You can't directly sell crowns as per the license when you purchase them.
Once you redeem them for in-game items, though, it's an exchange of items with no real economic value. So if somebody is willing to trade a giftable in-game item for gold, they can. There's no way to 'profit' from it outside of entertainment and enjoyment you get from playing the game.
The problem would be if somebody put an in-game item from their account on a real world marketplace (eBay, Amazon) and asked for a real world currency in exchange for it.
Simple pay-2-win mechanic. It transfers real money into game goods like gold, services etc.
Sheezabeast wrote: »It makes me pretty dang happy. I was having money issues irl and unabe to buy the Tsaesci motif in the crown store. It was going to be the only crown store motif I didn't have. Then I bought it from a guild auction and couldn't be happier! Using game gold to get something I didn't have real money for really made my day.
Simple pay-2-win mechanic. It transfers real money into game goods like gold, services etc.
jaschacasadiob16_ESO wrote: »You can put it down like that, but essentially ZOS enabled exchanging in-game items and money for real money.
Simple pay-2-win mechanic. It transfers real money into game goods like gold, services etc.
I'm fine with it, but i think it needs one BIG improvement from a security point of view to protect the seller and the buyer.
1) agreement is made between seller and buyer.
2) an optional exchange/escrow function is integrated into the gifting UI, seller deposits item into the escrow with a request for gold from <insert gt here>, buyer deposits gold to complete exchange. If gold not deposited in X amount of hours then exchange is voided. (similar to CoD i suppose)
3) both seller and buyer can not complete until both gold and item are placed into the system.
I'm fine with it, but i think it needs one BIG improvement from a security point of view to protect the seller and the buyer.
1) agreement is made between seller and buyer.
2) an optional exchange/escrow function is integrated into the gifting UI, seller deposits item into the escrow with a request for gold from <insert gt here>, buyer deposits gold to complete exchange. If gold not deposited in X amount of hours then exchange is voided. (similar to CoD i suppose)
3) both seller and buyer can not complete until both gold and item are placed into the system.
The problem with this is it only works when you are trading goods. If you are trading achievement runs, for example, or skyreach carries, you are out of luck.