Teargrants wrote: »...To themselves after fluffy-flap reflects it w/ 30% bonus dmg.FluffiestOne wrote: »Sorcs are one of the best classes. I've seen some amazing sorcs doing aoe and single target.
My apologies, he did advocate for the BE nerfed, but from a sorc since launch...trust me...DK don't want that...its a resource management nightmare even for LA and it would make med and heavy DK pretty much I able to use it.
As a BE sorc, the tri-pot addiction you have now? Double it, and remember sorcs also have to run dark conversion to trade stamina for magic with tripots to be viable...DK without dark conversion and the BE Nerf to scales...that would cripple them making them much easier to kill as they would be unable to keep scales as well as spamming talons and whip, nor heal. It would make resto staff a requirement just for the mana return and would pigeonhole them much like sorcs are now.
I'm not for nerfs honestly, they would be better off returning BE how it was, leave scales as is, and work on buffing other classes and skills or adding more skills into the game as counters.
Buffs are always better then nerfs
So much is going to change in 1.6 that any kind of discussion about this or that being under- or overpowered is just a bit useless at the moment.i see a lot of mentioning of "just shield stack" are people not aware that shield stacking is going bye bye in 1.6? I.e. Major and minor buffs...
cozmon3c_ESO wrote: »Teargrants wrote: »...To themselves after fluffy-flap reflects it w/ 30% bonus dmg.FluffiestOne wrote: »Sorcs are one of the best classes. I've seen some amazing sorcs doing aoe and single target.My apologies, he did advocate for the BE nerfed, but from a sorc since launch...trust me...DK don't want that...its a resource management nightmare even for LA and it would make med and heavy DK pretty much I able to use it.
As a BE sorc, the tri-pot addiction you have now? Double it, and remember sorcs also have to run dark conversion to trade stamina for magic with tripots to be viable...DK without dark conversion and the BE Nerf to scales...that would cripple them making them much easier to kill as they would be unable to keep scales as well as spamming talons and whip, nor heal. It would make resto staff a requirement just for the mana return and would pigeonhole them much like sorcs are now.
I'm not for nerfs honestly, they would be better off returning BE how it was, leave scales as is, and work on buffing other classes and skills or adding more skills into the game as counters.
Buffs are always better then nerfs
BE is a nightmare for non magicka users too. dont see why dk's cant recieve the same punishment for a skill that is not even nessesary for them to survive like bolt escape. we dont have Green Dragons Blood, or ults that act as tri pots. i would love to se GDB and RS get the BE treatment then i would say we are more on equal footing.
xsorusb14_ESO wrote: »GDB sorta already has the same treatment as BE, It becomes more inefficient the more you use it. Either way you can't compare the two in that way in using to survive, simply because Bolt Escape allows you to escape the fight completely, If I get in a fight on DK i'm pretty much stuck there even if I get adds.
From hereBecause its ok if the cookie looks tasty but is filled with nails rather then have the cookie running away from you.
Thats basically it. You won´t eat the cookie either way but the feeling is different. Sorcs getting away ppl feel cheated out of their "earned" victory over a class with no incombat heal. They lack the understanding that teleporting away is basically the same as a dk popping gdb and standard of might to go full health and resources again (and them *** them).
Yolokin_Swagonborn wrote: »xsorusb14_ESO wrote: »GDB sorta already has the same treatment as BE, It becomes more inefficient the more you use it. Either way you can't compare the two in that way in using to survive, simply because Bolt Escape allows you to escape the fight completely, If I get in a fight on DK i'm pretty much stuck there even if I get adds.
Of course you can compare them. They are both survivability skills that can be spammed. Sorcs rely on mobility and DKs on battlefield resource regen. If sorcs had a combat class heal, this would be different.
This is the best explanation I have heard as to why people get more angry when a sorc at 5% health spams bolt and escapes then they are when a DK at 5% health spams dragon blood, pops a banner, gets almost all his resources back and then kills them.From hereBecause its ok if the cookie looks tasty but is filled with nails rather then have the cookie running away from you.
Thats basically it. You won´t eat the cookie either way but the feeling is different. Sorcs getting away ppl feel cheated out of their "earned" victory over a class with no incombat heal. They lack the understanding that teleporting away is basically the same as a dk popping gdb and standard of might to go full health and resources again (and them *** them).
Best. Explanation. Ever.
Yolokin_Swagonborn wrote: »xsorusb14_ESO wrote: »GDB sorta already has the same treatment as BE, It becomes more inefficient the more you use it. Either way you can't compare the two in that way in using to survive, simply because Bolt Escape allows you to escape the fight completely, If I get in a fight on DK i'm pretty much stuck there even if I get adds.
Of course you can compare them. They are both survivability skills that can be spammed. Sorcs rely on mobility and DKs on battlefield resource regen. If sorcs had a combat class heal, this would be different.
This is the best explanation I have heard as to why people get more angry when a sorc at 5% health spams bolt and escapes then they are when a DK at 5% health spams dragon blood, pops a banner, gets almost all his resources back and then kills them.From hereBecause its ok if the cookie looks tasty but is filled with nails rather then have the cookie running away from you.
Thats basically it. You won´t eat the cookie either way but the feeling is different. Sorcs getting away ppl feel cheated out of their "earned" victory over a class with no incombat heal. They lack the understanding that teleporting away is basically the same as a dk popping gdb and standard of might to go full health and resources again (and them *** them).
Best. Explanation. Ever.
Teargrants wrote: »Bolt escape was never faster than a max horse. The only reason it offered faster travel at launch was because no one had maxed out the feeding for their speed horses yet.
Sorcs were escaping combat with it because no one understood you could just string crit charges/teleport strikes/invasions.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Teargrants wrote: »Bolt escape was never faster than a max horse. The only reason it offered faster travel at launch was because no one had maxed out the feeding for their speed horses yet.
Sorcs were escaping combat with it because no one understood you could just string crit charges/teleport strikes/invasions.
this BE needs its porting range increased from 15 to atleast 22m. to be even remotly able to stay out of range of charge spammers that are needing 1/5th of the resources a sorc has to use.
Teargrants wrote: »Bolt escape was never faster than a max horse. The only reason it offered faster travel at launch was because no one had maxed out the feeding for their speed horses yet.
Sorcs were escaping combat with it because no one understood you could just string crit charges/teleport strikes/invasions.
this BE needs its porting range increased from 15 to atleast 22m. to be even remotly able to stay out of range of charge spammers that are needing 1/5th of the resources a sorc has to use.
Yup, you get it. Bolt Escape was never an ability that didn't have a counter. However, it is a problem folks can spam charges at 1/5th the cost of a BE.
I have always said gap closers have too much range...however, I am not one for nerfs. instead give Be a 22m port range, and now we have balance...considering our second cast is 50% more and charge spammers have no such cost increase, that makes it fair.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
RinaldoGandolphi wrote: »Teargrants wrote: »Bolt escape was never faster than a max horse. The only reason it offered faster travel at launch was because no one had maxed out the feeding for their speed horses yet.
Sorcs were escaping combat with it because no one understood you could just string crit charges/teleport strikes/invasions.
this BE needs its porting range increased from 15 to atleast 22m. to be even remotly able to stay out of range of charge spammers that are needing 1/5th of the resources a sorc has to use.
Yup, you get it. Bolt Escape was never an ability that didn't have a counter. However, it is a problem folks can spam charges at 1/5th the cost of a BE.
I have always said gap closers have too much range...however, I am not one for nerfs. instead give Be a 22m port range, and now we have balance...considering our second cast is 50% more and charge spammers have no such cost increase, that makes it fair.