I never said it would. I said I did delete it.
From Ixtyr's writeup of upcoming balance changes in Summerset: https://reddit.com/r/elderscrollsonline/comments/89e1in/summerset_update_18_teaser_a_recap_of_last_weeks/"Bound Armor is no longer a toggle. When activated, increases the amount of damage the caster can block by 20% for 3 seconds. In addition, Bound Aegis now grants both Minor Resistance buffs, while Bound Armaments now increases your Light Attack damage by 11%, but not your Heavy Attack damage."
This is a straight up nerf to stamsorcs, through and through. Stamsorc rotation relies on heavy attacks in order to have enough sustain. Anyone who has ever played a stamsorc in serious content knows that. There is also no mention in the notes of whether the extra magicka/stamina from having Bound Armour active will still be a part of the skill, as well -- if it's not, that's just a further heavy nerf.
Not to mention, the change from being a toggle to an active skill means it will become an active burden on the rotation. Will probably just be taken out entirely.
I find it incredibly hard to believe that stamsorcs were somehow so overpowered that they warrant this?I personally feel like they've been in a pretty fair spot, speaking from a PVE/trials-point of view.
WIth this combined with the nerf to pen sets and the blade cloak damage nerf (40% damage reduction, according to Ixtyr -- by itself that is handlable, but again, this is combined with other nerfs), I am very worried about the future of my stamsorc.
Please, ZOS, tell me I am wrong and that stamsorcs aren't going to get the shaft. Thanks.
Kingslayer513 wrote: »Kingslayer513 wrote: »All of this is extremely unclear to me. When reading the testers post, it appears to me that the 8% magicka or stamina of bound armor has been removed.
And it's also very blurry, how all of this will even play out. As far as I am concerned, when I can't put bound armor on my overload bar, it will be a rather insignificant change. And who knows, if Bound armor stays active after you exit overload. I will not get hyped until I see the PTS.
Other playtesters have confirmed that the 8% magicka buff is still there, it's just a passive (like with Inner Light) instead of a toggle.
So this means, I can't activate it from my overload bar and must still slot it.
Yes, but it also does open up some build diversity in the sense that it's no longer a mandatory double-bar or you can't use it. The toggle cast time basically meant that it was double-bar or bust, and now that's no longer a thing.
Well this frees 1 slot for my pve tank. But my Sorc will remain as weak in pvp as it is now, while everyone else gets strongerNice.
Waffennacht wrote: »Kingslayer513 wrote: »Kingslayer513 wrote: »All of this is extremely unclear to me. When reading the testers post, it appears to me that the 8% magicka or stamina of bound armor has been removed.
And it's also very blurry, how all of this will even play out. As far as I am concerned, when I can't put bound armor on my overload bar, it will be a rather insignificant change. And who knows, if Bound armor stays active after you exit overload. I will not get hyped until I see the PTS.
Other playtesters have confirmed that the 8% magicka buff is still there, it's just a passive (like with Inner Light) instead of a toggle.
So this means, I can't activate it from my overload bar and must still slot it.
Yes, but it also does open up some build diversity in the sense that it's no longer a mandatory double-bar or you can't use it. The toggle cast time basically meant that it was double-bar or bust, and now that's no longer a thing.
Hooold oooon. So it works like Inner Light? It only buffs one bar? Can any playtesters confirm please? @Alcast @Nestor
Correct afaik you could still double slot it. It would have to have a passive for it to still be a toggle, meaning it still probably provides the buff
Kingslayer513 wrote: »Kingslayer513 wrote: »All of this is extremely unclear to me. When reading the testers post, it appears to me that the 8% magicka or stamina of bound armor has been removed.
And it's also very blurry, how all of this will even play out. As far as I am concerned, when I can't put bound armor on my overload bar, it will be a rather insignificant change. And who knows, if Bound armor stays active after you exit overload. I will not get hyped until I see the PTS.
Other playtesters have confirmed that the 8% magicka buff is still there, it's just a passive (like with Inner Light) instead of a toggle.
So this means, I can't activate it from my overload bar and must still slot it.
Yes, but it also does open up some build diversity in the sense that it's no longer a mandatory double-bar or you can't use it. The toggle cast time basically meant that it was double-bar or bust, and now that's no longer a thing.
So it basically means removal from stamsorc skill bars and replaced by more skills weapons? Stamsorc does not need to remove class abilities from its bars lol
From Ixtyr's writeup of upcoming balance changes in Summerset: https://reddit.com/r/elderscrollsonline/comments/89e1in/summerset_update_18_teaser_a_recap_of_last_weeks/"Bound Armor is no longer a toggle. When activated, increases the amount of damage the caster can block by 20% for 3 seconds. In addition, Bound Aegis now grants both Minor Resistance buffs, while Bound Armaments now increases your Light Attack damage by 11%, but not your Heavy Attack damage."
This is a straight up nerf to stamsorcs, through and through. Stamsorc rotation relies on heavy attacks in order to have enough sustain. Anyone who has ever played a stamsorc in serious content knows that. There is also no mention in the notes of whether the extra magicka/stamina from having Bound Armour active will still be a part of the skill, as well -- if it's not, that's just a further heavy nerf.
Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...
Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...
@CyrusArya
Please elaborate, what is going to make them stronger? I see people saying this but no one really backs it up. Crushing weapons is not really that good. The 15% heal is a pos compared to the extra damage gained by the magicka morph. Damage wise it wont be better than shrouded daggers and that provides both a snare and a bounce. It could maybe replace dizzy swing (which is pretty unreliable) and you could use defensive rune, but then you're giving up two bar spots instead of one. Additionally the LA of 2H have been nerfed severely, so will it be worth using on a stam sorc when you're getting mostly LA buffs and I think DW will provide better damage when LA weaving. The spell charge passive does help, maybe, but in PvP it could be fairly unreliable. All the other Psijic skills are magicka so the use of them is questionable. Also its giving classes access to major expedition which stam sorc had as a relatively unique skill and it no longer is.
And see my post above about the bound armor change. Its essentially still a toggle unless you want a massive resource/regen change on bar swap.
Other than that there are no changes that benefit stam sorc.
Waffennacht wrote: »Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...
@CyrusArya
Please elaborate, what is going to make them stronger? I see people saying this but no one really backs it up. Crushing weapons is not really that good. The 15% heal is a pos compared to the extra damage gained by the magicka morph. Damage wise it wont be better than shrouded daggers and that provides both a snare and a bounce. It could maybe replace dizzy swing (which is pretty unreliable) and you could use defensive rune, but then you're giving up two bar spots instead of one. Additionally the LA of 2H have been nerfed severely, so will it be worth using on a stam sorc when you're getting mostly LA buffs and I think DW will provide better damage when LA weaving. The spell charge passive does help, maybe, but in PvP it could be fairly unreliable. All the other Psijic skills are magicka so the use of them is questionable. Also its giving classes access to major expedition which stam sorc had as a relatively unique skill and it no longer is.
And see my post above about the bound armor change. Its essentially still a toggle unless you want a massive resource/regen change on bar swap.
Other than that there are no changes that benefit stam sorc.
I wouldn't run it backbar, I'm not really on that bar much anyway.
I don't see how anyone running Stam could possibly pass up Spin2win.
As a Stam sorc, you have the option of a completely undodgeable build, that has access to an unblockable and undodgeable hard CC, with a built in back up execution passive.
The only reason I would consider slotting streak etc would be to counter Zaan
Though, I do agree I can't think of many Psijic abilities I would slot (no need really)
I also see no need to run conversion
Waffennacht wrote: »Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...
@CyrusArya
Please elaborate, what is going to make them stronger? I see people saying this but no one really backs it up. Crushing weapons is not really that good. The 15% heal is a pos compared to the extra damage gained by the magicka morph. Damage wise it wont be better than shrouded daggers and that provides both a snare and a bounce. It could maybe replace dizzy swing (which is pretty unreliable) and you could use defensive rune, but then you're giving up two bar spots instead of one. Additionally the LA of 2H have been nerfed severely, so will it be worth using on a stam sorc when you're getting mostly LA buffs and I think DW will provide better damage when LA weaving. The spell charge passive does help, maybe, but in PvP it could be fairly unreliable. All the other Psijic skills are magicka so the use of them is questionable. Also its giving classes access to major expedition which stam sorc had as a relatively unique skill and it no longer is.
And see my post above about the bound armor change. Its essentially still a toggle unless you want a massive resource/regen change on bar swap.
Other than that there are no changes that benefit stam sorc.
I wouldn't run it backbar, I'm not really on that bar much anyway.
I don't see how anyone running Stam could possibly pass up Spin2win.
As a Stam sorc, you have the option of a completely undodgeable build, that has access to an unblockable and undodgeable hard CC, with a built in back up execution passive.
The only reason I would consider slotting streak etc would be to counter Zaan
Though, I do agree I can't think of many Psijic abilities I would slot (no need really)
I also see no need to run conversion
you're not on your backbar much? ok, to each their own style. Beyond that Im not disagreeing with you, or saying stam sorcs are bad. Theyre not, but theyre not great either. Im mostly trying to see why people think next patch will make them so much stronger. The issue with steel tornado on a stamsorc imo, at least when it comes to solo/duo play, is that you have only DB as your aoe burst. Unlike wardens who have sub assault. Stam sorcs lack any good damage skills for dealing with uneven numbers. And the only thing steel tornado will do against anyone with half a brain is run you out of stam really fast.

Waffennacht wrote: »Kingslayer513 wrote: »Kingslayer513 wrote: »All of this is extremely unclear to me. When reading the testers post, it appears to me that the 8% magicka or stamina of bound armor has been removed.
And it's also very blurry, how all of this will even play out. As far as I am concerned, when I can't put bound armor on my overload bar, it will be a rather insignificant change. And who knows, if Bound armor stays active after you exit overload. I will not get hyped until I see the PTS.
Other playtesters have confirmed that the 8% magicka buff is still there, it's just a passive (like with Inner Light) instead of a toggle.
So this means, I can't activate it from my overload bar and must still slot it.
Yes, but it also does open up some build diversity in the sense that it's no longer a mandatory double-bar or you can't use it. The toggle cast time basically meant that it was double-bar or bust, and now that's no longer a thing.
Hooold oooon. So it works like Inner Light? It only buffs one bar? Can any playtesters confirm please? @Alcast @Nestor
Correct afaik you could still double slot it. It would have to have a passive for it to still be a toggle, meaning it still probably provides the buff
Incorrect it only needs to be slotted on 1 bar and it works when you bar swap.
From Ixtyr's writeup of upcoming balance changes in Summerset: https://reddit.com/r/elderscrollsonline/comments/89e1in/summerset_update_18_teaser_a_recap_of_last_weeks/
"Bound Armor is no longer a toggle. When activated, increases the amount of damage the caster can block by 20% for 3 seconds. In addition, Bound Aegis now grants both Minor Resistance buffs, while Bound Armaments now increases your Light Attack damage by 11%, but not your Heavy Attack damage."
Waffennacht wrote: »Waffennacht wrote: »Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...
@CyrusArya
Please elaborate, what is going to make them stronger? I see people saying this but no one really backs it up. Crushing weapons is not really that good. The 15% heal is a pos compared to the extra damage gained by the magicka morph. Damage wise it wont be better than shrouded daggers and that provides both a snare and a bounce. It could maybe replace dizzy swing (which is pretty unreliable) and you could use defensive rune, but then you're giving up two bar spots instead of one. Additionally the LA of 2H have been nerfed severely, so will it be worth using on a stam sorc when you're getting mostly LA buffs and I think DW will provide better damage when LA weaving. The spell charge passive does help, maybe, but in PvP it could be fairly unreliable. All the other Psijic skills are magicka so the use of them is questionable. Also its giving classes access to major expedition which stam sorc had as a relatively unique skill and it no longer is.
And see my post above about the bound armor change. Its essentially still a toggle unless you want a massive resource/regen change on bar swap.
Other than that there are no changes that benefit stam sorc.
I wouldn't run it backbar, I'm not really on that bar much anyway.
I don't see how anyone running Stam could possibly pass up Spin2win.
As a Stam sorc, you have the option of a completely undodgeable build, that has access to an unblockable and undodgeable hard CC, with a built in back up execution passive.
The only reason I would consider slotting streak etc would be to counter Zaan
Though, I do agree I can't think of many Psijic abilities I would slot (no need really)
I also see no need to run conversion
you're not on your backbar much? ok, to each their own style. Beyond that Im not disagreeing with you, or saying stam sorcs are bad. Theyre not, but theyre not great either. Im mostly trying to see why people think next patch will make them so much stronger. The issue with steel tornado on a stamsorc imo, at least when it comes to solo/duo play, is that you have only DB as your aoe burst. Unlike wardens who have sub assault. Stam sorcs lack any good damage skills for dealing with uneven numbers. And the only thing steel tornado will do against anyone with half a brain is run you out of stam really fast.
I stole this idea from a stamden. But my backbar is 2h, rally, surge, hurricane, crit, and cleave, Atro
Front is, rending, dagger, spin, vigor, rune, db ult.
Crit, into cleave, swap, rending, - depending on build either spin now, or hidden then spin.
Cleave bleed, rending bleed, axe bleed, hurricane, then Hidden, Db, or Spin will kill anything.
I'm currently using craw, automaton, and sword dancer, warrior Mundus.
This was my last BG
I think the unavoidable dmg part of rune is really gonna help Stam sorc as well. Toggle for boundless might make it on my set up.
Could theoretically add sloads and skoria.
I don't see anything massive for Stam sorc, but I don't think it needs it
Waffennacht wrote: »Waffennacht wrote: »Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...
@CyrusArya
Please elaborate, what is going to make them stronger? I see people saying this but no one really backs it up. Crushing weapons is not really that good. The 15% heal is a pos compared to the extra damage gained by the magicka morph. Damage wise it wont be better than shrouded daggers and that provides both a snare and a bounce. It could maybe replace dizzy swing (which is pretty unreliable) and you could use defensive rune, but then you're giving up two bar spots instead of one. Additionally the LA of 2H have been nerfed severely, so will it be worth using on a stam sorc when you're getting mostly LA buffs and I think DW will provide better damage when LA weaving. The spell charge passive does help, maybe, but in PvP it could be fairly unreliable. All the other Psijic skills are magicka so the use of them is questionable. Also its giving classes access to major expedition which stam sorc had as a relatively unique skill and it no longer is.
And see my post above about the bound armor change. Its essentially still a toggle unless you want a massive resource/regen change on bar swap.
Other than that there are no changes that benefit stam sorc.
I wouldn't run it backbar, I'm not really on that bar much anyway.
I don't see how anyone running Stam could possibly pass up Spin2win.
As a Stam sorc, you have the option of a completely undodgeable build, that has access to an unblockable and undodgeable hard CC, with a built in back up execution passive.
The only reason I would consider slotting streak etc would be to counter Zaan
Though, I do agree I can't think of many Psijic abilities I would slot (no need really)
I also see no need to run conversion
you're not on your backbar much? ok, to each their own style. Beyond that Im not disagreeing with you, or saying stam sorcs are bad. Theyre not, but theyre not great either. Im mostly trying to see why people think next patch will make them so much stronger. The issue with steel tornado on a stamsorc imo, at least when it comes to solo/duo play, is that you have only DB as your aoe burst. Unlike wardens who have sub assault. Stam sorcs lack any good damage skills for dealing with uneven numbers. And the only thing steel tornado will do against anyone with half a brain is run you out of stam really fast.
I stole this idea from a stamden. But my backbar is 2h, rally, surge, hurricane, crit, and cleave, Atro
Front is, rending, dagger, spin, vigor, rune, db ult.
Crit, into cleave, swap, rending, - depending on build either spin now, or hidden then spin.
Cleave bleed, rending bleed, axe bleed, hurricane, then Hidden, Db, or Spin will kill anything.
I'm currently using craw, automaton, and sword dancer, warrior Mundus.
This was my last BG
I think the unavoidable dmg part of rune is really gonna help Stam sorc as well. Toggle for boundless might make it on my set up.
Could theoretically add sloads and skoria.
I don't see anything massive for Stam sorc, but I don't think it needs it
Well thats a decent score, but doesnt prove much. And your build may be fine in the fast pace, close encounters of bgs where one off burst is more beneficial, but it seems like open world you'd lack a lot of sustain. But i could be wrong. Also doesnt seem like you have any snare removal. That definitely doesnt work open world. I might try that cleave idea though, and switch from defensive rune to rune prison or whatever it is for the damage. Defensive rune is just so good against NBs, kinda wish it did some damage also.
Waffennacht wrote: »
I think the unavoidable dmg part of rune is really gonna help Stam sorc as well. Toggle for boundless might make it on my set up.
Darkonflare15 wrote: »So light attacks overall are buffed because they scaled off of stamina and weapon power instead of just weapon power.
Bound Armaments is a toggle so you have a little more freedom. This skill still gives the 8% max stamina and now increase light attacks instead of heavy attacks. They stated that light attacks are for more DPS and Heavy for resources. So Stam sorcs light attacks are stonger because of buff to Bound Armaments and 8% Max stamina helps because light attacks scaled with stamina as well. I do not see why there is a problem.
ezeepeezee wrote: »Waffennacht wrote: »Waffennacht wrote: »Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...
@CyrusArya
Please elaborate, what is going to make them stronger? I see people saying this but no one really backs it up. Crushing weapons is not really that good. The 15% heal is a pos compared to the extra damage gained by the magicka morph. Damage wise it wont be better than shrouded daggers and that provides both a snare and a bounce. It could maybe replace dizzy swing (which is pretty unreliable) and you could use defensive rune, but then you're giving up two bar spots instead of one. Additionally the LA of 2H have been nerfed severely, so will it be worth using on a stam sorc when you're getting mostly LA buffs and I think DW will provide better damage when LA weaving. The spell charge passive does help, maybe, but in PvP it could be fairly unreliable. All the other Psijic skills are magicka so the use of them is questionable. Also its giving classes access to major expedition which stam sorc had as a relatively unique skill and it no longer is.
And see my post above about the bound armor change. Its essentially still a toggle unless you want a massive resource/regen change on bar swap.
Other than that there are no changes that benefit stam sorc.
I wouldn't run it backbar, I'm not really on that bar much anyway.
I don't see how anyone running Stam could possibly pass up Spin2win.
As a Stam sorc, you have the option of a completely undodgeable build, that has access to an unblockable and undodgeable hard CC, with a built in back up execution passive.
The only reason I would consider slotting streak etc would be to counter Zaan
Though, I do agree I can't think of many Psijic abilities I would slot (no need really)
I also see no need to run conversion
you're not on your backbar much? ok, to each their own style. Beyond that Im not disagreeing with you, or saying stam sorcs are bad. Theyre not, but theyre not great either. Im mostly trying to see why people think next patch will make them so much stronger. The issue with steel tornado on a stamsorc imo, at least when it comes to solo/duo play, is that you have only DB as your aoe burst. Unlike wardens who have sub assault. Stam sorcs lack any good damage skills for dealing with uneven numbers. And the only thing steel tornado will do against anyone with half a brain is run you out of stam really fast.
I stole this idea from a stamden. But my backbar is 2h, rally, surge, hurricane, crit, and cleave, Atro
Front is, rending, dagger, spin, vigor, rune, db ult.
Crit, into cleave, swap, rending, - depending on build either spin now, or hidden then spin.
Cleave bleed, rending bleed, axe bleed, hurricane, then Hidden, Db, or Spin will kill anything.
I'm currently using craw, automaton, and sword dancer, warrior Mundus.
This was my last BG
I think the unavoidable dmg part of rune is really gonna help Stam sorc as well. Toggle for boundless might make it on my set up.
Could theoretically add sloads and skoria.
I don't see anything massive for Stam sorc, but I don't think it needs it
Well thats a decent score, but doesnt prove much. And your build may be fine in the fast pace, close encounters of bgs where one off burst is more beneficial, but it seems like open world you'd lack a lot of sustain. But i could be wrong. Also doesnt seem like you have any snare removal. That definitely doesnt work open world. I might try that cleave idea though, and switch from defensive rune to rune prison or whatever it is for the damage. Defensive rune is just so good against NBs, kinda wish it did some damage also.
I wouldn't think the damage from the offensive rune would be good on stam sorc though? And d-rune is by far the easiest ability in the game to use to CC your opponent on cooldown.
ezeepeezee wrote: »Waffennacht wrote: »Waffennacht wrote: »Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...
@CyrusArya
Please elaborate, what is going to make them stronger? I see people saying this but no one really backs it up. Crushing weapons is not really that good. The 15% heal is a pos compared to the extra damage gained by the magicka morph. Damage wise it wont be better than shrouded daggers and that provides both a snare and a bounce. It could maybe replace dizzy swing (which is pretty unreliable) and you could use defensive rune, but then you're giving up two bar spots instead of one. Additionally the LA of 2H have been nerfed severely, so will it be worth using on a stam sorc when you're getting mostly LA buffs and I think DW will provide better damage when LA weaving. The spell charge passive does help, maybe, but in PvP it could be fairly unreliable. All the other Psijic skills are magicka so the use of them is questionable. Also its giving classes access to major expedition which stam sorc had as a relatively unique skill and it no longer is.
And see my post above about the bound armor change. Its essentially still a toggle unless you want a massive resource/regen change on bar swap.
Other than that there are no changes that benefit stam sorc.
I wouldn't run it backbar, I'm not really on that bar much anyway.
I don't see how anyone running Stam could possibly pass up Spin2win.
As a Stam sorc, you have the option of a completely undodgeable build, that has access to an unblockable and undodgeable hard CC, with a built in back up execution passive.
The only reason I would consider slotting streak etc would be to counter Zaan
Though, I do agree I can't think of many Psijic abilities I would slot (no need really)
I also see no need to run conversion
you're not on your backbar much? ok, to each their own style. Beyond that Im not disagreeing with you, or saying stam sorcs are bad. Theyre not, but theyre not great either. Im mostly trying to see why people think next patch will make them so much stronger. The issue with steel tornado on a stamsorc imo, at least when it comes to solo/duo play, is that you have only DB as your aoe burst. Unlike wardens who have sub assault. Stam sorcs lack any good damage skills for dealing with uneven numbers. And the only thing steel tornado will do against anyone with half a brain is run you out of stam really fast.
I stole this idea from a stamden. But my backbar is 2h, rally, surge, hurricane, crit, and cleave, Atro
Front is, rending, dagger, spin, vigor, rune, db ult.
Crit, into cleave, swap, rending, - depending on build either spin now, or hidden then spin.
Cleave bleed, rending bleed, axe bleed, hurricane, then Hidden, Db, or Spin will kill anything.
I'm currently using craw, automaton, and sword dancer, warrior Mundus.
This was my last BG
I think the unavoidable dmg part of rune is really gonna help Stam sorc as well. Toggle for boundless might make it on my set up.
Could theoretically add sloads and skoria.
I don't see anything massive for Stam sorc, but I don't think it needs it
Well thats a decent score, but doesnt prove much. And your build may be fine in the fast pace, close encounters of bgs where one off burst is more beneficial, but it seems like open world you'd lack a lot of sustain. But i could be wrong. Also doesnt seem like you have any snare removal. That definitely doesnt work open world. I might try that cleave idea though, and switch from defensive rune to rune prison or whatever it is for the damage. Defensive rune is just so good against NBs, kinda wish it did some damage also.
I wouldn't think the damage from the offensive rune would be good on stam sorc though? And d-rune is by far the easiest ability in the game to use to CC your opponent on cooldown.