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Pvp Battlegrounds Going To Be Base Game Now, Please Do Something About Premades

  • Mojomonkeyman
    Mojomonkeyman
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    I have a strong feeling the premade complaints will be replaced by "op players ruining my experience, pls fix", if you guys get this through. I've grinded through the first no-cp bg era (very few premades around), and it was dominated by maybe 5-10 strong players in total, whatever team had the highest number of those players shuffled in would win with very high certainty. Well, maybe people will then start to ask for better solutions (personal MMR, groupmatched to achieve similar team totals).

    Sadly, premades will be unnecessarily killed by then, any newly formed group of friends who strifes to become good will have disbanded, because a premade only ladder without MMR does not offer any chance to actually gather experience as a group versus the existing ones. The skill gap between premades is as wide as it is for individual players, but their number is much smaller.

    I know this community for many years, weaker teams will never throw themselves into competing with the top dogs just for training purpose - to get crushed as a team, repeatedly by the same opponents, is even more frustrating experience than losing as a pug vs one.. Not many people in this game who are dedicated to go through that.

    Edited by Mojomonkeyman on April 9, 2018 4:47PM
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • Anethum
    Anethum
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    I have a strong feeling the premade complaints will be replaced by "op players ruining my experience, pls fix", if you guys get this through. I've grinded through the first no-cp bg era (very few premades around), and it was dominated by maybe 5-10 strong players in total, whatever team had the highest number of those players shuffled in would win with very high certainty. Well, maybe people will then start to ask for better solutions (personal MMR, groupmatched to achieve similar team totals).

    Sadly, premades will be unnecessarily killed by then, any newly formed group of friends who strifes to become good will have disbanded, because a premade only ladder without MMR does not offer any chance to actually gather experience as a group versus the existing ones. The skill gap between premades is as wide as it is for individual players, but their number is much smaller.

    I know this community for many years, weaker teams will never throw themselves into competing with the top dogs just for training purpose - to get crushed as a team, repeatedly by the same opponents, is even more frustrating experience than losing as a pug vs one.. Not many people in this game who are dedicated to go through that.

    such premades always can run as pugs in a pug vs pug matches. or...choices...
    they can learn to play, to design their team in min-max style and fight vs extremly hard ones.
    premade should have a reason to exist and grow. stomping pugs is not such one.
    "No one is unbetable"(c)
    @Anethum from .ua
  • Mojomonkeyman
    Mojomonkeyman
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    diplomatt wrote: »
    I have a strong feeling the premade complaints will be replaced by "op players ruining my experience, pls fix", if you guys get this through. I've grinded through the first no-cp bg era (very few premades around), and it was dominated by maybe 5-10 strong players in total, whatever team had the highest number of those players shuffled in would win with very high certainty. Well, maybe people will then start to ask for better solutions (personal MMR, groupmatched to achieve similar team totals).

    Sadly, premades will be unnecessarily killed by then, any newly formed group of friends who strifes to become good will have disbanded, because a premade only ladder without MMR does not offer any chance to actually gather experience as a group versus the existing ones. The skill gap between premades is as wide as it is for individual players, but their number is much smaller.

    I know this community for many years, weaker teams will never throw themselves into competing with the top dogs just for training purpose - to get crushed as a team, repeatedly by the same opponents, is even more frustrating experience than losing as a pug vs one.. Not many people in this game who are dedicated to go through that.

    such premades always can run as pugs in a pug vs pug matches. or...choices...
    they can learn to play, to design their team in min-max style and fight vs extremly hard ones.
    premade should have a reason to exist and grow. stomping pugs is not such one.
    "No one is unbetable"(c)

    There is no incentive for that. And the number of players dedicated enough to go down that road is extremely small in ESO. MMR would solve all those problems at once and offer enjoyable and frequent games to anyone. The only ones suffering would be full teams of very high MMR players, since those MMR treshholds wouldn't be easy to match for the system, means longer waiting times for the pro teams insisting to queue with 4 players. While not stomping on weaker teams and pugs alike.

    It's exactly what you guys want, why asking for weaker solutions?
    Edited by Mojomonkeyman on April 9, 2018 5:20PM
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • Anethum
    Anethum
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    diplomatt wrote: »
    I have a strong feeling the premade complaints will be replaced by "op players ruining my experience, pls fix", if you guys get this through. I've grinded through the first no-cp bg era (very few premades around), and it was dominated by maybe 5-10 strong players in total, whatever team had the highest number of those players shuffled in would win with very high certainty. Well, maybe people will then start to ask for better solutions (personal MMR, groupmatched to achieve similar team totals).

    Sadly, premades will be unnecessarily killed by then, any newly formed group of friends who strifes to become good will have disbanded, because a premade only ladder without MMR does not offer any chance to actually gather experience as a group versus the existing ones. The skill gap between premades is as wide as it is for individual players, but their number is much smaller.

    I know this community for many years, weaker teams will never throw themselves into competing with the top dogs just for training purpose - to get crushed as a team, repeatedly by the same opponents, is even more frustrating experience than losing as a pug vs one.. Not many people in this game who are dedicated to go through that.

    such premades always can run as pugs in a pug vs pug matches. or...choices...
    they can learn to play, to design their team in min-max style and fight vs extremly hard ones.
    premade should have a reason to exist and grow. stomping pugs is not such one.
    "No one is unbetable"(c)

    There is no incentive for that. And the number of players dedicated enough to go down that road is extremely small in ESO. MMR would solve all those problems at once and offer enjoyable and frequent games to anyone. The only ones suffering would be full teams of very high MMR players, since those MMR treshholds wouldn't be easy to match for the system, means longer waiting times for the pro teams insisting to queue with 4 players. While not stomping on weaker teams and pugs alike.

    It's exactly what you guys want, why asking for weaker solutions?

    yep, because it is faster to implement. And, after this, ranking system. step by step.
    @Anethum from .ua
  • Mayorz
    Mayorz
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    fun content :)
  • Anomanderake
    ToRelax wrote: »
    There is a good player in the opponent's team? Focus him or flee. That's all.

    ...and to make that clear, I would be one of those players dominating the solo queue, so please don't tell me what to do about them.

    Ok, so you are a good player, but I still don’t get your point. I’m not a good player. I have ~1 month of playtime. If am forced to compete just with players as skilled as me, how I should improve myself? I prefer to get smashed by better players, learn more tatics, be in a truly competitive enviroment. If I get smashed by one player is ok. Next time maybe he will be in my group. Eventually I will be able to beat he. It’s a pvp game anyway, you’re better, you win.

    What really I can’t deal with is premades, because no matter how much I can improve my skills, they will win almost all times if I don’t have a group. One player can’t handle 4 coordinate players. Last night I runned with a premade. Even if I played quite badly, because of new build and new keybinds, we won quite easily.

    I want to be free of pugging - maybe i’m studying and I need a little break, I can jump in a bg, have a fast combat and quit the game. Maybe this evening all my guild mates are doing pve. Exc.

    So, no, I am strongly against a rank-matching system, even if I am a bad player. I just want separate queque.
  • ToRelax
    ToRelax
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    ToRelax wrote: »
    There is a good player in the opponent's team? Focus him or flee. That's all.

    ...and to make that clear, I would be one of those players dominating the solo queue, so please don't tell me what to do about them.

    Ok, so you are a good player, but I still don’t get your point. I’m not a good player. I have ~1 month of playtime. If am forced to compete just with players as skilled as me, how I should improve myself? I prefer to get smashed by better players, learn more tatics, be in a truly competitive enviroment. If I get smashed by one player is ok. Next time maybe he will be in my group. Eventually I will be able to beat he. It’s a pvp game anyway, you’re better, you win.

    What really I can’t deal with is premades, because no matter how much I can improve my skills, they will win almost all times if I don’t have a group. One player can’t handle 4 coordinate players. Last night I runned with a premade. Even if I played quite badly, because of new build and new keybinds, we won quite easily.

    I want to be free of pugging - maybe i’m studying and I need a little break, I can jump in a bg, have a fast combat and quit the game. Maybe this evening all my guild mates are doing pve. Exc.

    So, no, I am strongly against a rank-matching system, even if I am a bad player. I just want separate queque.

    You would still meet better players than yourself with good matchmaking, but differences would be less extreme and the teams would be balanced against each other. I can understand your position, but I don't think it would be a big hindrance to skill improvement and a real chance for each team is important.
    You might also be able to increase the quality of players you're facing by duo queueing with a much better player yourself.
    Edited by ToRelax on April 10, 2018 12:30PM
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Kel
    Kel
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    CompM4s wrote: »
    this game promotes playing with your friends. Removing premade groups would directly conflict with what zos wanted. Also teamwork always wins, its not cheating, its common sense.

    Except no one's saying "remove" them.
    What's being said is to let you and your friends queue up against other people's group of friends.
    Teamwork against teamwork.
    For someone who likes the idea of teamwork, you seem to be constantly arguing hard to not face it yourself...hmmmm....
  • Skander
    Skander
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    All these premade whining when instead you go cyrodill with a 24 man raid zerging the 2-4 smallscaler that go around, tryharding them and chasing them the whole map to get those tasty 20 aps.


    Seems illogical
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Kel
    Kel
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    Skander wrote: »
    All these premade whining when instead you go cyrodill with a 24 man raid zerging the 2-4 smallscaler that go around, tryharding them and chasing them the whole map to get those tasty 20 aps.


    Seems illogical

    What's illogical is trying to compare Cyrodiil to battlegrounds somehow, and thinking you've actually made a point. Completely different forms of PvP.

    You sound like the type of player that doesn't want any actual competition, and just want to crush unorganized groups for that tasty easy AP.
    Let's be real. The only reason to be against this is that easy AP you'll lose out on. You can still play in your group, just against other groups. Why is that so terrifying for you? Might realize your groups feel great when stomping someone, but it doesn't feel great to BE stomped?
    That's really the fear behind a separate queue for premades, is it not? Your group might not be as good as you think?

  • CompM4s
    CompM4s
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    jabrone77 wrote: »
    Skander wrote: »
    All these premade whining when instead you go cyrodill with a 24 man raid zerging the 2-4 smallscaler that go around, tryharding them and chasing them the whole map to get those tasty 20 aps.


    Seems illogical

    What's illogical is trying to compare Cyrodiil to battlegrounds somehow, and thinking you've actually made a point. Completely different forms of PvP.

    You sound like the type of player that doesn't want any actual competition, and just want to crush unorganized groups for that tasty easy AP.
    Let's be real. The only reason to be against this is that easy AP you'll lose out on. You can still play in your group, just against other groups. Why is that so terrifying for you? Might realize your groups feel great when stomping someone, but it doesn't feel great to BE stomped?
    That's really the fear behind a separate queue for premades, is it not? Your group might not be as good as you think?

    What if some groups only have 2 or 3 people and not 4. What is your solution for premade ques when not all groups are full?
  • ToRelax
    ToRelax
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    CompM4s wrote: »
    jabrone77 wrote: »
    Skander wrote: »
    All these premade whining when instead you go cyrodill with a 24 man raid zerging the 2-4 smallscaler that go around, tryharding them and chasing them the whole map to get those tasty 20 aps.


    Seems illogical

    What's illogical is trying to compare Cyrodiil to battlegrounds somehow, and thinking you've actually made a point. Completely different forms of PvP.

    You sound like the type of player that doesn't want any actual competition, and just want to crush unorganized groups for that tasty easy AP.
    Let's be real. The only reason to be against this is that easy AP you'll lose out on. You can still play in your group, just against other groups. Why is that so terrifying for you? Might realize your groups feel great when stomping someone, but it doesn't feel great to BE stomped?
    That's really the fear behind a separate queue for premades, is it not? Your group might not be as good as you think?

    What if some groups only have 2 or 3 people and not 4. What is your solution for premade ques when not all groups are full?

    A system that tries to set up teams accordingly, like 2+2 or 3+1.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • sabresandiego_ESO
    sabresandiego_ESO
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    Duos should not be in the same bracket as solo pugs. A good duo can wipe an endless stream of pugs, especially with a good healer. Duos should be in the same pool as all other premades.
    Ali Dreadsabre -Necromancer
    Ali Sabre -Nightblade
  • Aliyavana
    Aliyavana
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    Say bye bye to your easy ap premades (hopefully)
    Edited by Aliyavana on May 21, 2018 2:35AM
  • WeylandLabs
    WeylandLabs
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    EZ WINS now lol Get farmed noobs lol
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