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Is it JUST ME? Or has LOS been messed with a tad too much?

Mureel
Mureel
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I am not asking for any changes or anything (yet)- just your opinion whether LOS has been made too hard to maintain lately? Yes I know how to tab target, but I lose target all the time even with tab target.

I'd just like a general idea of what people think.

Is it JUST ME? Or has LOS been messed with a tad too much? 32 votes

It's Just You - LOS is fine in PVE and PVP.
9%
guulMannix1958Dosuul 3 votes
LOS is fine in PVP but messed up for PVE
21%
BiggusWifeaggro13LadyNalcaryaFischblutGoldneyeSparr0wWhat_In_Tarnation 7 votes
LOS is fine in PVE but messed up for PVP
21%
Eejit1331InfrapunaGnortranermaraMarabornwingrionLarry78TheZirexJXNwarrior 7 votes
LOS is messed up.
40%
MahabahabtharunagatefeyiiEdziuCavedogStrider__RoshinCerboltVapirkomikemaconJamelielStarlight_KnightNumerikuuRedRook 13 votes
Other
6%
Chrysa1isKadoin 2 votes
  • What_In_Tarnation
    What_In_Tarnation
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    LOS is fine in PVP but messed up for PVE
    The only time I find LoS isn't working properly is because ranged adds in PvE. Even if I hide behide a wall. They can still hit you through the wall.

    edit: After reading some comments, I think I should choose LOS is messed up option instead. Some only affect me not that much, so my body just ignored it. But like others said LOS seems broke more often than it should be.
    Edited by What_In_Tarnation on July 2, 2018 12:03PM
  • Mystrius_Archaion
    Mystrius_Archaion
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    We can tab target in ESO?!
  • Mureel
    Mureel
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    We can tab target in ESO?!

    :|
  • Mystrius_Archaion
    Mystrius_Archaion
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    The only time I find LoS isn't working properly is because ranged adds in PvE. Even if I hide behide a wall. They can still hit you through the wall.

    I find it both smart and very unrealistic that they also move back a ways when going around a corner to be able to target me when they actually do obey LOS.
    It is very smart of them to do that as it keeps them out of close range and not bunched up as much, but it also is unrealistic as most enemies wouldn't be that smart. They would just want to get you.
  • Fischblut
    Fischblut
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    LOS is fine in PVP but messed up for PVE
    Usually I fight and die bravely in open field, but yesterday I decided to play hide-and-seek behind little tree just at Sejanus' left side near main gate. It is not a big tree, just enough to stand behind it - and still it didn't allow enemy player on the other side of the tree to target me, so I think it's working nice.

    NPC guards however can be annoying. When I go inside resource tower, dodge initial projectiles, then show myself to NPCs again for a brief moment, go hide around the corner again and they still launch their spells, and those projectiles make curve in the air and always hit me if I don't dodge again. Maybe it's lag :D

    And in Wayrest Sewers, mobs can walk through walls in those narrow tunnels and can target you even if you don't see them :smiley:
  • Starlight_Knight
    Starlight_Knight
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    LOS is messed up.
    Saying that ZAN goes through most objects anyway LOS is pretty pointless
  • Marabornwingrion
    Marabornwingrion
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    LOS is fine in PVE but messed up for PVP
    My Zaan goes through the walls.
    Same with Jesus Beam
  • Mureel
    Mureel
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    The only time I find LoS isn't working properly is because ranged adds in PvE. Even if I hide behide a wall. They can still hit you through the wall.

    I have issues with heavy attacks not going off because there is any tiny thing in the way (PVE)
    Healing (PVE) someone right in front on me, with BOL, because there is a pet, a knee high rock/Grass some other stupid small stuff in the way.

    Fighting PVP - cannot LA/HA/Skills greyed - if there is a FLAGPOLE (like the CK, Domination flag pole) in between. Like people can hide behind a flagpole, seems a bit much.

    I will try and get a clip out of my BG Vid from earlier.
  • Mystrius_Archaion
    Mystrius_Archaion
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    Mureel wrote: »
    We can tab target in ESO?!

    :|

    FYI, I use gamepad because of hand issues and comfort, but I am pretty sure ESO requires aiming. I don't think I ever saw any option for tab targeting in keybinds, but I will check later.

    A tab lock-on target system in this game definitely wouldn't be fair to gamepad players, so no wonder they won't merge console and pc playerbases. That also explains a few things about differences in my dps and the dps the streamers and others get.
  • SilverWF
    SilverWF
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    FYI, I use gamepad because of hand issues and comfort, but I am pretty sure ESO requires aiming. I don't think I ever saw any option for tab targeting in keybinds, but I will check later.

    A tab lock-on target system in this game definitely wouldn't be fair to gamepad players, so no wonder they won't merge console and pc playerbases. That also explains a few things about differences in my dps and the dps the streamers and others get.

    "I am pretty sure ESO requires aiming" - yes, it does, but only for start casting. In the most cases, after your cast begins (i.e. Heavy Attack) you can even turn in other direction - you still would end casting successfully and projectile still would hit the initial target

    And, for sure, there is no Tab targeting like in the classic MMOs. But player can highlight target with Tab, and this would help him to find it faster in the pack of enemies and (I believe) this highlighted target would have priority on being hit if there is several enemies nearby.
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Mystrius_Archaion
    Mystrius_Archaion
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    SilverWF wrote: »
    FYI, I use gamepad because of hand issues and comfort, but I am pretty sure ESO requires aiming. I don't think I ever saw any option for tab targeting in keybinds, but I will check later.

    A tab lock-on target system in this game definitely wouldn't be fair to gamepad players, so no wonder they won't merge console and pc playerbases. That also explains a few things about differences in my dps and the dps the streamers and others get.

    "I am pretty sure ESO requires aiming" - yes, it does, but only for start casting. In the most cases, after your cast begins (i.e. Heavy Attack) you can even turn in other direction - you still would end casting successfully and projectile still would hit the initial target

    It works a little differently than that, but you misunderstood my meaning.
    Have you not played other MMOs? Have you only played "action MMOs"?

    I'm talking about true tab-lock-on that just cycles through enemies and you always target the single enemy you locked onto no matter what is around them. It's like tying a string to the enemy so that you can't miss.

    Sometimes I miss that tab targeting gameplay, but other times I am glad it isn't there.
  • Mystrius_Archaion
    Mystrius_Archaion
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    My point is the phrase "tab target" is confusing in the first post and shouldn't even be in it because this game really doesn't have tab targeting. The tab highlight isn't targeting at all. It's more like a vision enhancement.
  • Mureel
    Mureel
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    Astrid_V wrote: »
    My Zaan goes through the walls.
    Same with Jesus Beam

    That's not good!
  • Mureel
    Mureel
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    Mureel wrote: »
    We can tab target in ESO?!

    :|

    FYI, I use gamepad because of hand issues and comfort, but I am pretty sure ESO requires aiming. I don't think I ever saw any option for tab targeting in keybinds, but I will check later.

    A tab lock-on target system in this game definitely wouldn't be fair to gamepad players, so no wonder they won't merge console and pc playerbases. That also explains a few things about differences in my dps and the dps the streamers and others get.

    Well ofc we can tab target. There are even hints for it in load screen. IDK about console - apologies.
  • RedRook
    RedRook
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    LOS is messed up.
    SilverWF wrote: »
    FYI, I use gamepad because of hand issues and comfort, but I am pretty sure ESO requires aiming. I don't think I ever saw any option for tab targeting in keybinds, but I will check later.

    A tab lock-on target system in this game definitely wouldn't be fair to gamepad players, so no wonder they won't merge console and pc playerbases. That also explains a few things about differences in my dps and the dps the streamers and others get.

    "I am pretty sure ESO requires aiming" - yes, it does, but only for start casting. In the most cases, after your cast begins (i.e. Heavy Attack) you can even turn in other direction - you still would end casting successfully and projectile still would hit the initial target

    It works a little differently than that, but you misunderstood my meaning.
    Have you not played other MMOs? Have you only played "action MMOs"?

    I'm talking about true tab-lock-on that just cycles through enemies and you always target the single enemy you locked onto no matter what is around them. It's like tying a string to the enemy so that you can't miss.

    Sometimes I miss that tab targeting gameplay, but other times I am glad it isn't there.

    That's what the "cycle enemy target" bind is for on gamepad.

    But you're right, it's not quite the same thing. Any enemy you've locked onto will remain highlighted for you, but if they hide behind something or someone else, your projectile won't just home in on them anyway. And your javelin or meteor or whatever may land on a spider twenty meters behind your target despite the lock. I have no idea what they really intended with this system, since nothing ever quite works as it should.
  • Mureel
    Mureel
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    SilverWF wrote: »
    FYI, I use gamepad because of hand issues and comfort, but I am pretty sure ESO requires aiming. I don't think I ever saw any option for tab targeting in keybinds, but I will check later.

    A tab lock-on target system in this game definitely wouldn't be fair to gamepad players, so no wonder they won't merge console and pc playerbases. That also explains a few things about differences in my dps and the dps the streamers and others get.

    "I am pretty sure ESO requires aiming" - yes, it does, but only for start casting. In the most cases, after your cast begins (i.e. Heavy Attack) you can even turn in other direction - you still would end casting successfully and projectile still would hit the initial target

    It works a little differently than that, but you misunderstood my meaning.
    Have you not played other MMOs? Have you only played "action MMOs"?

    I'm talking about true tab-lock-on that just cycles through enemies and you always target the single enemy you locked onto no matter what is around them. It's like tying a string to the enemy so that you can't miss.

    Sometimes I miss that tab targeting gameplay, but other times I am glad it isn't there.

    Yes ESO has that. On PC anyway. It gives that npc/player/monster a white outline and your attacks hit that only - excepting aoe/splash damage obviously.
  • Cavedog
    Cavedog
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    LOS is messed up.
    LoS is most broken in pvp, but it's bad in some places in pve too.

    Everyone who pvp's knows you can run into a tower at a resource, and all the guards will kill you through the walls if you just stand there and do nothing. You can be shot through trees, rocks, walls, floors and even AFTER you go through a door.

    Ya, LoS is broken in this game. ....not as broken as the pvp servers, but still pretty broken.
    Edited by Cavedog on July 2, 2018 12:06PM
  • Chrysa1is
    Chrysa1is
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    Other
    I was the first 5% to vote for other :)
  • Mystrius_Archaion
    Mystrius_Archaion
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    Mureel wrote: »
    SilverWF wrote: »
    FYI, I use gamepad because of hand issues and comfort, but I am pretty sure ESO requires aiming. I don't think I ever saw any option for tab targeting in keybinds, but I will check later.

    A tab lock-on target system in this game definitely wouldn't be fair to gamepad players, so no wonder they won't merge console and pc playerbases. That also explains a few things about differences in my dps and the dps the streamers and others get.

    "I am pretty sure ESO requires aiming" - yes, it does, but only for start casting. In the most cases, after your cast begins (i.e. Heavy Attack) you can even turn in other direction - you still would end casting successfully and projectile still would hit the initial target

    It works a little differently than that, but you misunderstood my meaning.
    Have you not played other MMOs? Have you only played "action MMOs"?

    I'm talking about true tab-lock-on that just cycles through enemies and you always target the single enemy you locked onto no matter what is around them. It's like tying a string to the enemy so that you can't miss.

    Sometimes I miss that tab targeting gameplay, but other times I am glad it isn't there.

    Yes ESO has that. On PC anyway. It gives that npc/player/monster a white outline and your attacks hit that only - excepting aoe/splash damage obviously.

    No, it doesn't lock that way. You still have to put your crosshairs on the enemy. You can't just fire the complete opposite direction and have it hit that enemy while they are off screen even.
  • feyii
    feyii
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    LOS is messed up.
    Seems quite messed for me. A lot of my skills don't fire because of invisible borders which might just be a blade of grass or something, while I can actually see the target just fine. And at the same time I get hit by NPC fireballs which obviously have a targeting system integrated, since they are able to follow me even around corners ...
  • Mureel
    Mureel
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    Mureel wrote: »
    SilverWF wrote: »
    FYI, I use gamepad because of hand issues and comfort, but I am pretty sure ESO requires aiming. I don't think I ever saw any option for tab targeting in keybinds, but I will check later.

    A tab lock-on target system in this game definitely wouldn't be fair to gamepad players, so no wonder they won't merge console and pc playerbases. That also explains a few things about differences in my dps and the dps the streamers and others get.

    "I am pretty sure ESO requires aiming" - yes, it does, but only for start casting. In the most cases, after your cast begins (i.e. Heavy Attack) you can even turn in other direction - you still would end casting successfully and projectile still would hit the initial target

    It works a little differently than that, but you misunderstood my meaning.
    Have you not played other MMOs? Have you only played "action MMOs"?

    I'm talking about true tab-lock-on that just cycles through enemies and you always target the single enemy you locked onto no matter what is around them. It's like tying a string to the enemy so that you can't miss.

    Sometimes I miss that tab targeting gameplay, but other times I am glad it isn't there.

    Yes ESO has that. On PC anyway. It gives that npc/player/monster a white outline and your attacks hit that only - excepting aoe/splash damage obviously.

    No, it doesn't lock that way. You still have to put your crosshairs on the enemy. You can't just fire the complete opposite direction and have it hit that enemy while they are off screen even.

    That is ALSO TRUE! But I can also tab and hit what I tabbed to.

    No - you cannot be faced away - and why would you!!? Why are we even talking about shooting something facing away from it in this thread? Pool Muddier!!

  • Mureel
    Mureel
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    Cavedog wrote: »
    LoS is most broken in pvp, but it's bad in some places in pve too.

    Everyone who pvp's knows you can run into a tower at a resource, and all the guards will kill you through the walls if you just stand there and do nothing. You can be shot through trees, rocks, walls, floors and even AFTER you go through a door.

    Ya, LoS is broken in this game. ....not as broken as the pvp servers, but still pretty broken.

    But it is broken reverse way too. I am talking about cannot heal someone standing in front of me because grass (more in PVE never use BOL in PVP because I don't heal in PVP), can't attack or use ulti because A ROCK! or a STICK! things like that.
  • Mystrius_Archaion
    Mystrius_Archaion
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    Mureel wrote: »
    Mureel wrote: »
    SilverWF wrote: »
    FYI, I use gamepad because of hand issues and comfort, but I am pretty sure ESO requires aiming. I don't think I ever saw any option for tab targeting in keybinds, but I will check later.

    A tab lock-on target system in this game definitely wouldn't be fair to gamepad players, so no wonder they won't merge console and pc playerbases. That also explains a few things about differences in my dps and the dps the streamers and others get.

    "I am pretty sure ESO requires aiming" - yes, it does, but only for start casting. In the most cases, after your cast begins (i.e. Heavy Attack) you can even turn in other direction - you still would end casting successfully and projectile still would hit the initial target

    It works a little differently than that, but you misunderstood my meaning.
    Have you not played other MMOs? Have you only played "action MMOs"?

    I'm talking about true tab-lock-on that just cycles through enemies and you always target the single enemy you locked onto no matter what is around them. It's like tying a string to the enemy so that you can't miss.

    Sometimes I miss that tab targeting gameplay, but other times I am glad it isn't there.

    Yes ESO has that. On PC anyway. It gives that npc/player/monster a white outline and your attacks hit that only - excepting aoe/splash damage obviously.

    No, it doesn't lock that way. You still have to put your crosshairs on the enemy. You can't just fire the complete opposite direction and have it hit that enemy while they are off screen even.

    That is ALSO TRUE! But I can also tab and hit what I tabbed to.

    No - you cannot be faced away - and why would you!!? Why are we even talking about shooting something facing away from it in this thread? Pool Muddier!!

    Because that is what is "tab targeting" in every other game that actually has that. You tab to select a target and then you can turn around and fire backwards without being able to see and still hit the target.

    You should not have posted "tab target" without knowing what it really means in MMO games.
  • SilverWF
    SilverWF
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    SilverWF wrote: »
    FYI, I use gamepad because of hand issues and comfort, but I am pretty sure ESO requires aiming. I don't think I ever saw any option for tab targeting in keybinds, but I will check later.

    A tab lock-on target system in this game definitely wouldn't be fair to gamepad players, so no wonder they won't merge console and pc playerbases. That also explains a few things about differences in my dps and the dps the streamers and others get.

    "I am pretty sure ESO requires aiming" - yes, it does, but only for start casting. In the most cases, after your cast begins (i.e. Heavy Attack) you can even turn in other direction - you still would end casting successfully and projectile still would hit the initial target

    It works a little differently than that, but you misunderstood my meaning.
    Have you not played other MMOs? Have you only played "action MMOs"?

    I'm talking about true tab-lock-on that just cycles through enemies and you always target the single enemy you locked onto no matter what is around them. It's like tying a string to the enemy so that you can't miss.

    Sometimes I miss that tab targeting gameplay, but other times I am glad it isn't there.

    Yes, I've said about this in the part, that you have deleted from quote.

    And gosh, can you force your mind pass behind written words? It' not only affects your position, but target position too: your target can do whatever he want after cast begins: run, hide, break los, vote for Hillary, just everything - he still would be hit when your cast would be finished. And the only obvious evades would save him from that: dodgeroll and hide. Probably, but not sure, teleport too.

    TLDR: tESO is not a real non-target game, like, i.e. TERA - all projectiles and started casts would hit the target nomatter what, except special evade moves.
    Edited by SilverWF on July 2, 2018 12:28PM
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Vapirko
    Vapirko
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    LOS is messed up.
    It’s messed up because it doesn’t work well enough, and lately it’s been kind broken. I think as long as you LOS before the ability reaches you it should break. And of course Zaan should be broken by LOS.
    Edited by Vapirko on July 2, 2018 12:27PM
  • Kadoin
    Kadoin
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    Other
    I swear that targeting issue that was around in the PTS is even worse on live...Literally sometimes you cannot touch a person or heal them. Resto staff heavy and lightning heavies still broken. Channel damage also mysteriously gets truncated sometimes. It's to the point where I honestly wouldn't slot any channel in PvP and instead use a ranged weapon.
  • Mystrius_Archaion
    Mystrius_Archaion
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    SilverWF wrote: »
    And gosh, can you force your mind pass behind written words?

    I try not to "assume everyone will know what they mean" because I work in a job talking to dozens of people daily all over the country and every time they prove "people don't understand simple words".

    So yes, I will harp on wording so that people can clarify for noobs and idiots who just wander in and get confused. I'm looking to improve things for them and all of us as confusion is a bad thing that leads to other bad things.
  • Mureel
    Mureel
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    Mureel wrote: »
    Mureel wrote: »
    SilverWF wrote: »
    FYI, I use gamepad because of hand issues and comfort, but I am pretty sure ESO requires aiming. I don't think I ever saw any option for tab targeting in keybinds, but I will check later.

    A tab lock-on target system in this game definitely wouldn't be fair to gamepad players, so no wonder they won't merge console and pc playerbases. That also explains a few things about differences in my dps and the dps the streamers and others get.

    "I am pretty sure ESO requires aiming" - yes, it does, but only for start casting. In the most cases, after your cast begins (i.e. Heavy Attack) you can even turn in other direction - you still would end casting successfully and projectile still would hit the initial target

    It works a little differently than that, but you misunderstood my meaning.
    Have you not played other MMOs? Have you only played "action MMOs"?

    I'm talking about true tab-lock-on that just cycles through enemies and you always target the single enemy you locked onto no matter what is around them. It's like tying a string to the enemy so that you can't miss.

    Sometimes I miss that tab targeting gameplay, but other times I am glad it isn't there.

    Yes ESO has that. On PC anyway. It gives that npc/player/monster a white outline and your attacks hit that only - excepting aoe/splash damage obviously.

    No, it doesn't lock that way. You still have to put your crosshairs on the enemy. You can't just fire the complete opposite direction and have it hit that enemy while they are off screen even.

    That is ALSO TRUE! But I can also tab and hit what I tabbed to.

    No - you cannot be faced away - and why would you!!? Why are we even talking about shooting something facing away from it in this thread? Pool Muddier!!

    Because that is what is "tab targeting" in every other game that actually has that. You tab to select a target and then you can turn around and fire backwards without being able to see and still hit the target.

    You should not have posted "tab target" without knowing what it really means in MMO games.

    Lol and people really shouldn't be shooting at their backsides when attacking things in front of them- even if they can.

    Also over 8.5k gs Skullknight in Archeage (as of over a year ago when I quit playing), I know what I'm talking about - but that's not really the point of the thread.

    Yeah in this game we actually have to pay any attention where we aim <3
  • Mureel
    Mureel
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    Kadoin wrote: »
    I swear that targeting issue that was around in the PTS is even worse on live...Literally sometimes you cannot touch a person or heal them. Resto staff heavy and lightning heavies still broken. Channel damage also mysteriously gets truncated sometimes. It's to the point where I honestly wouldn't slot any channel in PvP and instead use a ranged weapon.

    100% this exactly.
  • Sparr0w
    Sparr0w
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    LOS is fine in PVP but messed up for PVE
    SilverWF wrote: »
    FYI, I use gamepad because of hand issues and comfort, but I am pretty sure ESO requires aiming. I don't think I ever saw any option for tab targeting in keybinds, but I will check later.

    A tab lock-on target system in this game definitely wouldn't be fair to gamepad players, so no wonder they won't merge console and pc playerbases. That also explains a few things about differences in my dps and the dps the streamers and others get.

    "I am pretty sure ESO requires aiming" - yes, it does, but only for start casting. In the most cases, after your cast begins (i.e. Heavy Attack) you can even turn in other direction - you still would end casting successfully and projectile still would hit the initial target

    And, for sure, there is no Tab targeting like in the classic MMOs. But player can highlight target with Tab, and this would help him to find it faster in the pack of enemies and (I believe) this highlighted target would have priority on being hit if there is several enemies nearby.

    Can vouch, countless times I've started a heavy attack & someones said 'wait'. Then turned around and it's still gone off and hit the target :neutral:
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
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