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How will MagSorcs be Compensated for the Rune Cage Nerf?

King_Thelon
King_Thelon
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Rune Cage needs to be removed from the game, alongside the rest of the Xv1 garbage that's been added since 1.6. If MagSorcs aren't compensated for the loss, however, the class is reverted to a weaker state than pre-Summerset.

How is that acceptable @ZOS_Wrobel ?

Should ZOS add the stun back to frags? Buff shields? Give Mag Sorc a class spammable? Remove the stacking cost from streak? Something else entirely?

I can't wait to see what the class reps have proposed and for Zenimax to follow through. Surely they won't ignore everyone's feedback entirely and leave sorcs gimped for 6+ months again.
  • supaskrub
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    I say.. give them an extra damage shield in its place :D
  • Vahrokh
    Vahrokh
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    At ZOS, all they care is that magblade are the best class for PvE and NBs in general are the best for PvP.
    When it's not true any more, even for a week, swift, draconian actions immediately take place to restore the NB supremacy.

    All the others can die, painfully. Sorcs, at last, still get 1 spot in trials (7 go to magblades). The other guys don't even get that.
  • Sparr0w
    Sparr0w
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    Has any class been compensated for a nerf?
    @Sparr0w so I get the notification
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  • ADarklore
    ADarklore
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    So... a skill that is overperforming and MagSorcs have been taking advantage of is being nerfed to make it more 'fair' for the competition... and you want compensation for losing something that was overperforming in the first place?!?
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
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  • Apache_Kid
    Apache_Kid
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    ADarklore wrote: »
    So... a skill that is overperforming and MagSorcs have been taking advantage of is being nerfed to make it more 'fair' for the competition... and you want compensation for losing something that was overperforming in the first place?!?

    Well-said.
  • PapaWeeb
    PapaWeeb
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    Rune cage should be removed entirely, magsorcs have so much delayed burst they are the class that needs a hard cc the least.
    Give the stun back to frags so I can free up some bar space, and nobody else in cyro has to complain about uncounterable burst
    PC EU
  • Heimpai
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    If it’s that big of a deal you could always play warden

    Or play a a NB since it’s super easy, shouldn’t take long to get used to
  • jkolb2030
    jkolb2030
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    Compensation for the RC nerf? ... Rune cage is not stopping sorcs from hitting the curse, mages wrath, fp, frag combo from range.

    Heaven forbid you actually have to worry about someone turning around and fighting you, or hitting a heal/shield to make you fp a few more times or add in your own shield to survive said counter play.



    I dont get the issues with everyone asking for Rune Cage to be fixed in a sense that break free actually works properly when its cast on you rather than sitting there with full stam and just getting nuked because break free is somehow bugged.

    Or even reducing the range on it slightly - DKs are putting up with fossilize range being nerfed so hard that the skill hardly goes off even if you have someone jumping around right in front of your face.
  • chimneyswift_ESO
    chimneyswift_ESO
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    It's an easy fix...put the knockdown back on frags and revert Rune Cage to how it was before this garbage. Sorcs don't need to be "compensated" for anything, they have SO many tools at their disposal it's insane.
    Ebonheart Pact
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  • BigBragg
    BigBragg
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    Balance changes compensation is overall better, healthier gameplay for the community. Metas and builds shift all the time. Players adapt and keep finding new ways to dominate the rock, paper, scissors game.
  • Tan9oSuccka
    Tan9oSuccka
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    LOL. Trollololo :)
  • PlagueSD
    PlagueSD
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    How will MagSorcs be Compensated for the Rune Cage Nerf?

    They will be offered a one-time class change to Magblade.


    /sarcasm
  • Salvas_Aren
    Salvas_Aren
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    Remove all class abilities and ppl will still demand nerfs. The game will never end ...
  • Morbash
    Morbash
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    Give stun back to C-Frags. Sorcs need a CC option other than Destructive Reach with a master staff. People shouldn't feel the need to farm dead content for a single weapon just so they can pvp on a mag sorc.

    Remove Streak's stacking cost increase. No other class ability has a stacking cost increase. Why should Streak? It has plenty of counters in the form of cost increase poisons, snares, stuns and spammable gap closers.
    Edited by Morbash on August 13, 2018 9:57PM
    "War doesn't build character; it reveals it."
  • Hurtfan
    Hurtfan
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    Since my main and only toon is a magsorc, I will take 1 million errrrr 1 billion dollars, in small bills please.
    Edited by Hurtfan on August 3, 2018 3:13PM
    For the Pact!
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  • Zer0oo
    Zer0oo
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    I bet the forum will still have a lot of nerf sorc topics next patch even after the nerf because somehow all stam blades hate sorcs.
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
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  • Apherius
    Apherius
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    ADarklore wrote: »
    So... a skill that is overperforming and MagSorcs have been taking advantage of is being nerfed to make it more 'fair' for the competition... and you want compensation for losing something that was overperforming in the first place?!?

    Depend, removing the damage make it fair

    but if they remove the damage AND make it dodgeable, it will destroy the morph.
  • Apherius
    Apherius
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    PapaWeeb wrote: »
    Rune cage should be removed entirely, magsorcs have so much delayed burst they are the class that needs a hard cc the least.
    Give the stun back to frags so I can free up some bar space, and nobody else in cyro has to complain about uncounterable burst

    lol they will.

    " Nerf crystal ! I got killed by a comet/frag/curse/finisher combo ".

    take a look to overload, slow moving potatoe ( like frag ) and they complain about it being OP even though it's reflectable/avoidable/blockable. If they buff frag ... people will complain about it.
  • King_Thelon
    King_Thelon
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    ADarklore wrote: »
    So... a skill that is overperforming and MagSorcs have been taking advantage of is being nerfed to make it more 'fair' for the competition... and you want compensation for losing something that was overperforming in the first place?!?

    As a "strictly solo PvE quester" I can see why you'd struggle to understand the issue at play. Pre-Summerset, sorcs could not kill anything that wasn't a complete potato, and had no chance against any equally-skilled player in Heavy Armor due to a lack of sustained pressure.

    I'd recommend hopping into PvP once in a while before commenting on Cyrodiil balance.
  • brandonv516
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    Apherius wrote: »
    ADarklore wrote: »
    So... a skill that is overperforming and MagSorcs have been taking advantage of is being nerfed to make it more 'fair' for the competition... and you want compensation for losing something that was overperforming in the first place?!?

    Depend, removing the damage make it fair

    but if they remove the damage AND make it dodgeable, it will destroy the morph.

    It's not IF they do, they are making it dodgeable. At least that's the last official word on the PTS, so probably starting Monday.

    Sorcs aren't going anywhere - still going to be powerful, still going to be overused.
  • Joy_Division
    Joy_Division
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    ADarklore wrote: »
    So... a skill that is overperforming and MagSorcs have been taking advantage of is being nerfed to make it more 'fair' for the competition... and you want compensation for losing something that was overperforming in the first place?!?

    You're forgetting the part where a Crystal Frags was nerfed twice so ZOS could change Rune Cage in in the first place.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • BozzyTheDrummer
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    I feel like it's just me, but from my experience (this will obviously differ from others) Rune Cage isn't performing well enough. I have been using it for the first time since the Mayhem started. And I will be honest, I don't really like it. For me (as I have commented in other posts about this issue) It is hard to successfully fire this spell. Half the time, whether I am at a distance, or right in front of an enemy, Rune Cage is grayed out (even with full resources) and I can't cast it. It feels like it fires at random. When I see that it is lit up on my bar and I can cast it, I do so immediately. And half the time when it does hot the enemy, they almost always break free of it (as well as times when I am caught in a Rune Cage, I am able to break free out of it from time to time)

    Maybe I'm just not fully understanding how Rune Cage is supposed to work, but I don't like using it that much. It's the skills I use the least now in PvP (BG mostly) to the point I forgot to use it at all sometimes.
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  • Apache_Kid
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    ADarklore wrote: »
    So... a skill that is overperforming and MagSorcs have been taking advantage of is being nerfed to make it more 'fair' for the competition... and you want compensation for losing something that was overperforming in the first place?!?

    As a "strictly solo PvE quester" I can see why you'd struggle to understand the issue at play. Pre-Summerset, sorcs could not kill anything that wasn't a complete potato, and had no chance against any equally-skilled player in Heavy Armor due to a lack of sustained pressure.

    I'd recommend hopping into PvP once in a while before commenting on Cyrodiil balance.

    I was able to kill people perfectly fine on my magsorc before summerset. Yeah i didn't win every fight and it is much easier to kill opponents now but i didn't think Magsorc was under-performing at all pre-summerset while it is very clear that magsorcs are over-performing post-summerset. My magsorc is my second-to-main in pvp as well so I do not want to see them get any worse but we are clearly over-performing now and we should accept the rune cage nerf because it will hopefully allow us to avoid even larger nerfs.
  • Shad0wfire99
    Shad0wfire99
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    Doesn't matter. The forums will QQ about sorcs until the end of time.


    XBox NA
  • Epona222
    Epona222
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    You don't get compensation, you gain the understanding that you are merely a few pixels on Zeni's big monitor.. and welcome to the ranks of every other class that has ever had a skill nerfed.

    I'm actually a bit annoyed that they are deciding to tackle this first, I can survive a rune cage most of the time. There's worse cheese in PvP land. A lot of cheese.
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  • King_Thelon
    King_Thelon
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    @Epona222 I agree there is lots of cheese, but we should identify and call out Xv1 garbage when we see it, regardless of what class it happens to benefit.
  • Valrien
    Valrien
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    Epona222 wrote: »
    You don't get compensation, you gain the understanding that you are merely a few pixels on Zeni's big monitor.. and welcome to the ranks of every other class that has ever had a skill nerfed.

    I'm actually a bit annoyed that they are deciding to tackle this first, I can survive a rune cage most of the time. There's worse cheese in PvP land. A lot of cheese.

    @Epona222

    Barring Templars, Sorcs are the most-nerfed class in ESO.

    But yes, welcome to the nerf party eh?
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  • Mojmir
    Mojmir
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    Valrien wrote: »
    Epona222 wrote: »
    You don't get compensation, you gain the understanding that you are merely a few pixels on Zeni's big monitor.. and welcome to the ranks of every other class that has ever had a skill nerfed.

    I'm actually a bit annoyed that they are deciding to tackle this first, I can survive a rune cage most of the time. There's worse cheese in PvP land. A lot of cheese.

    @Epona222

    Barring Templars, Sorcs are the most-slightly-nerfed class in ESO.

    But yes, welcome to the nerf party eh?

    Fixed
  • Epona222
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    I think the main problem is with a lot of sets they try to balance for both PvE and PvP - I don't PvP a lot but I have been going in what with it being midyear mayhem with my Skoria set that I use for PvE (it is great in dungeons and people want you to have it), and apparently it is disapproved of as being cheesy in PvP.

    Now if they nerf Skoria, I will be less effective in vet dungeons and trials - how is that fair to people who use it for that content? I wish there was a bit more separation. Sometimes gear that is viewed as op and exploiting in PvP is gear that actually performs as it is intended in PvE - they nerf it in one, and a whole load of PvE-ers get kicked in the whatnots.

    I think there must be a better way of balancing stuff for PvP than on a set by set "nerf it til it's no good for anyone" basis
    Edited by Epona222 on August 3, 2018 3:58PM
    GM - Ghost Sea Trading Co - NA PC

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  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    I agree that RC is over-performing in summerset, but ZOS missed the mark as usual. Tinkering with the damage doesn’t matter as if you don’t immediately CC break you are dead anyway and making it undodgable is a direct buff to stamblades, far and away the most OP class in the game.

    Two things I would like, remove stack cost of streak, or give it to other things like cloak, for example. People act like streak is this OP skill, but it really isn’t. Gap closers nullify it and you can’t catch a Stam player with it anyway. I would also like to see a class based snare immunity. I think you could add it to streak or boundless.
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