Single Skill Respec Costs The Same As A Full Respec

  • Lykanus
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    Best option would be still a "respec morph 2.0" where you can only change morph's but with the same convenient solution as now the "respec all 2.0", i.e. switching out one single or two, three,... morphs without resetting all. With the morph respec cost staying same just more convenient .

    Its normal that the gold sink wont be removed, its intended for that to BE a gold sink and surely wont be praised by the players but thats what gold sinks are for, not to be liked.
    Edited by Lykanus on August 13, 2018 10:16PM
  • Davor
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    OH my. People complaining something is so beneficial. So people are complaining that we should be respecing over 100 skills instead of say just 6 or even 1 skill? Yeah that makes sense. The ability to respect 1 skill but still having to respect the rest of the 100+ skills is still available. So why are you complaining?

    Or is the complaint it shouldn't cost so much? It should stay the same even if respecing one skill. It was the same before nothing has changed. It's still the same cost.

    The costs SHOULD NOT CHANGE. Other wise it just makes it easier and cheaper to keep changing their skills all the time. The price is the incentive of not doing it all the time.
    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • BuddyAces
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    Davor wrote: »
    OH my. People complaining something is so beneficial. So people are complaining that we should be respecing over 100 skills instead of say just 6 or even 1 skill? Yeah that makes sense. The ability to respect 1 skill but still having to respect the rest of the 100+ skills is still available. So why are you complaining?

    Or is the complaint it shouldn't cost so much? It should stay the same even if respecing one skill. It was the same before nothing has changed. It's still the same cost.

    The costs SHOULD NOT CHANGE. Other wise it just makes it easier and cheaper to keep changing their skills all the time. The price is the incentive of not doing it all the time.

    Cuz swapping skills is bad....for reasons....
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • Aliyavana
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    Davor wrote: »
    OH my. People complaining something is so beneficial. So people are complaining that we should be respecing over 100 skills instead of say just 6 or even 1 skill? Yeah that makes sense. The ability to respect 1 skill but still having to respect the rest of the 100+ skills is still available. So why are you complaining?

    Or is the complaint it shouldn't cost so much? It should stay the same even if respecing one skill. It was the same before nothing has changed. It's still the same cost.

    The costs SHOULD NOT CHANGE. Other wise it just makes it easier and cheaper to keep changing their skills all the time. The price is the incentive of not doing it all the time.

    which is a pain in the ass for people that play more than one aspect of the game
  • Davor
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    Aliyavana wrote: »
    Davor wrote: »
    OH my. People complaining something is so beneficial. So people are complaining that we should be respecing over 100 skills instead of say just 6 or even 1 skill? Yeah that makes sense. The ability to respect 1 skill but still having to respect the rest of the 100+ skills is still available. So why are you complaining?

    Or is the complaint it shouldn't cost so much? It should stay the same even if respecing one skill. It was the same before nothing has changed. It's still the same cost.

    The costs SHOULD NOT CHANGE. Other wise it just makes it easier and cheaper to keep changing their skills all the time. The price is the incentive of not doing it all the time.

    which is a pain in the ass for people that play more than one aspect of the game

    How so?
    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • Aliyavana
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    Davor wrote: »
    Aliyavana wrote: »
    Davor wrote: »
    OH my. People complaining something is so beneficial. So people are complaining that we should be respecing over 100 skills instead of say just 6 or even 1 skill? Yeah that makes sense. The ability to respect 1 skill but still having to respect the rest of the 100+ skills is still available. So why are you complaining?

    Or is the complaint it shouldn't cost so much? It should stay the same even if respecing one skill. It was the same before nothing has changed. It's still the same cost.

    The costs SHOULD NOT CHANGE. Other wise it just makes it easier and cheaper to keep changing their skills all the time. The price is the incentive of not doing it all the time.

    which is a pain in the ass for people that play more than one aspect of the game

    How so?

    It can cost up to 20k to switch from a pve to a PvP build...
  • starkerealm
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    Starlock wrote: »
    Starlock wrote: »
    Wait... seriously? Well, that is a kick to the face. Especially for a high skill point character. Was looking forward to this system, but if it is expensive, forget it. Won’t be usin it.

    So, you'll never respec again? Cool.

    The point of this system wasn't to provide a cheap way to refund skill points spent, it was to make life easier when you wanted to move one or two skill points around. Before Wolfhunter, that would have meant spending the other 200 skill points again, and hope that you didn't forget anything. Post Wolfhunter, you can still do that, without running into a situation where you forgot to re-purchase your bow passives, and then spent those available skill points somewhere else before you discovered your mistake.

    Not what I said.

    Since the new system replaces the old, "spend your money and all your skills are nuked," with a new window, that's exactly what you said. Not what you meant, but unless your goal is to never respec again, you're going to be using this.
    Starlock wrote: »
    Also, it doesn’t really make it easier if the gold cost to change one point is the same as it costs for a full respec.

    Then, maybe, don't do that.
    Starlock wrote: »
    Not all of us are made of money, especially newer players...

    But, think of the children! You mean the children who will be paying less than 3k for their respec, because they've got less than 50 skill points total? Oh god, how ever will they survive?

    Oh, right, same as now.
    Starlock wrote: »
    ...those who play more ocassionally, or those who do not have a trading guild and don’t game markets.

    Your respec costs should cost less than what you earn from running a random normal dungeon or two. If you can't scrape up a couple thousand gold, you have much bigger problems than your build.
    Starlock wrote: »
    This new system is basically unusuable for all those people, which is not what I anticipated.

    You're saying the old system was completely unusable as well? Because, nothing's changed to the system as a whole. Just, the interface.

    Unless you're making constant changes to your build.

    If this is a real problem for you, then I'd strongly encourage you to take a look at @Inklings's thieving build. If you cannot afford to steal stuff for 5 minutes, before respeccing, I don't think any of us can help you.
    Starlock wrote: »
    Granted, I shouldn’t be surprised at this point. Zeni did the same damn thing to the outfit system.

    Yes, because the outfit system charges you the total cost of your outfit every time you change something... no, wait, it doesn't. Dye slots are, like 50 gold, (150 on weapons, I think), and gear varies based on the rarity of the associated motif, which, you know, was the way it worked before, where rarer motifs had more expensive style stones. And, no, I won't make you Frostcaster or Grim Harlequin for free, those things are 10k a stone. They're way cheaper in the outfit system.

    I get it. I've got, like, 2.5m right now. That's more than you can dream of. And, yes, I'm in a trade guild on PCNA, though I've only moved like 200k through that since the last time I went broke buying motifs for the aforementioned outfit system. That was last month.

    There are a lot of ways to make money in this game. If you don't have cash you either do not understand how to engage with the game, or you need some pointers. I can help with that. But, these prices are already trivial.
  • starkerealm
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    I don't know why this is shocking to me.

    This is exactly the same thing they did with Appearance Change, where the tiniest little tweak that you want to make to a character that was created in a dungeon with bad lighting (or in the first week of pre-release, when you couldn't even zoom in during character creation) costs just as much changing every possible thing.

    I mean,

    10035488.jpg

    I'm sorry, defenders of this practice, but It's appalling. It's not even kind of okay. Why I keep giving ZOS the benefit of the doubt I just do not know.

    It's more that I'm, legitimately, not surprised by this system. It's not malicious, but the point was never to let people twitch their builds around to match the flavor of the moment on a regular basis.

    I'm mildly annoyed by the price point for the Appearance change, but at this point, my character would look "wrong" if I reworked her.
  • Zardayne
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    I don't know why this is shocking to me.

    This is exactly the same thing they did with Appearance Change, where the tiniest little tweak that you want to make to a character that was created in a dungeon with bad lighting (or in the first week of pre-release, when you couldn't even zoom in during character creation) costs just as much changing every possible thing.

    I mean,

    10035488.jpg

    I'm sorry, defenders of this practice, but It's appalling. It's not even kind of okay. Why I keep giving ZOS the benefit of the doubt I just do not know.

    This kinda crap just proves to me they are not in touch with their playerbase. They repeatedly miss the mark. Why in the hell would you charge full price for a respec of a skill or two. I thought this was supposed to be a QOL upgrade where I could easily move between pvp and solo pve, and group morphs in an affordable fashion!. Of course there's some fanboy defenders of anything ZOS does but I bet the majority are going WTF!
  • Starlock
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    @starkerealm ... I’m not interested in arguing with you. I agree with the OP that the system is not what was hoped for by some players. That’s really all I’m saying. I was under the impression the new system was going to be a low cost way of respecing a few things here and there, but it isn’t. That is very dissapointing, and for some players, makes the change a bit pointless and an unecessary gold sink.
    Edited by Starlock on August 13, 2018 10:41PM
  • starkerealm
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    Starlock wrote: »
    @starkerealm ... I’m not interested in arguing with you. I agree with the OP that the system is not what was hoped for by some players. That’s really all I’m saying. I was under the impression the new system was going to be a low cost way of respecing a few things her and there, but it isn’t. That is very dissapointing, and for some players, makes the change a bit pointless and an unecessary gold sink.

    Yeah, no, I understand that. That was never really in the cards though. This came out a request by players who'd respec, and then need to spend the next ten minutes functionally recreating their build, with one or two small changes. It was never supposed to make respeccing completely trivial. Problem is, a lot of people looked at this and saw what they wanted, rather than trying to figure out what was coming.

    So, yeah, the system didn't really change, it just got slightly less tedious.
  • starkerealm
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    Zardayne wrote: »
    I thought this was supposed to be a QOL upgrade where I could easily move between pvp and solo pve, and group morphs in an affordable fashion!.

    That's exactly what this was not supposed to be.
    Zardayne wrote: »
    Of course there's some fanboy defenders of anything ZOS does but I bet the majority are going WTF!

    6oLHaqs.gif
  • coop500
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    That's what I expected so, no surprise. Not sure why anyone thought otherwise
    Hoping for more playable races
  • Giraffon
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    Unfreakin' believable. So disappointed.
    Giraffon - Beta Lizard - For the Pact!
  • Zardayne
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    Starlock wrote: »
    @starkerealm ... I’m not interested in arguing with you. I agree with the OP that the system is not what was hoped for by some players. That’s really all I’m saying. I was under the impression the new system was going to be a low cost way of respecing a few things her and there, but it isn’t. That is very dissapointing, and for some players, makes the change a bit pointless and an unecessary gold sink.

    Yeah, no, I understand that. That was never really in the cards though. This came out a request by players who'd respec, and then need to spend the next ten minutes functionally recreating their build, with one or two small changes. It was never supposed to make respeccing completely trivial. Problem is, a lot of people looked at this and saw what they wanted, rather than trying to figure out what was coming.

    So, yeah, the system didn't really change, it just got slightly less tedious.

    No a lot of people looked at this and could see what would be more sensible when obviously the developers couldn't. I mean wouldn't it make more sense to allow players to just respec the specific skills they needed to swap and be charged on a per skill basis? Being charged 10k + every time I need to swap skills for pvp or dungeons sounds pretty ridiculous to me. Sure the way they have it now keeps me from having to double click all the skills and load up my passives and that sure is nice and quick but they could have at least used some lube for a partial.
    Edited by Zardayne on August 13, 2018 11:35PM
  • Jazdia
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    Aliyavana wrote: »
    If this is true, than this system sounds badly implemented and a horrible gold sink. Why would someone pay the full price for a single spell respect? This punishes people who enjoy both pve and pvp the most as both game types will become expensive to maintain when switching between. Why is it so annoying to be both a pvper and pver? please make the respec scale in gold and make a duel spec system.

    Apologies if this sounds like a rude question, but why don’t you go Sky Shard hunting to earn extra skill points? Then, you won’t have to respec, just swap.
  • Aliyavana
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    Jazdia wrote: »
    Aliyavana wrote: »
    If this is true, than this system sounds badly implemented and a horrible gold sink. Why would someone pay the full price for a single spell respect? This punishes people who enjoy both pve and pvp the most as both game types will become expensive to maintain when switching between. Why is it so annoying to be both a pvper and pver? please make the respec scale in gold and make a duel spec system.

    Apologies if this sounds like a rude question, but why don’t you go Sky Shard hunting to earn extra skill points? Then, you won’t have to respec, just swap.

    I have over 350 skillpoints, having more skillpoints spent makes it even more expensive to respec. the issue isn't havnt enough skillpoints, its having to pay 20k just to change one skill from pvp to pve. You are punished even more for having more skillpoints spent with a bigger bill and that makes single skillpoint respect even worse.
    Edited by Aliyavana on August 13, 2018 11:39PM
  • smee_z
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    There is no such thing as SINGLE SKILL RESPEC in-game.

    There are only 2 skills respec options,

    1. Morphs respec
    2. Full reset of skill points

    BUT in this patch, instead of REDOING EVERYTHING if you chose #2, you can now just make adjustments -- move around skill points between abilities and passives. Redoing all the skill points is a PAIN.
    .
    That is QUALITY OF LIFE right there.

    PC NA

    Games are meant to be played.

    Back in Auriel's Bow 1.0, I have thought that the best way to handicap a faction with the HUGE pop advantage is to temporarily disable their grouping functionality and their ability to fight in 3rd person point of view! Let's see if these do not even up the odds.
  • Aliyavana
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    smee_z wrote: »
    There is no such thing as SINGLE SKILL RESPEC in-game.

    There are only 2 skills respec options,

    1. Morphs respec
    2. Full reset of skill points

    BUT in this patch, instead of REDOING EVERYTHING if you chose #2, you can now just make adjustments -- move around skill points between abilities and passives. Redoing all the skill points is a PAIN.
    .
    That is QUALITY OF LIFE right there.

    that they could have made scale with gold costs with a third option
  • JasonSilverSpring
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    Aliyavana wrote: »
    Jazdia wrote: »
    Aliyavana wrote: »
    If this is true, than this system sounds badly implemented and a horrible gold sink. Why would someone pay the full price for a single spell respect? This punishes people who enjoy both pve and pvp the most as both game types will become expensive to maintain when switching between. Why is it so annoying to be both a pvper and pver? please make the respec scale in gold and make a duel spec system.

    Apologies if this sounds like a rude question, but why don’t you go Sky Shard hunting to earn extra skill points? Then, you won’t have to respec, just swap.

    I have over 350 skillpoints, having more skillpoints spent makes it even more expensive to respec. the issue isn't havnt enough skillpoints, its having to pay 20k just to change one skill from pvp to pve. You are punished even more for having more skillpoints spent with a bigger bill and that makes single skillpoint respect even worse.

    With over 350 skill points earned couldn't you just spend points for both pve and pvp at same time and just change your skill slots?

    I don't think the developers mean for us to do frequent respecs.
  • Jazdia
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    Yes, but if you have that many skill points wouldn’t you just have 2 builds? One for PvE and one for PvP?

    If that’s the case, wouldn’t you just have to pay the fee once?

    Yes, expensive, but surely cheaper in the long run compared with respeccing daily?

    I just respecced, mainly for curiosity’s sake, but I did need to update skills due to the Psijic skill line. I had over 100 skill points (not sure exactly) and it cost me 8,400 gold.
  • Aliyavana
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    Aliyavana wrote: »
    Jazdia wrote: »
    Aliyavana wrote: »
    If this is true, than this system sounds badly implemented and a horrible gold sink. Why would someone pay the full price for a single spell respect? This punishes people who enjoy both pve and pvp the most as both game types will become expensive to maintain when switching between. Why is it so annoying to be both a pvper and pver? please make the respec scale in gold and make a duel spec system.

    Apologies if this sounds like a rude question, but why don’t you go Sky Shard hunting to earn extra skill points? Then, you won’t have to respec, just swap.

    I have over 350 skillpoints, having more skillpoints spent makes it even more expensive to respec. the issue isn't havnt enough skillpoints, its having to pay 20k just to change one skill from pvp to pve. You are punished even more for having more skillpoints spent with a bigger bill and that makes single skillpoint respect even worse.

    With over 350 skill points earned couldn't you just spend points for both pve and pvp at same time and just change your skill slots?

    I don't think the developers mean for us to do frequent respecs.

    say I take rending slashes for my pve build because it does more damage, for pvp I might want the morph that heals, I would have to pay 20k just to change one skill for pve to pvp
  • Aliyavana
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    Jazdia wrote: »
    Yes, but if you have that many skill points wouldn’t you just have 2 builds? One for PvE and one for PvP?

    If that’s the case, wouldn’t you just have to pay the fee once?

    Yes, expensive, but surely cheaper in the long run compared with respeccing daily?

    I just respecced, mainly for curiosity’s sake, but I did need to update skills due to the Psijic skill line. I had over 100 skill points (not sure exactly) and it cost me 8,400 gold.

    one build requires me to change the morph of one skill to another for pvp to pve and it costs me nearly 20k
  • wolfie1.0.
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    Astrid_V wrote: »
    Yeah, this is some bs.

    I was happy about this change because I play only 1 character and with revamped respec system I could save a lot of gold. But then I saw how it works in game...

    Why I'm forced to pay full price for reset morphs from all abilities, when I'm changing only one? It makes no sense. And it's painful especially for those who play one character and done a lot of achievements on them (my main character have about 380 skill points)

    @ZOS_GinaBruno Please adjust the prices on respec depending on how many abilities I'm changing. Because QoL update that everyone was waiting for, turned in massive disappointment.

    I have to agree that this QOL change isn't really a QOL change. Sure the cost is small for the old school players. But new ones that make a mistake? I would agree with an increase in cost on a per skill level ie 100 or 200 more than current, but only if its per changed skill. This... well it changes nothing for me. Because if I'm gonna do a skill respec I'm only gonna do it for a total one. I will still need to have my designated crafter, my farmer, my pvper, a my pve characters. This is about as effective as having an crown store merchant, it's only half done. On a side note. Why is respeccing cp only 3000gold? If zoe wanted a gold sink it should be 10x more.
  • Jazdia
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    @Aliyavana thanks, that makes more sense. I didn’t realise the single skill was the morph you were changing back and forth.

    Don’t know why, duh moment.

    Yeah, that’s totally BS for you then. Sorry I don’t have a good solution.
  • Aliyavana
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    Jazdia wrote: »
    @Aliyavana thanks, that makes more sense. I didn’t realise the single skill was the morph you were changing back and forth.

    Don’t know why, duh moment.

    Yeah, that’s totally BS for you then. Sorry I don’t have a good solution.

    mt3y2y66y7n1.png
    for visual proof
  • DanteYoda
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    I don't understand why its not cheaper.. a few skill points changed should not equal all.. This new system is useless, no clue wtf is going on at Zos.. One step forward two steps back...

    I'll keep using it as i always did all or nothing.. Why pay the same for one skill point when i can change them all at the same price..

    Changing them all is the only way to go imo even with the new system, one point is just too expensive.
    Edited by DanteYoda on August 14, 2018 12:21AM
  • serrintine
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    Aliyavana wrote: »
    Jazdia wrote: »
    @Aliyavana thanks, that makes more sense. I didn’t realise the single skill was the morph you were changing back and forth.

    Don’t know why, duh moment.

    Yeah, that’s totally BS for you then. Sorry I don’t have a good solution.

    mt3y2y66y7n1.png
    for visual proof

    Why don't you just choose the option below the one you underlined? If you're changing from rending slashes to blood craze you're only changing a morph, so it would only cost you 1.5k gold instead of 20k.
  • DanteYoda
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    Let me break it down.

    I want to re-spec 6 skills points out of 2 Hireling Passive.

    Pre Wolfhunter
    Cost: 10,100 gold (for me, your cost may vary)
    Result: All my skill points are refunded, so that I have to put each one back where it belongs including a bunch of ones I didn't want to change. But I get my 6 skill points out of the Hireling Passives I don't want!

    Post Wolfhunter
    Cost: 10,100 gold
    Result: I get those 6 skill points out of the Hireling Passives. No fuss. No need to reset ALL of my skill points.

    Cost is the same as before, its just more convenient.



    All of you people going "I just wanna change one or two skills!" Yeah, well, you were only ever changing one or two skills before that and the game charged you full price + made you fuss with ALL your skill points.

    It costs you the same amount as before Wolfhunter to change a couple of skills. Its just a LOT more convenient.


    Now, sure, that's not what you wanted. Many of you seem to want an itemized "Charge me per skill changed, please!" type system. Which would be cool if that's what ZOS chose to do, honestly. But its not how they advertised this change. Its not how the change skills or change morphs has ever worked. Its probably never going to work the way you want it to or else that would devalue the Crown Respec Scrolls.

    The old respec system didn't scale to the amount of skills you respecced. The new respec system doesn't either. Its just a lot more convenient.

    I disagree completely, removing all for 20k is convenient, moving 6 for 20k is a rip off..

    I would never remove 6 skill points for 20k, i'd rather move them all and maybe change a lot of mistakes and other nerfed skills in the process..

    Terrible system, but i'm not at all surprised, somewhere along the line Zos forgot this is a game for enjoyment.
  • starkerealm
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    serrintine wrote: »
    Aliyavana wrote: »
    Jazdia wrote: »
    @Aliyavana thanks, that makes more sense. I didn’t realise the single skill was the morph you were changing back and forth.

    Don’t know why, duh moment.

    Yeah, that’s totally BS for you then. Sorry I don’t have a good solution.

    mt3y2y66y7n1.png
    for visual proof

    Why don't you just choose the option below the one you underlined? If you're changing from rending slashes to blood craze you're only changing a morph, so it would only cost you 1.5k gold instead of 20k.

    I"d have to check, but I think the morph system still dumps all your morphs in one go. Still, preferable to spend 29 skill points again, to paying to resepc 390.
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