Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
Jumping should not count as dodge and not consume stamina.
Combat jumping was designed and Implemented by magSorcs after the reduction of shield duration to 6 seconds. We felt we needed an added defense, and knowing there were none available to us by the normal means (Dodge rolling and heavy armor didn't synergize well with us) we took it upon ourselves to simply make us harder to hit
I personally think it's silly that jumping around helps dodge attacks. If jumping is going to count as a dodge, then should consume stamina like the dodge roll, otherwise jumping should not count as a dodge.
Discuss
Jumping does not negate AoEs.
Jumping does not "dodge" attacks.
Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"
Actual proof.
Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.
Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????
Edit:
Hey, this is same person that started a goodbye thread back in November. Welcome back! XD
https://forums.elderscrollsonline.com/en/discussion/380474/game-over
Priyasekarssk wrote: »Jumping does not negate AoEs.
Jumping does not "dodge" attacks.
Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"
Actual proof.
Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.
Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????
Edit:
Hey, this is same person that started a goodbye thread back in November. Welcome back! XD
https://forums.elderscrollsonline.com/en/discussion/380474/game-over
Jumping negates AOE. Not sure about it will dodge attacks completely.
Priyasekarssk wrote: »Jumping should not count as dodge and not consume stamina.Combat jumping was designed and Implemented by magSorcs after the reduction of shield duration to 6 seconds. We felt we needed an added defense, and knowing there were none available to us by the normal means (Dodge rolling and heavy armor didn't synergize well with us) we took it upon ourselves to simply make us harder to hit
lol. You the man.
Priyasekarssk wrote: »Jumping does not negate AoEs.
Jumping does not "dodge" attacks.
Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"
Actual proof.
Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.
Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????
Edit:
Hey, this is same person that started a goodbye thread back in November. Welcome back! XD
https://forums.elderscrollsonline.com/en/discussion/380474/game-over
Jumping negates AOE. Not sure about it will dodge attacks completely.
Priyasekarssk wrote: »Jumping does not negate AoEs.
Jumping does not "dodge" attacks.
Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"
Actual proof.
Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.
Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????
Edit:
Hey, this is same person that started a goodbye thread back in November. Welcome back! XD
https://forums.elderscrollsonline.com/en/discussion/380474/game-over
Jumping negates AOE. Not sure about it will dodge attacks completely.
Sustains already a pile of crap, no need to make it worse. Also if you're aiming at someone jumping and not at the floor you'll still hit them.
If it's the 'well they jumped out of my ground AoE' argument:
- Why use ground AoE's in PvP anyway? Just use a DoT that they can't walk out of.
- They could just walk out of it, so by the same argument walking should cost stamina, the same as crouching & running.
EDIT: think I read that jumping ignores LoS (need to be aiming at the enemy on casting and also releasing a skill) so it's an offensive tactic over a defensive one.
Why stop at jumping? Tea bagging should cost stamina as well - lol.
Priyasekarssk wrote: »Jumping does not negate AoEs.
Jumping does not "dodge" attacks.
Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"
Actual proof.
Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.
Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????
Edit:
Hey, this is same person that started a goodbye thread back in November. Welcome back! XD
https://forums.elderscrollsonline.com/en/discussion/380474/game-over
Jumping negates AOE. Not sure about it will dodge attacks completely.
Jumping does NOT negate AOE.
PelinalWhitestrake wrote: »Priyasekarssk wrote: »Jumping does not negate AoEs.
Jumping does not "dodge" attacks.
Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"
Actual proof.
Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.
Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????
Edit:
Hey, this is same person that started a goodbye thread back in November. Welcome back! XD
https://forums.elderscrollsonline.com/en/discussion/380474/game-over
Jumping negates AOE. Not sure about it will dodge attacks completely.
Jumping while in Caltrops should cause additional damage. THIS would stop all the silly jumping in PvP.
Priyasekarssk wrote: »PelinalWhitestrake wrote: »Priyasekarssk wrote: »Jumping does not negate AoEs.
Jumping does not "dodge" attacks.
Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"
Actual proof.
Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.
Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????
Edit:
Hey, this is same person that started a goodbye thread back in November. Welcome back! XD
https://forums.elderscrollsonline.com/en/discussion/380474/game-over
Jumping negates AOE. Not sure about it will dodge attacks completely.
LOL. Jumping negates AOE on the floor. Just go to skyreach or VMA. When something on the floor like red AOEs just jump. It wont negates all AOEs. It do negates some. Also it quicken ground based snares while jumping like casting shields in middle of ground AOE , but not movement speed. If you dont know dont comment.
Jumping alone wont negates attacks , as far I know unless you jump of the cliffs.
Colecovision wrote: »Why are people talking about physiology and real life logic? The way to regain stamina is to swing a giant battle axe. If you swing it enough times in a row, you will regain it all and be 0% tired. Now, If you just swing half way it wont work. So do a big wind up swing to get that energy back.
Fun > logic
Or play a different game.
Priyasekarssk wrote: »PelinalWhitestrake wrote: »Priyasekarssk wrote: »Jumping does not negate AoEs.
Jumping does not "dodge" attacks.
Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"
Actual proof.
Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.
Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????
Edit:
Hey, this is same person that started a goodbye thread back in November. Welcome back! XD
https://forums.elderscrollsonline.com/en/discussion/380474/game-over
Jumping negates AOE. Not sure about it will dodge attacks completely.
LOL. Jumping negates AOE on the floor. Just go to skyreach or VMA. When something on the floor like red AOEs just jump. It wont negates all AOEs. It do negates some. Also it quicken ground based snares while jumping like casting shields in middle of ground AOE , but not movement speed. If you dont know dont comment.
Jumping alone wont negates attacks , as far I know unless you jump of the cliffs.
You have the burden of proof. Show us a video of you doing this. If you don't have proof, "don't comment." Jumping does not "quicken" ground based snares while jumping, the debuff ticks at the same rate if you don't jump. We have tools on pc to measure this
Here's my video of testing it in duels:https://www.youtube.com/watch?v=COLUuvvPuIw
And here's the aforementioned (BY YOU) Skyreach:https://www.youtube.com/watch?v=HnPmTUqkTu4
Notice how the debuff doesn't "quicken" when jumping? And the damage still happens? So unless you are referring to a very specific instance of jumping on AoE, then I don't see your argument. Even then, if it's such an isolated incident, why comment it as if it has any bearing ?
Priyasekarssk wrote: »Priyasekarssk wrote: »PelinalWhitestrake wrote: »Priyasekarssk wrote: »Jumping does not negate AoEs.
Jumping does not "dodge" attacks.
Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"
Actual proof.
Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.
Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????
Edit:
Hey, this is same person that started a goodbye thread back in November. Welcome back! XD
https://forums.elderscrollsonline.com/en/discussion/380474/game-over
Jumping negates AOE. Not sure about it will dodge attacks completely.
LOL. Jumping negates AOE on the floor. Just go to skyreach or VMA. When something on the floor like red AOEs just jump. It wont negates all AOEs. It do negates some. Also it quicken ground based snares while jumping like casting shields in middle of ground AOE , but not movement speed. If you dont know dont comment.
Jumping alone wont negates attacks , as far I know unless you jump of the cliffs.
You have the burden of proof. Show us a video of you doing this. If you don't have proof, "don't comment." Jumping does not "quicken" ground based snares while jumping, the debuff ticks at the same rate if you don't jump. We have tools on pc to measure this
Here's my video of testing it in duels:https://www.youtube.com/watch?v=COLUuvvPuIw
And here's the aforementioned (BY YOU) Skyreach:https://www.youtube.com/watch?v=HnPmTUqkTu4
Notice how the debuff doesn't "quicken" when jumping? And the damage still happens? So unless you are referring to a very specific instance of jumping on AoE, then I don't see your argument. Even then, if it's such an isolated incident, why comment it as if it has any bearing ?
LOL . Good luck with your proof . Jumping does negates some ground AOEs and quicken snares. In your vidoe itself has the proof how quick shields casted. Jumping also does quicken few things while snared.
Again same words
" Dont comment, when there is no bearing " . Dont waste others time.
dwemer_paleologist wrote: »Colecovision wrote: »Why are people talking about physiology and real life logic? The way to regain stamina is to swing a giant battle axe. If you swing it enough times in a row, you will regain it all and be 0% tired. Now, If you just swing half way it wont work. So do a big wind up swing to get that energy back.
Fun > logic
Or play a different game.
because it is using the same exact argument you guys used to remove our fast sneak speeds, you guys said:
Quote:
"running as fast as a horse is not realistic"
End Quote:
so the same thing works here perfectly:
"jumping costs stamina in real life, so jumping in game costing nothing is not realistic"