It’s not impossible to run multiple Stam in asylum, people just do what works and tend to copy. I’m a game like eso you’re not going to get the diversity that you want. There’s likely always going to be a best somethingYou have two options: play magicka or stay frustrated. I'm not sure if you've noticed but this entire game is pretty catered to magicka, just like Dark Souls is catered to melee. Some game developers just favor a particular play style over the other.
This... ^
So much of the game's content is being shoe holed into a particular setup, diversity just isn't allowed, doing so would penalize you and your group.
We are far due a balance patch.
Wat?DirkRavenclaw wrote: »I dont think that ZOS will adress this Issue, look at COH(CryptofHearts) If you are a magic User and have no Stam, you are pretty much f.... in Vet at the Endboss. My MAg Toons cant run it. Some Content is easier/more doable for Stam/some for Magic Users. Why do we get 8 Character Slots? Making Content for everybody is boring, see One Tamriel
It’s not impossible to run multiple Stam in asylum, people just do what works and tend to copy. I’m a game like eso you’re not going to get the diversity that you want. There’s likely always going to be a best somethingYou have two options: play magicka or stay frustrated. I'm not sure if you've noticed but this entire game is pretty catered to magicka, just like Dark Souls is catered to melee. Some game developers just favor a particular play style over the other.
This... ^
So much of the game's content is being shoe holed into a particular setup, diversity just isn't allowed, doing so would penalize you and your group.
We are far due a balance patch.
Apache_Kid wrote: »WF vAS HM clear from a stamina dps PoV so title debunked.https://www.youtube.com/watch?v=m9NZusdKYsY
Edit: so stamina can clear vAS HM. Obviously if any dps is dying to much they have room for improvement that needs to be met to run content at this level. That goes for stamina and magicka.
It's not about whether or not you can do it.
Actually, it is.
Read the first sentence in the OP. He clearly states Stam is pretty much prohibited. I merely proved that false since that video is the WF HM clear.
Prohibited in the sense that since using magicka is so much easier to play in such trials, that the extra damage from stam isnt worth it and therefore only magicka is played. People take the path of least resistance in completing content/getting scores. If there is no incentive to play stam, people won't.
You could complete all vet content with green gear, but would you?
The question I placed in bold is absurd and clearly intended as a distraction.
I merely took what the OP is stating at face value and proved it false. Granted, most players are not near as good as the person in the PoV of the video I posted.
Code gave a great response in the post above.
ManwithBeard9 wrote: »Wasn't there a time frame of like 6 months where stam dps was by far and above the better option for trials?
Apache_Kid wrote: »WF vAS HM clear from a stamina dps PoV so title debunked.https://www.youtube.com/watch?v=m9NZusdKYsY
Edit: so stamina can clear vAS HM. Obviously if any dps is dying to much they have room for improvement that needs to be met to run content at this level. That goes for stamina and magicka.
It's not about whether or not you can do it.
Actually, it is.
Read the first sentence in the OP. He clearly states Stam is pretty much prohibited. I merely proved that false since that video is the WF HM clear.
Prohibited in the sense that since using magicka is so much easier to play in such trials, that the extra damage from stam isnt worth it and therefore only magicka is played. People take the path of least resistance in completing content/getting scores. If there is no incentive to play stam, people won't.
You could complete all vet content with green gear, but would you?
The question I placed in bold is absurd and clearly intended as a distraction.
I merely took what the OP is stating at face value and proved it false. Granted, most players are not near as good as the person in the PoV of the video I posted.
Code gave a great response in the post above.
I totally agree with the fact that it is more so melee vs ranged than mag vs stam. It just so happens that mag is ranged and stam is melee. I think that there should be mag melee and stam ranged that contribute to the group either by high dps or group utility
ManwithBeard9 wrote: »Wasn't there a time frame of like 6 months where stam dps was by far and above the better option for trials?
Longer than that and it come and goes. It still is solid, That is not what this thread is about, well it isApache_Kid wrote: »WF vAS HM clear from a stamina dps PoV so title debunked.https://www.youtube.com/watch?v=m9NZusdKYsY
Edit: so stamina can clear vAS HM. Obviously if any dps is dying to much they have room for improvement that needs to be met to run content at this level. That goes for stamina and magicka.
It's not about whether or not you can do it.
Actually, it is.
Read the first sentence in the OP. He clearly states Stam is pretty much prohibited. I merely proved that false since that video is the WF HM clear.
Prohibited in the sense that since using magicka is so much easier to play in such trials, that the extra damage from stam isnt worth it and therefore only magicka is played. People take the path of least resistance in completing content/getting scores. If there is no incentive to play stam, people won't.
You could complete all vet content with green gear, but would you?
The question I placed in bold is absurd and clearly intended as a distraction.
I merely took what the OP is stating at face value and proved it false. Granted, most players are not near as good as the person in the PoV of the video I posted.
Code gave a great response in the post above.
I totally agree with the fact that it is more so melee vs ranged than mag vs stam. It just so happens that mag is ranged and stam is melee. I think that there should be mag melee and stam ranged that contribute to the group either by high dps or group utility
@ManwithBeard9
We have melee magicka. DK is inherently melee and would be pathetic as a ranged DPS. Stam has the bow but the bow is not strong enough for a bow/bow build.
I suggest reading the post Code made on the previous page. Well thought out.
LFG willing to take a stam character for vMoL vAS, vHoF and vCR. 1000+CP
Not looking for leaderboeards, just want completion.
Have done vAA, vSO, vHoF, all base dungeons on HM, all DLC dungeons on vet (a couple on HM), most of them with pugs.
ManwithBeard9 wrote: »Wasn't there a time frame of like 6 months where stam dps was by far and above the better option for trials?
Longer than that and it come and goes. It still is solid, That is not what this thread is about, well it isApache_Kid wrote: »WF vAS HM clear from a stamina dps PoV so title debunked.https://www.youtube.com/watch?v=m9NZusdKYsY
Edit: so stamina can clear vAS HM. Obviously if any dps is dying to much they have room for improvement that needs to be met to run content at this level. That goes for stamina and magicka.
It's not about whether or not you can do it.
Actually, it is.
Read the first sentence in the OP. He clearly states Stam is pretty much prohibited. I merely proved that false since that video is the WF HM clear.
Prohibited in the sense that since using magicka is so much easier to play in such trials, that the extra damage from stam isnt worth it and therefore only magicka is played. People take the path of least resistance in completing content/getting scores. If there is no incentive to play stam, people won't.
You could complete all vet content with green gear, but would you?
The question I placed in bold is absurd and clearly intended as a distraction.
I merely took what the OP is stating at face value and proved it false. Granted, most players are not near as good as the person in the PoV of the video I posted.
Code gave a great response in the post above.
I totally agree with the fact that it is more so melee vs ranged than mag vs stam. It just so happens that mag is ranged and stam is melee. I think that there should be mag melee and stam ranged that contribute to the group either by high dps or group utility
@ManwithBeard9
We have melee magicka. DK is inherently melee and would be pathetic as a ranged DPS. Stam has the bow but the bow is not strong enough for a bow/bow build.
I suggest reading the post Code made on the previous page. Well thought out.
Stam warden skills (cutting dive, sub assault, even the bear to an extent) suggest stamden would be ranged pve wise, yet like how mag dk is melee, it isn't that good. This is why I suggested buffing ranged stam and melee magicka
Player Abilities
Developer Comments – Ability Changes:
Spoiler
We’ve made numerous ability changes with this latest update – some have global implications, while others are specific tweaks and quality of life changes. Some of our major goals with these changes include:
Improving unpopular abilities and morph choices: Most of the abilities tweaks are targeting underused skills or morphs that we’ve found few players utilize.
Increasing the viability of all classes to perform the tank and healer roles: Some class skills have received significant updates to help improve their ability to tank and heal dungeon and Trial content.
Reducing the effectiveness of long duration snares: A few snares have had their strength reduced to better balance their high uptime on enemy targets.
DPS Balancing: Some abilities and item sets have had their damage values and procs adjusted to improve the damage disparity between Magicka and Stamina builds. Other changes were focused on creating better parity between Melee and Ranged builds.
f047ys3v3n wrote: »Zos has been very heavy on encouraging the embracing of metas through:
1) Trying to ballance PvP and PvE the same. It can't be done and often results in glaring weeknesses in one or another such as Magica's utter failure to be able to move in PVP or stams failure to be able to do much in PVE fights that have large AOE mechanics. It is also notable that really only 3 of the 10 character class + resource combinations are really viable at range.
2) Hard content does not typically have a dps check but rather scales exponentially easier with more dps. This makes having the very best not only better scoring but much easier. Few fights use boss health for much in the way of triggering mechanics. Most is on a timer and so mechanics can be skipped or fewer faced with more dps. It is lazy programing and encourages meta. vSC comes to mind as the textbook example of this. A good dps group never gets the 1/3rd room statue mechanic and sometimes gets none of the 3 main mechanics so it's just ice stages and dps burn. Very easy. It is best for content to have a dps check / enrage coupled with mechanics that overlap more closely the higher the dps making it harder to get high scores not easier.
3) Bleeding edged hard stuff. The MoL and later content is an order of magnitude harder than anything before that. Without everything meta and typically a good measure of cheat engine use it is just not going to be completed.
4) Overlapping random mechanics. Little is planned and so a lot of overlapping mechanics from add stuns (often overlapping since no cc immunity in PvE), mechanics with different timers that can shift in relation to each other, and such, happen a lot. Shields can, to some extent, make up for what is simply bad programing.
It's just poor quality balance / fight design. The symptoms of bad current stam performance in PvE trials and poor magic performance in PvP are unlikely to change without better choices on the part of a few key people in the design process as well as probably more resources devoted to those things. Hopefully the new class reps will help but it is a very uphill battle.
starkerealm wrote: »In particular, you really want some Stam DPS for vMoL non-HM to act as runners. Mag builds can do it, but it's way easier with a couple Stam.
Crafts_Many_Boxes wrote: »Much like we're seeing in a lot of content here, my previous MMO Rift also favored ranged heavily when it came to mecahnics and content in general.
Their solution was that melee dps generally did 10-15% better on dummy parses, and in practice for many fights they often balanced out. Though, most players would still go ranged because even with the inherently higher dps, having to keep up with so many mechanics was difficult for most.
Right now, I don't think we're seeing that inherent 10-15% dps increase for melee here though.
Crafts_Many_Boxes wrote: »Much like we're seeing in a lot of content here, my previous MMO Rift also favored ranged heavily when it came to mecahnics and content in general.
Their solution was that melee dps generally did 10-15% better on dummy parses, and in practice for many fights they often balanced out. Though, most players would still go ranged because even with the inherently higher dps, having to keep up with so many mechanics was difficult for most.
Right now, I don't think we're seeing that inherent 10-15% dps increase for melee here though.
Vercingetorix wrote: »It's called adaptation. Every class is capable of running magicka or stamina without much of an issue. If the new content favors a certain setup and you insist on stubbornly refusing to adapt, you have no one but yourself to blame when you get turned away from competitive groups. Stop asking for folks to conform to YOU and instead adjust your playstyle to fit the needs of the changing environment.
DirkRavenclaw wrote: »I dont think that ZOS will adress this Issue, look at COH(CryptofHearts) If you are a magic User and have no Stam, you are pretty much f.... in Vet at the Endboss. My MAg Toons cant run it. Some Content is easier/more doable for Stam/some for Magic Users. Why do we get 8 Character Slots? Making Content for everybody is boring, see One Tamriel
rustic_potato wrote: »Use a ranged magika character if you want to do those content. I fail to see how this is an issue. You are given multiple character slots to address this issue. Certain content will favor certain classes. Not all content has to be designed to fit all classes.
As a stamblade, I have gotten used to the silence when I answer calls for dps for trials. I don’t think I will ever get to experience a trial unless I play a character I never wanted to play in the first place.
rustic_potato wrote: »Use a ranged magika character if you want to do those content. I fail to see how this is an issue. You are given multiple character slots to address this issue. Certain content will favor certain classes. Not all content has to be designed to fit all classes.
As a stamblade, I have gotten used to the silence when I answer calls for dps for trials. I don’t think I will ever get to experience a trial unless I play a character I never wanted to play in the first place.
I hate to break it to you but if you're having issues getting your stamblade into trials the issue may not be the stamblade.
mr_wazzabi wrote: »rustic_potato wrote: »Use a ranged magika character if you want to do those content. I fail to see how this is an issue. You are given multiple character slots to address this issue. Certain content will favor certain classes. Not all content has to be designed to fit all classes.
It's a problem when ALL high end content favours magicka. The only content where stam is on equal ground with magicka is pvp. This is poor game design.
You have two options: play magicka or stay frustrated. I'm not sure if you've noticed but this entire game is pretty catered to magicka, just like Dark Souls is catered to melee. Some game developers just favor a particular play style over the other.
Stam are pretty much prohibited form entering vAS + 3 and vCloudrest. And while I have often heard "ZOS didn't say that, the community says that"... its really the same thing because people aren't wanting stam because ZOS made two raids that are unkind to stam.
So... what? We just accept this? I still cannot fathom how content can exist that alienates a large portion on the playerbase.