are just the top tier groups, who build and spend time around doing stuff like that, there is not more than say 50 people in the entire game who experience stuff like this.People are doing pad 5 burns on rakkhat in hard mode. 1 prayer phase twins. 1 add phase varlariel. 7 minute vAS +2 clears. The list goes on and on.
FloppyTouch wrote: »Top end game trial people make up a smaller fraction of players then any part of the game. Trials should be able to be completed by players not in BiS gear and working to the higher lvls.
Just bc you run with people that all have insane dps does not mean everyone else does. These trials are just fine the way they are and offer a challenge to players that dont run them 24/7.
MaddPowered wrote: »After reviewing the comments and seeing all the hate thrown towards me and my opinion I have realized that maybe the best course of action would be to add in a third difficulty, A difficulty above hard mode, Like a legendary difficulty. I apologize If i came across as an elitist. As i previously stated, I do not think that My own perception should be the only perception. When I made the post, I did not even consider the idea of a third difficulty, rather just a flat increase.
Facefister wrote: »
Facefister wrote: »
No, as this loot creep is the cause of the issue in the first place, adding a new tier or 2 is a good idea, but any additional rewards need to be non-combat related so as to not add to the power creep
MaddPowered wrote: »Power Creep is a process that sometimes occurs in games where new content slowly outstrip the power of previous alternatives.
With the past few patches, The over all DPS has increased significantly, resulting in the ease of burning through all mechanics that make trials fun.
People are doing pad 5 burns on rakkhat in hard mode. 1 prayer phase twins. 1 add phase varlariel. 7 minute vAS +2 clears. The list goes on and on.
Now I am not complaining about DPS being too high, don't get me wrong. I want DPS to stay exactly where it is. But i think it is time for another buff to all trials. (Much like they did back in Dark Brotherhood and Shadows of the Hist, vr12 > vr16)
It has gotten to the point where every trial in the game now (With the exception of vCR HM) has become too easy. vMoL for example, It used to be the hardest trial in the game but now has gotten to the point where it is one of the easiest. vHoF and vAS HM are on their way to that status too.
I think that it has gotten to the point where there needs to be a revamp to all the current raids in the game. Increase the overall HP of everything, Scale up the damage and maybe add in new mechanics to all fights and add in new loot / sets we can earn from completing the raids. Because as of right now, Vet trials as a whole are not rewarding at all.
Now i get that not all people in this game who raid will agree with me. Some will disagree with me 100%. But i feel like the majority of end game raiders will agree.
Lets hear your thoughts in the comments of this post.
f047ys3v3n wrote: »If you are having trouble with hard mode trials and dungeons being too easy I would suggest turning off the cheat engine and trying them.
f047ys3v3n wrote: »If you are having trouble with hard mode trials and dungeons being too easy I would suggest turning off the cheat engine and trying them. While I realize that ZOS has done really everything in it's power shy of posting tutorials on CE use to encourage it, and it is certainly the meta to use it, most players still don't actually do so. The hard modes of much of the content are frankly very hard with no cheat engine. You do not, for instance, get to skip all of the intermediate SC mechanics or get to straight burn in VDSA. I am actually not convinced that some of the hard modes are even possible non-CE.
This post does highlight a big issue in the game though. That ZOS is trying to scale content for both CE users (with whom I think ZOS is in denial about use) and non-users an it isn't going so well especially since the Morrowind resource nerfs. Users are now well over 2x non-users dps and none of their re-balancing of heavy / light attacks has done much to change this. ZOS just looks like this confused puppy who can't figure out why each change intended to lower dps, lower the ceiling, and raise the floor seems has the opposite effect. The reason is simply that the changes only effect those in the non-CE tier who cannot raise their stats at will to compensate.
So, to you, OP. I do not blame you for using CE. You have to do so to be competitive the way ZOS has set things up. It is very rude to ask for content to be scaled to where it will be challenging for you though since those not on the juice can no longer get completes on much of it without having CE users in their group.