MehrunesFlagon wrote: »King_Thelon wrote: »Rune Cage needs to be removed from the game, alongside the rest of the Xv1 garbage that's been added since 1.6. If MagSorcs aren't compensated for the loss, however, the class is reverted to a weaker state than pre-Summerset.
How is that acceptable @ZOS_Wrobel ?
Should ZOS add the stun back to frags? Buff shields? Give Mag Sorc a class spammable? Remove the stacking cost from streak? Something else entirely?
I can't wait to see what the class reps have proposed and for Zenimax to follow through. Surely they won't ignore everyone's feedback entirely and leave sorcs gimped for 6+ months again.
They should give frags extra damage.Don't really give a *** about a stun.
They already give Frags extra damage, and a cost reduction. It doesn't need more damage.
What they need to do is have Crystal Blast function exactly like Frags. Have Frags deal the extra 10% damage, and have Blast CC. As a PvPer I'd take Blast any day.
ofc, If frag could proc and CC ( and cost 50% less) we would all play with it in PVP.
Would you play with crystal frag/clench combo instead crystal blast/force pulse combo if they make these change ?
Probably not cause clench is reflectable and deal less damage than force pulse (and more telegraphed ), and the 10% more damage on frag could not compensate
Do we agree on the fact nobody would use crystal frag in PVP instead Crystal blast if they make the change you purpose ? As you said " I'd take Blast any day ".
It does need the 10% damage back or at least it could off balance the target ... OR deal increased damage to the target if you are melee.
This doesn't seem much different than crushing shock vs Force Pulse. I use crushing because the interrupt is amazing, but if I wanted to go full damage I'd go with FP. My suggestion is a choice between damage and utility.
Chilly-McFreeze wrote: »Emma_Overload wrote: »Make Boundless remove snares and roots and give immunity like Shuffle.
Remove exponential cost increase from Bolt Escape.
Add 20% damage buff and stun back to Frags.
Remove cooldown from Surge heals so we can outheal Sloads and Shield Breaker.
lul why should you get special treatment. Im a stam sorc and would benefit from 3/4 of these things. I solo pvp, this would make my life a lot easier. But no, absolutely not. And thankfully it would never happen.
Besides that all this buffs together are indeed too much, it was already said that stam sorcs don't have much to show beside some nice utility. So I don't see the issue in a slight buff, or at least in new morph choices that we can actually use on our sS. It's already a hard decision to sacrifice a barslot for surge if I don't run overload.
Also you do realize that the sorc-nerf-(bandwagon) sooner or later wont stop at the "mag" part of it? Can't remember the thread but I recently already read some "stam sorcs are the top dogs now" ramble. This forum never ceases to amaze me.
Sincerely, another Stam Sorc Main
Emma_Overload wrote: »Make Boundless remove snares and roots and give immunity like Shuffle.
Remove exponential cost increase from Bolt Escape.
Add 20% damage buff and stun back to Frags.
Remove cooldown from Surge heals so we can outheal Sloads and Shield Breaker.
lul why should you get special treatment. Im a stam sorc and would benefit from 3/4 of these things. I solo pvp, this would make my life a lot easier. But no, absolutely not. And thankfully it would never happen.
I bet the forum will still have a lot of nerf sorc topics next patch even after the nerf because somehow all stam blades hate sorcs.
callen4492 wrote: »I bet the forum will still have a lot of nerf sorc topics next patch even after the nerf because somehow all stam blades hate sorcs.
How is Rune Cage being nerfed? The damage on the back-end is being taken away, right? Calling that a nerf is a joke. I’ve been rune caged hundreds of times in the past few weeks and I don’t think I took the damage from it once.
Micah_Bayer wrote: »callen4492 wrote: »I bet the forum will still have a lot of nerf sorc topics next patch even after the nerf because somehow all stam blades hate sorcs.
How is Rune Cage being nerfed? The damage on the back-end is being taken away, right? Calling that a nerf is a joke. I’ve been rune caged hundreds of times in the past few weeks and I don’t think I took the damage from it once.
It's now dodgable
callen4492 wrote: »I bet the forum will still have a lot of nerf sorc topics next patch even after the nerf because somehow all stam blades hate sorcs.
How is Rune Cage being nerfed? The damage on the back-end is being taken away, right? Calling that a nerf is a joke. I’ve been rune caged hundreds of times in the past few weeks and I don’t think I took the damage from it once.
callen4492 wrote: »I bet the forum will still have a lot of nerf sorc topics next patch even after the nerf because somehow all stam blades hate sorcs.
How is Rune Cage being nerfed? The damage on the back-end is being taken away, right? Calling that a nerf is a joke. I’ve been rune caged hundreds of times in the past few weeks and I don’t think I took the damage from it once.
There's now a form of counterplay so naturally magsorcs are upset.
King_Thelon wrote: »Rune Cage needs to be removed from the game, alongside the rest of the Xv1 garbage that's been added since 1.6. If MagSorcs aren't compensated for the loss, however, the class is reverted to a weaker state than pre-Summerset.
How is that acceptable @ZOS_Wrobel ?
Should ZOS add the stun back to frags? Buff shields? Give Mag Sorc a class spammable? Remove the stacking cost from streak? Something else entirely?
I can't wait to see what the class reps have proposed and for Zenimax to follow through. Surely they won't ignore everyone's feedback entirely and leave sorcs gimped for 6+ months again.
callen4492 wrote: »I bet the forum will still have a lot of nerf sorc topics next patch even after the nerf because somehow all stam blades hate sorcs.
How is Rune Cage being nerfed? The damage on the back-end is being taken away, right? Calling that a nerf is a joke. I’ve been rune caged hundreds of times in the past few weeks and I don’t think I took the damage from it once.
There's now a form of counterplay so naturally magsorcs are upset.
callen4492 wrote: »I bet the forum will still have a lot of nerf sorc topics next patch even after the nerf because somehow all stam blades hate sorcs.
How is Rune Cage being nerfed? The damage on the back-end is being taken away, right? Calling that a nerf is a joke. I’ve been rune caged hundreds of times in the past few weeks and I don’t think I took the damage from it once.
There's now a form of counterplay so naturally magsorcs are upset.
Rune Cage was counterplay to permadodgers, so naturally, forumblades were upset.
I main a magsorc. PVE and PVP. I agree with peeps who say rune cage is a tad OP.
However, I also want my CF stun back, sooooooo...
So where was MY compensation for losing my only stun on magden? Oh major breach which isn't even needed on a mag build in cyro and is useless against mag classes? Lmao. Sorry but I think magden needs help a lot more than sorcs. Be grateful you have mobility, a 3rd bar, essentially 2 executed with mages wrath and your passive, RC still stuns except when dodged AND you have streak stun. Magden has no stun, no execute, no mobility, and where was our compensation for losing our undodgeable birds?? Sorcs too used to being OP just wanna stay on top of everyone else.
callen4492 wrote: »I bet the forum will still have a lot of nerf sorc topics next patch even after the nerf because somehow all stam blades hate sorcs.
How is Rune Cage being nerfed? The damage on the back-end is being taken away, right? Calling that a nerf is a joke. I’ve been rune caged hundreds of times in the past few weeks and I don’t think I took the damage from it once.
There's now a form of counterplay so naturally magsorcs are upset.
Rune Cage was counterplay to permadodgers, so naturally, forumblades were upset.
rfennell_ESO wrote: »callen4492 wrote: »I bet the forum will still have a lot of nerf sorc topics next patch even after the nerf because somehow all stam blades hate sorcs.
How is Rune Cage being nerfed? The damage on the back-end is being taken away, right? Calling that a nerf is a joke. I’ve been rune caged hundreds of times in the past few weeks and I don’t think I took the damage from it once.
There's now a form of counterplay so naturally magsorcs are upset.
Rune Cage was counterplay to permadodgers, so naturally, forumblades were upset.
Perhaps, but it was also a total counterplay to any magicka build that can't afford to constantly dodge roll and can't break free at will.
Point being that if it's a counterplay to permadodgers it's a death sentence to non perma dodgers.
leepalmer95 wrote: »callen4492 wrote: »I bet the forum will still have a lot of nerf sorc topics next patch even after the nerf because somehow all stam blades hate sorcs.
How is Rune Cage being nerfed? The damage on the back-end is being taken away, right? Calling that a nerf is a joke. I’ve been rune caged hundreds of times in the past few weeks and I don’t think I took the damage from it once.
There's now a form of counterplay so naturally magsorcs are upset.
Rune Cage was counterplay to permadodgers, so naturally, forumblades were upset.
Exactly sorc for a long time didn't couldn't kill any competant classes.
Templars just purged and perma blocked everything
Dk's just reflected half your burst and perma blocked.
You couldn't hit nb's, just put curse on them and hope for the best. Mag nb counters sorc's.
Wardens absorb your frag which is most of your burst.
Mag sorcs are only really good against mag sorcs lmao.
One patch they get a cc where they become relvant again and it's gone it one patch because of the all the people who still make 'mag SoRC shields OP' threads.
leepalmer95 wrote: »callen4492 wrote: »I bet the forum will still have a lot of nerf sorc topics next patch even after the nerf because somehow all stam blades hate sorcs.
How is Rune Cage being nerfed? The damage on the back-end is being taken away, right? Calling that a nerf is a joke. I’ve been rune caged hundreds of times in the past few weeks and I don’t think I took the damage from it once.
There's now a form of counterplay so naturally magsorcs are upset.
Or the fact its getting nerf to where its just an unblockable cc and nothing else now.
Atleast other cc's of this type have different effects while being undodgable.
Fear, aoe, minor main, snares? (is it getting removed)
Fossilize, root + dmg on break free, undodgable.
Rune prison? No dmg, no root, no other effect other than its just unblockable.

thankyourat wrote: »leepalmer95 wrote: »callen4492 wrote: »I bet the forum will still have a lot of nerf sorc topics next patch even after the nerf because somehow all stam blades hate sorcs.
How is Rune Cage being nerfed? The damage on the back-end is being taken away, right? Calling that a nerf is a joke. I’ve been rune caged hundreds of times in the past few weeks and I don’t think I took the damage from it once.
There's now a form of counterplay so naturally magsorcs are upset.
Rune Cage was counterplay to permadodgers, so naturally, forumblades were upset.
Exactly sorc for a long time didn't couldn't kill any competant classes.
Templars just purged and perma blocked everything
Dk's just reflected half your burst and perma blocked.
You couldn't hit nb's, just put curse on them and hope for the best. Mag nb counters sorc's.
Wardens absorb your frag which is most of your burst.
Mag sorcs are only really good against mag sorcs lmao.
One patch they get a cc where they become relvant again and it's gone it one patch because of the all the people who still make 'mag SoRC shields OP' threads.
Unless you were running a dueling build you weren't killing a mag sorc either. Trying to kill a mag sorc hiding in mines and stacking shields LoSing around atro and mines Not to mention infinite sustain against Magicka builds was such a chore especially when they do very little fighting and just decide to turtle. I will tell you the reason mag sorcs struggled to kill players last patch. It's because against a well built character a sorc would have to drop their shields for one or two seconds to finish off an opponent and alot of sorcs just aren't willing to do that. With the new rune cage your and summerset staff buffs your damage is high enough to where you can kill certain builds without really letting your shields go down.
A lot of the sorc can't kill competent players came from the dueling community. Where sorc is weak because there use to be no way to build enough burst to kill someone in a heavy armor high weapon damage dueling build and build enough sustain to keep up your shields. Open world however sorc has always been good because you generally don't see those dueling builds. All the other complaints are the same complaints that everyone has. No way to kill a block build, Templars purge all your de-buffs, stamblades are annoying dks and wardens make your range attack useless are problems that all classes complain about and aren't really any worse on sorc except maybe reflects which are 100 times worse for magblade.
King_Thelon wrote: »Rune Cage needs to be removed from the game, alongside the rest of the Xv1 garbage that's been added since 1.6. If MagSorcs aren't compensated for the loss, however, the class is reverted to a weaker state than pre-Summerset.
How is that acceptable @ZOS_Wrobel ?
Should ZOS add the stun back to frags? Buff shields? Give Mag Sorc a class spammable? Remove the stacking cost from streak? Something else entirely?
I can't wait to see what the class reps have proposed and for Zenimax to follow through. Surely they won't ignore everyone's feedback entirely and leave sorcs gimped for 6+ months again.
What makes you feel gimped? How do think future fights on your Sorcs will face? How will feel weaker? What do say to those who feel it's balance on overpowered skills?
Oreyn_Bearclaw wrote: »I agree that RC is over-performing in summerset, but ZOS missed the mark as usual. Tinkering with the damage doesn’t matter as if you don’t immediately CC break you are dead anyway and making it undodgable is a direct buff to stamblades, far and away the most OP class in the game.
Two things I would like, remove stack cost of streak, or give it to other things like cloak, for example. People act like streak is this OP skill, but it really isn’t. Gap closers nullify it and you can’t catch a Stam player with it anyway. I would also like to see a class based snare immunity. I think you could add it to streak or boundless.
I'm not Wrobel obviously but it looks totally OK for me.King_Thelon wrote: »How is that acceptable @ZOS_Wrobel ?
So... a skill that is overperforming and MagSorcs have been taking advantage of is being nerfed to make it more 'fair' for the competition... and you want compensation for losing something that was overperforming in the first place?!?