OH my. People complaining something is so beneficial. So people are complaining that we should be respecing over 100 skills instead of say just 6 or even 1 skill? Yeah that makes sense. The ability to respect 1 skill but still having to respect the rest of the 100+ skills is still available. So why are you complaining?
Or is the complaint it shouldn't cost so much? It should stay the same even if respecing one skill. It was the same before nothing has changed. It's still the same cost.
The costs SHOULD NOT CHANGE. Other wise it just makes it easier and cheaper to keep changing their skills all the time. The price is the incentive of not doing it all the time.
OH my. People complaining something is so beneficial. So people are complaining that we should be respecing over 100 skills instead of say just 6 or even 1 skill? Yeah that makes sense. The ability to respect 1 skill but still having to respect the rest of the 100+ skills is still available. So why are you complaining?
Or is the complaint it shouldn't cost so much? It should stay the same even if respecing one skill. It was the same before nothing has changed. It's still the same cost.
The costs SHOULD NOT CHANGE. Other wise it just makes it easier and cheaper to keep changing their skills all the time. The price is the incentive of not doing it all the time.
OH my. People complaining something is so beneficial. So people are complaining that we should be respecing over 100 skills instead of say just 6 or even 1 skill? Yeah that makes sense. The ability to respect 1 skill but still having to respect the rest of the 100+ skills is still available. So why are you complaining?
Or is the complaint it shouldn't cost so much? It should stay the same even if respecing one skill. It was the same before nothing has changed. It's still the same cost.
The costs SHOULD NOT CHANGE. Other wise it just makes it easier and cheaper to keep changing their skills all the time. The price is the incentive of not doing it all the time.
which is a pain in the ass for people that play more than one aspect of the game
OH my. People complaining something is so beneficial. So people are complaining that we should be respecing over 100 skills instead of say just 6 or even 1 skill? Yeah that makes sense. The ability to respect 1 skill but still having to respect the rest of the 100+ skills is still available. So why are you complaining?
Or is the complaint it shouldn't cost so much? It should stay the same even if respecing one skill. It was the same before nothing has changed. It's still the same cost.
The costs SHOULD NOT CHANGE. Other wise it just makes it easier and cheaper to keep changing their skills all the time. The price is the incentive of not doing it all the time.
which is a pain in the ass for people that play more than one aspect of the game
How so?
starkerealm wrote: »Wait... seriously? Well, that is a kick to the face. Especially for a high skill point character. Was looking forward to this system, but if it is expensive, forget it. Won’t be usin it.
So, you'll never respec again? Cool.
The point of this system wasn't to provide a cheap way to refund skill points spent, it was to make life easier when you wanted to move one or two skill points around. Before Wolfhunter, that would have meant spending the other 200 skill points again, and hope that you didn't forget anything. Post Wolfhunter, you can still do that, without running into a situation where you forgot to re-purchase your bow passives, and then spent those available skill points somewhere else before you discovered your mistake.
Not what I said.
Also, it doesn’t really make it easier if the gold cost to change one point is the same as it costs for a full respec.
Not all of us are made of money, especially newer players...
...those who play more ocassionally, or those who do not have a trading guild and don’t game markets.
This new system is basically unusuable for all those people, which is not what I anticipated.
Granted, I shouldn’t be surprised at this point. Zeni did the same damn thing to the outfit system.
MasterSpatula wrote: »I don't know why this is shocking to me.
This is exactly the same thing they did with Appearance Change, where the tiniest little tweak that you want to make to a character that was created in a dungeon with bad lighting (or in the first week of pre-release, when you couldn't even zoom in during character creation) costs just as much changing every possible thing.
I mean,
I'm sorry, defenders of this practice, but It's appalling. It's not even kind of okay. Why I keep giving ZOS the benefit of the doubt I just do not know.
MasterSpatula wrote: »I don't know why this is shocking to me.
This is exactly the same thing they did with Appearance Change, where the tiniest little tweak that you want to make to a character that was created in a dungeon with bad lighting (or in the first week of pre-release, when you couldn't even zoom in during character creation) costs just as much changing every possible thing.
I mean,
I'm sorry, defenders of this practice, but It's appalling. It's not even kind of okay. Why I keep giving ZOS the benefit of the doubt I just do not know.
@starkerealm ... I’m not interested in arguing with you. I agree with the OP that the system is not what was hoped for by some players. That’s really all I’m saying. I was under the impression the new system was going to be a low cost way of respecing a few things her and there, but it isn’t. That is very dissapointing, and for some players, makes the change a bit pointless and an unecessary gold sink.
I thought this was supposed to be a QOL upgrade where I could easily move between pvp and solo pve, and group morphs in an affordable fashion!.
Of course there's some fanboy defenders of anything ZOS does but I bet the majority are going WTF!
starkerealm wrote: »@starkerealm ... I’m not interested in arguing with you. I agree with the OP that the system is not what was hoped for by some players. That’s really all I’m saying. I was under the impression the new system was going to be a low cost way of respecing a few things her and there, but it isn’t. That is very dissapointing, and for some players, makes the change a bit pointless and an unecessary gold sink.
Yeah, no, I understand that. That was never really in the cards though. This came out a request by players who'd respec, and then need to spend the next ten minutes functionally recreating their build, with one or two small changes. It was never supposed to make respeccing completely trivial. Problem is, a lot of people looked at this and saw what they wanted, rather than trying to figure out what was coming.
So, yeah, the system didn't really change, it just got slightly less tedious.
If this is true, than this system sounds badly implemented and a horrible gold sink. Why would someone pay the full price for a single spell respect? This punishes people who enjoy both pve and pvp the most as both game types will become expensive to maintain when switching between. Why is it so annoying to be both a pvper and pver? please make the respec scale in gold and make a duel spec system.
If this is true, than this system sounds badly implemented and a horrible gold sink. Why would someone pay the full price for a single spell respect? This punishes people who enjoy both pve and pvp the most as both game types will become expensive to maintain when switching between. Why is it so annoying to be both a pvper and pver? please make the respec scale in gold and make a duel spec system.
Apologies if this sounds like a rude question, but why don’t you go Sky Shard hunting to earn extra skill points? Then, you won’t have to respec, just swap.
There is no such thing as SINGLE SKILL RESPEC in-game.
There are only 2 skills respec options,
1. Morphs respec
2. Full reset of skill points
BUT in this patch, instead of REDOING EVERYTHING if you chose #2, you can now just make adjustments -- move around skill points between abilities and passives. Redoing all the skill points is a PAIN.
.
That is QUALITY OF LIFE right there.
If this is true, than this system sounds badly implemented and a horrible gold sink. Why would someone pay the full price for a single spell respect? This punishes people who enjoy both pve and pvp the most as both game types will become expensive to maintain when switching between. Why is it so annoying to be both a pvper and pver? please make the respec scale in gold and make a duel spec system.
Apologies if this sounds like a rude question, but why don’t you go Sky Shard hunting to earn extra skill points? Then, you won’t have to respec, just swap.
I have over 350 skillpoints, having more skillpoints spent makes it even more expensive to respec. the issue isn't havnt enough skillpoints, its having to pay 20k just to change one skill from pvp to pve. You are punished even more for having more skillpoints spent with a bigger bill and that makes single skillpoint respect even worse.
JasonSilverSpring wrote: »If this is true, than this system sounds badly implemented and a horrible gold sink. Why would someone pay the full price for a single spell respect? This punishes people who enjoy both pve and pvp the most as both game types will become expensive to maintain when switching between. Why is it so annoying to be both a pvper and pver? please make the respec scale in gold and make a duel spec system.
Apologies if this sounds like a rude question, but why don’t you go Sky Shard hunting to earn extra skill points? Then, you won’t have to respec, just swap.
I have over 350 skillpoints, having more skillpoints spent makes it even more expensive to respec. the issue isn't havnt enough skillpoints, its having to pay 20k just to change one skill from pvp to pve. You are punished even more for having more skillpoints spent with a bigger bill and that makes single skillpoint respect even worse.
With over 350 skill points earned couldn't you just spend points for both pve and pvp at same time and just change your skill slots?
I don't think the developers mean for us to do frequent respecs.
Yes, but if you have that many skill points wouldn’t you just have 2 builds? One for PvE and one for PvP?
If that’s the case, wouldn’t you just have to pay the fee once?
Yes, expensive, but surely cheaper in the long run compared with respeccing daily?
I just respecced, mainly for curiosity’s sake, but I did need to update skills due to the Psijic skill line. I had over 100 skill points (not sure exactly) and it cost me 8,400 gold.
Yeah, this is some bs.
I was happy about this change because I play only 1 character and with revamped respec system I could save a lot of gold. But then I saw how it works in game...
Why I'm forced to pay full price for reset morphs from all abilities, when I'm changing only one? It makes no sense. And it's painful especially for those who play one character and done a lot of achievements on them (my main character have about 380 skill points)
@ZOS_GinaBruno Please adjust the prices on respec depending on how many abilities I'm changing. Because QoL update that everyone was waiting for, turned in massive disappointment.
@Aliyavana thanks, that makes more sense. I didn’t realise the single skill was the morph you were changing back and forth.
Don’t know why, duh moment.
Yeah, that’s totally BS for you then. Sorry I don’t have a good solution.

@Aliyavana thanks, that makes more sense. I didn’t realise the single skill was the morph you were changing back and forth.
Don’t know why, duh moment.
Yeah, that’s totally BS for you then. Sorry I don’t have a good solution.
for visual proof
VaranisArano wrote: »Let me break it down.
I want to re-spec 6 skills points out of 2 Hireling Passive.
Pre Wolfhunter
Cost: 10,100 gold (for me, your cost may vary)
Result: All my skill points are refunded, so that I have to put each one back where it belongs including a bunch of ones I didn't want to change. But I get my 6 skill points out of the Hireling Passives I don't want!
Post Wolfhunter
Cost: 10,100 gold
Result: I get those 6 skill points out of the Hireling Passives. No fuss. No need to reset ALL of my skill points.
Cost is the same as before, its just more convenient.
All of you people going "I just wanna change one or two skills!" Yeah, well, you were only ever changing one or two skills before that and the game charged you full price + made you fuss with ALL your skill points.
It costs you the same amount as before Wolfhunter to change a couple of skills. Its just a LOT more convenient.
Now, sure, that's not what you wanted. Many of you seem to want an itemized "Charge me per skill changed, please!" type system. Which would be cool if that's what ZOS chose to do, honestly. But its not how they advertised this change. Its not how the change skills or change morphs has ever worked. Its probably never going to work the way you want it to or else that would devalue the Crown Respec Scrolls.
The old respec system didn't scale to the amount of skills you respecced. The new respec system doesn't either. Its just a lot more convenient.
serrintine wrote: »@Aliyavana thanks, that makes more sense. I didn’t realise the single skill was the morph you were changing back and forth.
Don’t know why, duh moment.
Yeah, that’s totally BS for you then. Sorry I don’t have a good solution.
for visual proof
Why don't you just choose the option below the one you underlined? If you're changing from rending slashes to blood craze you're only changing a morph, so it would only cost you 1.5k gold instead of 20k.