Vilestride wrote: »WaltherCarraway wrote: »SwampRaider wrote: »I led raid last night June 5th. LCX had emp. We dethroned him without even a fight at the last keep. In fact DK took chalman without resistance than BRK. Ran the outer grounds for 10 mins stirred up enough EP and DC to blob it and snuck away and FD BRK while they all played hide and seek at chalman. We opened the last keep and dethroned while EP chased a scroll. It was not an epic fight or even a lag fight to dethrone. Sad as it may seem DC was the bigger the challenge this evening.
The biggest drama in zone chat for AD was about groups stealing resources from other groups who were apparently trying to do the new quest. I'm amazed at players who want to do PVE content in PVP. Just amazed.
Yeah it's been a weird, it's like EP is pop locked but ad is able to push them all the way back to their back keeps. When Dominion Knights made a play for the ad scroll at Glade mist we killed them and took it to Dragonclaw. Revenge spent a good amount of time fighting and wiping DK at dragonclaw, and EP didn't do anything. Then when we left Dragon claw alone, EP ninja the scroll but stood there and didn't make it back to a keep in time for eval. We still don't know why they just stood there. The EP then took it to Arrius, and lost the scroll before getting the tick. It seems like a d had an easier time taking the scroll away from EP then they did running all the way up to dragonclaw claw trying to get it from DC. Maybe there's just been a few bad nights for EP but they are usually on top. Because as a DC player and group leader I often wonder how the hell ad is able to take all of eps keeps so fast when DC can't even push it past chalman half the time and would rather go roebeck and faregyl.
Many DC have given up trying to catch up to first place against EP, so a lot of groups like to push a d so they can just remain in second place.
DC is lacking new Fresh Faces could use one or two more organized groups or small man's but the pugs are slowly learning how to defend s***.
DK only went to Dragonclaw once. Think the entire DC faction was there but regardless it was fun. As far as EP goes there's a chance that some internal strife is happening. No one seemed to want to defend the Emp which makes me believe the overall EP sentiment is F&*() him. Any case it was strange, nice fights along the way most of the night. I wouldn't be too concerned with overall factional performance on any of the sides. New players take time to learn, groups come and go, and new builds and abilities are always fun to play with. Just enjoy the time spent. Might be EP thinks the wall glitch only happens to there keeps and are boycotting PVP till it gets fixed. I think it's shoddy masonry work myself they could use more elfs that know how to wrap things up.
EP is leading by margin of 4000 points.
Haha I was gonna say. The EP sentiment is that the other factions are of 0 threat to them. You may be confusing weakness or internal strife for a simple lack of motivation to brush away the flies.
The really need to fix the scroll nonsense.
The reality is that the other factions probably could catch up by grabbing and holding those scrolls. The truth is when you see one faction almost 5k points ahead with a little over a week left, you pretty much assume it's over. Whether you are the winning faction or not. Heck I haven't even logged on my EP toons to pvp the past couple days, I've been getting AP on my other faction toons cause I want transmute stones.
They need to change scoring. Maybe not back to what it was, I think the scrolls having value might be a good idea. I think emp should too and maybe change the keep/resource system. Someone suggested resources only count as points for the team that opens the keep.
Basically they need to bring the scoring down so when you log in and look at it, it's close. That gives people an incentive to play.
I am not neglecting that AD need backup. I am simply saying that AD has a tooooooooooooon of players but they are not stable, regular, and enjoy the buff campaigns (Shor atm). AD has just as much potential players as EP does. With the actual system, it's just very hard to regularize the numbers in each faction 24/7.
I am more than willing to play on AD when the map turns red. More people should consider leveling a toon in every faction, as much as I hate it. Until we get more players into PvP, or until Zenimax design some sort of dynamic population / campaign system, everything is up to the players.
Same applies to performances, until Zenimax invest more ressources into fixing them, everything is up to players to not stack guilds running large groups together.
I am not neglecting that AD need backup. I am simply saying that AD has a tooooooooooooon of players but they are not stable, regular, and enjoy the buff campaigns (Shor atm). AD has just as much potential players as EP does. With the actual system, it's just very hard to regularize the numbers in each faction 24/7.
I am more than willing to play on AD when the map turns red. More people should consider leveling a toon in every faction, as much as I hate it. Until we get more players into PvP, or until Zenimax design some sort of dynamic population / campaign system, everything is up to the players.
Same applies to performances, until Zenimax invest more ressources into fixing them, everything is up to players to not stack guilds running large groups together.
Simple, people are tired of zergballs, cheaters, macro user's... is it. NO one like be farmed 100% of the time for this 'things'. We have BUG, EXPLOITERS, LAG, memory insues from server and engine of the game...
Main feature of AD has always been and will be that we will have new players more than other factions, it is 'default' in the game when someone enters ESO. These new players, when they enter Cyrodiil, enter into a real circus of horrors. As I mentioned above, problems with the engine, with servers, with some chetaers and dishonest ones (few) ... and a terrible company behind it.
Izanagi.Xiiib16_ESO wrote: »
I am not neglecting that AD need backup. I am simply saying that AD has a tooooooooooooon of players but they are not stable, regular, and enjoy the buff campaigns (Shor atm). AD has just as much potential players as EP does. With the actual system, it's just very hard to regularize the numbers in each faction 24/7.
I am more than willing to play on AD when the map turns red. More people should consider leveling a toon in every faction, as much as I hate it. Until we get more players into PvP, or until Zenimax design some sort of dynamic population / campaign system, everything is up to the players.
Same applies to performances, until Zenimax invest more ressources into fixing them, everything is up to players to not stack guilds running large groups together.
Simple, people are tired of zergballs, cheaters, macro user's... is it. NO one like be farmed 100% of the time for this 'things'. We have BUG, EXPLOITERS, LAG, memory insues from server and engine of the game...
Main feature of AD has always been and will be that we will have new players more than other factions, it is 'default' in the game when someone enters ESO. These new players, when they enter Cyrodiil, enter into a real circus of horrors. As I mentioned above, problems with the engine, with servers, with some chetaers and dishonest ones (few) ... and a terrible company behind it.
So why play if you think this?
You've made 3 or 4 new accounts yourself right? Some people would say that soneone shouldn't be allowed to play once being banned once if not twice.
I think an excuse of "exploiters and cheaters" at this stage is just really poor. AD doesn't have a faction issue in comparison to DC yet DC doesn't make these hundreds of posts. The main issue is that rather than encourage players to improve. Understand game mechanics. Work together. The majority of AD players would rather sit back and complain X is unfair in both zone and on the forums.
Don't get me wrong I agree it sucks to log in and see the map 2/3rds EP and all scrolls but until there is Dev implemented feature support the best thing you can do is encourage community improvement rather than complain about cheats.
Izanagi.Xiiib16_ESO wrote: »
I am not neglecting that AD need backup. I am simply saying that AD has a tooooooooooooon of players but they are not stable, regular, and enjoy the buff campaigns (Shor atm). AD has just as much potential players as EP does. With the actual system, it's just very hard to regularize the numbers in each faction 24/7.
I am more than willing to play on AD when the map turns red. More people should consider leveling a toon in every faction, as much as I hate it. Until we get more players into PvP, or until Zenimax design some sort of dynamic population / campaign system, everything is up to the players.
Same applies to performances, until Zenimax invest more ressources into fixing them, everything is up to players to not stack guilds running large groups together.
Simple, people are tired of zergballs, cheaters, macro user's... is it. NO one like be farmed 100% of the time for this 'things'. We have BUG, EXPLOITERS, LAG, memory insues from server and engine of the game...
Main feature of AD has always been and will be that we will have new players more than other factions, it is 'default' in the game when someone enters ESO. These new players, when they enter Cyrodiil, enter into a real circus of horrors. As I mentioned above, problems with the engine, with servers, with some chetaers and dishonest ones (few) ... and a terrible company behind it.
So why play if you think this?
You've made 3 or 4 new accounts yourself right? Some people would say that soneone shouldn't be allowed to play once being banned once if not twice.
I think an excuse of "exploiters and cheaters" at this stage is just really poor. AD doesn't have a faction issue in comparison to DC yet DC doesn't make these hundreds of posts. The main issue is that rather than encourage players to improve. Understand game mechanics. Work together. The majority of AD players would rather sit back and complain X is unfair in both zone and on the forums.
Don't get me wrong I agree it sucks to log in and see the map 2/3rds EP and all scrolls but until there is Dev implemented feature support the best thing you can do is encourage community improvement rather than complain about cheats.
The reasons why I play the game are my own and not yours, take care of your game and your ideas. Secound, i dont need cheaters advocate to have my ideas...or have a opinion.
- bye!
Izanagi.Xiiib16_ESO wrote: »Izanagi.Xiiib16_ESO wrote: »
I am not neglecting that AD need backup. I am simply saying that AD has a tooooooooooooon of players but they are not stable, regular, and enjoy the buff campaigns (Shor atm). AD has just as much potential players as EP does. With the actual system, it's just very hard to regularize the numbers in each faction 24/7.
I am more than willing to play on AD when the map turns red. More people should consider leveling a toon in every faction, as much as I hate it. Until we get more players into PvP, or until Zenimax design some sort of dynamic population / campaign system, everything is up to the players.
Same applies to performances, until Zenimax invest more ressources into fixing them, everything is up to players to not stack guilds running large groups together.
Simple, people are tired of zergballs, cheaters, macro user's... is it. NO one like be farmed 100% of the time for this 'things'. We have BUG, EXPLOITERS, LAG, memory insues from server and engine of the game...
Main feature of AD has always been and will be that we will have new players more than other factions, it is 'default' in the game when someone enters ESO. These new players, when they enter Cyrodiil, enter into a real circus of horrors. As I mentioned above, problems with the engine, with servers, with some chetaers and dishonest ones (few) ... and a terrible company behind it.
So why play if you think this?
You've made 3 or 4 new accounts yourself right? Some people would say that soneone shouldn't be allowed to play once being banned once if not twice.
I think an excuse of "exploiters and cheaters" at this stage is just really poor. AD doesn't have a faction issue in comparison to DC yet DC doesn't make these hundreds of posts. The main issue is that rather than encourage players to improve. Understand game mechanics. Work together. The majority of AD players would rather sit back and complain X is unfair in both zone and on the forums.
Don't get me wrong I agree it sucks to log in and see the map 2/3rds EP and all scrolls but until there is Dev implemented feature support the best thing you can do is encourage community improvement rather than complain about cheats.
The reasons why I play the game are my own and not yours, take care of your game and your ideas. Secound, i dont need cheaters advocate to have my ideas...or have a opinion.
- bye!
Good talk.
Logging in to a mostly red map means we'll get one of the new capture quests (3 unique keeps/9 unique resources) done pretty quickly.
I think it's toughest for AD when we don't have at least a couple decent sized guilds running. Having Omni or Fantasia (for instance) somewhere on the map makes it a bit easier for us to push elsewhere and help split up opposing forces. Otherwise we get crushed by 50+ while unorganized AD repeatedly bang their heads against frontline keeps.
Izanagi.Xiiib16_ESO wrote: »Logging in to a mostly red map means we'll get one of the new capture quests (3 unique keeps/9 unique resources) done pretty quickly.
I think it's toughest for AD when we don't have at least a couple decent sized guilds running. Having Omni or Fantasia (for instance) somewhere on the map makes it a bit easier for us to push elsewhere and help split up opposing forces. Otherwise we get crushed by 50+ while unorganized AD repeatedly bang their heads against frontline keeps.
I haven't really seen AD endeavour to "split up" too much when playing the map during my game time (admittedly I'm not on much during the week). But I agree having groups which actually focus on gameplay over complaining is always going to be helpful for a faction.
Last night for example it was quite dead on the ash-roe side of the map for the majority of our playtime. Was a lot of AD that pushed from alessia -> arrius one by one and DC pushing aleswell-> chal
Ofc this is to be somewhat expected when EP has scrolls etc but equally doesn't really demonstrate the splitting up that you referenced. If it was me playing AD (we probs would have if it wasnt Wednesday) I would have preferred to get in a 3 way fight at Chal or Aleswell away from the rest of AD personally.
Izanagi.Xiiib16_ESO wrote: »Logging in to a mostly red map means we'll get one of the new capture quests (3 unique keeps/9 unique resources) done pretty quickly.
I think it's toughest for AD when we don't have at least a couple decent sized guilds running. Having Omni or Fantasia (for instance) somewhere on the map makes it a bit easier for us to push elsewhere and help split up opposing forces. Otherwise we get crushed by 50+ while unorganized AD repeatedly bang their heads against frontline keeps.
I haven't really seen AD endeavour to "split up" too much when playing the map during my game time (admittedly I'm not on much during the week). But I agree having groups which actually focus on gameplay over complaining is always going to be helpful for a faction.
Last night for example it was quite dead on the ash-roe side of the map for the majority of our playtime. Was a lot of AD that pushed from alessia -> arrius one by one and DC pushing aleswell-> chal
Ofc this is to be somewhat expected when EP has scrolls etc but equally doesn't really demonstrate the splitting up that you referenced. If it was me playing AD (we probs would have if it wasnt Wednesday) I would have preferred to get in a 3 way fight at Chal or Aleswell away from the rest of AD personally.
Agrippa_Invisus wrote: »Izanagi.Xiiib16_ESO wrote: »Logging in to a mostly red map means we'll get one of the new capture quests (3 unique keeps/9 unique resources) done pretty quickly.
I think it's toughest for AD when we don't have at least a couple decent sized guilds running. Having Omni or Fantasia (for instance) somewhere on the map makes it a bit easier for us to push elsewhere and help split up opposing forces. Otherwise we get crushed by 50+ while unorganized AD repeatedly bang their heads against frontline keeps.
I haven't really seen AD endeavour to "split up" too much when playing the map during my game time (admittedly I'm not on much during the week). But I agree having groups which actually focus on gameplay over complaining is always going to be helpful for a faction.
Last night for example it was quite dead on the ash-roe side of the map for the majority of our playtime. Was a lot of AD that pushed from alessia -> arrius one by one and DC pushing aleswell-> chal
Ofc this is to be somewhat expected when EP has scrolls etc but equally doesn't really demonstrate the splitting up that you referenced. If it was me playing AD (we probs would have if it wasnt Wednesday) I would have preferred to get in a 3 way fight at Chal or Aleswell away from the rest of AD personally.
I was trying to keep it from getting to awful by begging EP to retake Arrius while AD was originally trying at KC to get Altadoon.
My hopes was AD would be able to grab the scroll and start running it home and that'd be a twist on the relief valve of the high level zerginess in the EP trikeep area to relieve some pressure both on the red faction and on the server which was already starting to crap out.
We saw how that turned out.
The O Tick was just as underwhelming as the server performance was to boot. No one won.
The EP zergs in the evenings have been real. The numbers you see showing up to take the ring keeps at night are nearly always overwhelming.
There’s zero pressure anymore from AD, EP population needs to be reduced after hours, or more people need to play AD, they need the most help.
I’ve got to ask, what’s the fun of playing with no opposition? 18 guys showing to to kill 2 people trying to take a resource? We escaped, one or two of you died. Did you really enjoy that? All 18 of you? Did any of you consider playing yellow or even blue?
Joy_Division wrote: »The EP zergs in the evenings have been real. The numbers you see showing up to take the ring keeps at night are nearly always overwhelming.
There’s zero pressure anymore from AD, EP population needs to be reduced after hours, or more people need to play AD, they need the most help.
I’ve got to ask, what’s the fun of playing with no opposition? 18 guys showing to to kill 2 people trying to take a resource? We escaped, one or two of you died. Did you really enjoy that? All 18 of you? Did any of you consider playing yellow or even blue?
There isn't.
So when I log off my Red which has the whole map and log into my Blue, I am met with code of conduct breaking whispers telling me to do things that are anatomically impossible and to go back to my "zerg faction" or what not.
The EP zergs in the evenings have been real. The numbers you see showing up to take the ring keeps at night are nearly always overwhelming.
There’s zero pressure anymore from AD, EP population needs to be reduced after hours, or more people need to play AD, they need the most help.
I’ve got to ask, what’s the fun of playing with no opposition? 18 guys showing to to kill 2 people trying to take a resource? We escaped, one or two of you died. Did you really enjoy that? All 18 of you? Did any of you consider playing yellow or even blue?
The EP zergs in the evenings have been real. The numbers you see showing up to take the ring keeps at night are nearly always overwhelming.
There’s zero pressure anymore from AD, EP population needs to be reduced after hours, or more people need to play AD, they need the most help.
I’ve got to ask, what’s the fun of playing with no opposition? 18 guys showing to to kill 2 people trying to take a resource? We escaped, one or two of you died. Did you really enjoy that? All 18 of you? Did any of you consider playing yellow or even blue?
Map dies about the same time every night, and it's bloody awful to see.
Sadly the incentive is to take more keeps, in the form of quests and o ticks. The average pug will continue to do this and log after a couple hours play, feeling good about taking half the map and feeling important.
I don't agree with it, sometimes I do tag along for the AP too if it's dead quiet, cos there's simply nothing else to do and it's only 8pm my time.
The obvious solution is for the other factions to bring more to counter. So far this week, that has been happening. I don't see it staying EP dominated for long.
The EP zergs in the evenings have been real. The numbers you see showing up to take the ring keeps at night are nearly always overwhelming.
There’s zero pressure anymore from AD, EP population needs to be reduced after hours, or more people need to play AD, they need the most help.
I’ve got to ask, what’s the fun of playing with no opposition? 18 guys showing to to kill 2 people trying to take a resource? We escaped, one or two of you died. Did you really enjoy that? All 18 of you? Did any of you consider playing yellow or even blue?
Map dies about the same time every night, and it's bloody awful to see.
Sadly the incentive is to take more keeps, in the form of quests and o ticks. The average pug will continue to do this and log after a couple hours play, feeling good about taking half the map and feeling important.
I don't agree with it, sometimes I do tag along for the AP too if it's dead quiet, cos there's simply nothing else to do and it's only 8pm my time.
The obvious solution is for the other factions to bring more to counter. So far this week, that has been happening. I don't see it staying EP dominated for long.
The EP zergs in the evenings have been real. The numbers you see showing up to take the ring keeps at night are nearly always overwhelming.
There’s zero pressure anymore from AD, EP population needs to be reduced after hours, or more people need to play AD, they need the most help.
I’ve got to ask, what’s the fun of playing with no opposition? 18 guys showing to to kill 2 people trying to take a resource? We escaped, one or two of you died. Did you really enjoy that? All 18 of you? Did any of you consider playing yellow or even blue?
Map dies about the same time every night, and it's bloody awful to see.
Sadly the incentive is to take more keeps, in the form of quests and o ticks. The average pug will continue to do this and log after a couple hours play, feeling good about taking half the map and feeling important.
I don't agree with it, sometimes I do tag along for the AP too if it's dead quiet, cos there's simply nothing else to do and it's only 8pm my time.
The obvious solution is for the other factions to bring more to counter. So far this week, that has been happening. I don't see it staying EP dominated for long.
Try spinning up a yellow toon. If you’re just running with the stupid 70 man EP horde PVDooring everything, you are the problem. Not just a part of it. Take some responsibility!
I have an AD alt I played back when the map was all blue.
The EP zergs in the evenings have been real. The numbers you see showing up to take the ring keeps at night are nearly always overwhelming.
There’s zero pressure anymore from AD, EP population needs to be reduced after hours, or more people need to play AD, they need the most help.
I’ve got to ask, what’s the fun of playing with no opposition? 18 guys showing to to kill 2 people trying to take a resource? We escaped, one or two of you died. Did you really enjoy that? All 18 of you? Did any of you consider playing yellow or even blue?
Map dies about the same time every night, and it's bloody awful to see.
Sadly the incentive is to take more keeps, in the form of quests and o ticks. The average pug will continue to do this and log after a couple hours play, feeling good about taking half the map and feeling important.
I don't agree with it, sometimes I do tag along for the AP too if it's dead quiet, cos there's simply nothing else to do and it's only 8pm my time.
The obvious solution is for the other factions to bring more to counter. So far this week, that has been happening. I don't see it staying EP dominated for long.
Try spinning up a yellow toon. If you’re just running with the stupid 70 man EP horde PVDooring everything, you are the problem. Not just a part of it. Take some responsibility!
I have an AD alt I played back when the map was all blue.
The EP zergs in the evenings have been real. The numbers you see showing up to take the ring keeps at night are nearly always overwhelming.
There’s zero pressure anymore from AD, EP population needs to be reduced after hours, or more people need to play AD, they need the most help.
I’ve got to ask, what’s the fun of playing with no opposition? 18 guys showing to to kill 2 people trying to take a resource? We escaped, one or two of you died. Did you really enjoy that? All 18 of you? Did any of you consider playing yellow or even blue?
Map dies about the same time every night, and it's bloody awful to see.
Sadly the incentive is to take more keeps, in the form of quests and o ticks. The average pug will continue to do this and log after a couple hours play, feeling good about taking half the map and feeling important.
I don't agree with it, sometimes I do tag along for the AP too if it's dead quiet, cos there's simply nothing else to do and it's only 8pm my time.
The obvious solution is for the other factions to bring more to counter. So far this week, that has been happening. I don't see it staying EP dominated for long.
Try spinning up a yellow toon. If you’re just running with the stupid 70 man EP horde PVDooring everything, you are the problem. Not just a part of it. Take some responsibility!
I have an AD alt I played back when the map was all blue.
i refuse to make a ad toon
The EP zergs in the evenings have been real. The numbers you see showing up to take the ring keeps at night are nearly always overwhelming.
There’s zero pressure anymore from AD, EP population needs to be reduced after hours, or more people need to play AD, they need the most help.
I’ve got to ask, what’s the fun of playing with no opposition? 18 guys showing to to kill 2 people trying to take a resource? We escaped, one or two of you died. Did you really enjoy that? All 18 of you? Did any of you consider playing yellow or even blue?
Map dies about the same time every night, and it's bloody awful to see.
Sadly the incentive is to take more keeps, in the form of quests and o ticks. The average pug will continue to do this and log after a couple hours play, feeling good about taking half the map and feeling important.
I don't agree with it, sometimes I do tag along for the AP too if it's dead quiet, cos there's simply nothing else to do and it's only 8pm my time.
The obvious solution is for the other factions to bring more to counter. So far this week, that has been happening. I don't see it staying EP dominated for long.
Try spinning up a yellow toon. If you’re just running with the stupid 70 man EP horde PVDooring everything, you are the problem. Not just a part of it. Take some responsibility!
I have an AD alt I played back when the map was all blue.
i refuse to make a ad toon
Because... you’re better than they are?
Because... you enjoy running with 70 people pvdooring the map? Is that compelling gameplay?
I think the campaign buffs have it all wrong, they reward the faction that zergs the map and sits on either 5 keeps or Emperor.
There’s no incentive to play the outnumbered faction that’s two pop bars behind the others. Add in a ‘hopelessly outnumbered’ buff as an incentive to actually play the one bar faction.