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Jumping "Dodge" should consume stamina

  • Dragonnord
    Dragonnord
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    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     
    Danksta wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     

    So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.

    You are comparing things that do not affect gamplay:

    1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
    2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
    3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.

    However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.

    Imho at least.
     
  • RedRook
    RedRook
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    Enslaved wrote: »
    By that logic swinging any weapon, even staff should consume some stamina. Casting skills, even magicka ones should consume some stamina ( its not easy to do these moves 70 times in a row irl, try it out). Just leave jumping alone. Anyone can jump, be it sorc, DK or a nimble nightblade. Any changes to this would break ESO some more.

    What he said. If it's bothering you or making you waste an ability - really? - adjust your play, not the game.
  • Sevn
    Sevn
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    Kova wrote: »
    Kova wrote: »
    Kova wrote: »
    Jumping does not negate AoEs.
    Jumping does not "dodge" attacks.

    Provide visual proof that it does, and then your claims are valid. Not, "oh I saw it!"

    Actual proof.

    Is this a troll thread? It has to be. There's no way grown adults are bothered by jumping in a game that affects nothing but personal aim enough to have this discussion.

    Everything inside of me just can't accept this is a real discussion. It's not about balance, or actual combat mechanics, or even lore...it's an aggressive stance against...jumping????

    Edit:

    Hey, this is same person that started a goodbye thread back in November. Welcome back! XD

    https://forums.elderscrollsonline.com/en/discussion/380474/game-over

    Jumping negates AOE. Not sure about it will dodge attacks completely.
    I5It.gif

    LOL. Jumping negates AOE on the floor. Just go to skyreach or VMA. When something on the floor like red AOEs just jump. It wont negates all AOEs. It do negates some. Also it quicken ground based snares while jumping like casting shields in middle of ground AOE , but not movement speed. If you dont know dont comment.

    Jumping alone wont negates attacks , as far I know unless you jump of the cliffs.

    You have the burden of proof. Show us a video of you doing this. If you don't have proof, "don't comment." Jumping does not "quicken" ground based snares while jumping, the debuff ticks at the same rate if you don't jump. We have tools on pc to measure this

    Here's my video of testing it in duels:

    https://www.youtube.com/watch?v=COLUuvvPuIw

    And here's the aforementioned (BY YOU) Skyreach:

    https://www.youtube.com/watch?v=HnPmTUqkTu4


    Notice how the debuff doesn't "quicken" when jumping? And the damage still happens? So unless you are referring to a very specific instance of jumping on AoE, then I don't see your argument. Even then, if it's such an isolated incident, why comment it as if it has any bearing ?




    LOL . Good luck with your proof . Jumping does negates some ground AOEs and quicken snares. In your vidoe itself has the proof how quick shields casted. Jumping also does quicken few things while snared.

    Again same words
    " Dont comment, when there is no bearing " . Dont waste others time.

    Dude. I animation cancel shields. Getting really obvious this is a troll thread.

    To anyone else reading this thread, pay attention to the discussion and see that this is a very small part of the community. Don't take things at face value, take notice that none of the other players have posted any proof, and this troll is literally denying any other argument and just restating what they originally said with no new evidence, even in the face of videos showing what they say isn't true.

    Notice how they NEVER provide any video proof even though every gaming platform has recording capabilities but will go back and forth for pages?
    There is nothing noble in being superior to your fellow man, true nobility is being superior to your former self
    -Hemingway
  • lynog85
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    Chrysa1is wrote: »
    I personally think it's silly that jumping around helps dodge attacks. If jumping is going to count as a dodge, then should consume stamina like the dodge roll, otherwise jumping should not count as a dodge.

    Discuss

    Jumping doesnt help you dodge anything. What are you talking about?
  • Luigi_Vampa
    Luigi_Vampa
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    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     
    Danksta wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     

    So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.

    You are comparing things that do not affect gamplay:

    1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
    2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
    3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.

    However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.

    Imho at least.
     

    We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.

    Video showing that jumping does not do those things has already been provided.

    Maybe you want to prove your assertion?
    Edited by Luigi_Vampa on May 10, 2018 11:01PM
    PC/EU DC
  • Dragonnord
    Dragonnord
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    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     
    Danksta wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     

    So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.

    You are comparing things that do not affect gamplay:

    1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
    2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
    3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.

    However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.

    Imho at least.
     

    We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.

    Video showing that jumping does not do those things has already been provided.

    Maybe you want to prove your assertion?

    Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.

    I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.

    In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
     
  • Luigi_Vampa
    Luigi_Vampa
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    Dragonnord wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     
    Danksta wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     

    So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.

    You are comparing things that do not affect gamplay:

    1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
    2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
    3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.

    However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.

    Imho at least.
     

    We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.

    Video showing that jumping does not do those things has already been provided.

    Maybe you want to prove your assertion?

    Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.

    I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.

    In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
     

    If you make an assertion, the burden of proof is on you. You can't really prove a negative. I could show dozens of videos of it not happening, but that doesn't mean in never happens. If you guys could show us one video of it actually happening, that would be proof.

    Dawnbreaker misses all the time, even on non jumping targets.

    Prove it or stop making false claims.
    PC/EU DC
  • Saucy_Jack
    Saucy_Jack
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    25fkb6a.jpg
    ALL HAIL SNUGGLORR THE MAGNIFICENT, KING OF THE RNG AND NIRN'S ONE TRUE GOD! Also, become a Scrub-scriber! SJ Scrubs: Playing games badly to make you feel better about yourself.
  • Dragonnord
    Dragonnord
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    Dragonnord wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     
    Danksta wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     

    So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.

    You are comparing things that do not affect gamplay:

    1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
    2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
    3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.

    However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.

    Imho at least.
     

    We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.

    Video showing that jumping does not do those things has already been provided.

    Maybe you want to prove your assertion?

    Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.

    I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.

    In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
     

    If you make an assertion, the burden of proof is on you. You can't really prove a negative. I could show dozens of videos of it not happening, but that doesn't mean in never happens. If you guys could show us one video of it actually happening, that would be proof.

    Dawnbreaker misses all the time, even on non jumping targets.

    Prove it or stop making false claims.

    Again, I'm not your employee or so to do stuff for you or anyone, and I don't have to prove anything to you or anyone either.

    If anyone that thinks or believe different would have to put a video as proof of whatever matter, the forums would be YouTube 2.0.

    You don't want to believe me? Who cares dude?! Do your stuff, play the way you think things are, test, don't test, believe, don't believe... I simply don't care what you think. Period.
     
  • ArchMikem
    ArchMikem
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    Chrysa1is wrote: »
    Sparr0w wrote: »
    No. nononononononononono.

    whys that then?

    Bunny Hoppers don't want to be penalized for their obsession.
    CP2,100 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Luigi_Vampa
    Luigi_Vampa
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    Dragonnord wrote: »
    Dragonnord wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     
    Danksta wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     

    So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.

    You are comparing things that do not affect gamplay:

    1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
    2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
    3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.

    However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.

    Imho at least.
     

    We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.

    Video showing that jumping does not do those things has already been provided.

    Maybe you want to prove your assertion?

    Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.

    I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.

    In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
     

    If you make an assertion, the burden of proof is on you. You can't really prove a negative. I could show dozens of videos of it not happening, but that doesn't mean in never happens. If you guys could show us one video of it actually happening, that would be proof.

    Dawnbreaker misses all the time, even on non jumping targets.

    Prove it or stop making false claims.

    Again, I'm not your employee or so to do stuff for you or anyone, and I don't have to prove anything to you or anyone either.

    If anyone that thinks or believe different would have to put a video as proof of whatever matter, the forums would be YouTube 2.0.

    You don't want to believe me? Who cares dude?! Do your stuff, play the way you think things are, test, don't test, believe, don't believe... I simply don't care what you think. Period.
     

    You want to change a function of the game (making jumping cost stamina) but don't want to prove why that change is needed (because you wrongly believe jumping dodges attacks).

    If you think gameplay should be altered you should have some evidence besides anecdotes.

    To all the people making the jump dodging claim: show me proof and I will change my mind and apologize for my ignorance and never jump during combat again.
    PC/EU DC
  • smacx250
    smacx250
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    It's a PvP taunt - and this thread is proof that it works! :)

    But PvP aggro aside - I'd likely quit this game if they made jump cost anything, when my character isn't smart enough to run over/around any little pebble, stick, or step that gets in it's way. It's already more annoying than it should be. If I was continuously stuck getting over a stick because my stam was gone, that could be the last straw!
  • Sevn
    Sevn
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    Dragonnord wrote: »
    Dragonnord wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     
    Danksta wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     

    So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.

    You are comparing things that do not affect gamplay:

    1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
    2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
    3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.

    However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.

    Imho at least.
     

    We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.

    Video showing that jumping does not do those things has already been provided.

    Maybe you want to prove your assertion?

    Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.

    I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.

    In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
     

    If you make an assertion, the burden of proof is on you. You can't really prove a negative. I could show dozens of videos of it not happening, but that doesn't mean in never happens. If you guys could show us one video of it actually happening, that would be proof.

    Dawnbreaker misses all the time, even on non jumping targets.

    Prove it or stop making false claims.

    Again, I'm not your employee or so to do stuff for you or anyone, and I don't have to prove anything to you or anyone either.

    If anyone that thinks or believe different would have to put a video as proof of whatever matter, the forums would be YouTube 2.0.

    You don't want to believe me? Who cares dude?! Do your stuff, play the way you think things are, test, don't test, believe, don't believe... I simply don't care what you think. Period.
     

    You are totally correct, you don't have to prove anything. Hopefully anyone with the power to alter the game will look upon your claims as nothing but hot air and complete BS.
    There is nothing noble in being superior to your fellow man, true nobility is being superior to your former self
    -Hemingway
  • TheShadowScout
    TheShadowScout
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    smacx250 wrote: »
    It's a PvP taunt - and this thread is proof that it works! :)
    Oh, a reason for it to cost stamina that I didn't think of! neat! :p;)
  • Dragonnord
    Dragonnord
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    Dragonnord wrote: »
    Dragonnord wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     
    Danksta wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     

    So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.

    You are comparing things that do not affect gamplay:

    1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
    2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
    3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.

    However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.

    Imho at least.
     

    We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.

    Video showing that jumping does not do those things has already been provided.

    Maybe you want to prove your assertion?

    Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.

    I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.

    In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
     

    If you make an assertion, the burden of proof is on you. You can't really prove a negative. I could show dozens of videos of it not happening, but that doesn't mean in never happens. If you guys could show us one video of it actually happening, that would be proof.

    Dawnbreaker misses all the time, even on non jumping targets.

    Prove it or stop making false claims.

    Again, I'm not your employee or so to do stuff for you or anyone, and I don't have to prove anything to you or anyone either.

    If anyone that thinks or believe different would have to put a video as proof of whatever matter, the forums would be YouTube 2.0.

    You don't want to believe me? Who cares dude?! Do your stuff, play the way you think things are, test, don't test, believe, don't believe... I simply don't care what you think. Period.
     

    You want to change a function of the game (making jumping cost stamina) but don't want to prove why that change is needed (because you wrongly believe jumping dodges attacks).

    If you think gameplay should be altered you should have some evidence besides anecdotes.

    To all the people making the jump dodging claim: show me proof and I will change my mind and apologize for my ignorance and never jump during combat again.

    Keep jumping bunny. :D:D:D
     
  • HowlKimchi
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    Dragonnord wrote: »
    Dragonnord wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     
    Danksta wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     

    So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.

    You are comparing things that do not affect gamplay:

    1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
    2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
    3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.

    However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.

    Imho at least.
     

    We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.

    Video showing that jumping does not do those things has already been provided.

    Maybe you want to prove your assertion?

    Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.

    I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.

    In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
     

    If you make an assertion, the burden of proof is on you. You can't really prove a negative. I could show dozens of videos of it not happening, but that doesn't mean in never happens. If you guys could show us one video of it actually happening, that would be proof.

    Dawnbreaker misses all the time, even on non jumping targets.

    Prove it or stop making false claims.

    Again, I'm not your employee or so to do stuff for you or anyone, and I don't have to prove anything to you or anyone either.

    If anyone that thinks or believe different would have to put a video as proof of whatever matter, the forums would be YouTube 2.0.

    You don't want to believe me? Who cares dude?! Do your stuff, play the way you think things are, test, don't test, believe, don't believe... I simply don't care what you think. Period.
     

    Weird you say that. You want jumping to cost stamina, so for that change to take effect, you’d want to show proof. But then you say you dont care and wont bother posting proof. Why did you even go to the forums in the first place? To whine?

    So you may think you’re “cool” because you “dont care what others think,” but in truth you’re the losers because your argument fails without proof.
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • Nyghthowler
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    If they EVER fix jumping so that we can jump higher then a Bosmers knees, then yeah, make it cost stam. Until then, leave it alone.
    I'm not prejudiced; I hate everyone equally !
  • PlagueSD
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    PlagueSD wrote: »
    Jumping while in Caltrops should cause additional damage. THIS would stop all the silly jumping in PvP.

    Is there any logic in that ? Jumping to avoid ground AOE is perfectly fine,even logically. This doesnt make any sense , just because someone wont like it. Its their own problem to deal with.

    Throw a bunch of legos on the ground in a dark room and walk to the other side of the room. Now do the same thing, going the other way, but instead of walking, hop across the room. Tell me which hurts more...

  • Anastian
    Anastian
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    Not all classes can break free and run away from ground dots, and we aren't like Skyrim horses that can climb on any surface: if there's a rock or a small ledge you get stuck on it. So no, jumping is perfectly legit like it is, otherwise you are going to severely reduce the chance to run away especially for non-mobile magicka characters.
  • Flynch
    Flynch
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    Haven't read the whole thread so apologies if i'm repeating someone else's point - but rather than having jumping incur a stamina penalty, why not increase the damage taken by 15% in PvP

    Sustain remains the same, but you're really not as likely to bunny hop around in combat.

    Leave it as is in PvE though, just for laffs.
  • Feanor
    Feanor
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    What’s with all the reality comparisons in a world that uses magic...
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Dragonnord
    Dragonnord
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    Dragonnord wrote: »
    Dragonnord wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     
    Danksta wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     

    So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.

    You are comparing things that do not affect gamplay:

    1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
    2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
    3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.

    However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.

    Imho at least.
     

    We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.

    Video showing that jumping does not do those things has already been provided.

    Maybe you want to prove your assertion?

    Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.

    I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.

    In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
     

    If you make an assertion, the burden of proof is on you. You can't really prove a negative. I could show dozens of videos of it not happening, but that doesn't mean in never happens. If you guys could show us one video of it actually happening, that would be proof.

    Dawnbreaker misses all the time, even on non jumping targets.

    Prove it or stop making false claims.

    Again, I'm not your employee or so to do stuff for you or anyone, and I don't have to prove anything to you or anyone either.

    If anyone that thinks or believe different would have to put a video as proof of whatever matter, the forums would be YouTube 2.0.

    You don't want to believe me? Who cares dude?! Do your stuff, play the way you think things are, test, don't test, believe, don't believe... I simply don't care what you think. Period.
     

    Weird you say that. You want jumping to cost stamina, so for that change to take effect, you’d want to show proof. But then you say you dont care and wont bother posting proof. Why did you even go to the forums in the first place? To whine?

    So you may think you’re “cool” because you “dont care what others think,” but in truth you’re the losers because your argument fails without proof.

    Because this is not a court-martial or so where proof needs to be presented. I came here and stated my opinion on what I think should happen (juming should cost stamina imho). If you don't like my opnion it's your fault, I should present NOTHING to you just because I understand things are different (regardless if I'm right or wrong).

    Again, if every thread where people think/believe different should have a video, then every thread would have like 20 or 30 videos posted, because in all threads people opine differently.
     
  • zaria
    zaria
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    If they EVER fix jumping so that we can jump higher then a Bosmers knees, then yeah, make it cost stam. Until then, leave it alone.
    This, add that jumping feel clunky in ESO compared to Skyrim and Fallout. Its an lack of control.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • yukikenzo
    yukikenzo
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    Leave and play Dark Souls if you want jump to cost stamina or just l2p.
    PS5 EU
    rich in ESO, poor irl
  • Kova
    Kova
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    Dragonnord wrote: »
    Dragonnord wrote: »
    Dragonnord wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     
    Danksta wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     

    So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.

    You are comparing things that do not affect gamplay:

    1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
    2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
    3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.

    However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.

    Imho at least.
     

    We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.

    Video showing that jumping does not do those things has already been provided.

    Maybe you want to prove your assertion?

    Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.

    I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.

    In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
     

    If you make an assertion, the burden of proof is on you. You can't really prove a negative. I could show dozens of videos of it not happening, but that doesn't mean in never happens. If you guys could show us one video of it actually happening, that would be proof.

    Dawnbreaker misses all the time, even on non jumping targets.

    Prove it or stop making false claims.

    Again, I'm not your employee or so to do stuff for you or anyone, and I don't have to prove anything to you or anyone either.

    If anyone that thinks or believe different would have to put a video as proof of whatever matter, the forums would be YouTube 2.0.

    You don't want to believe me? Who cares dude?! Do your stuff, play the way you think things are, test, don't test, believe, don't believe... I simply don't care what you think. Period.
     

    Weird you say that. You want jumping to cost stamina, so for that change to take effect, you’d want to show proof. But then you say you dont care and wont bother posting proof. Why did you even go to the forums in the first place? To whine?

    So you may think you’re “cool” because you “dont care what others think,” but in truth you’re the losers because your argument fails without proof.

    Because this is not a court-martial or so where proof needs to be presented. I came here and stated my opinion on what I think should happen (juming should cost stamina imho). If you don't like my opnion it's your fault, I should present NOTHING to you just because I understand things are different (regardless if I'm right or wrong).

    Again, if every thread where people think/believe different should have a video, then every thread would have like 20 or 30 videos posted, because in all threads people opine differently.
     

    But....and follow me on this...the proof gets rid of opinions and reveals the...wait for it...truth. Having differing opinions about pain being an illusion doesn't mean much when you're on fire and screaming in agony, does it?

    Also, they weren't referring to your opinion of it costing stamina. They were referring to the refusal to show proof of jumping to avoid AoE, even though you were stating it as fact.

    Unlike real life, this game was designed with blatant functions according to a program. So having an opinion about something the system doesn't actually do is the epitome of ignorance, and stating that opinion as fact causes misinformation to other players, which is reason enough to criticise and argue against.

    But, let's just take your approach. It's their opinion that your opinion is bad, so it shouldn't bother you.
    Edited by Kova on May 11, 2018 9:24AM
    EP Sorc: Aydinn
    AD Stamplar: Verdant`Knight
    DC Stamblade: Apple`Punch
    EP Stam Sorc: Kós
    AD DragonKnight: Transmigrant
    EP NIghtblade: Aydinn
  • DanteYoda
    DanteYoda
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    ✭✭
    Sparr0w wrote: »
    Jumping in real life takes energy so I think it should cost stamina

    So does being alive. Point?

    Being alive takes less than constantly jumping.
  • Dragonnord
    Dragonnord
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    ✭✭✭✭
    Kova wrote: »
    Dragonnord wrote: »
    Dragonnord wrote: »
    Dragonnord wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     
    Danksta wrote: »
    Dragonnord wrote: »
    I agree. Jumping is a physical effort made by the character, so it should consume stamina.
     

    So does drawing back a bow or swing around a giant sword or even just walking around in plate armor. Sometimes decisions need to be made on how it affects gameplay, not if it's realistic or not, especially in a fantasy game.

    You are comparing things that do not affect gamplay:

    1 - Moving your elbow back does nothing, however, if you release using a skill it c stamina
    2 - Swinging a sword and hitting the air does nothing, however, if you swing it using a skill you spend stamina
    3 - Using heavy armor, medium and light already have their advantages and disadvantages through pasives and so.

    However, jumping DOES IMPACT game play, since you can dodge skills or ground AoE. So, if you are using jumping as if it was a physical skill, then it should consume stamina.

    Imho at least.
     

    We are all still waiting on video proof of jumping dodging AoE or any abilities for that matter.

    Video showing that jumping does not do those things has already been provided.

    Maybe you want to prove your assertion?

    Sorry but I won't bother wasting time testing, recording, uploading, etc. when you guys can test it on your own.

    I've seen it several times; Flawless Dawnbreaker missing jumping toons. If cheating or not, I can't tell, but I've seen it a lot of times.

    In fact, guildies and friends I PvP with told me about that, so I paid attention to it and confirmed it myself too.
     

    If you make an assertion, the burden of proof is on you. You can't really prove a negative. I could show dozens of videos of it not happening, but that doesn't mean in never happens. If you guys could show us one video of it actually happening, that would be proof.

    Dawnbreaker misses all the time, even on non jumping targets.

    Prove it or stop making false claims.

    Again, I'm not your employee or so to do stuff for you or anyone, and I don't have to prove anything to you or anyone either.

    If anyone that thinks or believe different would have to put a video as proof of whatever matter, the forums would be YouTube 2.0.

    You don't want to believe me? Who cares dude?! Do your stuff, play the way you think things are, test, don't test, believe, don't believe... I simply don't care what you think. Period.
     

    Weird you say that. You want jumping to cost stamina, so for that change to take effect, you’d want to show proof. But then you say you dont care and wont bother posting proof. Why did you even go to the forums in the first place? To whine?

    So you may think you’re “cool” because you “dont care what others think,” but in truth you’re the losers because your argument fails without proof.

    Because this is not a court-martial or so where proof needs to be presented. I came here and stated my opinion on what I think should happen (juming should cost stamina imho). If you don't like my opnion it's your fault, I should present NOTHING to you just because I understand things are different (regardless if I'm right or wrong).

    Again, if every thread where people think/believe different should have a video, then every thread would have like 20 or 30 videos posted, because in all threads people opine differently.
     

    But....and follow me on this...the proof gets rid of opinions and reveals the...wait for it...truth. Having differing opinions about pain being an illusion doesn't mean much when you're on fire and screaming in agony, does it?

    Also, they weren't referring to your opinion of it costing stamina. They were referring to the refusal to show proof of jumping to avoid AoE, even though you were stating it as fact.

    Unlike real life, this game was designed with blatant functions according to a program. So having an opinion about something the system doesn't actually do is the epitome of ignorance, and stating that opinion as fact causes misinformation to other players, which is reason enough to criticise and argue against.

    But, let's just take your approach. It's their opinion that your opinion is bad, so it shouldn't bother you.

    My God! Let's be clear:

    Flawsless Dawnbreaker MISSES if you jump! I've seen it and tested it. It just MISSES if you jump.

    You saw a video that proofs different? Then GOOD for you guys. Go play based on that video and I'll play based on my live experience.

    End of story for me.
     
    Edited by Dragonnord on May 11, 2018 10:43AM
  • fierackas
    fierackas
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    It is interesting that several people have stated that jumping confers little to no benefit and yet they seem to be vehemently against it costing stamina. Why would they care?
  • jaschacasadiob16_ESO
    jaschacasadiob16_ESO
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    It would make more sense to question why jumping down a tower doesn't result in bleeding and reduced movement.
    "Yesterday while searching a barrel in vVoM I found a lemon. Best drop of the whole run."

    Protect the weak. Heal the sick.
    Treasure the gifts of friendship. Seek joy and inspiration in the mysteries of love.
    Honor the Earth, its creatures, and the spirits. Use Nature's gifts wisely. Respect her power. Fear her fury.
  • Feanor
    Feanor
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    fierackas wrote: »
    It is interesting that several people have stated that jumping confers little to no benefit and yet they seem to be vehemently against it costing stamina. Why would they care?

    Because 1) it’s a habit for me and 2) it’s not about dodging stuff but relaxing my fingers. Jumping once in a while stretches my fingers and is thus much more comfortable. Why should I have a disadvantage just because some people think it ruins their immershun?
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
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