


https://www.youtube.com/watch?v=gnLIzflSwNE&feature=youtu.beThis is exactly like a BlazePlar Tank build. You have a skill that synergies amazingly off your max Health so you just pump your Health up as high as you can. But seriously Werewolves get a self Heal for 93%?? And Dragon Blood only gives 33%?
I mean, if you wanna stand there and just take hits that's great. But you aren't gonna kill anyone and your stam is gonna drop very fast if you block
The problem is not with those 60k health Werewolves. The problem is, that you can still have 25k heals with a normally functioning build of 30k health. Werewolf has insane damage on its own and with 30k health, you will still have enormous offense.
Werewolf really didn't need more survival. 10k resistances is strong enough.
I mean, if you wanna stand there and just take hits that's great. But you aren't gonna kill anyone and your stam is gonna drop very fast if you block
Werewolves...…
Oh boy , where do I begin... You know what? I wont even begin to talk , its just pointless.
In 2 sentences : No one should be able to have 40k+ NONE CRIT Burst Heal (IN PVP) I know this is a Pure Tanking setup, however as a tank you need to mitigate damage and have decent healing , but this s**t right here is healing like 3 templars on steroids.
The setup for the demonstration is Chudan+PlagueDoctor+ Ironblood , if I replace the the Ironblood with Sanctuary or the set that gives Major Mending on heavy attacks, I can easily boost my heals to 50k (none crits) at the loss of mitigation.
ZOS PLEASE GET YOUR STS TOGETHER AND REVERT THE CHANGES TO THE HEAL, THIS IS COMPLETELY UNBALANCED AND BROKEN.
VIDEO:https://www.youtube.com/watch?v=gnLIzflSwNE&feature=youtu.be
DuskMarine wrote: »Werewolves...…
Oh boy , where do I begin... You know what? I wont even begin to talk , its just pointless.
In 2 sentences : No one should be able to have 40k+ NONE CRIT Burst Heal (IN PVP) I know this is a Pure Tanking setup, however as a tank you need to mitigate damage and have decent healing , but this s**t right here is healing like 3 templars on steroids.
The setup for the demonstration is Chudan+PlagueDoctor+ Ironblood , if I replace the the Ironblood with Sanctuary or the set that gives Major Mending on heavy attacks, I can easily boost my heals to 50k (none crits) at the loss of mitigation.
ZOS PLEASE GET YOUR STS TOGETHER AND REVERT THE CHANGES TO THE HEAL, THIS IS COMPLETELY UNBALANCED AND BROKEN.
VIDEO:https://www.youtube.com/watch?v=gnLIzflSwNE&feature=youtu.be
it was never buffed its been this powerful for the longest time. the bad thing is they have so much into this heal that their damage and survivability is crap. stun them and rip. werewolves still are the easiest thing to fight in the game.
Waffennacht wrote: »DuskMarine wrote: »Werewolves...…
Oh boy , where do I begin... You know what? I wont even begin to talk , its just pointless.
In 2 sentences : No one should be able to have 40k+ NONE CRIT Burst Heal (IN PVP) I know this is a Pure Tanking setup, however as a tank you need to mitigate damage and have decent healing , but this s**t right here is healing like 3 templars on steroids.
The setup for the demonstration is Chudan+PlagueDoctor+ Ironblood , if I replace the the Ironblood with Sanctuary or the set that gives Major Mending on heavy attacks, I can easily boost my heals to 50k (none crits) at the loss of mitigation.
ZOS PLEASE GET YOUR STS TOGETHER AND REVERT THE CHANGES TO THE HEAL, THIS IS COMPLETELY UNBALANCED AND BROKEN.
VIDEO:https://www.youtube.com/watch?v=gnLIzflSwNE&feature=youtu.be
it was never buffed its been this powerful for the longest time. the bad thing is they have so much into this heal that their damage and survivability is crap. stun them and rip. werewolves still are the easiest thing to fight in the game.
Like, that first half is speaking metaphorically right?
Because before it scaled to Max mag and spell damage, while now it scales to Max health.
Fur_like_snow wrote: »haven’t tested any of the new WW changes yet on PTS but this thread gives me some ideas. I’m gonna stay cautiously optimistic about a possible WW meta in pvp.
This is what I couldn't take any more.
I mean... Woo, buffs, ecstatic happy fun times, yes? Well, not really, no. Truly, it's the opposite. It's just a hanging Sword of Damocles dangling above my head. I can't enjoy the game because I don't know when it'll drop.
When will it drop? Will it drop now? Now? How about now? Will this patch ruin it? I'm getting attached. Will it be this patch? Are they waiting for me to relax my guard so it'll hurt the most? Maybe they won't ne--oh. Oh. Oh. Okay. Okay. I guess that's unplayable now. Hooray.
I can't do it any more. I'm tired of this Everquest Lite nonsense. Overbuff! Overnerf! Overbuff! Overnerf! Overbuff! Overnerf!
Instead of doing just tiny, reasonable tweaks and continually adjusting -- as would be the intelligent, pragmatic, reasonable choice -- they do the same as every MMO that's eventually lost their players to balance fatigue, they do it in the most ham-fisted way possible. And the growing balance fatigue just causes their population to drop, and drop, and drop...
That along with doing stuff like locking people out of content and rewards because you need X many people to enter, and the unending promise of the carrot on the stick. This is why the genre is dead, this is why people aren't making MMOs any more, this is why the ones that exist are clinging on for dear life; Because they can't change. They don't realise how desperately they need to change. It's explained in the post-mortem in my signature. Ultimately, this is just the path to ESO being on life support.
All I wanted was for werewolf to be a toggle (even if it meant a slight nerf across the board), and for us to get some new werewolf appearances to choose from (such as the hulking werewolf, I mean god damn, look at those things, why wouldn't you want that as an option?). You see, that would've been fun. What MMO developers continually tell me is that fun must always take a backseat to developing the mythical Everquest Lite.
It's like chasing a magical unicorn. They could make a fun game, but no, they're doing this instead.
Good luck with that, ZOS, I suppose.
You could've been met with adulation, praise, and a boost in numbers (from werewolf fans who were waiting for you to make the form a toggle). You could've actually gone with fun as your modus operandi, you could've made fun the raison d'etre of ESO. Nope. Everquest Lite.
Everquest bloody Lite. The reason MMOs die. The reason every MMO I've loved has died. It's like Groundhog Day. It's why this is my last MMO. I can't watch this happen again.
I'm not just done with ESO, but the genre. No one looks at the failures and learns.