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RIP Bound Armaments (and stamsorcs)....

  • The_Brosteen
    The_Brosteen
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    Guarlet wrote: »
    ccfeeling wrote: »
    My pet sorc never run BA...

    This thread is about stamsorcs.

    Nerf sorcs
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Itacira wrote: »
    Any news on the subject ? Bound armaments has been a great help on my tank stamsorc and I'm quite alarmed to know I'm gonna lose so much armor

    Bound armaments only gives 1280 physical resists, which is not a lot, only ~2% and it is a minor buff that the healer ought to be using. You will be much better off with the other skill next patch, which gives both minor armor buffs and when used gives you 20% more block mitigation for 3 seconds
  • danno8
    danno8
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    Itacira wrote: »
    Any news on the subject ? Bound armaments has been a great help on my tank stamsorc and I'm quite alarmed to know I'm gonna lose so much armor

    The news is that slotting Bound Armaments still gives you both the 8% extra stamina and increases light attack damage by 11% while slotted.

    It now also increases the amount you can block by 20% when activated for 3 seconds.
  • Vapirko
    Vapirko
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    red_emu wrote: »
    So after eons of us Sorcerers begging for Bound Armaments to become an active skill (like wardens Frozen Fortress), they listened and made it an active skill ...

    ... THAT LASTS 3 SECONDS AND IS USED FOR BLOCKING?

    What on earth ZOS? Have you completely lost it? I mean, skill was useless (apart from the passive buff) already and I used it mostly for cosmetic reasons but this just takes the biscuit! You take away the resistance buff and make it LAST 3 SECONDS?

    Just throw the Sorc in the bin ZOS, why don't you? Nerf after nerf! If you want to balance the sorcerer, nerf the execute because it's the only skill that right now makes sorcs powerful. I can live with that as long as you make other skills more useful!

    I was honestly expecting for Bound Armaments to become the sorc version of Frozen Fortress, 20 second duration and 5k Mag and Phys. resistance buff.

    I am very disappointed :neutral:

    Stam sorcs use bound armaments and we already have hurricane for the resist buffs. Bound aegis is the mag version. Stam sorcs don’t need bound armaments to provide a buff we already hve.
  • Rohamad_Ali
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    I'm just all around disappointed in the majority of Wrobel's decisions to gut iconic class abilities . That purple smoke was one of the coolest effects any class could slot and made Sorc look awesome . Of course the nerf itself is most concerning but I think losing the effect is also just big time BS and a shame ...
  • TheInfernalRage
    TheInfernalRage
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    With all the changes coming, and the fact that these changes are not yet absolutely fixed as they are currently being tested in the PTS, and that we have absolutely no way of telling with certainty what the effects of such changes are going to be, let's just keep the speculations to a bare minimum. Everything can blow out of proportions especially when we're dealing with imagination.
  • Vapirko
    Vapirko
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    I'm just all around disappointed in the majority of Wrobel's decisions to gut iconic class abilities . That purple smoke was one of the coolest effects any class could slot and made Sorc look awesome . Of course the nerf itself is most concerning but I think losing the effect is also just big time BS and a shame ...

    This is what happens when people cry about all classes needing to be playable in all roles. Poorly executed homogenization. Because isn’t it better to have different classes/races excel at certain things rather than every class and race become decent at most things like the stam warden? Plus it’s fun to then choose a class that isn’t supposed to be good at some role and find a way to make it work. While we’re even on the subject of stam sorcs and bound armaments, this class as a dd was once unheard of/laughed at was it not?
  • Rohamad_Ali
    Rohamad_Ali
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    Vapirko wrote: »
    I'm just all around disappointed in the majority of Wrobel's decisions to gut iconic class abilities . That purple smoke was one of the coolest effects any class could slot and made Sorc look awesome . Of course the nerf itself is most concerning but I think losing the effect is also just big time BS and a shame ...

    This is what happens when people cry about all classes needing to be playable in all roles. Poorly executed homogenization. Because isn’t it better to have different classes/races excel at certain things rather than every class and race become decent at most things like the stam warden? Plus it’s fun to then choose a class that isn’t supposed to be good at some role and find a way to make it work. While we’re even on the subject of stam sorcs and bound armaments, this class as a dd was once unheard of/laughed at was it not?

    I think you are talking about before introduction of Hurricane morph .
  • Pinja
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    Itacira wrote: »
    Any news on the subject ? Bound armaments has been a great help on my tank stamsorc and I'm quite alarmed to know I'm gonna lose so much armor

    Bound armaments only gives 1280 physical resists, which is not a lot, only ~2% and it is a minor buff that the healer ought to be using. You will be much better off with the other skill next patch, which gives both minor armor buffs and when used gives you 20% more block mitigation for 3 seconds

    Not in self reliant PvP. Why depend.
    Edited by Pinja on April 22, 2018 7:33AM
    Pinja for Dual Wands.
    Pinja's three server solutions:
  • Vapirko
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    Pinja wrote: »
    Itacira wrote: »
    Any news on the subject ? Bound armaments has been a great help on my tank stamsorc and I'm quite alarmed to know I'm gonna lose so much armor

    Bound armaments only gives 1280 physical resists, which is not a lot, only ~2% and it is a minor buff that the healer ought to be using. You will be much better off with the other skill next patch, which gives both minor armor buffs and when used gives you 20% more block mitigation for 3 seconds

    Not in self reliant PvP. Why depend.

    Plus that three seconds costs 3k stamina. In PvP you’ll be out of stam in now time. I’d much rather have the constant resists. Don’t really need help in terms of tankiness. I also have a hard time seeing where this effect would be needed on a tank in PvE, unless you’re talking about a few really hard hitting boss attacks in vet trials maybe? But if you’re playing that level of tanking are you really gonna choose Sorc?
    Edited by Vapirko on April 22, 2018 7:39AM
  • _Salty_
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    I had high hopes for a stamsorc buff with summerset. Lets just say I deleted mine after I read the patch notes.

    Its far too reliant on weapon skills. Dizzyswing sucks, flying daggers is an expensive spammable that does the same amount of damage as ransack. Ransack bash combo is good but is underwhelming compared to suprise attack bash combo.

    Compare stamsorcs passives up against any other class and the only benefit to stamsorc is having more skill points available since most of them are useless.

    The class needs a whole redesign.
    Psn l---Salty---l

    Patiently waiting to make a Stankcromancer.
  • Rohamad_Ali
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    _Salty_ wrote: »
    I had high hopes for a stamsorc buff with summerset. Lets just say I deleted mine after I read the patch notes.

    Its far too reliant on weapon skills. Dizzyswing sucks, flying daggers is an expensive spammable that does the same amount of damage as ransack. Ransack bash combo is good but is underwhelming compared to suprise attack bash combo.

    Compare stamsorcs passives up against any other class and the only benefit to stamsorc is having more skill points available since most of them are useless.

    The class needs a whole redesign.

    OH no . Bit why delete ? Just let them collect dust until they get improvements . That's a lot of grinding to re do just because of one update don't you think ?
  • _Salty_
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    _Salty_ wrote: »
    I had high hopes for a stamsorc buff with summerset. Lets just say I deleted mine after I read the patch notes.

    Its far too reliant on weapon skills. Dizzyswing sucks, flying daggers is an expensive spammable that does the same amount of damage as ransack. Ransack bash combo is good but is underwhelming compared to suprise attack bash combo.

    Compare stamsorcs passives up against any other class and the only benefit to stamsorc is having more skill points available since most of them are useless.

    The class needs a whole redesign.

    OH no . Bit why delete ? Just let them collect dust until they get improvements . That's a lot of grinding to re do just because of one update don't you think ?

    Ive played stamsorc since IC (remeber when thundering presence was the morph before hurricane lol) and it just lacks the class identity that all the others have. I'm just done with it. Zos has no clear defining direction for it.
    Psn l---Salty---l

    Patiently waiting to make a Stankcromancer.
  • Bigevilpeter
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    I never used bound arnaments now, might actually use it in summerset, it took 2 skill slots which was way to much for its worth, now I can just front bar for the extra damage, also light attacks are still very viable and I use them more with and occasional heavy attack my sustain is good since I use VO and Drink Dubious.

    Overall stamsorcs won't change much, other classes had much more major changes, don't whine
    Edited by Bigevilpeter on April 22, 2018 9:00AM
  • Eso101rus
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    Ive played stamsorc since IC (remeber when thundering presence was the morph before hurricane lol) and it just lacks the class identity that all the others have. I'm just done with it. Zos has no clear defining direction for it. [/quote]

    The day they remove crit surge and hurricane is the day it might lose its identity. Wait until live, I’m sure that it won’t be in as bad a place as you think. PTS panic is usually unfounded.
  • Zinaroth
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    deflorate wrote: »
    I'll be going back to my stamplar/stamden/stamdk next patch. I believe that my stamsorc is going to be collecting dust for a while.

    I don't see how Stamplar will be surpassing Stamsorc in next patch.

    They will both be at about the same DPS still and Stamsorc will still have better sustain and movability a long with better pressure and self-healing in PvP.

    The only thing Stamplar has, and always had, going for it in PvP is Purify.

    The 9 % increase to Burning Light proc will matter little as to proc it you will be using Biting Jabs and with the increased emphasis on the use of light attacks next patch Stamplars will suffer as utilizing Jabs means less light attacking compared to other stam specs - in both PvE and PvP.

    Overall I the same hierarchy for stamina specs in PvP next patch:

    Stamina Warden
    Stamina Nightblade
    Stamina Sorcerer / Stamina Dragonknight
    Stamina Templar

    But I mean, if you're the kind of person who will reroll as soon as something else is more effectient be ready to reroll every patch. I played Stamplar since pre-launch and I don't understand this mentality of always having to play what's strongest.

    EDIT: Just realized this was an old thread.
    Edited by Zinaroth on April 22, 2018 9:47AM
  • Jameliel
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    This comment will probably irritate many who read it, but in my opinion the whole idea of a "stamsorc" is ludicrous. Sorcerers use MAGIC. They use magic for all types of SPELLS. They don't go around using blades etc. Using these weapons belongs to some sort of ROGUE class.

    Stop trying so hard to be different, and instead try harder to focus on what each class REALLY does. Next you can implement fresh ideas around specific roles, instead of trying to mash everything up.

    SMH.... This game tries so hard to be different, and it delves into absolute lunacy. It's turned into a convoluted lump of indistinguishable parts. Separate the classes and skill-lines properly, or redo the entire leveling system and make it like the actual Elder Scrolls games.
  • The Uninvited
    The Uninvited
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    danno8 wrote: »
    Itacira wrote: »
    Any news on the subject ? Bound armaments has been a great help on my tank stamsorc and I'm quite alarmed to know I'm gonna lose so much armor

    The news is that slotting Bound Armaments still gives you both the 8% extra stamina and increases light attack damage by 11% while slotted.

    It now also increases the amount you can block by 20% when activated for 3 seconds.

    So all in all, for me that sounds great!
    Jameliel wrote: »
    This comment will probably irritate many who read it, but in my opinion the whole idea of a "stamsorc" is ludicrous. Sorcerers use MAGIC. They use magic for all types of SPELLS. They don't go around using blades etc. Using these weapons belongs to some sort of ROGUE class.

    Stop trying so hard to be different, and instead try harder to focus on what each class REALLY does. Next you can implement fresh ideas around specific roles, instead of trying to mash everything up.

    SMH.... This game tries so hard to be different, and it delves into absolute lunacy. It's turned into a convoluted lump of indistinguishable parts. Separate the classes and skill-lines properly, or redo the entire leveling system and make it like the actual Elder Scrolls games.

    Ever heard of Spellsword class?
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • Guarlet
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    Jameliel wrote: »
    This comment will probably irritate many who read it, but in my opinion the whole idea of a "stamsorc" is ludicrous. Sorcerers use MAGIC. They use magic for all types of SPELLS. They don't go around using blades etc. Using these weapons belongs to some sort of ROGUE class.

    Stop trying so hard to be different, and instead try harder to focus on what each class REALLY does. Next you can implement fresh ideas around specific roles, instead of trying to mash everything up.

    SMH.... This game tries so hard to be different, and it delves into absolute lunacy. It's turned into a convoluted lump of indistinguishable parts. Separate the classes and skill-lines properly, or redo the entire leveling system and make it like the actual Elder Scrolls games.

    Actually. If you take a look in the skills advisor for the Sorcerer, one of the suggested builds (the stamina-based one) is called Arcane Warrior, and the description reads as follows:

    Arcane Warrior
    Merge your magical and martial skill by empowering your weapon strikes with arcane energy.

    This fits in with the concept of what I envision the stamsorc to be - an arcane warrior sort of archetype, wading into combat using lightning-and spell-empowered weapons. Newsflash: blades don't just belong to "rogues" (tell that to all the dragonknights, wardens, and templars running around also using blades) and magic doesn't just belong to sorcerers. In fact it can be argued that every single class uses skills that are magical in some way. But anyways...

    I completely agree with you @_Salty_ ... it just doesn't feel like ZOS cares much about giving stamsorcs a solid and unique identity, which is a damn shame. Hurricane, Dark Deal, and Bound Armaments are really all we have. Lean pickings there. I would love to see more stamina morphs for sorcerers in general, so that we aren't just "generic stamina characters with, like, 2 class abilities" but I doubt it will happen. We're just easily overlooked. :(
    Edited by Guarlet on April 22, 2018 10:01AM
    AKA The Goblinator, PC/EU
  • Rohamad_Ali
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    Jameliel wrote: »
    This comment will probably irritate many who read it, but in my opinion the whole idea of a "stamsorc" is ludicrous. Sorcerers use MAGIC. They use magic for all types of SPELLS. They don't go around using blades etc. Using these weapons belongs to some sort of ROGUE class.

    Stop trying so hard to be different, and instead try harder to focus on what each class REALLY does. Next you can implement fresh ideas around specific roles, instead of trying to mash everything up.

    SMH.... This game tries so hard to be different, and it delves into absolute lunacy. It's turned into a convoluted lump of indistinguishable parts. Separate the classes and skill-lines properly, or redo the entire leveling system and make it like the actual Elder Scrolls games.

    ES Lore

    Sword-singers were an order of Yokudan warriors who followed the "Way of the Sword", a martial philosophy on blade mastery.[1] Singers were capable of astonishing feats of swordsmanship, and were viewed by some to be as much mages as warriors. They sought strength of body, and of mind.[2] Although the tradition of sword-singing originated on Yokuda, it was brought to the shores of Tamriel by the Ra Gada in the First Era. The sword-singers were instrumental in claiming the entire province of Hammerfell and establishing a new homeland for the Yokudan people. The most accomplished sword-singer in history was Frandar Hunding, whose writings on the subject were revered by the Redguards centuries later.[1]
    Edited by Rohamad_Ali on April 22, 2018 10:05AM
  • Vapirko
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    Jameliel wrote: »
    This comment will probably irritate many who read it, but in my opinion the whole idea of a "stamsorc" is ludicrous. Sorcerers use MAGIC. They use magic for all types of SPELLS. They don't go around using blades etc. Using these weapons belongs to some sort of ROGUE class.

    Stop trying so hard to be different, and instead try harder to focus on what each class REALLY does. Next you can implement fresh ideas around specific roles, instead of trying to mash everything up.

    SMH.... This game tries so hard to be different, and it delves into absolute lunacy. It's turned into a convoluted lump of indistinguishable parts. Separate the classes and skill-lines properly, or redo the entire leveling system and make it like the actual Elder Scrolls games.

    Irratated, more like ENRAGED! GTFO. Lol. But that’s just a silly statement. Stam sorcs have been a solid go to dps role in PvE for a long time, they sustained well through heavy attacks which was possible to use in a dps weave thanks to bound armaments (did anyway) and their speed and self tankiness and aoe damage thanks to hurricane and crit surge has made them a joy to play and one of the best classes hands down for vMA. In PvP they have also been a strong choice for a long time, maybe no fotm for some time, and though they lack the skill diversity of other classes they can still be a force to be reckoned with in the right hands. Imo the Stam Sorc is the most fun class to play with a feeling of raw power and fluidity that I find in no other class. It’s even preferable that not many play one.
  • danno8
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    _Salty_ wrote: »
    I had high hopes for a stamsorc buff with summerset. Lets just say I deleted mine after I read the patch notes.

    Its far too reliant on weapon skills. Dizzyswing sucks, flying daggers is an expensive spammable that does the same amount of damage as ransack. Ransack bash combo is good but is underwhelming compared to suprise attack bash combo.

    Compare stamsorcs passives up against any other class and the only benefit to stamsorc is having more skill points available since most of them are useless.

    The class needs a whole redesign.

    OH no . Bit why delete ? Just let them collect dust until they get improvements . That's a lot of grinding to re do just because of one update don't you think ?

    Because it's more dramatic if you say you will delete it.
  • JamieAubrey
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    I've never ran this skill on both my Mag or Stam sorc, I dont see what the problem is
  • Ajaxduo
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    If you can manage your resources, this is actually a small buff (tested on PTS). Adapt and overcome, heavy attack meta is boring and uninspired.
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    GM of Verum Aeternus, PC EU
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  • GreenhaloX
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    Ha ha.. I guess if you use Bound Arm or Aegis. Not that it is not functional, but, I don't see the effectiveness of either for any of my stam or mag sorcs. Just like the Daedra summoning, to be effective, you have to slot on both bars. No thanks.. for me, I find other weapon line skillset and sorc skills more effective to slot. As a 2H/bow stam, for example, the DoTs and AoE from Brawler, Endless Hail, Poison Injection, Razor Calrops, Liquid Lightning and Hurricane far outweigh the need to slot any of the Bound. Tap Forward Mom or Rally for the extra juice, and you're good. If DW, the addition of the likes of Shrouded Dagger, Deadly Cloak and Rapid Strikes are brutal enough. For mag, what more do you need than Liquid Lightning, Elemental Blockade, Frag, Mage's Wrath or Endless Fury, Hurricane or the mag-base morph and Power Surge? Hey, to each your own, I guess.

    Well, with every updates/patches, toons will undergo some changes with skillsets and passives. Whether the changes to skillset and/or passives are for the better or worst, It is actually good that toons are not stagnant. There will always be something that will not please someone or two, or more. Such as RIP the Magician, Warlord, Wrath, etc (you developers; you son-of-a-beaches.. ha ha)
  • _Salty_
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    _Salty_ wrote: »
    I had high hopes for a stamsorc buff with summerset. Lets just say I deleted mine after I read the patch notes.

    Its far too reliant on weapon skills. Dizzyswing sucks, flying daggers is an expensive spammable that does the same amount of damage as ransack. Ransack bash combo is good but is underwhelming compared to suprise attack bash combo.

    Compare stamsorcs passives up against any other class and the only benefit to stamsorc is having more skill points available since most of them are useless.

    The class needs a whole redesign.

    OH no . Bit why delete ? Just let them collect dust until they get improvements . That's a lot of grinding to re do just because of one update don't you think ?

    Ive played stamsorc since IC (remeber when thundering presence was the morph before hurricane lol) and it just lacks the class identity that all the others have. I'm just done with it. Zos has no clear defining direction for it.
    danno8 wrote: »
    _Salty_ wrote: »
    I had high hopes for a stamsorc buff with summerset. Lets just say I deleted mine after I read the patch notes.

    Its far too reliant on weapon skills. Dizzyswing sucks, flying daggers is an expensive spammable that does the same amount of damage as ransack. Ransack bash combo is good but is underwhelming compared to suprise attack bash combo.

    Compare stamsorcs passives up against any other class and the only benefit to stamsorc is having more skill points available since most of them are useless.

    The class needs a whole redesign.

    OH no . Bit why delete ? Just let them collect dust until they get improvements . That's a lot of grinding to re do just because of one update don't you think ?

    Because it's more dramatic if you say you will delete it.

    I never said it would. I said I did delete it. If you are going to try and slander me at least get your facts straight.
    Psn l---Salty---l

    Patiently waiting to make a Stankcromancer.
  • Riptide
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    Because it was more dramatic to delete it.
    Esse quam videri.
  • Neoauspex
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    This and imbue weapons, you're gonna be fine
  • _Salty_
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    Riptide wrote: »
    Because it was more dramatic to delete it.

    Absolutely.
    Psn l---Salty---l

    Patiently waiting to make a Stankcromancer.
  • Itacira
    Itacira
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    People who go : I don't use it so I don't care.

    Well DUH, good for you, but it's still a problem for those who rely on it ??? Like, THIS IS BASIC LOGIC.
    PC/EU - PVE 2H stam orc petsorc (meta, what meta?) ww - terrible dps - mediocre player - fun times - free ww bites to whomever asks so don't be shy if interested
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