Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.
By that logic swinging any weapon, even staff should consume some stamina. Casting skills, even magicka ones should consume some stamina ( its not easy to do these moves 70 times in a row irl, try it out). Just leave jumping alone. Anyone can jump, be it sorc, DK or a nimble nightblade. Any changes to this would break ESO some more.
Priyasekarssk wrote: »Priyasekarssk wrote: »PelinalWhitestrake wrote: »Priyasekarssk wrote: »Jumping does not negate AoEs.
Jumping does not "dodge" attacks.
Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"
Actual proof.
Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.
Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????
Edit:
Hey, this is same person that started a goodbye thread back in November. Welcome back! XD
https://forums.elderscrollsonline.com/en/discussion/380474/game-over
Jumping negates AOE. Not sure about it will dodge attacks completely.
LOL. Jumping negates AOE on the floor. Just go to skyreach or VMA. When something on the floor like red AOEs just jump. It wont negates all AOEs. It do negates some. Also it quicken ground based snares while jumping like casting shields in middle of ground AOE , but not movement speed. If you dont know dont comment.
Jumping alone wont negates attacks , as far I know unless you jump of the cliffs.
You have the burden of proof. Show us a video of you doing this. If you don't have proof, "don't comment." Jumping does not "quicken" ground based snares while jumping, the debuff ticks at the same rate if you don't jump. We have tools on pc to measure this
Here's my video of testing it in duels:https://www.youtube.com/watch?v=COLUuvvPuIw
And here's the aforementioned (BY YOU) Skyreach:https://www.youtube.com/watch?v=HnPmTUqkTu4
Notice how the debuff doesn't "quicken" when jumping? And the damage still happens? So unless you are referring to a very specific instance of jumping on AoE, then I don't see your argument. Even then, if it's such an isolated incident, why comment it as if it has any bearing ?
LOL . Good luck with your proof . Jumping does negates some ground AOEs and quicken snares. In your vidoe itself has the proof how quick shields casted. Jumping also does quicken few things while snared.
Again same words
" Dont comment, when there is no bearing " . Dont waste others time.
Dude. I animation cancel shields. Getting really obvious this is a troll thread.
To anyone else reading this thread, pay attention to the discussion and see that this is a very small part of the community. Don't take things at face value, take notice that none of the other players have posted any proof, and this troll is literally denying any other argument and just restating what they originally said with no new evidence, even in the face of videos showing what they say isn't true.
I personally think it's silly that jumping around helps dodge attacks. If jumping is going to count as a dodge, then should consume stamina like the dodge roll, otherwise jumping should not count as a dodge.
Discuss
Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.
You are comparing things that do not affect gamplay:
1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.
However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.
Imho at least.
Luigi_Vampa wrote: »Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.
You are comparing things that do not affect gamplay:
1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.
However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.
Imho at least.
We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.
Video showing that jumping does not do those things has already been provided.
Maybe you want to prove your assertion?
Dragonnord wrote: »Luigi_Vampa wrote: »Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.
You are comparing things that do not affect gamplay:
1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.
However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.
Imho at least.
We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.
Video showing that jumping does not do those things has already been provided.
Maybe you want to prove your assertion?
Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.
I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.
In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
Luigi_Vampa wrote: »Dragonnord wrote: »Luigi_Vampa wrote: »Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.
You are comparing things that do not affect gamplay:
1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.
However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.
Imho at least.
We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.
Video showing that jumping does not do those things has already been provided.
Maybe you want to prove your assertion?
Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.
I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.
In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
If you make an assertion, the burden of proof is on you. You can't really prove a negative. I could show dozens of videos of it not happening, but that doesn't mean in never happens. If you guys could show us one video of it actually happening, that would be proof.
Dawnbreaker misses all the time, even on non jumping targets.
Prove it or stop making false claims.
Dragonnord wrote: »Luigi_Vampa wrote: »Dragonnord wrote: »Luigi_Vampa wrote: »Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.
You are comparing things that do not affect gamplay:
1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.
However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.
Imho at least.
We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.
Video showing that jumping does not do those things has already been provided.
Maybe you want to prove your assertion?
Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.
I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.
In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
If you make an assertion, the burden of proof is on you. You can't really prove a negative. I could show dozens of videos of it not happening, but that doesn't mean in never happens. If you guys could show us one video of it actually happening, that would be proof.
Dawnbreaker misses all the time, even on non jumping targets.
Prove it or stop making false claims.
Again, I'm not your employee or so to do stuff for you or anyone, and I don't have to prove anything to you or anyone either.
If anyone that thinks or believe different would have to put a video as proof of whatever matter, the forums would be YouTube 2.0.
You don't want to believe me? Who cares dude?! Do your stuff, play the way you think things are, test, don't test, believe, don't believe... I simply don't care what you think. Period.
Dragonnord wrote: »Luigi_Vampa wrote: »Dragonnord wrote: »Luigi_Vampa wrote: »Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.
You are comparing things that do not affect gamplay:
1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.
However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.
Imho at least.
We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.
Video showing that jumping does not do those things has already been provided.
Maybe you want to prove your assertion?
Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.
I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.
In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
If you make an assertion, the burden of proof is on you. You can't really prove a negative. I could show dozens of videos of it not happening, but that doesn't mean in never happens. If you guys could show us one video of it actually happening, that would be proof.
Dawnbreaker misses all the time, even on non jumping targets.
Prove it or stop making false claims.
Again, I'm not your employee or so to do stuff for you or anyone, and I don't have to prove anything to you or anyone either.
If anyone that thinks or believe different would have to put a video as proof of whatever matter, the forums would be YouTube 2.0.
You don't want to believe me? Who cares dude?! Do your stuff, play the way you think things are, test, don't test, believe, don't believe... I simply don't care what you think. Period.
Luigi_Vampa wrote: »Dragonnord wrote: »Luigi_Vampa wrote: »Dragonnord wrote: »Luigi_Vampa wrote: »Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.
You are comparing things that do not affect gamplay:
1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.
However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.
Imho at least.
We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.
Video showing that jumping does not do those things has already been provided.
Maybe you want to prove your assertion?
Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.
I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.
In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
If you make an assertion, the burden of proof is on you. You can't really prove a negative. I could show dozens of videos of it not happening, but that doesn't mean in never happens. If you guys could show us one video of it actually happening, that would be proof.
Dawnbreaker misses all the time, even on non jumping targets.
Prove it or stop making false claims.
Again, I'm not your employee or so to do stuff for you or anyone, and I don't have to prove anything to you or anyone either.
If anyone that thinks or believe different would have to put a video as proof of whatever matter, the forums would be YouTube 2.0.
You don't want to believe me? Who cares dude?! Do your stuff, play the way you think things are, test, don't test, believe, don't believe... I simply don't care what you think. Period.
You want to change a function of the game (making jumping cost stamina) but don't want to prove why that change is needed (because you wrongly believe jumping dodges attacks).
If you think gameplay should be altered you should have some evidence besides anecdotes.
To all the people making the jump dodging claim: show me proof and I will change my mind and apologize for my ignorance and never jump during combat again.
Dragonnord wrote: »Luigi_Vampa wrote: »Dragonnord wrote: »Luigi_Vampa wrote: »Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.
You are comparing things that do not affect gamplay:
1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.
However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.
Imho at least.
We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.
Video showing that jumping does not do those things has already been provided.
Maybe you want to prove your assertion?
Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.
I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.
In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
If you make an assertion, the burden of proof is on you. You can't really prove a negative. I could show dozens of videos of it not happening, but that doesn't mean in never happens. If you guys could show us one video of it actually happening, that would be proof.
Dawnbreaker misses all the time, even on non jumping targets.
Prove it or stop making false claims.
Again, I'm not your employee or so to do stuff for you or anyone, and I don't have to prove anything to you or anyone either.
If anyone that thinks or believe different would have to put a video as proof of whatever matter, the forums would be YouTube 2.0.
You don't want to believe me? Who cares dude?! Do your stuff, play the way you think things are, test, don't test, believe, don't believe... I simply don't care what you think. Period.
Priyasekarssk wrote: »Jumping while in Caltrops should cause additional damage. THIS would stop all the silly jumping in PvP.
Is there any logic in that ? Jumping to avoid ground AOE is perfectly fine,even logically. This doesnt make any sense , just because someone wont like it. Its their own problem to deal with.
HaruyukiHana wrote: »Dragonnord wrote: »Luigi_Vampa wrote: »Dragonnord wrote: »Luigi_Vampa wrote: »Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.
You are comparing things that do not affect gamplay:
1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.
However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.
Imho at least.
We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.
Video showing that jumping does not do those things has already been provided.
Maybe you want to prove your assertion?
Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.
I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.
In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
If you make an assertion, the burden of proof is on you. You can't really prove a negative. I could show dozens of videos of it not happening, but that doesn't mean in never happens. If you guys could show us one video of it actually happening, that would be proof.
Dawnbreaker misses all the time, even on non jumping targets.
Prove it or stop making false claims.
Again, I'm not your employee or so to do stuff for you or anyone, and I don't have to prove anything to you or anyone either.
If anyone that thinks or believe different would have to put a video as proof of whatever matter, the forums would be YouTube 2.0.
You don't want to believe me? Who cares dude?! Do your stuff, play the way you think things are, test, don't test, believe, don't believe... I simply don't care what you think. Period.
Weird you say that. You want jumping to cost stamina, so for that change to take effect, you’d want to show proof. But then you say you dont care and wont bother posting proof. Why did you even go to the forums in the first place? To whine?
So you may think you’re “cool” because you “dont care what others think,” but in truth you’re the losers because your argument fails without proof.
This, add that jumping feel clunky in ESO compared to Skyrim and Fallout. Its an lack of control.Nyghthowler wrote: »If they EVER fix jumping so that we can jump higher then a Bosmers knees, then yeah, make it cost stam. Until then, leave it alone.
Dragonnord wrote: »HaruyukiHana wrote: »Dragonnord wrote: »Luigi_Vampa wrote: »Dragonnord wrote: »Luigi_Vampa wrote: »Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.
You are comparing things that do not affect gamplay:
1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.
However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.
Imho at least.
We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.
Video showing that jumping does not do those things has already been provided.
Maybe you want to prove your assertion?
Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.
I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.
In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
If you make an assertion, the burden of proof is on you. You can't really prove a negative. I could show dozens of videos of it not happening, but that doesn't mean in never happens. If you guys could show us one video of it actually happening, that would be proof.
Dawnbreaker misses all the time, even on non jumping targets.
Prove it or stop making false claims.
Again, I'm not your employee or so to do stuff for you or anyone, and I don't have to prove anything to you or anyone either.
If anyone that thinks or believe different would have to put a video as proof of whatever matter, the forums would be YouTube 2.0.
You don't want to believe me? Who cares dude?! Do your stuff, play the way you think things are, test, don't test, believe, don't believe... I simply don't care what you think. Period.
Weird you say that. You want jumping to cost stamina, so for that change to take effect, you’d want to show proof. But then you say you dont care and wont bother posting proof. Why did you even go to the forums in the first place? To whine?
So you may think you’re “cool” because you “dont care what others think,” but in truth you’re the losers because your argument fails without proof.
Because this is not a court-martial or so where proof needs to be presented. I came here and stated my opinion on what I think should happen (juming should cost stamina imho). If you don't like my opnion it's your fault, I should present NOTHING to you just because I understand things are different (regardless if I'm right or wrong).
Again, if every thread where people think/believe different should have a video, then every thread would have like 20 or 30 videos posted, because in all threads people opine differently.
White wabbit wrote: »Jumping in real life takes energy so I think it should cost stamina
So does being alive. Point?
Dragonnord wrote: »HaruyukiHana wrote: »Dragonnord wrote: »Luigi_Vampa wrote: »Dragonnord wrote: »Luigi_Vampa wrote: »Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
Dragonnord wrote: »I agree. Jumping is a physical effort made by the character, so it should consume stamina.
So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.
You are comparing things that do not affect gamplay:
1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.
However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.
Imho at least.
We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.
Video showing that jumping does not do those things has already been provided.
Maybe you want to prove your assertion?
Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.
I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.
In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
If you make an assertion, the burden of proof is on you. You can't really prove a negative. I could show dozens of videos of it not happening, but that doesn't mean in never happens. If you guys could show us one video of it actually happening, that would be proof.
Dawnbreaker misses all the time, even on non jumping targets.
Prove it or stop making false claims.
Again, I'm not your employee or so to do stuff for you or anyone, and I don't have to prove anything to you or anyone either.
If anyone that thinks or believe different would have to put a video as proof of whatever matter, the forums would be YouTube 2.0.
You don't want to believe me? Who cares dude?! Do your stuff, play the way you think things are, test, don't test, believe, don't believe... I simply don't care what you think. Period.
Weird you say that. You want jumping to cost stamina, so for that change to take effect, you’d want to show proof. But then you say you dont care and wont bother posting proof. Why did you even go to the forums in the first place? To whine?
So you may think you’re “cool” because you “dont care what others think,” but in truth you’re the losers because your argument fails without proof.
Because this is not a court-martial or so where proof needs to be presented. I came here and stated my opinion on what I think should happen (juming should cost stamina imho). If you don't like my opnion it's your fault, I should present NOTHING to you just because I understand things are different (regardless if I'm right or wrong).
Again, if every thread where people think/believe different should have a video, then every thread would have like 20 or 30 videos posted, because in all threads people opine differently.
But....and follow me on this...the proof gets rid of opinions and reveals the...wait for it...truth. Having differing opinions about pain being an illusion doesn't mean much when you're on fire and screaming in agony, does it?
Also, they weren't referring to your opinion of it costing stamina. They were referring to the refusal to show proof of jumping to avoid AoE, even though you were stating it as fact.
Unlike real life, this game was designed with blatant functions according to a program. So having an opinion about something the system doesn't actually do is the epitome of ignorance, and stating that opinion as fact causes misinformation to other players, which is reason enough to criticise and argue against.
But, let's just take your approach. It's their opinion that your opinion is bad, so it shouldn't bother you.
It is interesting that several people have stated that jumping confers little to no benefit and yet they seem to be vehemently against it costing stamina. Why would they care?