I screenshot DPS tests video titles (by April 27th 2018) on Youtube although didn't check the detail builds and test environments, but I think it is saying a lot even by just generally looking across the board. To those who argue that all classes can achieve similar competitive level, wouldn't a class that can consistantly pull 2k more DPS already considered a lot and better for endgame content, and now seems like NB can pull on average 4k more. About cheesing the test, I don't think all the testers of a certain class reached agreement on whether to cheese or not while seems like cheesing should only apply to the crazy high numbers, so I still think these videos tell more or less a compelling story about balance. Hope more PTSers could do more DPS tests. Also updated in OP:
1. Dragonknight:
- stamDK 44k
- magDK 45k
- magDK 45.8k
2. Nightblade:
- magNB 43k (PTS first day)
- magNB 50.9k
- magNB 50-52k
- magNB 52k
- magNB 54k
- magNB 55k/60k
- magNB 57.8k
- magNB 65.7k
- magNB 68.7k
- magNB 70.9k
3. Sorcerer:
- magSorc 45.2k
- magSorc 43.3k
- magSorc 46k
- magSorc 46.2k
- magSorc 47k
- stamSorc 50k (Bow/Bow build)
4. Templar:
- magPlar 45k
5. Warden:
- magWarden 42k
- magWarden 47.7k
6. As a fun comparison, Bash Only build for 34.1k
That literally proves nothing and have no point tbh. Some of these parses are selfbuffed some are not some are cheesed others are not. I dont see any point of bringing it up altogether.
Are you forgetting nightblades have access to minor berserk and the others don’t in their self buffed testsI screenshot DPS tests video titles (by April 27th 2018) on Youtube although didn't check the detail builds and test environments, but I think it is saying a lot even by just generally looking across the board. To those who argue that all classes can achieve similar competitive level, wouldn't a class that can consistantly pull 2k more DPS already considered a lot and better for endgame content, and now seems like NB can pull on average 4k more. About cheesing the test, I don't think all the testers of a certain class reached agreement on whether to cheese or not while seems like cheesing should only apply to the crazy high numbers, so I still think these videos tell more or less a compelling story about balance. Hope more PTSers could do more DPS tests. Also updated in OP:
1. Dragonknight:
- stamDK 44k
- magDK 45k
- magDK 45.8k
2. Nightblade:
- magNB 43k (PTS first day)
- magNB 50.9k
- magNB 50-52k
- magNB 52k
- magNB 54k
- magNB 55k/60k
- magNB 57.8k
- magNB 65.7k
- magNB 68.7k
- magNB 70.9k
3. Sorcerer:
- magSorc 45.2k
- magSorc 43.3k
- magSorc 46k
- magSorc 46.2k
- magSorc 47k
- stamSorc 50k (Bow/Bow build)
4. Templar:
- magPlar 45k
5. Warden:
- magWarden 42k
- magWarden 47.7k
6. As a fun comparison, Bash Only build for 34.1k
One problem with these videos that I see is that you cannot tell if they are running ability altering weapons, nor can you tell what armor sets they are using, monster sets, enchantments, etc. So, is it the class that is so great, or is it a build (armor, weapons, jewelry, enchants, etc) that that is enabling the user to get these numbers? If it's the build, then perhaps other classes can use the same or similar build to get similar numbers.
That being said, I think most of us know by now that it's pretty easy to cheese up dummy parses.
I mean you can easily see the test is with Mechanical Acuity, Zaan and most certainly vMA firestaff on backbar.Saw this on Youtube, keywords: Summerset PTS, Self-Buffed, Magblade, 3M Dummy, 70.9k DPS!!!https://youtu.be/f9_kidQ2gHU
Searching for more Summerset DPS/PTS videos on Youtube will yield:
DK: a few magDK videos around 42k-45k DPS;
Sorc: a few magSorc videos around 43k-47k DPS;
Templar: N/A;
Warden: one magWarden video with 42k DPS (using Bear Ult);
Nightblade: most videos are lower than 70.9k but all above the 50k mark and sit around mid 50k~60k.
There is a lack of Stam DPS parses.
Nightblade benefits from the LA buff so more consistent with the hard hitting Spectral Bow, while having 2 class dots and 1 Desto dot, then an execute with fast animation and high number, all on top of good utility skills such as Siphon Attack for sustain, Merciless Resolve and Soul Harvest to even boost damage by a fat margin.
On the lower end of the spectrum, it seems that the buff to LA and having Psijic order new skills make magWarden more viable but still can't compete with other classes.
If LA becomes the norm main spammable as the core damage skill, all classes will become very similar in terms of playstyle, except maybe DK still using whip with more utility and class dots are also close range, but may opt for LA if need to range DPS, and pet Sorc may still be an option for content except endgame hardcord trial runs, thus killing the fun of playing different classes. I think instead of tweaking numbers, some skills or even class like Warden need to be redesigned in terms of the mechanics so that each class is more unique in its own way and each skill is more useful.
In Summerset every class on stamina or magicka can pull around 50k+ on 3M dummy and with amount of cheesing like on the video above , even 55k+ . Mag nb is simply one of the best if not the best for 3M dummy cheesing in Summerset. The amount of cheese and tricks used in that 70k parse that will work only for that parse is huge and I think most people dont realize that.
That doesnt change a fact that yes magblade is slightly overperforming and it would be nice to see some tuning down for Merciless Resolve , Impale or Death Stroke.
Strife and Twisting path are already huge nerfed . Impale minor nerfed .
What now ? Merciless Resolve , Death Stroke ? You serious ?
Sorc and DK HA build are simple and effective , I wish my Magblade just drop all DOT and HA .
Yes I am serious. I can also support my seriousness with some tests I've maded on PTS which I dont think so You did.
From purely PvE perspective Strife have decent replacement if it comes to dmg as You can see on parse in the video and if it comes to healing , increased cost seems fair change and deserved nerf which isnt "huge" though. Twisting Path is also far from beeing "huge nerfed" and still pulls decent DPS , one of the best from all other classes ground AoE's. Assasin's Blade in both moprhs is the strongest execute in the game. Cheap , strong , instant cast , starting at 25% with instant 300% dmg buff , easy to weave and when it comes to Impale also range.
So Yes I do think that slight tuning down of Merciless resolve , Impale or Death Stroke would be on place.
My advice for You is to go on PTS test all magicka classes and then come back with some constructive feedback . For now You're looking just like one of those "no because no" people.
You're looking at this from the wrong perspective, and the changes you're suggesting are the kinds of changes that make people quit games. Nerfing abilities because they work too well with one or two sets isn't the way to go, adjusting those sets or the ability's interactions with those sets is the way to do it, unless you want to *** off the entire NB population by nerfing them.
Putting a CD on Master Architect/War Machine is probably the best way to go about it.
Good god. Why not just make the game so you press one key to do everything for you at this point rather than attempt to keep buff uptimes synced.
One problem with these videos that I see is that you cannot tell if they are running ability altering weapons, nor can you tell what armor sets they are using, monster sets, enchantments, etc. So, is it the class that is so great, or is it a build (armor, weapons, jewelry, enchants, etc) that that is enabling the user to get these numbers? If it's the build, then perhaps other classes can use the same or similar build to get similar numbers.
That being said, I think most of us know by now that it's pretty easy to cheese up dummy parses.
I mean you can easily see the test is with Mechanical Acuity, Zaan and most certainly vMA firestaff on backbar.Saw this on Youtube, keywords: Summerset PTS, Self-Buffed, Magblade, 3M Dummy, 70.9k DPS!!!https://youtu.be/f9_kidQ2gHU
Searching for more Summerset DPS/PTS videos on Youtube will yield:
DK: a few magDK videos around 42k-45k DPS;
Sorc: a few magSorc videos around 43k-47k DPS;
Templar: N/A;
Warden: one magWarden video with 42k DPS (using Bear Ult);
Nightblade: most videos are lower than 70.9k but all above the 50k mark and sit around mid 50k~60k.
There is a lack of Stam DPS parses.
Nightblade benefits from the LA buff so more consistent with the hard hitting Spectral Bow, while having 2 class dots and 1 Desto dot, then an execute with fast animation and high number, all on top of good utility skills such as Siphon Attack for sustain, Merciless Resolve and Soul Harvest to even boost damage by a fat margin.
On the lower end of the spectrum, it seems that the buff to LA and having Psijic order new skills make magWarden more viable but still can't compete with other classes.
If LA becomes the norm main spammable as the core damage skill, all classes will become very similar in terms of playstyle, except maybe DK still using whip with more utility and class dots are also close range, but may opt for LA if need to range DPS, and pet Sorc may still be an option for content except endgame hardcord trial runs, thus killing the fun of playing different classes. I think instead of tweaking numbers, some skills or even class like Warden need to be redesigned in terms of the mechanics so that each class is more unique in its own way and each skill is more useful.
In Summerset every class on stamina or magicka can pull around 50k+ on 3M dummy and with amount of cheesing like on the video above , even 55k+ . Mag nb is simply one of the best if not the best for 3M dummy cheesing in Summerset. The amount of cheese and tricks used in that 70k parse that will work only for that parse is huge and I think most people dont realize that.
That doesnt change a fact that yes magblade is slightly overperforming and it would be nice to see some tuning down for Merciless Resolve , Impale or Death Stroke.
Strife and Twisting path are already huge nerfed . Impale minor nerfed .
What now ? Merciless Resolve , Death Stroke ? You serious ?
Sorc and DK HA build are simple and effective , I wish my Magblade just drop all DOT and HA .
Yes I am serious. I can also support my seriousness with some tests I've maded on PTS which I dont think so You did.
From purely PvE perspective Strife have decent replacement if it comes to dmg as You can see on parse in the video and if it comes to healing , increased cost seems fair change and deserved nerf which isnt "huge" though. Twisting Path is also far from beeing "huge nerfed" and still pulls decent DPS , one of the best from all other classes ground AoE's. Assasin's Blade in both moprhs is the strongest execute in the game. Cheap , strong , instant cast , starting at 25% with instant 300% dmg buff , easy to weave and when it comes to Impale also range.
So Yes I do think that slight tuning down of Merciless resolve , Impale or Death Stroke would be on place.
My advice for You is to go on PTS test all magicka classes and then come back with some constructive feedback . For now You're looking just like one of those "no because no" people.
You're looking at this from the wrong perspective, and the changes you're suggesting are the kinds of changes that make people quit games. Nerfing abilities because they work too well with one or two sets isn't the way to go, adjusting those sets or the ability's interactions with those sets is the way to do it, unless you want to *** off the entire NB population by nerfing them.
Putting a CD on Master Architect/War Machine is probably the best way to go about it.
Good god. Why not just make the game so you press one key to do everything for you at this point rather than attempt to keep buff uptimes synced.
I'm sure the point you were trying to make make sounded awesome in your head. At least I hope so. Didn't come out so well though
Magika shouldn't do as much dps as stamina. Magika = better survivability and range
Stamina = more risk high reward
The only thing I could tell is that the Imbue Weapons skill needs a dmg nerf.
I don't think it's healthy for the game that the one and only best spammable is behind a paywall.
I can explain the cheesing behind the NB dps numbers:
- you first use a pot and wait a bit for the cooldown
- apply buffs and dots/ults that not instantly trigger the dummy
- recast your dots on cooldown, if done right Acuity will proc after the weapon swap and you cast 1 bow and 4 spammables
- less than 30% life => recast blockade + zaan proc; ult + Acuity proc afer swap; spectral bow => less than 25% life => spam the finisher 4 or 5 times.
It's only the short overbuffed finishing phase that grants you that high dps. In longer fights Magblade isn't that strong.
Just try it out a few times.
If you miss on more than 2 LAs or a barswap, stop the fight and reload UI.
One try takes ~2min.
For cheesing I only took:
- max food
- 47 cp in erosion
- lover
That was my selfbuffed result with Imbue Weapons. I really can't imagine 70k+ dps is possible without other buffs.
FThisIWantALongerNam wrote: »this was cheesed by pre-buffing with Jorvulds+acceleration morph, 50 seconds of minor force
Also his house is in Craglorn, he had the Craglorn damage buff (conveniently scrolled down in parse screenshot to not show this)
Obvious cheese is obvious
(that said, 65k mNB with raid setup is possible/being done, just not the 70k shown here)
FThisIWantALongerNam wrote: »this was cheesed by pre-buffing with Jorvulds+acceleration morph, 50 seconds of minor force
Also his house is in Craglorn, he had the Craglorn damage buff (conveniently scrolled down in parse screenshot to not show this)
Obvious cheese is obvious
(that said, 65k mNB with raid setup is possible/being done, just not the 70k shown here)
On specific trial bosses 70k+ will be possible.
Harrdarrzarr wrote: »The only thing I could tell is that the Imbue Weapons skill needs a dmg nerf.
I don't think it's healthy for the game that the one and only best spammable is behind a paywall.
I can explain the cheesing behind the NB dps numbers:
- you first use a pot and wait a bit for the cooldown
- apply buffs and dots/ults that not instantly trigger the dummy
- recast your dots on cooldown, if done right Acuity will proc after the weapon swap and you cast 1 bow and 4 spammables
- less than 30% life => recast blockade + zaan proc; ult + Acuity proc afer swap; spectral bow => less than 25% life => spam the finisher 4 or 5 times.
It's only the short overbuffed finishing phase that grants you that high dps. In longer fights Magblade isn't that strong.
Just try it out a few times.
If you miss on more than 2 LAs or a barswap, stop the fight and reload UI.
One try takes ~2min.
For cheesing I only took:
- max food
- 47 cp in erosion
- lover
That was my selfbuffed result with Imbue Weapons. I really can't imagine 70k+ dps is possible without other buffs.
You fought a 3mil dummy and you're magicka drain is 1,5x your magicka regen. Were you completely out of magicka at the end of your parse?
Harrdarrzarr wrote: »You fought a 3mil dummy and you're magicka drain is 1,5x your magicka regen. Were you completely out of magicka at the end of your parse?
Haha. Warden and Templar pretty much don’t exist in PvE now and with minor fracture being covered by sunder, templar is even more in the ground.
3 million dummies say nothing. Go do a centurion on all classes, selfbuffed, factor in minor berserk and THEN complain. That's what annoys me the most about new patches. People do burst parses all day and don't care whether the setup is actually usable in a trial environment. I could do 47k instead of 41k on PTS on my warden too if I cheese it with zaan, blue food and lover mundus but what's the point? I won't use it in groups anyway...
XGCAlbatr0ss wrote: »I think its funny how last year, about this time right before morrowind. PVE Nightblades were non existent except for a select few and most people were stating, NB's need a buff for PVE please please please. Now that the NB's have gotten the tweaks and buffs, everyone is calling for them to be nerfed. I dont get it sometimes with people on the forums. Its crazy.
Sugaroverdose wrote: »
Magika shouldn't do as much dps as stamina. Magika = better survivability and range
Stamina = more risk high reward
Haha. Warden and Templar pretty much don’t exist in PvE now and with minor fracture being covered by sunder, templar is even more in the ground.
Well, between the two of them they do have a monopoly on end-game healing. Once that monopoly is soundly broken more people might be sympathetic to their DPS plight. It's not like my stamblade can compete for a healer spot.