- the average DPS of a top duel build is ~3-4k damage with all skills
You make it sound like 3-4k DPS is the maximum achievable in this game. Tell that to the medium armor build whose 25K HP just got deleted in 1-2 seconds by a rune cage/meteor combo.
Even under the most ideal conditions(3500 DPS) it takes shieldbreaker over 7 seconds of continuous fire to remove all HP from a 25K bar(and thats if the attacker does nothing else except spam bow light attacks). By that time, any competent sorc would either have killed the 25K HP attacker(twice over, probably), or bolted to safety(its not hard to outrange a bow attacker who was likely at max bow range to begin with).
The poll is now 60/40 in favour of Shield Breaker. This is just another sign for the IMO questionable kind of PvP (and PvP player mindsets) ZOS is nurturing for quite a while.
Granted, being on the receiving end of Rune Cage spam sucks hard and shield stacking is problematic. But it does not justify sets like SB, and the poll result and the usual comments show how out of touch a lot of players are with the game mechanics.
Granted, being on the receiving end of Rune Cage spam sucks hard and shield stacking is problematic.
Granted, being on the receiving end of Rune Cage spam sucks hard and shield stacking is problematic.
Rune Cage cannot be cast on a target that is CC immune. So what's the spam you speak of?
Shield stacking isn't more problematic than a Healbot (possibly using Guard too), or a High-HP-Regen build using Troll King and damage proc sets, or a StamWarden with Forward Momentum, Shimmering Shield and Major Evasion, or perma dodge rolling, or the various other stuff that is in game...
- the average DPS of a top duel build is ~3-4k damage with all skills
You make it sound like 3-4k DPS is the maximum achievable in this game. Tell that to the medium armor build whose 25K HP just got deleted in 1-2 seconds by a rune cage/meteor combo.
Even under the most ideal conditions(3500 DPS) it takes shieldbreaker over 7 seconds of continuous fire to remove all HP from a 25K bar(and thats if the attacker does nothing else except spam bow light attacks). By that time, any competent sorc would either have killed the 25K HP attacker(twice over, probably), or bolted to safety(its not hard to outrange a bow attacker who was likely at max bow range to begin with).
If no oblivion damage it's impossible to kill sorc.
Or you need 5+ ppl and even then Sorc can just streak away.
Yes, not only sorcs using shields and even stamina users have shields (Bone Shield). But, sorcs has strongest shields.
I never seen 15k+ shields on anyone but sorcs only.
And they more supposed to maintain their shields, since all (most: Rune Cage, Mage Fury, Haunting Curse) their damage is not instant, so they have more time to apply another shield.
It's great how people who haven't a clue try to explain how a class works to those that know it inside-out.
Always gives me a chuckle.
- the average DPS of a top duel build is ~3-4k damage with all skills
You make it sound like 3-4k DPS is the maximum achievable in this game. Tell that to the medium armor build whose 25K HP just got deleted in 1-2 seconds by a rune cage/meteor combo.
Even under the most ideal conditions(3500 DPS) it takes shieldbreaker over 7 seconds of continuous fire to remove all HP from a 25K bar(and thats if the attacker does nothing else except spam bow light attacks). By that time, any competent sorc would either have killed the 25K HP attacker(twice over, probably), or bolted to safety(its not hard to outrange a bow attacker who was likely at max bow range to begin with).
Comparing perfectly timed burst combo of 4-5 abilities with ultimate within which requires 1st to have that ultimate charged to brainless light attack spam requiring nothing. Classic Sharee completly ignoring brain cells requirements. You may not know but sorc combo with ultimate takes more then 2 seconds just long part of it is preparing delayed dmg. You need curse+endless fury+meteor+rune cage+crystal frag , so unless global cooldowns were cut in half 2 seconds for it is mathematicly impossible. There are things like oblivion dmg enchant and infused trait existing which emps up amount of dmg from brainless light attack spam.
Also You know since nightblades are the ones which most of the time are using shieldbreaker light attack spam they'll have upper hand of starting fight and it may take few seconds of free light attack spam into cloak before sorc will finally deal some significant dmg and up to this point sorc will be already so low on health that time needed for creating his burst combo will be longer then time left to death.
I am not saying here sorc burst combo is weak or unefficient or shieldbreaker is weak but it just amuses me how Sharee is always trying to blindly look at things.
callen4492 wrote: »So just too understand this. Every class (NBs, DKs, Templars and wardens) are allowed to cry about sets that helps zergbads kill them, and crying that said sets is OP.
But if there is a set out there for the sole reason too make zergbads be able too defeat a WHOLE class and we are not allowed to say it's overperforming? realy?
That set isn’t overperforming silly dude. It’s just a bad set. It obviously destroys sorcs and should be deleted. They should come up with a more common sense fix to shield stacking, such as making the second shield cost 10% more if you already have a shield or reducing the sorc damage shield effectiveness by 5%.
It’s not bias. I hate all classes equally. It’s just a clear analysis of the overall consensus of the community that says sorcerers are very strong, probably the strongest and could possibly use a nerf. If something is OP, the community is usually right about it.
Geez, the fact that you’re so defensive about sorcerers probably means you only play a magic sorcerer and are terrified of it being nerfed.
You must be... No, cant say that one aloud on these forums.... But okey! block cost increased with every block, healing cost increased with every heal, cloak cost increased after every use, and increase the cost increase for dodge roll.
Fair game, right?
The poll is now 60/40 in favour of Shield Breaker. This is just another sign for the IMO questionable kind of PvP (and PvP player mindsets) ZOS is nurturing for quite a while.
Granted, being on the receiving end of Rune Cage spam sucks hard and shield stacking is problematic. But it does not justify sets like SB, and the poll result and the usual comments show how out of touch a lot of players are with the game mechanics.
- the average DPS of a top duel build is ~3-4k damage with all skills
You make it sound like 3-4k DPS is the maximum achievable in this game. Tell that to the medium armor build whose 25K HP just got deleted in 1-2 seconds by a rune cage/meteor combo.
Even under the most ideal conditions(3500 DPS) it takes shieldbreaker over 7 seconds of continuous fire to remove all HP from a 25K bar(and thats if the attacker does nothing else except spam bow light attacks). By that time, any competent sorc would either have killed the 25K HP attacker(twice over, probably), or bolted to safety(its not hard to outrange a bow attacker who was likely at max bow range to begin with).
Comparing perfectly timed burst combo of 4-5 abilities with ultimate within which requires 1st to have that ultimate charged to brainless light attack spam requiring nothing. Classic Sharee completly ignoring brain cells requirements. You may not know but sorc combo with ultimate takes more then 2 seconds just long part of it is preparing delayed dmg. You need curse+endless fury+meteor+rune cage+crystal frag , so unless global cooldowns were cut in half 2 seconds for it is mathematicly impossible. There are things like oblivion dmg enchant and infused trait existing which emps up amount of dmg from brainless light attack spam.
Also You know since nightblades are the ones which most of the time are using shieldbreaker light attack spam they'll have upper hand of starting fight and it may take few seconds of free light attack spam into cloak before sorc will finally deal some significant dmg and up to this point sorc will be already so low on health that time needed for creating his burst combo will be longer then time left to death.
I am not saying here sorc burst combo is weak or unefficient or shieldbreaker is weak but it just amuses me how Sharee is always trying to blindly look at things.
- the average DPS of a top duel build is ~3-4k damage with all skills
You make it sound like 3-4k DPS is the maximum achievable in this game. Tell that to the medium armor build whose 25K HP just got deleted in 1-2 seconds by a rune cage/meteor combo.
Even under the most ideal conditions(3500 DPS) it takes shieldbreaker over 7 seconds of continuous fire to remove all HP from a 25K bar(and thats if the attacker does nothing else except spam bow light attacks). By that time, any competent sorc would either have killed the 25K HP attacker(twice over, probably), or bolted to safety(its not hard to outrange a bow attacker who was likely at max bow range to begin with).
Comparing perfectly timed burst combo of 4-5 abilities with ultimate within which requires 1st to have that ultimate charged to brainless light attack spam requiring nothing. Classic Sharee completly ignoring brain cells requirements. You may not know but sorc combo with ultimate takes more then 2 seconds just long part of it is preparing delayed dmg. You need curse+endless fury+meteor+rune cage+crystal frag , so unless global cooldowns were cut in half 2 seconds for it is mathematicly impossible. There are things like oblivion dmg enchant and infused trait existing which emps up amount of dmg from brainless light attack spam.
Also You know since nightblades are the ones which most of the time are using shieldbreaker light attack spam they'll have upper hand of starting fight and it may take few seconds of free light attack spam into cloak before sorc will finally deal some significant dmg and up to this point sorc will be already so low on health that time needed for creating his burst combo will be longer then time left to death.
I am not saying here sorc burst combo is weak or unefficient or shieldbreaker is weak but it just amuses me how Sharee is always trying to blindly look at things.
Except i was not comparing them. The whole point (which flew so high over yours and others' head it is now entering low earth orbit) was:
Even under the most ideal conditions (3500 DPS, which is practically impossible due to LOS, dodges, out of range, etc.), the sorc has plenty of time to react to the light attack spam, either by killing the spammer(which a sorc can do in less time than it takes the spammer to kill the sorc), or getting himself the hell out of dodge.
The way some are whining about it, you'd think sorcerers start dying in droves as soon as a guy with a shieldbreaker bow appears in a 30 mile radius.
callen4492 wrote: »All I can say is that after seeing firsthand how terrified sorcs are of shieldbreaker, I am definitely getting myself a set of it, MUAHAHA! CHEEEEZ!
He will know how to defend himself, not die to the first sorc burst that comes in, then not come crying to the to the forums.
callen4492 wrote: »
You must be... No, cant say that one aloud on these forums.... But okey! block cost increased with every block, healing cost increased with every heal, cloak cost increased after every use, and increase the cost increase for dodge roll.
Fair game, right?
You were going to say, “You must be very insightful and very good at this game.” It’s okay. You can compliment others on the forums...
Anyway, you assume that magsorcs are balanced as is. Therefore, you view any kind of nerf to magsorcs as “unfair”. Let me tell you though, ZoS doesn’t have some magic formula that tells them what is balanced and what isn’t. They’re making their best guess. At the current meta, the general consensus is that magsorcs defensive capabilities (shield stacking) and their long range, undodgeable, unblockable cc, makes them stronger than other classes. So is that fair for magsorcs to not receive a nerf if they are stronger than other classes? You shouldn’t have an advantage over other players in most situations just because of the class you chose. Likewise, if templars heals or a nightblades cloak, or a tank’s blocking or a medium armor user’s dodge roll was too strong of a defensive capability, they should receive a nerf. However, there is not much of a consensus that any of those defensive capabilities are overpowered. So magsorcs are probably going to have to eat a nerf soon. All will be well in the world. They will still be strong. In the meantime, let’s all laugh at ZoS for making such a silly set as shieldbreaker. Well, unless you’re on a magsorc.
He will know how to defend himself, not die to the first sorc burst that comes in, then not come crying to the to the forums.
If he defends himself, he is no longer just spamming light attacks. To get the mystical 3500 DPS, he must do nothing but a light attack every 0.6 seconds. If he uses skills(which have a 1s GCD), their animation will interfere with the light attack spam, and his shieldbreaker DPS will fall considerably.
He will know how to defend himself, not die to the first sorc burst that comes in, then not come crying to the to the forums.
If he defends himself, he is no longer just spamming light attacks. To get the mystical 3500 DPS, he must do nothing but a light attack every 0.6 seconds. If he uses skills(which have a 1s GCD), their animation will interfere with the light attack spam, and his shieldbreaker DPS will fall considerably.
Yeah, dps drops to a shocking 2.2k..
He will know how to defend himself, not die to the first sorc burst that comes in, then not come crying to the to the forums.
If he defends himself, he is no longer just spamming light attacks. To get the mystical 3500 DPS, he must do nothing but a light attack every 0.6 seconds. If he uses skills(which have a 1s GCD), their animation will interfere with the light attack spam, and his shieldbreaker DPS will fall considerably.
Yeah, dps drops to a shocking 2.2k..
Which is a ~40% decrease, and will take almost 12 seconds to chew through a 25K hitpoint bar.
Against a magsorc? On my medium armor stam toon? Curse-fury-runecage-frag, and i have other things to worry about than spamming you with light attacks.
He will know how to defend himself, not die to the first sorc burst that comes in, then not come crying to the to the forums.
If he defends himself, he is no longer just spamming light attacks. To get the mystical 3500 DPS, he must do nothing but a light attack every 0.6 seconds. If he uses skills(which have a 1s GCD), their animation will interfere with the light attack spam, and his shieldbreaker DPS will fall considerably.
Yeah, dps drops to a shocking 2.2k..
Which is a ~40% decrease, and will take almost 12 seconds to chew through a 25K hitpoint bar.
Which is a typical stam hp bar size, not a sorc' hp bar.
Are you telling me that you are incapable of surviving in pvp for 12 seconds?
Against a magsorc? On my medium armor stam toon? Curse-fury-runecage-frag, and i have other things to worry about than spamming you with light attacks.
He will know how to defend himself, not die to the first sorc burst that comes in, then not come crying to the to the forums.
If he defends himself, he is no longer just spamming light attacks. To get the mystical 3500 DPS, he must do nothing but a light attack every 0.6 seconds. If he uses skills(which have a 1s GCD), their animation will interfere with the light attack spam, and his shieldbreaker DPS will fall considerably.
Yeah, dps drops to a shocking 2.2k..
Which is a ~40% decrease, and will take almost 12 seconds to chew through a 25K hitpoint bar.
Which is a typical stam hp bar size, not a sorc' hp bar.
Are you telling me that you are incapable of surviving in pvp for 12 seconds?
Sure i can survive for 12 seconds. But not while maintaining 2150 shieldbreaker DPS (much less 3500 DPS).
A magsorc is not the kind of opponent who gives you the luxury of uninterrupted 12 second light attack spam:
https://www.youtube.com/watch?v=iEzSDS5yWqI&feature=youtu.be&t=6s