Mojomonkeyman wrote: »I have a strong feeling the premade complaints will be replaced by "op players ruining my experience, pls fix", if you guys get this through. I've grinded through the first no-cp bg era (very few premades around), and it was dominated by maybe 5-10 strong players in total, whatever team had the highest number of those players shuffled in would win with very high certainty. Well, maybe people will then start to ask for better solutions (personal MMR, groupmatched to achieve similar team totals).
Sadly, premades will be unnecessarily killed by then, any newly formed group of friends who strifes to become good will have disbanded, because a premade only ladder without MMR does not offer any chance to actually gather experience as a group versus the existing ones. The skill gap between premades is as wide as it is for individual players, but their number is much smaller.
I know this community for many years, weaker teams will never throw themselves into competing with the top dogs just for training purpose - to get crushed as a team, repeatedly by the same opponents, is even more frustrating experience than losing as a pug vs one.. Not many people in this game who are dedicated to go through that.
Mojomonkeyman wrote: »I have a strong feeling the premade complaints will be replaced by "op players ruining my experience, pls fix", if you guys get this through. I've grinded through the first no-cp bg era (very few premades around), and it was dominated by maybe 5-10 strong players in total, whatever team had the highest number of those players shuffled in would win with very high certainty. Well, maybe people will then start to ask for better solutions (personal MMR, groupmatched to achieve similar team totals).
Sadly, premades will be unnecessarily killed by then, any newly formed group of friends who strifes to become good will have disbanded, because a premade only ladder without MMR does not offer any chance to actually gather experience as a group versus the existing ones. The skill gap between premades is as wide as it is for individual players, but their number is much smaller.
I know this community for many years, weaker teams will never throw themselves into competing with the top dogs just for training purpose - to get crushed as a team, repeatedly by the same opponents, is even more frustrating experience than losing as a pug vs one.. Not many people in this game who are dedicated to go through that.
such premades always can run as pugs in a pug vs pug matches. or...choices...
they can learn to play, to design their team in min-max style and fight vs extremly hard ones.
premade should have a reason to exist and grow. stomping pugs is not such one.
"No one is unbetable"(c)
Mojomonkeyman wrote: »Mojomonkeyman wrote: »I have a strong feeling the premade complaints will be replaced by "op players ruining my experience, pls fix", if you guys get this through. I've grinded through the first no-cp bg era (very few premades around), and it was dominated by maybe 5-10 strong players in total, whatever team had the highest number of those players shuffled in would win with very high certainty. Well, maybe people will then start to ask for better solutions (personal MMR, groupmatched to achieve similar team totals).
Sadly, premades will be unnecessarily killed by then, any newly formed group of friends who strifes to become good will have disbanded, because a premade only ladder without MMR does not offer any chance to actually gather experience as a group versus the existing ones. The skill gap between premades is as wide as it is for individual players, but their number is much smaller.
I know this community for many years, weaker teams will never throw themselves into competing with the top dogs just for training purpose - to get crushed as a team, repeatedly by the same opponents, is even more frustrating experience than losing as a pug vs one.. Not many people in this game who are dedicated to go through that.
such premades always can run as pugs in a pug vs pug matches. or...choices...
they can learn to play, to design their team in min-max style and fight vs extremly hard ones.
premade should have a reason to exist and grow. stomping pugs is not such one.
"No one is unbetable"(c)
There is no incentive for that. And the number of players dedicated enough to go down that road is extremely small in ESO. MMR would solve all those problems at once and offer enjoyable and frequent games to anyone. The only ones suffering would be full teams of very high MMR players, since those MMR treshholds wouldn't be easy to match for the system, means longer waiting times for the pro teams insisting to queue with 4 players. While not stomping on weaker teams and pugs alike.
It's exactly what you guys want, why asking for weaker solutions?
There is a good player in the opponent's team? Focus him or flee. That's all.
...and to make that clear, I would be one of those players dominating the solo queue, so please don't tell me what to do about them.
Anomanderake wrote: »There is a good player in the opponent's team? Focus him or flee. That's all.
...and to make that clear, I would be one of those players dominating the solo queue, so please don't tell me what to do about them.
Ok, so you are a good player, but I still don’t get your point. I’m not a good player. I have ~1 month of playtime. If am forced to compete just with players as skilled as me, how I should improve myself? I prefer to get smashed by better players, learn more tatics, be in a truly competitive enviroment. If I get smashed by one player is ok. Next time maybe he will be in my group. Eventually I will be able to beat he. It’s a pvp game anyway, you’re better, you win.
What really I can’t deal with is premades, because no matter how much I can improve my skills, they will win almost all times if I don’t have a group. One player can’t handle 4 coordinate players. Last night I runned with a premade. Even if I played quite badly, because of new build and new keybinds, we won quite easily.
I want to be free of pugging - maybe i’m studying and I need a little break, I can jump in a bg, have a fast combat and quit the game. Maybe this evening all my guild mates are doing pve. Exc.
So, no, I am strongly against a rank-matching system, even if I am a bad player. I just want separate queque.
this game promotes playing with your friends. Removing premade groups would directly conflict with what zos wanted. Also teamwork always wins, its not cheating, its common sense.
All these premade whining when instead you go cyrodill with a 24 man raid zerging the 2-4 smallscaler that go around, tryharding them and chasing them the whole map to get those tasty 20 aps.
Seems illogical
All these premade whining when instead you go cyrodill with a 24 man raid zerging the 2-4 smallscaler that go around, tryharding them and chasing them the whole map to get those tasty 20 aps.
Seems illogical
What's illogical is trying to compare Cyrodiil to battlegrounds somehow, and thinking you've actually made a point. Completely different forms of PvP.
You sound like the type of player that doesn't want any actual competition, and just want to crush unorganized groups for that tasty easy AP.
Let's be real. The only reason to be against this is that easy AP you'll lose out on. You can still play in your group, just against other groups. Why is that so terrifying for you? Might realize your groups feel great when stomping someone, but it doesn't feel great to BE stomped?
That's really the fear behind a separate queue for premades, is it not? Your group might not be as good as you think?
All these premade whining when instead you go cyrodill with a 24 man raid zerging the 2-4 smallscaler that go around, tryharding them and chasing them the whole map to get those tasty 20 aps.
Seems illogical
What's illogical is trying to compare Cyrodiil to battlegrounds somehow, and thinking you've actually made a point. Completely different forms of PvP.
You sound like the type of player that doesn't want any actual competition, and just want to crush unorganized groups for that tasty easy AP.
Let's be real. The only reason to be against this is that easy AP you'll lose out on. You can still play in your group, just against other groups. Why is that so terrifying for you? Might realize your groups feel great when stomping someone, but it doesn't feel great to BE stomped?
That's really the fear behind a separate queue for premades, is it not? Your group might not be as good as you think?
What if some groups only have 2 or 3 people and not 4. What is your solution for premade ques when not all groups are full?