No, but I would like perfect runs to give perfect weapons and runs with deaths to give the regular weapons. If you want the weapons you need to earn them by doing vma
huschdeguddzje wrote: »Yeah but not as a guaranteed drop. Maybe increase drop chance by score?
redspecter23 wrote: »I'd like to see the majority of the weapons updated to be remotely viable first. Other than destro and bow, are the others even better than another set item instead?
After that's taken care of, I'd be fine with slightly lesser versions for normal.
PelinalWhitestrake wrote: »NMA should just reward you with a Maelstrom weapon during the event.
No, but I would like perfect runs to give perfect weapons and runs with deaths to give the regular weapons. If you want the weapons you need to earn them by doing vma
or they would need to be 98% less stronger than perfect version, since Nma is a joke.
Valera Progib wrote: »You got to be kidding... vMA is out for such a long time that it is just embarrassing to not be able to complete it...
There are trillion guides for every class on utube...
PelinalWhitestrake wrote: »NMA should just reward you with a Maelstrom weapon during the event.
not a bad idea, i dont see them doing this tho. It would go against what we have seem from zos so far.
Actually what got me thinking about this is I thought it would be cool if rarely psijic portals could drop vma weapons
redspecter23 wrote: »I'd like to see the majority of the weapons updated to be remotely viable first. Other than destro and bow, are the others even better than another set item instead?
After that's taken care of, I'd be fine with slightly lesser versions for normal.
what if they did something like @code65536 said, make the vma versions improved with possibly their old 1pc stat bonus and make the nva version the currect vma weapons or a more watered down ver of them?
DocFrost72 wrote: »Reminds me of the v13 weapons that dropped from normal DSA ages and ages ago. I think, personally, it is a good design choice.
DocFrost72 wrote: »Reminds me of the v13 weapons that dropped from normal DSA ages and ages ago. I think, personally, it is a good design choice.
But this were no masterweapons, just weapons of the sets you got in DSA.
redspecter23 wrote: »DocFrost72 wrote: »Reminds me of the v13 weapons that dropped from normal DSA ages and ages ago. I think, personally, it is a good design choice.
But this were no masterweapons, just weapons of the sets you got in DSA.
Back in the days before v16, DSA dropped v13 versions of the master weapons. There also wasn't as huge a disparity between v13 and v14 as there is now between cp150 and cp160. It was a system very similar to the standard/perfected type of weapons we have now.
DocFrost72 wrote: »Reminds me of the v13 weapons that dropped from normal DSA ages and ages ago. I think, personally, it is a good design choice.
But this were no masterweapons, just weapons of the sets you got in DSA.
Agenericname wrote: »Yes, on the condition that they actually make it harder. nMA and vMA are so different in levels of difficulty that they might as well just give you a map of the arena and your skill points for reading it. nMA should at least be a stepping stone on the path to a vMA clear.
Nma is hilariously easy and doesn't really warrant a special reward, but if it means less terrible dps when I do pug dungeons, then I'm all for it.