Waffennacht wrote: »Waffennacht wrote: »Waffennacht wrote: »People whom joined this year asking for balance changes as if they know what has brought us here.
Maybe it's Ike an ESO growth thing.
I remember when I was an unskilled noob I wanted cloak nerfed, but then I L2P
Maybe we will see something similar to that here
It's funny that "L2P" is somehow the answer to rune cage when you have players like Feng Rush complaining about how op rune cage is, because there is no counter. You can't "L2P" against it, because there is nothing you can do to prevent it.
So, are you saying Feng Rush needs to L2P?
If the answer is yes, you are simply out of touch, and defending something because you use it knowing how ridiculous it is.
He started playing again? If you'd been on the forums, he and I almost always argue. He's like the worst guy to quote to me. He had a point on smart heal vs dumb damage but that's like the extent we agree on.
I actually talked to the man (when he played...) Have you?
I heard what he said...is there a point that you've talked to him? Because that doesn't change, at all, what he said about rune cage being ridiculous.
Thanks for your non-point though..
My point is, if you've talked to him, you'd know he's not the end all be all of ESO. He is just like the rest of us, and just because e has an opinion you share, it's not a point.
I suppose TLDR: my non point was in response to your non point
He doesn't have to be the end all be all of ESO.
My point is he's one of the best, if not THE BEST, PvP player on any platform, and he has a hard time dealing with rune cage. For the simple fact that there's no counter play to it...at all.
My point is if a player of his caliber has a hard time dealing with it, you can't just pass it off as it being solely a "L2P" issue.
It's a dismissive tactic because no one who uses it looks at it honestly. You want free, easy kills, and admitting it's op might lead to a change, so those who use it defend it so it doesn't go away. A few sorcs have come out saying it's ridiculous, but most won't.
Cheers to those honest players out there...wish there were more like you.
ehm, no. He's good, but not the best.
BTW I haven't seen Cody complaining about rune cage
The_Outsider wrote: »Waffennacht wrote: »Waffennacht wrote: »Waffennacht wrote: »People whom joined this year asking for balance changes as if they know what has brought us here.
Maybe it's Ike an ESO growth thing.
I remember when I was an unskilled noob I wanted cloak nerfed, but then I L2P
Maybe we will see something similar to that here
It's funny that "L2P" is somehow the answer to rune cage when you have players like Feng Rush complaining about how op rune cage is, because there is no counter. You can't "L2P" against it, because there is nothing you can do to prevent it.
So, are you saying Feng Rush needs to L2P?
If the answer is yes, you are simply out of touch, and defending something because you use it knowing how ridiculous it is.
He started playing again? If you'd been on the forums, he and I almost always argue. He's like the worst guy to quote to me. He had a point on smart heal vs dumb damage but that's like the extent we agree on.
I actually talked to the man (when he played...) Have you?
I heard what he said...is there a point that you've talked to him? Because that doesn't change, at all, what he said about rune cage being ridiculous.
Thanks for your non-point though..
My point is, if you've talked to him, you'd know he's not the end all be all of ESO. He is just like the rest of us, and just because e has an opinion you share, it's not a point.
I suppose TLDR: my non point was in response to your non point
He doesn't have to be the end all be all of ESO.
My point is he's one of the best, if not THE BEST, PvP player on any platform, and he has a hard time dealing with rune cage. For the simple fact that there's no counter play to it...at all.
My point is if a player of his caliber has a hard time dealing with it, you can't just pass it off as it being solely a "L2P" issue.
It's a dismissive tactic because no one who uses it looks at it honestly. You want free, easy kills, and admitting it's op might lead to a change, so those who use it defend it so it doesn't go away. A few sorcs have come out saying it's ridiculous, but most won't.
Cheers to those honest players out there...wish there were more like you.
ehm, no. He's good, but not the best.
BTW I haven't seen Cody complaining about rune cage
1. Does Kodi play this game? I though he got banned quit.
2. There are people who think RC is fine?
Oreyn_Bearclaw wrote: »the rune cage burst meta is horrible and offers 0 counterplay. stacking 30k damage with a undodgeable/unblockable cc is OP
fix runecage by making the sorcs not be able to shield if they have it slotted. why should you be able to one shot everyone if we cant do it back?
The one shot you speak of takes at least 8 button presses, 10, if you throw in the ultimate.
Yea thats the problem. You have so many skills hitting you at once its a "one shot" in essence. Any stam class has to alot 3-4 skills minimum to stay alive... leaving the rest to buffs AND active skills.. its pretty easy to stack ranged attcks on people. While its super easy to kite melee.
dont forget that mag has a lot better unique sets. Both proc, stat wise, and defensive than stamina. And way more class skills.
Either ZOS doesnt play ESO or they primarily play mag classes. Pvp slowly turning into a joke
Frags was dodgeable, blockable, and reflectable. It did respectable damage and it had a stun.
Everyone cried to ZOS about where the mean nasty Sorcs touched them. ZOS listened.
Frags Lost 10% proc damage and the CC.
Revert that garbage, add 20% damage to frags and then add the CC back and you can make cage self-snare and then delete the caster’s account for all I care.
Play open Cyro and your laughter will die quickly, as do your pets, IF they're even participating in the fight.
Also, your gear is TERRIBLE for PvE - but quute good for PvP. Misleading argument you have going there...
Play open Cyro and your laughter will die quickly, as do your pets, IF they're even participating in the fight.
Also, your gear is TERRIBLE for PvE - but quute good for PvP. Misleading argument you have going there...
I should clarify - my gear was changed to "try" to be somewhat viable for pvp. try being the operative word. my PVE gear is necro/ilambris/infallible aether (don't have vma lightning yet). I switched out IA for shackle and ilambris for shadowrend. and switched a few skills as I noted.
anyways - the point wasn't to say that my build was viable in open world or bg pvp. the point was to say that a very poorly implemented version of the magsorc still had pretty damn good success in bg's - and that a properly specced/geared magsorc would be a nightmare.
Play open Cyro and your laughter will die quickly, as do your pets, IF they're even participating in the fight.
Also, your gear is TERRIBLE for PvE - but quute good for PvP. Misleading argument you have going there...
I should clarify - my gear was changed to "try" to be somewhat viable for pvp. try being the operative word. my PVE gear is necro/ilambris/infallible aether (don't have vma lightning yet). I switched out IA for shackle and ilambris for shadowrend. and switched a few skills as I noted.
anyways - the point wasn't to say that my build was viable in open world or bg pvp. the point was to say that a very poorly implemented version of the magsorc still had pretty damn good success in bg's - and that a properly specced/geared magsorc would be a nightmare.
a bis elite tryhard meta sorc is unkillable while also dealing loads of damage. PVP class balance has always been a problem in this game
a bis elite tryhard meta nightblade is unkillable while also dealing loads of damage. PVP class balance has always been a problem in this game
a bis elite tryhard meta templar is unkillable while also dealing loads of damage. PVP class balance has always been a problem in this game
a bis elite tryhard meta forumposter is unreasonable while also dealing loads of nonsensical posts with no evidence or thinking behind it whatsoever. People posting things they clearly know nothing about has always been a problem in this game
But gear sets, damage, and the damage buff to Rune Cage itself have increased markedly since CWCI miss good old complaints about shards...
By the way, as someone said, the problem is not cage, it is the combo of unblockable CC + execute at 28 mts range.
There's a reason why DKs have no execute
There's a reason why magplars have almost no CC and it's execute takes couple of seconds to work
There's a reason why NB CC and execute works on melee...
I know it's a mythological animal, but balance was a nice concept some years ago... saddly we wil never see it, because balance don't sell chapters, or patches or whatever they want to sell to us...
But that unblockable CC plus execute combo has been around since CWC and people are just now complaining about it 9 months later.
What tools are those? Damage? Got that. Burst? Got that in spades. Defense? Got that. Mobility? Got that too. Execute? Check! What am I missing here lol? Do you play XboxNA?
Play open Cyro and your laughter will die quickly, as do your pets, IF they're even participating in the fight.
Also, your gear is TERRIBLE for PvE - but quute good for PvP. Misleading argument you have going there...
I should clarify - my gear was changed to "try" to be somewhat viable for pvp. try being the operative word. my PVE gear is necro/ilambris/infallible aether (don't have vma lightning yet). I switched out IA for shackle and ilambris for shadowrend. and switched a few skills as I noted.
anyways - the point wasn't to say that my build was viable in open world or bg pvp. the point was to say that a very poorly implemented version of the magsorc still had pretty damn good success in bg's - and that a properly specced/geared magsorc would be a nightmare.
It is quite well-known that sorcs are somewhat beginner-friendly, so you should expect such results, especially with pets in small scales and places.
But once you've played for a couple years, or got to top-tier PvP, you'll start noticing that sorcs lack a few tools to reach the same maximum performance that other classes do. ESPECIALLY nightblades. A single Battleground session just isn't a good basis for in-depth balancing decisions.
no joke - god's honest truth. I have a vMA pet magsorc that i have used ONLY for vMA pve. I took it into BG's wearing the following gear:
1. Shadowrend 2 pc
2. Shacklebreaker
3. necropotence (jewels and two lightning staffs)
I kept both my pets, the heal twilight matriarch (which is useless in pvp btw) and the volatile familiar and the pet curse (not haunting). I kept hardened ward. I put rune cage, endless fury, force pulse, and elemental drain on the bars to round out the skills.
I have no idea how to play magsorc in pvp. absolutely no clue. I went into bg's and it sounded like a fresh bowl of Rice Krispies in there. I've never heard so much snap, crackle, pop in my life. 20 kills later, i'm on the floor dialing 911 because i've fallen on the floor, i'm rolling, and I can't get up. The laughing is to much.
I can't even begin to imagine what a properly specced, properly played, magsorc could actually do. Because my completely butchered pve spec was murdering people. Did I mention I don't even have meteor? literally running the stone atronach. lol.
just felt like I had to open with Ele drain and then LA-curse-LA-wrath-LA-pulse and rinse / repeat. The hardest part was having to remember to continually re-cast my dead pets. other than that... just sit back and snap/crackle/pop my way to victory.
PS - i had so much fun that I do have a slight itch to play this thing properly. To that end, does anyone have the skill bars and gear advice on how to actually play this thing the correct way?
But gear sets, damage, and the damage buff to Rune Cage itself have increased markedly since CWCI miss good old complaints about shards...
By the way, as someone said, the problem is not cage, it is the combo of unblockable CC + execute at 28 mts range.
There's a reason why DKs have no execute
There's a reason why magplars have almost no CC and it's execute takes couple of seconds to work
There's a reason why NB CC and execute works on melee...
I know it's a mythological animal, but balance was a nice concept some years ago... saddly we wil never see it, because balance don't sell chapters, or patches or whatever they want to sell to us...
But that unblockable CC plus execute combo has been around since CWC and people are just now complaining about it 9 months later.
But gear sets, damage, and the damage buff to Rune Cage itself have increased markedly since CWCI miss good old complaints about shards...
By the way, as someone said, the problem is not cage, it is the combo of unblockable CC + execute at 28 mts range.
There's a reason why DKs have no execute
There's a reason why magplars have almost no CC and it's execute takes couple of seconds to work
There's a reason why NB CC and execute works on melee...
I know it's a mythological animal, but balance was a nice concept some years ago... saddly we wil never see it, because balance don't sell chapters, or patches or whatever they want to sell to us...
But that unblockable CC plus execute combo has been around since CWC and people are just now complaining about it 9 months later.
Gear set and damage have increased for everyone.
The damage buff to Rune Cage is meaningless because, if you die before the stun ends or don't break free you do not take damage from Rune Cage. It only applies damage once the stun ends. Not at the initial hit and not before you break free or wait 5 seconds in the stun. So the damage is inconsequential.
What tools are those? Damage? Got that. Burst? Got that in spades. Defense? Got that. Mobility? Got that too. Execute? Check! What am I missing here lol? Do you play XboxNA?
Play open Cyro and your laughter will die quickly, as do your pets, IF they're even participating in the fight.
Also, your gear is TERRIBLE for PvE - but quute good for PvP. Misleading argument you have going there...
I should clarify - my gear was changed to "try" to be somewhat viable for pvp. try being the operative word. my PVE gear is necro/ilambris/infallible aether (don't have vma lightning yet). I switched out IA for shackle and ilambris for shadowrend. and switched a few skills as I noted.
anyways - the point wasn't to say that my build was viable in open world or bg pvp. the point was to say that a very poorly implemented version of the magsorc still had pretty damn good success in bg's - and that a properly specced/geared magsorc would be a nightmare.
It is quite well-known that sorcs are somewhat beginner-friendly, so you should expect such results, especially with pets in small scales and places.
But once you've played for a couple years, or got to top-tier PvP, you'll start noticing that sorcs lack a few tools to reach the same maximum performance that other classes do. ESPECIALLY nightblades. A single Battleground session just isn't a good basis for in-depth balancing decisions.
callen4492 wrote: »Rune cage is stupid strong for a class that has crazy burst. How does it even make sense for the highest burst class to have an un-blockable/un-dodgable stun? Mag dk can only have one I think because they have miserable burst. The only counter to a mag sorc thes days is immovable pots, and once they expire 12 seconds later, run for your life. Unfortunately, sorcs have crazy shield stacking which makes it very hard to kill them in just 12 seconds. If you keep the pressure up on them long enough to drain their resources, or have enough friends around to bully them, they have the best mobility so they can probably escape.
arkansas_ESO wrote: »
Oreyn_Bearclaw wrote: »the rune cage burst meta is horrible and offers 0 counterplay. stacking 30k damage with a undodgeable/unblockable cc is OP
fix runecage by making the sorcs not be able to shield if they have it slotted. why should you be able to one shot everyone if we cant do it back?
The one shot you speak of takes at least 8 button presses, 10, if you throw in the ultimate.
Tommy_The_Gun wrote: »For those typing L2P:
How to avoid/counter undodgeable, unblockable, instant spamable hard CC stun (other than get brief CC immunity from some other stun in a first place that is) ? ? ?Seriously. If you know an easy counter that will not compromise your build completely - just type it and share the knowledge.
It's about screwing up their timing.. once you're cursed, make it so they can't hit you with the rest of their timed abilities, then they start setting up that burst again from scratch(after reshielding). So you just bought another 6 seconds...
I can't advise for every class, but my stamblade has cloak, stamplar runs the sword n board reflect and purge, all can Los or cc(situational).
As well as that, sadly you still need to run with enough health n mitigation to take a partial burst ( namely cage/meteor) and recover from it.
Cage is one of the last abilities sorcs will cast as part of his burst rotation.. get your cc in first.
Oreyn_Bearclaw wrote: »the rune cage burst meta is horrible and offers 0 counterplay. stacking 30k damage with a undodgeable/unblockable cc is OP
fix runecage by making the sorcs not be able to shield if they have it slotted. why should you be able to one shot everyone if we cant do it back?
The one shot you speak of takes at least 8 button presses, 10, if you throw in the ultimate.
Really? 1. Haunting curse, 2. Meteor, 3. Rune cage, 4. Endless fury, 5. Crystal frag.
That's weird.... I can do it in 5.... must not be OP.
King_Thelon wrote: »Oreyn_Bearclaw wrote: »the rune cage burst meta is horrible and offers 0 counterplay. stacking 30k damage with a undodgeable/unblockable cc is OP
fix runecage by making the sorcs not be able to shield if they have it slotted. why should you be able to one shot everyone if we cant do it back?
The one shot you speak of takes at least 8 button presses, 10, if you throw in the ultimate.
Really? 1. Haunting curse, 2. Meteor, 3. Rune cage, 4. Endless fury, 5. Crystal frag.
That's weird.... I can do it in 5.... must not be OP.
You should try weaving sometime. Or just stay in the blob. It won't matter much there.
King_Thelon wrote: »Oreyn_Bearclaw wrote: »the rune cage burst meta is horrible and offers 0 counterplay. stacking 30k damage with a undodgeable/unblockable cc is OP
fix runecage by making the sorcs not be able to shield if they have it slotted. why should you be able to one shot everyone if we cant do it back?
The one shot you speak of takes at least 8 button presses, 10, if you throw in the ultimate.
Really? 1. Haunting curse, 2. Meteor, 3. Rune cage, 4. Endless fury, 5. Crystal frag.
That's weird.... I can do it in 5.... must not be OP.
You should try weaving sometime. Or just stay in the blob. It won't matter much there.
I only BG. I dont play the horse simulator, but hey if that's what you like by all means pony boy keep on riding. Dont need to weave with that combo. Try it. You'll see. It's super broken. But I'm probably talking to a mag sorc that thinks it works just fine how it is.
Waffennacht wrote: »King_Thelon wrote: »Oreyn_Bearclaw wrote: »the rune cage burst meta is horrible and offers 0 counterplay. stacking 30k damage with a undodgeable/unblockable cc is OP
fix runecage by making the sorcs not be able to shield if they have it slotted. why should you be able to one shot everyone if we cant do it back?
The one shot you speak of takes at least 8 button presses, 10, if you throw in the ultimate.
Really? 1. Haunting curse, 2. Meteor, 3. Rune cage, 4. Endless fury, 5. Crystal frag.
That's weird.... I can do it in 5.... must not be OP.
You should try weaving sometime. Or just stay in the blob. It won't matter much there.
I only BG. I dont play the horse simulator, but hey if that's what you like by all means pony boy keep on riding. Dont need to weave with that combo. Try it. You'll see. It's super broken. But I'm probably talking to a mag sorc that thinks it works just fine how it is.
Dude.... You're talking to THE thelon.
First to solo a trial
Tommy_The_Gun wrote: »For those typing L2P:
How to avoid/counter undodgeable, unblockable, instant spamable hard CC stun (other than get brief CC immunity from some other stun in a first place that is) ? ? ?Seriously. If you know an easy counter that will not compromise your build completely - just type it and share the knowledge.
It's about screwing up their timing.. once you're cursed, make it so they can't hit you with the rest of their timed abilities, then they start setting up that burst again from scratch(after reshielding). So you just bought another 6 seconds...
I can't advise for every class, but my stamblade has cloak, stamplar runs the sword n board reflect and purge, all can Los or cc(situational).
As well as that, sadly you still need to run with enough health n mitigation to take a partial burst ( namely cage/meteor) and recover from it.
Cage is one of the last abilities sorcs will cast as part of his burst rotation.. get your cc in first.
What's a mag warden to do?