Has anyone tested NB tank? I'm talking about both PvE and PvP, though mainly PvE. Is it performing okay or at least better thanks to Malevolent offering and this new Dark Cloak?
Has anyone tested NB tank? I'm talking about both PvE and PvP, though mainly PvE. Is it performing okay or at least better thanks to Malevolent offering and this new Dark Cloak?
I have, but not with the Psijic skill line yet. The cloak morph is fine as a "oh ***" heal. I'm having more problems with the cost increase on strife, myself - the increased cost is noticeable, but dropping it for cloak means the loss of ult gen is noticeable too.Has anyone tested NB tank? I'm talking about both PvE and PvP, though mainly PvE. Is it performing okay or at least better thanks to Malevolent offering and this new Dark Cloak?
your point being? because all tanks have those NB tanks can't use them? or that then it's not actually supporting the group? and again i'm going to make the point that not all tanks/tank builds work the same.all tanks have fracture (from puncture - granting taunt)
all tanks have maim (nb will just have the option of AE using magicka, but loosing minor heroism and 100% uptime)
DK shield is magicka, and grants them stamina
if you really think that than you simply do not know how to sustain. and again i'm going to make the point that not all tanks/tank builds work the same.NB tanks have the second worst sustain in the game, beaten only by templar. How is that awesome again?
that's what she said ...NB tanks do need a god-tier healer, not for themselves but for the group due to lack of CC
so what is it now?victoriana-blue wrote: »[...] and we'd need a god-tier healer to keep us up through some of the aoe because we can't shield
what this is telling me is that like in most games ppl tend to go for the optimal, most efficient or OP classes for a certain role because they don't want to feel like they are missing out or be told by others that their choice is "subpar" because it's not the current meta.Right now NB tanks are undeniably missing from ESO. Does this not tell you enough? So are templar tanks, dk healers, stamplars are rare as, sorc tanks too.
NB tanks need <something> that's useful or at least fun, and the resources to cast it. Other tanks get something, be it AE root, or chains or group shield or whatever. some of it is emulated by non-class skills. That doesn't make the class better though. There is nothing a NB tank can do that another can't.
how is this relevant for whether NBs can tank endgame content?victoriana-blue wrote: »Random thought: is there even an NB tank meta anymore? I'd think that would require a critical mass of NB tanks, as opposed to a few people going "Well this setup works sometimes."
among others Bone Shield, yes.victoriana-blue wrote: »What support skills? Bone shield? Vigor?
uhm, no, you don't. you asked me what they would bring and said looking at your build you'd think nothing.victoriana-blue wrote: »Anyway, I'm talking about what NBs (don't) bring to end game, trial, and vet DLC tanking.
and you can not possibly be a "good" tank if you're not a DK...! you keep applying the DK standard to all classes and expect them to all work the same which i think we can agree on is impossible because the classes don't share the same skill sets and certain skills can not be substituted by none class skills. but that doesn't mean you can't be a "good" tank playing a class other than DK. the main difference is that except for Wardens no other class has a grapple and no other class has anything like Molten Weapons, but you can do fine without if you are willing to adjust how you play as tank and as group a little. which you and most others seem to be unwilling to do because DK is convenient and easy going.victoriana-blue wrote: »What NB tanks can't do well is vet DLC and trial content, e.g. Vet Falkreath Hold, where you need to be a good tank. Any shlub with a taunt and a heal can tank nFGI - I should know, I ended up tanking a lot of normals on my sub-50 magsorc dps during the winter dungeon event because group finder - but that doesn't hold for the tougher content.
what are you talking about, you always need to be carried by a team. that's how group composition works, you need one another.victoriana-blue wrote: »I can go through all the trials and vet DLCs up to CWC to show why NB tanks need to be carried by a team in order to complete, if you want. Falkreath is simply one of the ones I know best.
no, i can't as i don't have any. and i am not going to either. i don't owe you any proof in order for my arguments to be valid since i already provided a build that you can test out yourself.Can u share your no sturdy tank youtubes
Has anyone tested NB tank? I'm talking about both PvE and PvP, though mainly PvE. Is it performing okay or at least better thanks to Malevolent offering and this new Dark Cloak?
your point being? because all tanks have those NB tanks can't use them? or that then it's not actually supporting the group? and again i'm going to make the point that not all tanks/tank builds work the same.all tanks have fracture (from puncture - granting taunt)
all tanks have maim (nb will just have the option of AE using magicka, but loosing minor heroism and 100% uptime)
DK shield is magicka, and grants them staminaif you really think that than you simply do not know how to sustain. and again i'm going to make the point that not all tanks/tank builds work the same.NB tanks have the second worst sustain in the game, beaten only by templar. How is that awesome again?that's what she said ...NB tanks do need a god-tier healer, not for themselves but for the group due to lack of CCso what is it now?victoriana-blue wrote: »[...] and we'd need a god-tier healer to keep us up through some of the aoe because we can't shield
and why would you need a god tier healer for anyone else just because NBs are missing a grapple? you can use a range taunt, can you not?
one could also make the point that if you don't have a god tier healer or healers in your group then wtf are your healers doing? just saying.what this is telling me is that like in most games ppl tend to go for the optimal, most efficient or OP classes for a certain role because they don't want to feel like they are missing out or be told by others that their choice is "subpar" because it's not the current meta.Right now NB tanks are undeniably missing from ESO. Does this not tell you enough? So are templar tanks, dk healers, stamplars are rare as, sorc tanks too.
NB tanks need <something> that's useful or at least fun, and the resources to cast it. Other tanks get something, be it AE root, or chains or group shield or whatever. some of it is emulated by non-class skills. That doesn't make the class better though. There is nothing a NB tank can do that another can't.how is this relevant for whether NBs can tank endgame content?victoriana-blue wrote: »Random thought: is there even an NB tank meta anymore? I'd think that would require a critical mass of NB tanks, as opposed to a few people going "Well this setup works sometimes."among others Bone Shield, yes.victoriana-blue wrote: »What support skills? Bone shield? Vigor?uhm, no, you don't. you asked me what they would bring and said looking at your build you'd think nothing.victoriana-blue wrote: »Anyway, I'm talking about what NBs (don't) bring to end game, trial, and vet DLC tanking.and you can not possibly be a "good" tank if you're not a DK...! you keep applying the DK standard to all classes and expect them to all work the same which i think we can agree on is impossible because the classes don't share the same skill sets and certain skills can not be substituted by none class skills. but that doesn't mean you can't be a "good" tank playing a class other than DK. the main difference is that except for Wardens no other class has a grapple and no other class has anything like Molten Weapons, but you can do fine without if you are willing to adjust how you play as tank and as group a little. which you and most others seem to be unwilling to do because DK is convenient and easy going.victoriana-blue wrote: »What NB tanks can't do well is vet DLC and trial content, e.g. Vet Falkreath Hold, where you need to be a good tank. Any shlub with a taunt and a heal can tank nFGI - I should know, I ended up tanking a lot of normals on my sub-50 magsorc dps during the winter dungeon event because group finder - but that doesn't hold for the tougher content.what are you talking about, you always need to be carried by a team. that's how group composition works, you need one another.victoriana-blue wrote: »I can go through all the trials and vet DLCs up to CWC to show why NB tanks need to be carried by a team in order to complete, if you want. Falkreath is simply one of the ones I know best.
since you are determined to proof that no matter what it's completely impossible to be a good (or at all) tank unless you play a DK, on the grounds of current meta, and your unwillingness to adapt or to allow for any other position than your own on this matter i'm not going to participate in this discussion any longer.no, i can't as i don't have any. and i am not going to either. i don't owe you any proof in order for my arguments to be valid since i already provided a build that you can test out yourself.Can u share your no sturdy tank youtubes
that you think i would need sturdy gear or that i would use active blocking in order to tank just shows that you have no clue on how this specific build works. and your obvious unwillingness to find out but rather make snarky comments with the destinct aim of making me look like a fool is just pathetic and sad.
like i've already told you before, go troll someone else.
Not a she, and I was thinking of the sea of fire during execute, that's nothing to trifle with.that's what she said ...NB tanks do need a god-tier healer, not for themselves but for the group due to lack of CCso what is it now?victoriana-blue wrote: »[...] and we'd need a god-tier healer to keep us up through some of the aoe because we can't shield
and why would you need a god tier healer for anyone else just because NBs are missing a grapple? you can use a range taunt, can you not?
one could also make the point that if you don't have a god tier healer or healers in your group then wtf are your healers doing? just saying.
It's not, hence me putting it at the beginning of my comment before I replied to you. I thought of it while laughing at the idea I'm a ~slave~ to the meta, given that my only DKs are lvl 3 inventory mules and I'll never play a warden.how is this relevant for whether NBs can tank endgame content?victoriana-blue wrote: »Random thought: is there even an NB tank meta anymore? I'd think that would require a critical mass of NB tanks, as opposed to a few people going "Well this setup works sometimes."
"Kit" meant all available skills & gear, not my build specifically.uhm, no, you don't. you asked me what they would bring and said looking at your build you'd think nothing.victoriana-blue wrote: »Anyway, I'm talking about what NBs (don't) bring to end game, trial, and vet DLC tanking.
It's not "the DK standard," it's that DKs and wardens meet the minimum standards of end game tanking. We want nightblade tanks to be useable in end game, let alone at par or non-optimal.and you can not possibly be a "good" tank if you're not a DK...! you keep applying the DK standard to all classes and expect them to all work the same which i think we can agree on is impossible because the classes don't share the same skill sets and certain skills can not be substituted by none class skills. but that doesn't mean you can't be a "good" tank playing a class other than DK. the main difference is that except for Wardens no other class has a grapple and no other class has anything like Molten Weapons, but you can do fine without if you are willing to adjust how you play as tank and as group a little. which you and most others seem to be unwilling to do because DK is convenient and easy going.victoriana-blue wrote: »What NB tanks can't do well is vet DLC and trial content, e.g. Vet Falkreath Hold, where you need to be a good tank. Any shlub with a taunt and a heal can tank nFGI - I should know, I ended up tanking a lot of normals on my sub-50 magsorc dps during the winter dungeon event because group finder - but that doesn't hold for the tougher content.
There's a difference between being carried and being a contributing member of a team.what are you talking about, you always need to be carried by a team. that's how group composition works, you need one another.victoriana-blue wrote: »I can go through all the trials and vet DLCs up to CWC to show why NB tanks need to be carried by a team in order to complete, if you want. Falkreath is simply one of the ones I know best.
Has anyone tested NB tank? I'm talking about both PvE and PvP, though mainly PvE. Is it performing okay or at least better thanks to Malevolent offering and this new Dark Cloak?
@ZOS_Wrobel @ZOS_RichLambertHas anyone tested NB tank? I'm talking about both PvE and PvP, though mainly PvE. Is it performing okay or at least better thanks to Malevolent offering and this new Dark Cloak?
@Vaoh
Hey, to answer your question it may be a longer post. i try to keep it as short as possible.
First off, the ones claiming invisibility on live let you loose aggro should stop talking ***, because it dosnt work that way since 1 Tamriel. Instead u make the next direct hit aimed at you to miss for 100%. Dont believe me? Go test it, works best in VAS and other Trials where a direct hit can take away a lot of health.
Secondly, ppl who dont play a nb tank, or didnt do more than normal crap dungeons shouldnt contribute to the thread at all, sry but thats how i see it.
For about 2 years now i tank hm dungeons(dlc included), vtrial hm, and all the other *** with my Stam based NB Tank (yeah, not one of those sap tanks, they were fun before morrowind but never fun to me ^^). I still own a dk tank i tanked all crap in the game with, but i got a bit bored of him, and since nb was my first char i played in the game and i like to do everything on 1 char (yep u need to make compromisses somewhere in the build) i stick to my nb (all motifs learned and such).
Dk was, and will be the best tank u can play, not because he got a shield for the grp, not because he has an easy as *** ressource mangement, NO, the reason dk stays the best tank is Engulfing Flames ( debuffed enemy takes 8% more dmg from fire sources).
Until ZOS decides to put a similiar buff anywhere into the skilllines dk will be the top notch choice. period.
Now, lets go into NB Tanking on live (only vet hm trials & dlc hm dungeons)
Crowd Control
Nb´s lack crowd control that is in some way similiar to a dk´s talons, wich are helpfull in VMOL and certain DLC Dungeons (looking at u damn bugs in Fang lair).
Pulling
No pull ability besides Swarm Mother ( was a nice addition, but works only against ranged mobs), wich makes it sometimes a pain if a ranged dd is channeling or doing anything else then attacking. Vmol second boss as well kinda sucks, but u can do it with swarm mother but u gotta be careful.
Healing
Well, even as stam specced, path was basicly all i needed to stay alive combined with siphoning strikes. I need to say that i dont permblock, and always throw in a light attack for the heal and to proc enchantments. Could add strife in for more heal, but well, wont sacrifice 3 slots, when it works with 2 Skills.
Ressourcemangement also works pretty good if u know what you are doing. There is no need to be argonian, but if u r one, its gettin kinda stupid and easy.
Still lacking vas+2 clear since our little daughter requiresa a lot of time and i can at the moment mostly raid on 1 day. Miss the days where i could do 4.
Now lets look what summerset gives us.
Crowd Control
Time Freeze (psijic)
God i love it! got to think a bit ahead but its a perfect cc and i thank zos for adding it. So we are cool as nb tanks in the cc department. Take that fang lair bugs!!!!!!
Pulling
Silver Leash
Nothing to add, its a pull whatever you like, and welcomes for senches in vmol and on certain other fights in the game. Cost stam, but if u can manage your ressources in a half decent way, no prob at all, and again thx Zos.
Healing
Dark Cloak
Wow, i really like the skill and it is replacing Refreshing Path. Like the design, but not the animation.
Maybe you should make one of malovelent offering morphs as a heal, but in the end i dont care.
Minor protection buff is to short, and it should affect caster and group, to give nb´s a bit more support locked in a tank skill.
Ressourcemanagement wont change in any way. I can handle it, but i think zos could improve it a bit. pls dont make it as easy as dk´s ressourcemanagement, but a little buff would be okay.
Done few trials and dlc dungeons on pts, and found the 3 mentioned skills above are a big buff, for my type of gameplay.
So again thx zos.
What do NB´Tanks need to be a bit more competitive?
- Grp supportskill & a synergy they can offer them that is not bound to a ultimate u wont use, since warhorn is a must.
- A way to get the engulfing buff to let enemys take more flame dmg (or something similiar in one of the skill lines available to all, since this is something all tanks beside dk lack). Other option would be to let the other tanks offer another dmg increae buff thats locked to a tank skill.
- A little buff to ressourcemanagement, not the old siphonings, as they were op as ***. But in the end even vaa hm axes are no prob to tank as a NB.
- Dark Shade, needs to do the aoe main more reliably, all 4 seconds for example, right now its still worlds worse then heroic slash or even thorvokum monster set!.
-Minor protection should effect up to 5 members for 6 seconds in a 10 meter radius (similiar to dk´s shield for example)
Honestly the most challenging fight until now was fang lair hm as a nb tank ,rest just needed a bit of practice.
Sidenote: My healer gives a *** if i play dk or nb, no need to carry me.
I havent mentioned shadow ulti, because in a raid u use horn, nothing else.
Have a nice day guys/girls.
@ZOS_Wrobel @ZOS_RichLambertHas anyone tested NB tank? I'm talking about both PvE and PvP, though mainly PvE. Is it performing okay or at least better thanks to Malevolent offering and this new Dark Cloak?
@Vaoh
Hey, to answer your question it may be a longer post. i try to keep it as short as possible.
First off, the ones claiming invisibility on live let you loose aggro should stop talking ***, because it dosnt work that way since 1 Tamriel. Instead u make the next direct hit aimed at you to miss for 100%. Dont believe me? Go test it, works best in VAS and other Trials where a direct hit can take away a lot of health.
Secondly, ppl who dont play a nb tank, or didnt do more than normal crap dungeons shouldnt contribute to the thread at all, sry but thats how i see it.
For about 2 years now i tank hm dungeons(dlc included), vtrial hm, and all the other *** with my Stam based NB Tank (yeah, not one of those sap tanks, they were fun before morrowind but never fun to me ^^). I still own a dk tank i tanked all crap in the game with, but i got a bit bored of him, and since nb was my first char i played in the game and i like to do everything on 1 char (yep u need to make compromisses somewhere in the build) i stick to my nb (all motifs learned and such).
Dk was, and will be the best tank u can play, not because he got a shield for the grp, not because he has an easy as *** ressource mangement, NO, the reason dk stays the best tank is Engulfing Flames ( debuffed enemy takes 8% more dmg from fire sources).
Until ZOS decides to put a similiar buff anywhere into the skilllines dk will be the top notch choice. period.
Now, lets go into NB Tanking on live (only vet hm trials & dlc hm dungeons)
Crowd Control
Nb´s lack crowd control that is in some way similiar to a dk´s talons, wich are helpfull in VMOL and certain DLC Dungeons (looking at u damn bugs in Fang lair).
Pulling
No pull ability besides Swarm Mother ( was a nice addition, but works only against ranged mobs), wich makes it sometimes a pain if a ranged dd is channeling or doing anything else then attacking. Vmol second boss as well kinda sucks, but u can do it with swarm mother but u gotta be careful.
Healing
Well, even as stam specced, path was basicly all i needed to stay alive combined with siphoning strikes. I need to say that i dont permblock, and always throw in a light attack for the heal and to proc enchantments. Could add strife in for more heal, but well, wont sacrifice 3 slots, when it works with 2 Skills.
Ressourcemangement also works pretty good if u know what you are doing. There is no need to be argonian, but if u r one, its gettin kinda stupid and easy.
Still lacking vas+2 clear since our little daughter requiresa a lot of time and i can at the moment mostly raid on 1 day. Miss the days where i could do 4.
Now lets look what summerset gives us.
Crowd Control
Time Freeze (psijic)
God i love it! got to think a bit ahead but its a perfect cc and i thank zos for adding it. So we are cool as nb tanks in the cc department. Take that fang lair bugs!!!!!!
Pulling
Silver Leash
Nothing to add, its a pull whatever you like, and welcomes for senches in vmol and on certain other fights in the game. Cost stam, but if u can manage your ressources in a half decent way, no prob at all, and again thx Zos.
Healing
Dark Cloak
Wow, i really like the skill and it is replacing Refreshing Path. Like the design, but not the animation.
Maybe you should make one of malovelent offering morphs as a heal, but in the end i dont care.
Minor protection buff is to short, and it should affect caster and group, to give nb´s a bit more support locked in a tank skill.
Ressourcemanagement wont change in any way. I can handle it, but i think zos could improve it a bit. pls dont make it as easy as dk´s ressourcemanagement, but a little buff would be okay.
Done few trials and dlc dungeons on pts, and found the 3 mentioned skills above are a big buff, for my type of gameplay.
So again thx zos.
What do NB´Tanks need to be a bit more competitive?
- Grp supportskill & a synergy they can offer them that is not bound to a ultimate u wont use, since warhorn is a must.
- A way to get the engulfing buff to let enemys take more flame dmg (or something similiar in one of the skill lines available to all, since this is something all tanks beside dk lack). Other option would be to let the other tanks offer another dmg increae buff thats locked to a tank skill.
- A little buff to ressourcemanagement, not the old siphonings, as they were op as ***. But in the end even vaa hm axes are no prob to tank as a NB.
- Dark Shade, needs to do the aoe main more reliably, all 4 seconds for example, right now its still worlds worse then heroic slash or even thorvokum monster set!.
-Minor protection should effect up to 5 members for 6 seconds in a 10 meter radius (similiar to dk´s shield for example)
Honestly the most challenging fight until now was fang lair hm as a nb tank ,rest just needed a bit of practice.
Sidenote: My healer gives a *** if i play dk or nb, no need to carry me.
I havent mentioned shadow ulti, because in a raid u use horn, nothing else.
Have a nice day guys/girls.
Awesome response, tysm!
one thing though about DK tank - you said they were basically only best because of Engulfing Flames. Would that no longer be the case if Mag DK DPS was viable again? I've heard it was pretty high on PTS.
@ZOS_Wrobel @ZOS_RichLambertHas anyone tested NB tank? I'm talking about both PvE and PvP, though mainly PvE. Is it performing okay or at least better thanks to Malevolent offering and this new Dark Cloak?
@Vaoh
Hey, to answer your question it may be a longer post. i try to keep it as short as possible.
First off, the ones claiming invisibility on live let you loose aggro should stop talking ***, because it dosnt work that way since 1 Tamriel. Instead u make the next direct hit aimed at you to miss for 100%. Dont believe me? Go test it, works best in VAS and other Trials where a direct hit can take away a lot of health.
Secondly, ppl who dont play a nb tank, or didnt do more than normal crap dungeons shouldnt contribute to the thread at all, sry but thats how i see it.
For about 2 years now i tank hm dungeons(dlc included), vtrial hm, and all the other *** with my Stam based NB Tank (yeah, not one of those sap tanks, they were fun before morrowind but never fun to me ^^). I still own a dk tank i tanked all crap in the game with, but i got a bit bored of him, and since nb was my first char i played in the game and i like to do everything on 1 char (yep u need to make compromisses somewhere in the build) i stick to my nb (all motifs learned and such).
Dk was, and will be the best tank u can play, not because he got a shield for the grp, not because he has an easy as *** ressource mangement, NO, the reason dk stays the best tank is Engulfing Flames ( debuffed enemy takes 8% more dmg from fire sources).
Until ZOS decides to put a similiar buff anywhere into the skilllines dk will be the top notch choice. period.
Now, lets go into NB Tanking on live (only vet hm trials & dlc hm dungeons)
Crowd Control
Nb´s lack crowd control that is in some way similiar to a dk´s talons, wich are helpfull in VMOL and certain DLC Dungeons (looking at u damn bugs in Fang lair).
Pulling
No pull ability besides Swarm Mother ( was a nice addition, but works only against ranged mobs), wich makes it sometimes a pain if a ranged dd is channeling or doing anything else then attacking. Vmol second boss as well kinda sucks, but u can do it with swarm mother but u gotta be careful.
Healing
Well, even as stam specced, path was basicly all i needed to stay alive combined with siphoning strikes. I need to say that i dont permblock, and always throw in a light attack for the heal and to proc enchantments. Could add strife in for more heal, but well, wont sacrifice 3 slots, when it works with 2 Skills.
Ressourcemangement also works pretty good if u know what you are doing. There is no need to be argonian, but if u r one, its gettin kinda stupid and easy.
Still lacking vas+2 clear since our little daughter requiresa a lot of time and i can at the moment mostly raid on 1 day. Miss the days where i could do 4.
Now lets look what summerset gives us.
Crowd Control
Time Freeze (psijic)
God i love it! got to think a bit ahead but its a perfect cc and i thank zos for adding it. So we are cool as nb tanks in the cc department. Take that fang lair bugs!!!!!!
Pulling
Silver Leash
Nothing to add, its a pull whatever you like, and welcomes for senches in vmol and on certain other fights in the game. Cost stam, but if u can manage your ressources in a half decent way, no prob at all, and again thx Zos.
Healing
Dark Cloak
Wow, i really like the skill and it is replacing Refreshing Path. Like the design, but not the animation.
Maybe you should make one of malovelent offering morphs as a heal, but in the end i dont care.
Minor protection buff is to short, and it should affect caster and group, to give nb´s a bit more support locked in a tank skill.
Ressourcemanagement wont change in any way. I can handle it, but i think zos could improve it a bit. pls dont make it as easy as dk´s ressourcemanagement, but a little buff would be okay.
Done few trials and dlc dungeons on pts, and found the 3 mentioned skills above are a big buff, for my type of gameplay.
So again thx zos.
What do NB´Tanks need to be a bit more competitive?
- Grp supportskill & a synergy they can offer them that is not bound to a ultimate u wont use, since warhorn is a must.
- A way to get the engulfing buff to let enemys take more flame dmg (or something similiar in one of the skill lines available to all, since this is something all tanks beside dk lack). Other option would be to let the other tanks offer another dmg increae buff thats locked to a tank skill.
- A little buff to ressourcemanagement, not the old siphonings, as they were op as ***. But in the end even vaa hm axes are no prob to tank as a NB.
- Dark Shade, needs to do the aoe main more reliably, all 4 seconds for example, right now its still worlds worse then heroic slash or even thorvokum monster set!.
-Minor protection should effect up to 5 members for 6 seconds in a 10 meter radius (similiar to dk´s shield for example)
Honestly the most challenging fight until now was fang lair hm as a nb tank ,rest just needed a bit of practice.
Sidenote: My healer gives a *** if i play dk or nb, no need to carry me.
I havent mentioned shadow ulti, because in a raid u use horn, nothing else.
Have a nice day guys/girls.
Awesome response, tysm!
one thing though about DK tank - you said they were basically only best because of Engulfing Flames. Would that no longer be the case if Mag DK DPS was viable again? I've heard it was pretty high on PTS.
The thing is, if mag dk will be viable again, i know a few engame tanks that are high in the leaderboards that want to switch to stam nb tank for ultgen (20 ult on potion usage) like hell while wearing torugs/alkosh/bloodspawn or ebon/alkosh/bloodspawn. In most fights you could aswell (thats what i do, use invigorating drain for 15 ult over 3 secs).
So ult gen will be the reason to go for nb tanks, u can play them like a dk, just takes more poractice and u need to get out of your comfort zone. Argonian is not needed, but i think u can imagine how it is to chunk a pot every 21 secs and get around 14k ressources back ^^. But that is nothing new, a lot of tanks allready had the same build idea when summerset pre pts notes dropped.
If u go for 3x potioncooldownglyph on infused jewelry u can reduce the potion cooldown to 21 seconds.
You may be afraid of dropping block cost enchants, but after some tests and a talk with failr, they are not really needed.
Same goes for siphoning strikes, i mainly used it for the heal on light attacks, and the stam restore is pathetic, since u gain the same ammount with 1 heavy attack.
ps: Thanks to the new Dark Cloak heal, i can drop path, siphoning and eventually swallow soul from my bar. So theres plenty of room for other stuff. If i find the time i can post what my build looks like on live, and what it will look on summerset when it drops and zos does no massive changes. I have on live no probs to play raids (vet hm) with my nb, and summerset is such a huge buff, that i dont need christmas presents this year
There are allready ppl claiming that the 20 ult on pation consume is op, or that the cd reduce on potions is to strong(actually bugged on pts, can get it down to 3 secs) but i think it gives nb´s a special way to build, that no other class has. Cant see anything op here dk still has best ressource management.
Link to block cost calc if anyone needs.
https://jscalc.io/embed/jmkkL11hrPP1Ym94
your point being? because all tanks have those NB tanks can't use them? or that then it's not actually supporting the group? and again i'm going to make the point that not all tanks/tank builds work the same.all tanks have fracture (from puncture - granting taunt)
all tanks have maim (nb will just have the option of AE using magicka, but loosing minor heroism and 100% uptime)
DK shield is magicka, and grants them stamina
Jerkling wrote:
Jerkling wrote:
Jerkling wrote:what this is telling me is that like in most games ppl tend to go for the optimal, most efficient or OP classes for a certain role because they don't want to feel like they are missing out or be told by others that their choice is "subpar" because it's not the current meta.Right now NB tanks are undeniably missing from ESO. Does this not tell you enough? So are templar tanks, dk healers, stamplars are rare as, sorc tanks too.
NB tanks need <something> that's useful or at least fun, and the resources to cast it. Other tanks get something, be it AE root, or chains or group shield or whatever. some of it is emulated by non-class skills. That doesn't make the class better though. There is nothing a NB tank can do that another can't.
says who? have you ever actually played a NB tank? it's true that NBs are lacking in CC but if you have a good group you won't need it anyways since trash gets cleared fast and imho NB tanks are hands down the most OP boss tanks there are if you know how to play them. I can solo alot/most dungeon bosses on vet HM with mine if need be (just takes forever) and the sustain is infinite even w/o popping any potions.kendellking_chaosb14_ESO wrote: »First why do we need a tanking skill we don’t have powers to make use good tanks. [...]if you really believe that then you have clearly no idea how to NB tank or how to adjust your abilities and/or gear to specific tasks in a fight...kendellking_chaosb14_ESO wrote: »[...] Everyone does not need to be half *** tanks. Nightblade Tanks will never be as good as DKs or Wardens. [...]again, says who (not the people are being sick part but the endgame tank part)? i keep seing templar tanks being used as much as DKs and being equally viable.Silver_Strider wrote: »[...] people are sick of it being the only consistent endgame tank for 4 f***ing years. Warden was a breathe of fresh air after nothing but DK tanks and while still not on the same level as DK, are fairly close. [...]
also, my NB tank can tank The Serpents bomb thingy in vSO HM. can yours? [i mean no offense by that, just trying to show that all classes are able to be consistens endgame tanks]
To answer the 'says who' part - basically everyone who runs build websites on the internet, so the likes of @Alcast etc. Also @woeler, who is most definately up there amongst the ranks of the best tanks in ESO. Usually with a 'this build is suitable for...' comment. Only DK & warden are in that category. Also literally everyone else that was playing a non-DK tank before Morrowind.
There is a lot more to tanking than just standing there taking a beating.
I find the forced nightblade-tanking idea ZOS is running with ridiculous. Can you think of a class less suited to holding their ground? Not saying it cant be done...but ZOS shouldn't try to force it with this type of change...DKs dont make good healers...nightblades dont make good tanks. For those who want to play the classes that way, they should be imaginative and overcome the obstacles themselves instead of ZOS trying to force roles that dont fit the class well
I find the forced nightblade-tanking idea ZOS is running with ridiculous. Can you think of a class less suited to holding their ground? Not saying it cant be done...but ZOS shouldn't try to force it with this type of change...DKs dont make good healers...nightblades dont make good tanks. For those who want to play the classes that way, they should be imaginative and overcome the obstacles themselves instead of ZOS trying to force roles that dont fit the class well
I am seeing a lot of arguments here, mostly over sap tanks. Do you all realise that there are other ways to tank?
I play a stamblade tank and I’ve been able to tank almost everything in this game POST-MORROWIND NERFS! And I’m not even set up properly with CP!
My stamblade is mostly a dps, but with the OP alpha gear add on, I just change my sets and I’m good to go.
I’ve tanked every vet dungeon up to whatever was before the dragon bones patch (haven’t got the funds for DBs just yet). I’ve also tanked the Craglorn trials in vet (not hard mode, as the guild that lets me tank aren’t ready for that yet).
Now, I’m not going to say this is easy though, I do find it takes good knowledge of the battles, as I can struggle with sustain (but I only use trash pots, so maybe crafted ones will help there). I also know for a fact that a DK can do exactly the same thing, as I’ve been in situations where the dk made things much easier.
The dark cloak change is a little annoying, because my stamblade probably won’t be able to use it (as I use cloak for pvp), but there is nothing actually forcing us to use it. We can just continue without it and find other ways of surviving.
Tl:dr - don’t always go with the meta and you might find you’ll do better
GeorgeBlack wrote: »The dark cloak change is a little annoying, because my stamblade probably won’t be able to use it (as I use cloak for pvp),but there is nothing actually forcing us to use it. We can just continue without it and find other ways of surviving.
Tl:dr - don’t always go with the meta and you might find you’ll do better
This. This is a good player here. He can tank without min/maxing. Why force him to change morphs every time?
There are other unused skills
RavenSworn wrote: »GeorgeBlack wrote: »The dark cloak change is a little annoying, because my stamblade probably won’t be able to use it (as I use cloak for pvp),but there is nothing actually forcing us to use it. We can just continue without it and find other ways of surviving.
Tl:dr - don’t always go with the meta and you might find you’ll do better
This. This is a good player here. He can tank without min/maxing. Why force him to change morphs every time?
There are other unused skills
He didnt say anything about him being forced to change morphs. *facepalm*
You are literally taking things out of context right now just to suit your agenda.
GeorgeBlack wrote: »I am seeing a lot of arguments here, mostly over sap tanks. Do you all realise that there are other ways to tank?
I play a stamblade tank and I’ve been able to tank almost everything in this game POST-MORROWIND NERFS! And I’m not even set up properly with CP!
My stamblade is mostly a dps, but with the OP alpha gear add on, I just change my sets and I’m good to go.
I’ve tanked every vet dungeon up to whatever was before the dragon bones patch (haven’t got the funds for DBs just yet). I’ve also tanked the Craglorn trials in vet (not hard mode, as the guild that lets me tank aren’t ready for that yet).
Now, I’m not going to say this is easy though, I do find it takes good knowledge of the battles, as I can struggle with sustain (but I only use trash pots, so maybe crafted ones will help there). I also know for a fact that a DK can do exactly the same thing, as I’ve been in situations where the dk made things much easier.
The dark cloak change is a little annoying, because my stamblade probably won’t be able to use it (as I use cloak for pvp), but there is nothing actually forcing us to use it. We can just continue without it and find other ways of surviving.
Tl:dr - don’t always go with the meta and you might find you’ll do better
This. This is a good player here. He can tank without min/maxing. Why force him to change morphs every time?
There are other unused skills
Silver_Strider wrote: »GeorgeBlack wrote: »I am seeing a lot of arguments here, mostly over sap tanks. Do you all realise that there are other ways to tank?
I play a stamblade tank and I’ve been able to tank almost everything in this game POST-MORROWIND NERFS! And I’m not even set up properly with CP!
My stamblade is mostly a dps, but with the OP alpha gear add on, I just change my sets and I’m good to go.
I’ve tanked every vet dungeon up to whatever was before the dragon bones patch (haven’t got the funds for DBs just yet). I’ve also tanked the Craglorn trials in vet (not hard mode, as the guild that lets me tank aren’t ready for that yet).
Now, I’m not going to say this is easy though, I do find it takes good knowledge of the battles, as I can struggle with sustain (but I only use trash pots, so maybe crafted ones will help there). I also know for a fact that a DK can do exactly the same thing, as I’ve been in situations where the dk made things much easier.
The dark cloak change is a little annoying, because my stamblade probably won’t be able to use it (as I use cloak for pvp), but there is nothing actually forcing us to use it. We can just continue without it and find other ways of surviving.
Tl:dr - don’t always go with the meta and you might find you’ll do better
This. This is a good player here. He can tank without min/maxing. Why force him to change morphs every time?
There are other unused skills
1) Discussion was never about the Viability of X class as Y role. The discussion is about what does X class offer as Y role. NB offers little to nothing over any class as a Tank, which is the main problem with them. The
2) Player Skill =/= Balanced gameplay. I've seen terrible DK tanks and great Templar Tanks, doesn't mean a damn thing other than player skill levels vary.
3) How do you know that Dark Cloak isn't underutilized? I mean, the difference between Shadowy Disguise and Dark Cloak is that Dark Cloak is completely useless in PvE and in PvP, both cloaks have situational usage but I'd still say the crit heals from Shadowy Disguise was better than the Minor Protection from Dark Cloak. For all intent and purposes, Dark Cloak was very niche in what it did whereas Shadowy Disguise at least had some practical functionality to it.
GeorgeBlack wrote: »It doesnt get more simple than that....
By going ahead with changes to Dark Cloak you force ppl to make new tankNB characters that are still WORSE (no matter how much you min/max them) than DKs.
Use another skill so that people wont have to change all the morphs every time they wanna play a different role.
You will wait for a long time before Zos goes ahead and making it so that we can change a single morph. Dont hold your breath.
Silver_Strider wrote: »GeorgeBlack wrote: »It doesnt get more simple than that....
By going ahead with changes to Dark Cloak you force ppl to make new tankNB characters that are still WORSE (no matter how much you min/max them) than DKs.
Use another skill so that people wont have to change all the morphs every time they wanna play a different role.
You will wait for a long time before Zos goes ahead and making it so that we can change a single morph. Dont hold your breath.
What role REQUIRES cloak? For what purpose does one need to constantly swap Shadowy Disguise and Dark Cloak at all? Why are you suddenly "forced" to make a NB tank with this change?
Let's put it this way, you state that NBs can tank just fine without this new Dark Cloak. If that is the case, you don't need Dark Cloak and can opt to take Shadowy Disguise and continue on your way as it is currently on Live. Nothing will have changed, you can do everything you want to your hearts content, be merry and gay, etc, etc, etc. How does this 1 change suddenly require respeccing Cloak whenever you want to do something other than Tank? Invisibility is useless in Dungeons and Trials, isn't necessary for overworld, and is more or less a convenience thing in general. Only place invisibility would really matter is in PvP and while playing a NB without invisibility can be more daunting an order, it's not impossible either, especially since any good player can keep you out of cloak anyways.
Everything you are saying is fallacy.
GeorgeBlack wrote: »RavenSworn wrote: »GeorgeBlack wrote: »The dark cloak change is a little annoying, because my stamblade probably won’t be able to use it (as I use cloak for pvp),but there is nothing actually forcing us to use it. We can just continue without it and find other ways of surviving.
Tl:dr - don’t always go with the meta and you might find you’ll do better
This. This is a good player here. He can tank without min/maxing. Why force him to change morphs every time?
There are other unused skills
He didnt say anything about him being forced to change morphs. *facepalm*
You are literally taking things out of context right now just to suit your agenda.
What agenda you clown. I dont have a Nightblade.
Answer me why you want to link/lock tanking with Cloak when there are so many skills to use instead. You are being antagonostic for petty reasons. How sad, useless, unproductive and selfish.
RavenSworn wrote: »GeorgeBlack wrote: »RavenSworn wrote: »GeorgeBlack wrote: »The dark cloak change is a little annoying, because my stamblade probably won’t be able to use it (as I use cloak for pvp),but there is nothing actually forcing us to use it. We can just continue without it and find other ways of surviving.
Tl:dr - don’t always go with the meta and you might find you’ll do better
This. This is a good player here. He can tank without min/maxing. Why force him to change morphs every time?
There are other unused skills
He didnt say anything about him being forced to change morphs. *facepalm*
You are literally taking things out of context right now just to suit your agenda.
What agenda you clown. I dont have a Nightblade.
Answer me why you want to link/lock tanking with Cloak when there are so many skills to use instead. You are being antagonostic for petty reasons. How sad, useless, unproductive and selfish.
Namecalling huh? You don't have a nightblade and you presume for other nightblades? You don't agree with my opinion, that's your call, I respect that. But when you start Namecalling, I will quote your own words then:
"You are being antagonistic for petty reasons. How sad, useless, unproductive and selfish."
Alright here we go:
When wardens were introduced, it set a template for ZoS to change the perception on the rest of the classes. While the classes were played to their strengths (dks tanking, Templar healing, that sort of thing) it wasn't what they originally planned. "play what you want" was the bill and if a nightblade or a sorcerer wanted to heal, all They had to do was to use the right weapon and they can do the role.
Now the thing with mmos in general is that the community tend to fluctuate and mend their plystyles towards the best class, best weapons, best role for their specific gameplay. Hence, why DK stayed as the best tank in pve, regardless if Templar might be better suited for certain fights or nbs might be great for another. (DK passives and toolkits are also the best for tanking, none withstanding)
But the wardens introduced something that the devs wanted to change, which was a clearer definition of the class skill trees. Tanking, healing dps etc. Each class now has a much defined skill tree.
So comes the nightblades. Shadow became a defensive tanking tree, Siphon becomes the healing tree while assassin naturally is dps. But remnants of the older versions of the class remains, like blur being in the assassin tree but widely used as a tanking tool. (not gonna go into sap tanking as that is honestly a niche part of nb tanking, albeit a really fun one)
Now cloak is in the shadow tree. Which technically means it is in the tanking tree. But I gather, from the numerous builds and numerous vids that dark cloak (the other morph) isn't in the forte of either healer, tank or dps builds. Except for niche builds. That's why the devs chose that morph. Minor protection for a cloak skill doesn't have much use outside of pvp.
I agree with the fact that cloak doesn't have anything to do with tanking. But this new iteration of cloak, one that does not give cloak but a heal, with the added bonus of a minor protection buff (I would argue the buff should be longer for it to be effective.) and also activating shadow passives, helps with tanking tremendously.
Can other abilities be used for this change? Perhaps aspect of terror? Not really, since both morphs are used in pvp, depending on your playstyle. Perhaps veiled strike? Nope, both morphs are actively used in pve and pvp. Maybe shades? Shades themselves had a change, including an aoe minor maim debuffs (it would have been better if it was stamina steal but I digress.)
Maybe we can use skills from other tree? Maybe debilitate or crippling grasp? Again, it's quite the use for pvp, though I would argue for debilitate to return resource depending on players max resource. Perhaps reapers Mark? But that already has a health return on kill. It does seem that dark cloak is the best choice for change, given also how most of the community nightblades (discounting yourself, since you don't have a nightblade, as you had said it yourself) seem to take this change positively.
I hope it answers your question succinctly.
says who? have you ever actually played a NB tank? it's true that NBs are lacking in CC but if you have a good group you won't need it anyways since trash gets cleared fast and imho NB tanks are hands down the most OP boss tanks there are if you know how to play them. I can solo alot/most dungeon bosses on vet HM with mine if need be (just takes forever) and the sustain is infinite even w/o popping any potions.kendellking_chaosb14_ESO wrote: »First why do we need a tanking skill we don’t have powers to make use good tanks. [...]if you really believe that then you have clearly no idea how to NB tank or how to adjust your abilities and/or gear to specific tasks in a fight...kendellking_chaosb14_ESO wrote: »[...] Everyone does not need to be half *** tanks. Nightblade Tanks will never be as good as DKs or Wardens. [...]again, says who (not the people are being sick part but the endgame tank part)? i keep seing templar tanks being used as much as DKs and being equally viable.Silver_Strider wrote: »[...] people are sick of it being the only consistent endgame tank for 4 f***ing years. Warden was a breathe of fresh air after nothing but DK tanks and while still not on the same level as DK, are fairly close. [...]
also, my NB tank can tank The Serpents bomb thingy in vSO HM. can yours? [i mean no offense by that, just trying to show that all classes are able to be consistens endgame tanks]
To answer the 'says who' part - basically everyone who runs build websites on the internet, so the likes of @Alcast etc. Also @woeler, who is most definately up there amongst the ranks of the best tanks in ESO. Usually with a 'this build is suitable for...' comment. Only DK & warden are in that category. Also literally everyone else that was playing a non-DK tank before Morrowind.
There is a lot more to tanking than just standing there taking a beating.
I am VERY suspicious of youtubers myself. Their builds inevitably fall into three categories:
a) Very specific items you have to grind for weeks to get
b) OP items & skills that are inevitably going to be nerfed and require you to watch & grind in a month or two
c) Specific muscle memory or skills that the youtuber has that the build relies upon.
d) millions in gold to build specific pots every minute in PvP
Sure, watch the videos but remember their goal is not to give you a long-term build in ESO. Their goal is to get you to come back and watch their videos every few weeks.
GeorgeBlack wrote: »Silver_Strider wrote: »GeorgeBlack wrote: »It doesnt get more simple than that....
By going ahead with changes to Dark Cloak you force ppl to make new tankNB characters that are still WORSE (no matter how much you min/max them) than DKs.
Use another skill so that people wont have to change all the morphs every time they wanna play a different role.
You will wait for a long time before Zos goes ahead and making it so that we can change a single morph. Dont hold your breath.
What role REQUIRES cloak? For what purpose does one need to constantly swap Shadowy Disguise and Dark Cloak at all? Why are you suddenly "forced" to make a NB tank with this change?
Let's put it this way, you state that NBs can tank just fine without this new Dark Cloak. If that is the case, you don't need Dark Cloak and can opt to take Shadowy Disguise and continue on your way as it is currently on Live. Nothing will have changed, you can do everything you want to your hearts content, be merry and gay, etc, etc, etc. How does this 1 change suddenly require respeccing Cloak whenever you want to do something other than Tank? Invisibility is useless in Dungeons and Trials, isn't necessary for overworld, and is more or less a convenience thing in general. Only place invisibility would really matter is in PvP and while playing a NB without invisibility can be more daunting an order, it's not impossible either, especially since any good player can keep you out of cloak anyways.
Everything you are saying is fallacy.
Who says that everybody wants to make a new char to tank in PvE?
Answer this simple question
When did I stated that NB does tank fine without a new tanking skill?. You are all over the place
CAN YOU REALLY NOT FIND A MORPH BESIDES DARK CLOAK THAT COULD BE CHANGED TO HELP NB TANK BETTER?
ARE YOU THAT IRRELEVANT?
By going ahead with changes to Dark Cloak you force ppl to make new tankNB characters that are still WORSE (no matter how much you min/max them) than DKs.
This. This is a good player here. He can tank without min/maxing.