the time the 25% faster resurrection isn't used.
The 25% faster resurrection is not making a lot of difference.
One can slot better sets and achieve much higher stats.
Only if you focus on the rezzing part and not the part where it's almost as much spell power as Julianos, but with a more well rounded 2-4
Sandman929 wrote: »I consider the 5th bonus of this set trash:
Kagrenac's Hope:
Current:
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1206 Maximum Health
(5 items) Decrease time to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
(5 items) Adds 222 Spell Damage
No one cares about the time to resurrect an ally.
ZOS can change Kagrenac's Hope 4th and 5th bonuses to the following and by doing so a new magicka sustain set with fine damage will be born:
New:
Kagrenac's Hope(craftable, 8 traits):
(4 items) Adds 833 Spell Critical
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your magicka recovery by 350 for 10 seconds.
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your spell damage by 400 for 10 seconds.
What? Kagrenac has been a staple in organized PVP and progression groups. It certainly has its place and is definitly not underused.
Well maybe some use it, but I still consider it's 5th bonus useless since most of the time the 25% faster resurrection isn't used.
The 25% faster resurrection is not making a lot of difference.
One can slot better sets and achieve much higher stats.
Only if you focus on the rezzing part and not the part where it's almost as much spell power as Julianos, but with a more well rounded 2-4
Yes.
I proposed to change the 4th bonus too.
Also, the 5th bonuses I suggested would have changed the set to magicka sustain+good dps set rather than bad-low average dps+with supportive resurrection.
The 10% chance would have proc much more often due to it being calculated per every attack which inflicts damage the player is dealing.
There are too few magicka sustain sets and too few good magicka damage sets currently and what I have suggested was an hybrid of both
Adept rider lmao
(2 items) Adds 2975 Spell Resistance
(3 items) Adds 2975 Physical Resistance
(4 items) Adds 129 Max Health
(5 items) While mounted, you gain Major Evasion, increasing your dodge chance by 15%. Dismounting spawns a dust cloud at your position for 12 seconds that deals 1436 Physical Damage every 1 second to enemies who stand inside it. You and group members inside the dust cloud gain Major Evasion. The dust cloud can be created once every 12 seconds.
I consider the 5th bonus of this set trash:
Kagrenac's Hope:
Current:
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1206 Maximum Health
(5 items) Decrease time to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
(5 items) Adds 222 Spell Damage
No one cares about the time to resurrect an ally.
ZOS can change Kagrenac's Hope 4th and 5th bonuses to the following and by doing so a new magicka sustain set with fine damage will be born:
New:
Kagrenac's Hope(craftable, 8 traits):
(4 items) Adds 833 Spell Critical
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your magicka recovery by 350 for 10 seconds.
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your spell damage by 400 for 10 seconds.
Sandman929 wrote: »I consider the 5th bonus of this set trash:
Kagrenac's Hope:
Current:
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1206 Maximum Health
(5 items) Decrease time to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
(5 items) Adds 222 Spell Damage
No one cares about the time to resurrect an ally.
ZOS can change Kagrenac's Hope 4th and 5th bonuses to the following and by doing so a new magicka sustain set with fine damage will be born:
New:
Kagrenac's Hope(craftable, 8 traits):
(4 items) Adds 833 Spell Critical
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your magicka recovery by 350 for 10 seconds.
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your spell damage by 400 for 10 seconds.
What? Kagrenac has been a staple in organized PVP and progression groups. It certainly has its place and is definitly not underused.
Well maybe some use it, but I still consider it's 5th bonus useless since most of the time the 25% faster resurrection isn't used.
The 25% faster resurrection is not making a lot of difference.
One can slot better sets and achieve much higher stats.
Only if you focus on the rezzing part and not the part where it's almost as much spell power as Julianos, but with a more well rounded 2-4
Yes.
I proposed to change the 4th bonus too.
Also, the 5th bonuses I suggested would have changed the set to magicka sustain+good dps set rather than bad-low average dps+with supportive resurrection.
The 10% chance would have proc much more often due to it being calculated per every attack which inflicts damage the player is dealing.
There are too few magicka sustain sets and too few good magicka damage sets currently and what I have suggested was an hybrid of both
Your new kagranaces would be like old bone pirate but on steroids, the 10% chance means nothing if the duration is 10 seconds and it procs on all damage. You would also remove a set than many people have crafted with the expressed purpose of reducing rez time. As it stands right now, Kagranac the only crafted sets that people wear in trails.
You basically take a set and turn it into something completly different. It would be like changing vicious death to proc on your own death.
I would think it would be between the Light Speaker set and the Armor Of The Trainee set.
Light Speaker
(2 items) Adds 833 Spell Critical
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Spell Damage
(5 items) Adds 450 Spell Damage to your Restoration Staff abilities.
Armor Of The Trainee
(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Stamina
(5 items) Increases your Max Health, Magicka and Stamina by 1250.
DarkJester1 wrote: »You're all wrong. It's Sithis set.
(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 833 Weapon Critical
(5 items) When you use Blade of Woe, you gain Major Berserk for 20 seconds, increasing your damage done by 25%.
I consider the 5th bonus of this set trash:
Kagrenac's Hope:
Current:
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1206 Maximum Health
(5 items) Decrease time to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
(5 items) Adds 222 Spell Damage
No one cares about the time to resurrect an ally.
ZOS can change Kagrenac's Hope 4th and 5th bonuses to the following and by doing so a new magicka sustain set with fine damage will be born:
New:
Kagrenac's Hope(craftable, 8 traits):
(4 items) Adds 833 Spell Critical
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your magicka recovery by 350 for 10 seconds.
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your spell damage by 400 for 10 seconds.
What? Kagrenac has been a staple in organized PVP and progression groups. It certainly has its place and is definitly not underused.
Well maybe some use it, but I still consider it's 5th bonus useless since most of the time the 25% faster resurrection isn't used.
The 25% faster resurrection is not making a lot of difference.
One can slot better sets and achieve much higher stats.
I would argue it is the crafted set ashen grip.
2) max hp
3) weapon damage
4) weapon crit
5) on direct melee damage 10% chance to do AoE come in front of you dealing 1544 fire damage. Can occur once every 4 seconds.
Not very viable for any build, doesn’t compete with other comparable sets like way of fire or red mountain.
What do you think is the most underused set in ESO?
Kingslayer513 wrote: »I consider the 5th bonus of this set trash:
Kagrenac's Hope:
Current:
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1206 Maximum Health
(5 items) Decrease time to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
(5 items) Adds 222 Spell Damage
No one cares about the time to resurrect an ally.
ZOS can change Kagrenac's Hope 4th and 5th bonuses to the following and by doing so a new magicka sustain set with fine damage will be born:
New:
Kagrenac's Hope(craftable, 8 traits):
(4 items) Adds 833 Spell Critical
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your magicka recovery by 350 for 10 seconds.
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your spell damage by 400 for 10 seconds.
What? Kagrenac has been a staple in organized PVP and progression groups. It certainly has its place and is definitly not underused.
Well maybe some use it, but I still consider it's 5th bonus useless since most of the time the 25% faster resurrection isn't used.
The 25% faster resurrection is not making a lot of difference.
One can slot better sets and achieve much higher stats.
This is just simply wrong. Kagrenac's Hope is one of the more used sets out there, both for pre-endgame PVE and organized PVP. To say that maybe some use it is a laughable exaggeration since it's widely used. The 25% rez speed makes a huge difference. Nobody is slotting the set just for the stats. It's a well-rounded healing set with a powerful and unique 5 piece bonus.
Also the thread is about speculation on under-used sets. Your opinion on the 5th piece bonus has no bearing on whether or not the playerbase is using the set.
I use that set then stealing, made it for TG DB quests, vampires are ugly.Eh, there are a bunch of trash sets in ESO. Trying to decide which is the most underused is difficult, because most likely a lot of the sets posted here are actually not used by anyone at all.
If I had to pick one, I'd say 5 piece Night's silence: Why waste a 5-piece bonus when you can just get that as a Vampire?
Night's Silence
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 833 Weapon Critical
(5 items) Ignore the Movement Speed penalty of Sneak.
Eh, there are a bunch of trash sets in ESO. Trying to decide which is the most underused is difficult, because most likely a lot of the sets posted here are actually not used by anyone at all.
If I had to pick one, I'd say 5 piece Night's silence: Why waste a 5-piece bonus when you can just get that as a Vampire?
Night's Silence
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 833 Weapon Critical
(5 items) Ignore the Movement Speed penalty of Sneak.