Caleb_Kadesh wrote: »SWTOR (Star Wars) ran into this same problem and quickly came up with 2 queues Solo and Group. Right now the queues are pathetic for BG's. When our guild made 3 pre-mades we ran against ourselves over and over. We had fun, but where is everyone else?
Heres a tip what to do with premades. Make your own party and quit whinning.
Heres a tip what to do with premades. Make your own party and quit whinning. If you are too bad and lazy to put an effort of organizing handful of ppl together in a party its your own fault and nobody else that you get farmed.
Juju_beans wrote: »Maybe it should be premade vs premade and another one for pugs.
use group finder for dungeon; spends two hours clearing the place because of Mr Snipe Spammer, Mr Light attack master and a healer that did not heal, nor damage any mobs.
Make my own group for same dungeon; spends twelve minutes clearing the place. My friends just plays better than the avg pug, and we can replace the healer with a DD since no one takes damage.
Same shall be said for BGs. use the queue, await pain. Make your group and see the success!
use group finder for dungeon; spends two hours clearing the place because of Mr Snipe Spammer, Mr Light attack master and a healer that did not heal, nor damage any mobs.
Make my own group for same dungeon; spends twelve minutes clearing the place. My friends just plays better than the avg pug, and we can replace the healer with a DD since no one takes damage.
Same shall be said for BGs. use the queue, await pain. Make your group and see the success!
tho in pve you are not queuing aginst other players who are effected and ruining the experience for them, mobs cant complain about being steamrolled so bad analogy
Heres a tip what to do with premades. Make your own party and quit whinning.
ZOS put a group finder for BGs in the game for a reason: so that even players without a premade can have fun with BGs.
If players using the group finder are not having fun, its a legitimate concern. So take your condescending attitude and shove it.
Heres a tip what to do with premades. Make your own party and quit whinning. If you are too bad and lazy to put an effort of organizing handful of ppl together in a party its your own fault and nobody else that you get farmed.
weird how you call people bad yet you need to be in a premade to farm pugs without a challenge
Nihility42 wrote: »Arkangeloski wrote: »Easy... get with friends talk builds and strategies and get a solid group. I do understand pre-mades have the advantage due to the comunication aspect and group synergy (wich is the only advantage) But what you are asking is to nerf group play in a group based game mode... that is f**** bonkers!! i know it can be anoying lol but nobody is blocking you from forming your own squad, if you want to play solo be ready for rng based groups with no mics no objectives and just playing every single mode like a pvp death match lol. Good luck mate honestly, but i dont see anything chaging in the near future.
Could you explain to me how matching premades with other premades is a nerf to group based gameplay? As someone who plays on premades in BGs sometimes, I would LOVE for that to happen so that you could have challenging games and not just steamroll noobs. This change would help premade groups, it would help solo PUGs. The only people it would be a nerf for is premade groups farming PUG scrubs for AP, but *** those guys anyway.
exeeter702 wrote: »It should have never been 4v4v4 BGs to begin with. This is such a terrible design for so many reasons it puts me almost at a loss of words and i would give anything to be able to sit down with wheeler and just understand how on earth this was decided on.
Setting aside the rediculous loppsided nature of 3 way objective based small scale instanced pvp and all the issues that inherently brings out, premades were always going to be an issue right from the start, and anyone familiar with with systems like this in mmos smelled the *** from a mile away. Separate queues for premades were never the solution, full stop, period. Queue times would be downright inexcusable and all but destroy and desire for premade groups to even bother since system in place would not only find one other 4 man premade queuing at the same time, but TWO. Player base for bgs is small enough as it is, and BGs becoming part of the base game will not have a significant impact on this since most premade groups are players thay value pvp and likely bought access morrowind just for BGs already. There will be an influx of nee players for sure, but premade queues would still be complete trash.
I repeat, BGs SHOULD NOT HAVE BEEN 3 way. They should have been mapped out for two teams of 8 players, with each bg map being its own game mode so you can actually solidify objectives desgined around the geography of the map. A 8v8 map designed around CTF would never logically work on a map designed around KotH. When you establish this standard, it becomes insanely easy to develop objectives that facilitate actual pvp while incentivizing objective play and making sure not spreading out all 8 players on a team all but garuntees a loss (i say this because there are countless morons that seem to think 8v8 would end up being a mess with stacking ults and clumping up which is complete nonsense).
Then you restrict premades to only being able to queue up as a 4 man team at most. Said premade will then only ever be placed in a group with 4 other solos or 2 other duos, or a trio and a solo. Then the matchmaking will prioritize premade groups to match them against. It will first make a pass for any other 4 man premade in queue to place them against, if non then it searches for a trio, then a duo untill the pools of players a full.
When you have a 4 man premade in an 8 man party standard, the advantage is much less reduced and almost never becomes a complete blowout.
In order of best case scenario for premades and general matchmaking with enough players queueing up, your team comps end up such as
4+4
3+1+4
3+3+2
4+2+2
Etc etc.
In 8 man objective based bgs, a premade of 4 defintely has an advantage but not THAT significant of an infulence.
Eso bgs as they currently stand are trash and it doesnt even matter of premades are allowed to dominate.
use group finder for dungeon; spends two hours clearing the place because of Mr Snipe Spammer, Mr Light attack master and a healer that did not heal, nor damage any mobs.
Make my own group for same dungeon; spends twelve minutes clearing the place. My friends just plays better than the avg pug, and we can replace the healer with a DD since no one takes damage.
Same shall be said for BGs. use the queue, await pain. Make your group and see the success!
tho in pve you are not queuing aginst other players who are effected and ruining the experience for them, mobs cant complain about being steamrolled so bad analogy
When sub 5k dps queue vet dungeons and I have too drag them trough the place, yes, it does effect a player. Me. And maybe even more people in the grp. So again, my statement stands.
And If you did not get the point than you must be dumber than what I expected. But of course! People that cry about premades are the same people that make a "premade", joins a BG and get stomped by pugs and premades alike. the few BGs I've seen with PuG vs PuG vs PuG was a disaster. people ran around like headless chickens, going for kills in an objective based game. Noone went for a win and the game timed out at 200 or somehwat points for team nr1.
PuGs DO NOT DO TACTICAL FIGHTING.
If you find this fun... well, you will be farmed. learn tactics, group play, team synergy and objectives and you might win aswell.
- Also fun fact, I bet that 60% of all the "premades" people are complaining about are Just friends teamed up before the queue, and stomp them because.... well... the avg ESO player is... uhm, bad?
Nihility42 wrote: »Arkangeloski wrote: »Easy... get with friends talk builds and strategies and get a solid group. I do understand pre-mades have the advantage due to the comunication aspect and group synergy (wich is the only advantage) But what you are asking is to nerf group play in a group based game mode... that is f**** bonkers!! i know it can be anoying lol but nobody is blocking you from forming your own squad, if you want to play solo be ready for rng based groups with no mics no objectives and just playing every single mode like a pvp death match lol. Good luck mate honestly, but i dont see anything chaging in the near future.
Could you explain to me how matching premades with other premades is a nerf to group based gameplay? As someone who plays on premades in BGs sometimes, I would LOVE for that to happen so that you could have challenging games and not just steamroll noobs. This change would help premade groups, it would help solo PUGs. The only people it would be a nerf for is premade groups farming PUG scrubs for AP, but *** those guys anyway.
Premade groups want this too. There's a GvG scene waiting to happen if players didn't have to jump through hoops to arrange them in Cyrodiil.
@ZOS_BrianWheeler ESO PVP needs GvG support!
exeeter702 wrote: »It should have never been 4v4v4 BGs to begin with. This is such a terrible design for so many reasons it puts me almost at a loss of words and i would give anything to be able to sit down with wheeler and just understand how on earth this was decided on.
Setting aside the rediculous loppsided nature of 3 way objective based small scale instanced pvp and all the issues that inherently brings out, premades were always going to be an issue right from the start, and anyone familiar with with systems like this in mmos smelled the *** from a mile away. Separate queues for premades were never the solution, full stop, period. Queue times would be downright inexcusable and all but destroy and desire for premade groups to even bother since system in place would not only find one other 4 man premade queuing at the same time, but TWO. Player base for bgs is small enough as it is, and BGs becoming part of the base game will not have a significant impact on this since most premade groups are players thay value pvp and likely bought access morrowind just for BGs already. There will be an influx of nee players for sure, but premade queues would still be complete trash.
I repeat, BGs SHOULD NOT HAVE BEEN 3 way. They should have been mapped out for two teams of 8 players, with each bg map being its own game mode so you can actually solidify objectives desgined around the geography of the map. A 8v8 map designed around CTF would never logically work on a map designed around KotH. When you establish this standard, it becomes insanely easy to develop objectives that facilitate actual pvp while incentivizing objective play and making sure not spreading out all 8 players on a team all but garuntees a loss (i say this because there are countless morons that seem to think 8v8 would end up being a mess with stacking ults and clumping up which is complete nonsense).
Then you restrict premades to only being able to queue up as a 4 man team at most. Said premade will then only ever be placed in a group with 4 other solos or 2 other duos, or a trio and a solo. Then the matchmaking will prioritize premade groups to match them against. It will first make a pass for any other 4 man premade in queue to place them against, if non then it searches for a trio, then a duo untill the pools of players a full.
When you have a 4 man premade in an 8 man party standard, the advantage is much less reduced and almost never becomes a complete blowout.
In order of best case scenario for premades and general matchmaking with enough players queueing up, your team comps end up such as
4+4
3+1+4
3+3+2
4+2+2
Etc etc.
In 8 man objective based bgs, a premade of 4 defintely has an advantage but not THAT significant of an infulence.
Eso bgs as they currently stand are trash and it doesnt even matter of premades are allowed to dominate.
Dude the best part of BG is it is 3 way.