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Jumping "Dodge" should consume stamina

  • xxthir13enxx
    xxthir13enxx
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    Jump up, jump up and get down!
    Jump! Jump! Jump! Jump! (Everybody jump)

    https://youtu.be/KZaz7OqyTHQ
  • raasdal
    raasdal
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    Jumping does not in any way dodge anything. So no.
    PC - EU
    Gromag Gro-Molag - Sorcerer - EP
    Dexion Velus - Dragonknight - AD
    Chalaux Erissa - Nightblade - AD
    Firiel Erissa - Templar - AD
  • Kova
    Kova
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    Jumping does not negate AoEs.
    Jumping does not "dodge" attacks.

    Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"

    Actual proof.

    Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.

    Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????

    Edit:

    Hey, this is same person that started a goodbye thread back in November. Welcome back! XD

    https://forums.elderscrollsonline.com/en/discussion/380474/game-over
    EP Sorc: Aydinn
    AD Stamplar: Verdant`Knight
    DC Stamblade: Apple`Punch
    EP Stam Sorc: Kós
    AD DragonKnight: Transmigrant
    EP NIghtblade: Aydinn
  • Wreuntzylla
    Wreuntzylla
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    No, leave jump alone .

    You know those 'nerf snipe' posts that pop up once in a while? Started by jumpers. You know the people that reply in those nerf snipe threads and say "wha?!" People in groups who run around non-stop while waiting to move out.

    If anything, nerf running around.
    Edited by Wreuntzylla on May 10, 2018 5:53PM
  • Dragonnord
    Dragonnord
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    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     
  • Danksta
    Danksta
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    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     

    So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.
    BawKinTackWarDs PS4/NA

  • Priyasekarssk
    Priyasekarssk
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    lardvader wrote: »
    Jumping should not count as dodge and not consume stamina.
    Jsmalls wrote: »
    Combat jumping was designed and Implemented by magSorcs after the reduction of shield duration to 6 seconds. We felt we needed an added defense, and knowing there were none available to us by the normal means (Dodge rolling and heavy armor didn't synergize well with us) we took it upon ourselves to simply make us harder to hit :wink:

    lol. You the man.
  • Priyasekarssk
    Priyasekarssk
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    Chrysa1is wrote: »
    I personally think it's silly that jumping around helps dodge attacks. If jumping is going to count as a dodge, then should consume stamina like the dodge roll, otherwise jumping should not count as a dodge.

    Discuss

    Already many people use that mechanic to dodge , dungoen one shot AOE & Snares mechanics in PVE. Many PVE group will start to cry. Again I am completely against one shot AOE mechanic & AOE snares. Who cares ? Game is designed such a way so called difficulty.
    Edited by Priyasekarssk on May 10, 2018 6:28PM
  • Priyasekarssk
    Priyasekarssk
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    Kova wrote: »
    Jumping does not negate AoEs.
    Jumping does not "dodge" attacks.

    Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"

    Actual proof.

    Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.

    Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????

    Edit:

    Hey, this is same person that started a goodbye thread back in November. Welcome back! XD

    https://forums.elderscrollsonline.com/en/discussion/380474/game-over

    Jumping negates AOE. Not sure about it will dodge attacks completely.
  • Theodard
    Theodard
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    OdinForge wrote: »
    Sharee wrote: »
    Even if jumping provides no actual benefit, i am in favor of making jumping cost stamina simply to stop that annoying jumping prick behavior you can see all over cyrodiil nowadays.
    This logic is LOL worthy.
    I will continue to jump free of stamina cost knowing you're out there.

    I in fact will jump twice as much as normal if I possibly can this evening just because it annoys that guy and as a sign of my support of your position on such.
  • Rohamad_Ali
    Rohamad_Ali
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    lol
  • Kova
    Kova
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    Kova wrote: »
    Jumping does not negate AoEs.
    Jumping does not "dodge" attacks.

    Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"

    Actual proof.

    Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.

    Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????

    Edit:

    Hey, this is same person that started a goodbye thread back in November. Welcome back! XD

    https://forums.elderscrollsonline.com/en/discussion/380474/game-over

    Jumping negates AOE. Not sure about it will dodge attacks completely.

    PROVE IT.
    EP Sorc: Aydinn
    AD Stamplar: Verdant`Knight
    DC Stamblade: Apple`Punch
    EP Stam Sorc: Kós
    AD DragonKnight: Transmigrant
    EP NIghtblade: Aydinn
  • dsalter
    dsalter
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    lardvader wrote: »
    Jumping should not count as dodge and not consume stamina.
    Jsmalls wrote: »
    Combat jumping was designed and Implemented by magSorcs after the reduction of shield duration to 6 seconds. We felt we needed an added defense, and knowing there were none available to us by the normal means (Dodge rolling and heavy armor didn't synergize well with us) we took it upon ourselves to simply make us harder to hit :wink:

    lol. You the man.

    this is now a nerf sorcs thread
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • raasdal
    raasdal
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    Kova wrote: »
    Jumping does not negate AoEs.
    Jumping does not "dodge" attacks.

    Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"

    Actual proof.

    Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.

    Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????

    Edit:

    Hey, this is same person that started a goodbye thread back in November. Welcome back! XD

    https://forums.elderscrollsonline.com/en/discussion/380474/game-over

    Jumping negates AOE. Not sure about it will dodge attacks completely.

    Jumping does NOT negate AOE.
    PC - EU
    Gromag Gro-Molag - Sorcerer - EP
    Dexion Velus - Dragonknight - AD
    Chalaux Erissa - Nightblade - AD
    Firiel Erissa - Templar - AD
  • Aebaradath
    Aebaradath
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    Kova wrote: »
    Jumping does not negate AoEs.
    Jumping does not "dodge" attacks.

    Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"

    Actual proof.

    Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.

    Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????

    Edit:

    Hey, this is same person that started a goodbye thread back in November. Welcome back! XD

    https://forums.elderscrollsonline.com/en/discussion/380474/game-over

    Jumping negates AOE. Not sure about it will dodge attacks completely.
    I5It.gif
  • Thogard
    Thogard
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    Sparr0w wrote: »
    Chrysa1is wrote: »
    Sparr0w wrote: »
    No. nononononononononono.

    whys that then?

    Sustains already a pile of crap, no need to make it worse. Also if you're aiming at someone jumping and not at the floor you'll still hit them.

    If it's the 'well they jumped out of my ground AoE' argument:
    1. Why use ground AoE's in PvP anyway? Just use a DoT that they can't walk out of.
    2. They could just walk out of it, so by the same argument walking should cost stamina, the same as crouching & running.

    EDIT: think I read that jumping ignores LoS (need to be aiming at the enemy on casting and also releasing a skill) so it's an offensive tactic over a defensive one.

    That is correct. Being in midair gives you 360 los. You can attack someone who is behind you while you move forward, provides they are in range. It also helps prevent a walkthrough causing your attacks to fail.

    The downside of jumping is that you cannot initiate a dodgeroll or a break free in mid air - you must be on the ground in order to dodge or break free.
    RedJoker wrote: »
    Why stop at jumping? Tea bagging should cost stamina as well - lol.

    Crouching does cost stamina ... at least if you move while you do it.

    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Priyasekarssk
    Priyasekarssk
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    raasdal wrote: »
    Kova wrote: »
    Jumping does not negate AoEs.
    Jumping does not "dodge" attacks.

    Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"

    Actual proof.

    Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.

    Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????

    Edit:

    Hey, this is same person that started a goodbye thread back in November. Welcome back! XD

    https://forums.elderscrollsonline.com/en/discussion/380474/game-over

    Jumping negates AOE. Not sure about it will dodge attacks completely.

    Jumping does NOT negate AOE.

    LOL. Jumping negates AOE on the floor. Just go to skyreach or VMA. When something on the floor like red AOEs just jump. It wont negates all AOEs. It do negates some. Also it quicken ground based snares while jumping like casting shields in middle of ground AOE , but not movement speed. You have to ask jumpers why they are jumping in PVP area when there is no ground AOEs.

    Jumping alone wont negates attacks , as far I know unless you jump of the cliffs.
    Edited by Priyasekarssk on May 10, 2018 7:52PM
  • Colecovision
    Colecovision
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    Why are people talking about physiology and real life logic? The way to regain stamina is to swing a giant battle axe. If you swing it enough times in a row, you will regain it all and be 0% tired. Now, If you just swing half way it wont work. So do a big wind up swing to get that energy back.

    Fun > logic

    Or play a different game.

  • PlagueSD
    PlagueSD
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    Jumping while in Caltrops should cause additional damage. THIS would stop all the silly jumping in PvP.
  • Priyasekarssk
    Priyasekarssk
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    Kova wrote: »
    Jumping does not negate AoEs.
    Jumping does not "dodge" attacks.

    Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"

    Actual proof.

    Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.

    Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????

    Edit:

    Hey, this is same person that started a goodbye thread back in November. Welcome back! XD

    https://forums.elderscrollsonline.com/en/discussion/380474/game-over

    Jumping negates AOE. Not sure about it will dodge attacks completely.
    I5It.gif

    LOL. Jumping negates AOE on the floor. Just go to skyreach or VMA. When something on the floor like red AOEs just jump. It wont negates all AOEs. It do negates some. Also it quicken ground based snares while jumping like casting shields in middle of ground AOE , but not movement speed. If you dont know dont comment.

    Jumping alone wont negates attacks , as far I know unless you jump of the cliffs.
  • Priyasekarssk
    Priyasekarssk
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    PlagueSD wrote: »
    Jumping while in Caltrops should cause additional damage. THIS would stop all the silly jumping in PvP.

    Is there any logic in that ? Jumping to avoid ground AOE is perfectly fine,even logically. This doesnt make any sense , just because someone wont like it. Its their own problem to deal with.
    Edited by Priyasekarssk on May 10, 2018 8:07PM
  • Heka Cain
    Heka Cain
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    Oh do pipe down!
  • redspecter23
    redspecter23
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    I'm not a fan of the players that jump constantly. I get why they do it. It just looks like nonsense. However, since we're on the topic, if jumping around for a defensive advantage should cost stamina, can we put a stamina drain on walking around trees, and running around inside towers as well? I'm not even kidding.
  • Kova
    Kova
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    Kova wrote: »
    Jumping does not negate AoEs.
    Jumping does not "dodge" attacks.

    Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"

    Actual proof.

    Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.

    Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????

    Edit:

    Hey, this is same person that started a goodbye thread back in November. Welcome back! XD

    https://forums.elderscrollsonline.com/en/discussion/380474/game-over

    Jumping negates AOE. Not sure about it will dodge attacks completely.
    I5It.gif

    LOL. Jumping negates AOE on the floor. Just go to skyreach or VMA. When something on the floor like red AOEs just jump. It wont negates all AOEs. It do negates some. Also it quicken ground based snares while jumping like casting shields in middle of ground AOE , but not movement speed. If you dont know dont comment.

    Jumping alone wont negates attacks , as far I know unless you jump of the cliffs.

    You have the burden of proof. Show us a video of you doing this. If you don't have proof, "don't comment." Jumping does not "quicken" ground based snares while jumping, the debuff ticks at the same rate if you don't jump. We have tools on pc to measure this

    Here's my video of testing it in duels:

    https://www.youtube.com/watch?v=COLUuvvPuIw

    And here's the aforementioned (BY YOU) Skyreach:

    https://www.youtube.com/watch?v=HnPmTUqkTu4


    Notice how the debuff doesn't "quicken" when jumping? And the damage still happens? So unless you are referring to a very specific instance of jumping on AoE, then I don't see your argument. Even then, if it's such an isolated incident, why comment it as if it has any bearing ?




    EP Sorc: Aydinn
    AD Stamplar: Verdant`Knight
    DC Stamblade: Apple`Punch
    EP Stam Sorc: Kós
    AD DragonKnight: Transmigrant
    EP NIghtblade: Aydinn
  • Lexxypwns
    Lexxypwns
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    On Xbox you jump to bar swap without losing your momentum.
  • Gilvoth
    Gilvoth
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    Why are people talking about physiology and real life logic? The way to regain stamina is to swing a giant battle axe. If you swing it enough times in a row, you will regain it all and be 0% tired. Now, If you just swing half way it wont work. So do a big wind up swing to get that energy back.

    Fun > logic

    Or play a different game.

    because it is using the same exact argument you guys used to remove our fast sneak speeds, you guys said:

    Quote:

    "running as fast as a horse is not realistic"

    End Quote:

    so the same thing works here perfectly:

    "jumping costs stamina in real life, so jumping in game costing nothing is not realistic"

  • Priyasekarssk
    Priyasekarssk
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    Kova wrote: »
    Kova wrote: »
    Jumping does not negate AoEs.
    Jumping does not "dodge" attacks.

    Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"

    Actual proof.

    Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.

    Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????

    Edit:

    Hey, this is same person that started a goodbye thread back in November. Welcome back! XD

    https://forums.elderscrollsonline.com/en/discussion/380474/game-over

    Jumping negates AOE. Not sure about it will dodge attacks completely.
    I5It.gif

    LOL. Jumping negates AOE on the floor. Just go to skyreach or VMA. When something on the floor like red AOEs just jump. It wont negates all AOEs. It do negates some. Also it quicken ground based snares while jumping like casting shields in middle of ground AOE , but not movement speed. If you dont know dont comment.

    Jumping alone wont negates attacks , as far I know unless you jump of the cliffs.

    You have the burden of proof. Show us a video of you doing this. If you don't have proof, "don't comment." Jumping does not "quicken" ground based snares while jumping, the debuff ticks at the same rate if you don't jump. We have tools on pc to measure this

    Here's my video of testing it in duels:

    https://www.youtube.com/watch?v=COLUuvvPuIw

    And here's the aforementioned (BY YOU) Skyreach:

    https://www.youtube.com/watch?v=HnPmTUqkTu4


    Notice how the debuff doesn't "quicken" when jumping? And the damage still happens? So unless you are referring to a very specific instance of jumping on AoE, then I don't see your argument. Even then, if it's such an isolated incident, why comment it as if it has any bearing ?




    LOL . Good luck with your video proof . Jumping does negates some ground AOEs and quicken snares. In your vidoe itself has the proof how quick shields casted. Jumping also does quicken few things while snared.

    Again same words
    " Dont comment, when there is no bearing " . Dont waste others time. Again I am not defending troll jumpers, which has no sense.
    Edited by Priyasekarssk on May 10, 2018 8:33PM
  • Kova
    Kova
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    Kova wrote: »
    Kova wrote: »
    Jumping does not negate AoEs.
    Jumping does not "dodge" attacks.

    Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"

    Actual proof.

    Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.

    Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????

    Edit:

    Hey, this is same person that started a goodbye thread back in November. Welcome back! XD

    https://forums.elderscrollsonline.com/en/discussion/380474/game-over

    Jumping negates AOE. Not sure about it will dodge attacks completely.
    I5It.gif

    LOL. Jumping negates AOE on the floor. Just go to skyreach or VMA. When something on the floor like red AOEs just jump. It wont negates all AOEs. It do negates some. Also it quicken ground based snares while jumping like casting shields in middle of ground AOE , but not movement speed. If you dont know dont comment.

    Jumping alone wont negates attacks , as far I know unless you jump of the cliffs.

    You have the burden of proof. Show us a video of you doing this. If you don't have proof, "don't comment." Jumping does not "quicken" ground based snares while jumping, the debuff ticks at the same rate if you don't jump. We have tools on pc to measure this

    Here's my video of testing it in duels:

    https://www.youtube.com/watch?v=COLUuvvPuIw

    And here's the aforementioned (BY YOU) Skyreach:

    https://www.youtube.com/watch?v=HnPmTUqkTu4


    Notice how the debuff doesn't "quicken" when jumping? And the damage still happens? So unless you are referring to a very specific instance of jumping on AoE, then I don't see your argument. Even then, if it's such an isolated incident, why comment it as if it has any bearing ?




    LOL . Good luck with your proof . Jumping does negates some ground AOEs and quicken snares. In your vidoe itself has the proof how quick shields casted. Jumping also does quicken few things while snared.

    Again same words
    " Dont comment, when there is no bearing " . Dont waste others time.

    Dude. I animation cancel shields. Getting really obvious this is a troll thread.

    To anyone else reading this thread, pay attention to the discussion and see that this is a very small part of the community. Don't take things at face value, take notice that none of the other players have posted any proof, and this troll is literally denying any other argument and just restating what they originally said with no new evidence, even in the face of videos showing what they say isn't true.
    Edited by Kova on May 10, 2018 8:50PM
    EP Sorc: Aydinn
    AD Stamplar: Verdant`Knight
    DC Stamblade: Apple`Punch
    EP Stam Sorc: Kós
    AD DragonKnight: Transmigrant
    EP NIghtblade: Aydinn
  • Colecovision
    Colecovision
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    Why are people talking about physiology and real life logic? The way to regain stamina is to swing a giant battle axe. If you swing it enough times in a row, you will regain it all and be 0% tired. Now, If you just swing half way it wont work. So do a big wind up swing to get that energy back.

    Fun > logic

    Or play a different game.

    because it is using the same exact argument you guys used to remove our fast sneak speeds, you guys said:

    Quote:

    "running as fast as a horse is not realistic"

    End Quote:

    so the same thing works here perfectly:

    "jumping costs stamina in real life, so jumping in game costing nothing is not realistic"

    Im a vamp purely for sneak speed. It pisses me off that magblade has better sneak speed than stamblade and I throw night silence on most toons while leveling.

    Are you sure you are quoting me? Instead of "you guys" did you mean to say "some other people, but definitely not you coleco because you love sneaking so much"

    Either way, they need to do something other than heavy attack resource regen before a real life logic argument can have any validity on this topic. Former arguments need to hold their own water.
  • Kodrac
    Kodrac
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    Lots of mythology going on in here. Jumping makes your character... wait for it... jump. That's it. It has no other mechanic associated with it.
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