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PTS Update 18 - Feedback Thread for Sorcerer Balance

  • Camb0Sl1ce
    Camb0Sl1ce
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    ToRelax wrote: »
    Camb0Sl1ce wrote: »
    So in pve I'm still going to have to double bar aegis, losing 8% max mag every time I swap bars isn't a buff to me. Except now I lose the visual effect of it, kinda disappointed honestly. I know purple mist dosnt effect my dps but I was still kinda cool looking.

    You only lose stats from bar swapping when the resource pool in question is full. This is important for your secondary resource and especially health pools, but has no relevance for your main resource pool because it's basically never completely full in combat anyway.

    @ToRelax I know that, but the way I understand things is your skills scale off of how much of the max stat you have not how much you have depleted in combat. Also with the way light attacks are being changed you wanna squeeze out as much damage as possible. Unless ive been wrong this whole time about that?
  • Chilly-McFreeze
    Chilly-McFreeze
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    Minalan wrote: »
    Dracane wrote: »
    Minalan wrote: »
    HoloYoitsu wrote: »
    Minalan wrote: »
    Any comments about streak being useless now that every stam user her silver leash with no cooldown or CC immunity?

    And we get a cost increase stack on top of it all. When gap closers and silver leash gets neither.
    The only comments we're gona get are from the stamtatos whining about sorc shields being too stronk after they leash us in.

    It needs to be addressed. Stamina does not NEED a GAP CLOSER *and* a PULL in PVP. Period.

    At the least, make silver leash only work on werewolf and vampire players, so those few of us left in the game without fangs or fur have a reason to do so.

    It’s SILVER leash, and silver isn’t effective against normals. You can fix it in one line.

    If (target.Isvamp or target.isdoggie) then target.relocate(middle_of_mindless_zerg);

    I’m upset with this patch enough at this point to demand a preorder refund it’s so bad. But I’m willing to give it time, I just don’t see anything changing.

    Getting chained by DK’s is all right, we can deal with it. It’s one class and they kind of need it, it’s part of their design. Getting leashed by stamina nightblades, stamina templars, and stamina Wardens is NOT OK. The tactical advantage of controlling someone else’s character and position is enormous, and it needs to be limited.

    Honey, you know exactly that it's just a bug. Yes, silver leash is to stay, but it will be granting CC immunity after a fix.

    1. It shouldn’t be, it’s spammable now and that’s ridiculous.

    2. You have a lot more faith in ZOS than I do lately. I sincerely hope they live up to it.

    Yes, that silver leash thingy causes me some headaches as well. From a stam sorc PoV it's nice to have, but on no class it's nice to have that stuff used against you. Is one streak enough to be out of silver leash range? I highly doubt that. Given the cost increase of streak, I can very well use that bar slot for something else. E.g. leash. -.-
  • ToRelax
    ToRelax
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    Camb0Sl1ce wrote: »
    ToRelax wrote: »
    Camb0Sl1ce wrote: »
    So in pve I'm still going to have to double bar aegis, losing 8% max mag every time I swap bars isn't a buff to me. Except now I lose the visual effect of it, kinda disappointed honestly. I know purple mist dosnt effect my dps but I was still kinda cool looking.

    You only lose stats from bar swapping when the resource pool in question is full. This is important for your secondary resource and especially health pools, but has no relevance for your main resource pool because it's basically never completely full in combat anyway.

    ToRelax I know that, but the way I understand things is your skills scale off of how much of the max stat you have not how much you have depleted in combat. Also with the way light attacks are being changed you wanna squeeze out as much damage as possible. Unless ive been wrong this whole time about that?

    Skills scale off your max stat pool at the time they deal damage. So yes, if you had a free skill slot on one bar and put Bound Aegis there, your damage would increase. But for that very reason you also try to spend as much time as possible on one bar on which you can maximize your damage output. When people use Inner Light for the magicka bonus, they don't double bar it either.
    The only really good reason to keep Bound Armor on all bars now would be the Daedric Protection passive, but that mostly concerns stam Sorcs in PvP.
    Edited by ToRelax on April 21, 2018 5:14PM
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Camb0Sl1ce
    Camb0Sl1ce
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    @ToRelax currently I do double bar both skills for competitive things, like in trials as a non-pet sorc. For solo or 4 man stuff ill back bar power surge for some self heals. For trash pulls its usually lay your aoes down and lightning heavy from the back bar. Like I said you always want to squeeze out as much as you can, so I feel ill still have to double bar it is all I'm saying.
  • bardx86
    bardx86
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    leb91han wrote: »
    Please bring back crystal frag stun, just please :'( you ripped magicka sorc from its identity when you took the stun. Being forced to use master staff and spam reach is so boring and ugly. Also would be nice to bring back the extra % dmg it did. Landing a frag is pretty hard coz of all the blocking/rolling/mist forming/reflecting ....... and these days to me its average dmg is 4-5k which is pretty weak, i only tend to see the 7k ones on other light armor users only. Sometimes i hit people with a 3k Crit frag which is ridiculous and a shame and im even running a very high dmg build ...finally please reduce the cost of the rune cage because it is pretty hard to sustain specially vs stamina players where harness dont help . You are forcing master staff on magicka sorc which is so wrong.

    Exactly, 3K crit frag is plain stupid with how hard it is to land. it should average 8-10k imho.
  • Tempestwrath
    Tempestwrath
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    ToRelax wrote: »
    Camb0Sl1ce wrote: »
    ToRelax wrote: »
    Camb0Sl1ce wrote: »
    So in pve I'm still going to have to double bar aegis, losing 8% max mag every time I swap bars isn't a buff to me. Except now I lose the visual effect of it, kinda disappointed honestly. I know purple mist dosnt effect my dps but I was still kinda cool looking.

    You only lose stats from bar swapping when the resource pool in question is full. This is important for your secondary resource and especially health pools, but has no relevance for your main resource pool because it's basically never completely full in combat anyway.

    ToRelax I know that, but the way I understand things is your skills scale off of how much of the max stat you have not how much you have depleted in combat. Also with the way light attacks are being changed you wanna squeeze out as much damage as possible. Unless ive been wrong this whole time about that?

    Skills scale off your max stat pool at the time they deal damage. So yes, if you had a free skill slot on one bar and put Bound Aegis there, your damage would increase. But for that very reason you also try to spend as much time as possible on one bar on which you can maximize your damage output. When people use Inner Light for the magicka bonus, they don't double bar it either.
    The only really good reason to keep Bound Armor on all bars now would be the Daedric Protection passive, but that mostly concerns stam Sorcs in PvP.

    I'm excited as a PVE Stamsorc at the possibility of replacing Bound Armaments with Dark Deal on my backbar. Stamsorcs have a really tight rotation sustain-wise and with Armaments now encouraging more light attacks on front bar, I'm thinking I could finally have room to slot Dark Deal on the backbar to compensate in the old BA slot. If I do that, even with throwing a Dark Deal in, the increased DPS from light attack weaving will be a net positive in DPS. That should fix some of the inherent sustain problems of the build.
    Edited by Tempestwrath on April 22, 2018 1:18AM
  • Svidrir
    Svidrir
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    ToRelax wrote: »
    Camb0Sl1ce wrote: »
    ToRelax wrote: »
    Camb0Sl1ce wrote: »
    So in pve I'm still going to have to double bar aegis, losing 8% max mag every time I swap bars isn't a buff to me. Except now I lose the visual effect of it, kinda disappointed honestly. I know purple mist dosnt effect my dps but I was still kinda cool looking.

    You only lose stats from bar swapping when the resource pool in question is full. This is important for your secondary resource and especially health pools, but has no relevance for your main resource pool because it's basically never completely full in combat anyway.

    ToRelax I know that, but the way I understand things is your skills scale off of how much of the max stat you have not how much you have depleted in combat. Also with the way light attacks are being changed you wanna squeeze out as much damage as possible. Unless ive been wrong this whole time about that?

    Skills scale off your max stat pool at the time they deal damage. So yes, if you had a free skill slot on one bar and put Bound Aegis there, your damage would increase. But for that very reason you also try to spend as much time as possible on one bar on which you can maximize your damage output. When people use Inner Light for the magicka bonus, they don't double bar it either.
    The only really good reason to keep Bound Armor on all bars now would be the Daedric Protection passive, but that mostly concerns stam Sorcs in PvP.

    I'm excited as a PVE Stamsorc at the possibility of replacing Bound Armaments with Dark Deal on my backbar. Stamsorcs have a really tight rotation sustain-wise and with Armaments now encouraging more light attacks on front bar, I'm thinking I could finally have room to slot Dark Deal on the backbar to compensate in the old BA slot. If I do that, even with throwing a Dark Deal in, the increased DPS from light attack weaving will be a net positive in DPS. That should fix some of the inherent sustain problems of the build.

    Nerve dark deal no?

    You are on your dark deal bar, you fully charge your stamina bar entirely

    Switch

    > Your stamina bar is no longer filled you used magic for nothing.
    Ulaan Baator sorcier bdsm
  • Thraben
    Thraben
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    Aliyavana wrote: »
    Anyone test out imbue weapon stam morph on a stam sorc

    After having some fun with it, I started using silver leash as spammable instead because it feels clunky. It's good on some bow builds, overload builds, and 2-weapon builds, though.
    Edited by Thraben on April 22, 2018 9:43AM
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • Thraben
    Thraben
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    Minalan wrote: »
    HoloYoitsu wrote: »
    Minalan wrote: »
    Any comments about streak being useless now that every stam user her silver leash with no cooldown or CC immunity?

    And we get a cost increase stack on top of it all. When gap closers and silver leash gets neither.
    The only comments we're gona get are from the stamtatos whining about sorc shields being too stronk after they leash us in.

    It needs to be addressed. Stamina does not NEED a GAP CLOSER *and* a PULL in PVP. Period.

    At the least, make silver leash only work on werewolf and vampire players, so those few of us left in the game without fangs or fur have a reason to do so.

    It’s SILVER leash, and silver isn’t effective against normals. You can fix it in one line.

    If (target.Isvamp or target.isdoggie) then target.relocate(middle_of_mindless_zerg);

    I’m upset with this patch enough at this point to demand a preorder refund it’s so bad. But I’m willing to give it time, I just don’t see anything changing.

    Getting chained by DK’s is all right, we can deal with it. It’s one class and they kind of need it, it’s part of their design. Getting leashed by stamina nightblades, stamina templars, and stamina Wardens is NOT OK. The tactical advantage of controlling someone else’s character and position is enormous, and it needs to be limited.

    Well, StamSorcs suffer the least under chain spam (they get away even without Mist Form), and MagSorc Vamps suffer less than other mag classes. There will even be some MagSorcs who USE Silver Leash to pull poor Stamclasses into their mines.

    The CC immunity thing will be fixed soon.

    Your suggestions will fall on deaf ears, as Silver Leash is intended as a PvE skill to make non-dk tanks viable.

    I could live with only a 50% pull chance, though. This should limit its use in PvP.
    Edited by Thraben on April 22, 2018 10:13AM
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • jeskah
    jeskah
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    ToRelax wrote: »
    Camb0Sl1ce wrote: »
    ToRelax wrote: »
    Camb0Sl1ce wrote: »
    So in pve I'm still going to have to double bar aegis, losing 8% max mag every time I swap bars isn't a buff to me. Except now I lose the visual effect of it, kinda disappointed honestly. I know purple mist dosnt effect my dps but I was still kinda cool looking.

    You only lose stats from bar swapping when the resource pool in question is full. This is important for your secondary resource and especially health pools, but has no relevance for your main resource pool because it's basically never completely full in combat anyway.

    ToRelax I know that, but the way I understand things is your skills scale off of how much of the max stat you have not how much you have depleted in combat. Also with the way light attacks are being changed you wanna squeeze out as much damage as possible. Unless ive been wrong this whole time about that?

    Skills scale off your max stat pool at the time they deal damage. So yes, if you had a free skill slot on one bar and put Bound Aegis there, your damage would increase. But for that very reason you also try to spend as much time as possible on one bar on which you can maximize your damage output. When people use Inner Light for the magicka bonus, they don't double bar it either.
    The only really good reason to keep Bound Armor on all bars now would be the Daedric Protection passive, but that mostly concerns stam Sorcs in PvP.

    I'm excited as a PVE Stamsorc at the possibility of replacing Bound Armaments with Dark Deal on my backbar. Stamsorcs have a really tight rotation sustain-wise and with Armaments now encouraging more light attacks on front bar, I'm thinking I could finally have room to slot Dark Deal on the backbar to compensate in the old BA slot. If I do that, even with throwing a Dark Deal in, the increased DPS from light attack weaving will be a net positive in DPS. That should fix some of the inherent sustain problems of the build.

    I fear, we will still dual-bar BA, unless the bow bar durations are increased to something like 15 secs in average. Okay, the pros maybe not, but the median masses maybe should.
  • Tempestwrath
    Tempestwrath
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    Svidrir wrote: »

    Nerve dark deal no?

    You are on your dark deal bar, you fully charge your stamina bar entirely

    Switch

    > Your stamina bar is no longer filled you used magic for nothing.

    That's not how it works. The cap will increase after you switch to frontbar but the total amount you gained from Dark Deal stays the same. While your bar no longer appears full, you don't lose stamina. That's how a great many magicka builds with Magelight work. We can just now apply this same principle to a stamsorc build. Your stamina will generally sit somewhere between 50-80% at all times on your front bar. If you can sustain, it doesn't matter in the slightest if your bar is not full. We're using Bound Armaments in this instance to increase our stamina cap and deal greater damage when we're on our front bar. You will never be at 100% stamina on your front bar, and that's fine.

    Svidrir wrote: »
    I fear, we will still dual-bar BA, unless the bow bar durations are increased to something like 15 secs in average. Okay, the pros maybe not, but the median masses maybe should.

    I have my rotation practiced down pretty well, and I only spend a small fraction of the time on my backbar reapplying my dots. You have to learn how to cancel out of the Endless Hail animtion, among things. You should be on your frontbar 75-80% of the time.
  • TheHsN
    TheHsN
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    *Give to Crystal Frags %20 damage Back - Already took away STUN
    *Streak should not have any DELAY


    And SORC is ok to me As MAgicka...
    Plays:
    Magicka SORC - PvE/PvP
    Stamina NB - PvE/PvP
    Magicka NB - PvE/PvP
    Magicka Templar - PvE
    Stamina Templar - PvP
    Magicka DK - PvE
    Stamina DK - PvE
  • Aebaradath
    Aebaradath
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    Please bring back the visual effect of Bound Armor. It was a nice way to hide vampirism of have cool glowing eyes and aura around you.
  • Derra
    Derra
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    TheHsN wrote: »
    *Give to Crystal Frags %20 damage Back - Already took away STUN
    *Streak should not have any DELAY


    And SORC is ok to me As MAgicka...

    Imo sorc does need a lot of things - but dmg isn´t one of them on pts.

    Tbh i don´t feel 100% unavoidable burst combos with runecage are balanced on pts.
    I´d replace the direct dmg component with a snare or dot over 6s and reduce cost by ~10%.
    Edited by Derra on April 22, 2018 7:30PM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Salzor
    Salzor
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    Please bring back the visual effect of Bound Armor. It was a nice way to hide vampirism of have cool glowing eyes and aura around you.

    Not everyone wants that. The eye glow floats in front of your eyes, looks terrible with a huge amount of helmets and I personally hate it. One of the best changes in the PTS is that I don't have to deal with the eye glow as much.
  • jaysins
    jaysins
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    Silverleash is nice on my overload bar but agree it needs to have a cool down. I'd like to see streak and bolt escape changed to have no delay, casting again increases by 25% I think would be a happy medium and a snare removal effect. You could make both mag sorcs and stam sorcs happy with a 10% or so increase to frags and just make the other version a stam morph. Just saying.
    Jaisins -AD Stamsorc. Can't outrun an orc sorc
    Bearingitall -EP Warden. Lions and tigers and especially Bears oh my
  • Minalan
    Minalan
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    Derra wrote: »
    TheHsN wrote: »
    *Give to Crystal Frags %20 damage Back - Already took away STUN
    *Streak should not have any DELAY


    And SORC is ok to me As MAgicka...

    Imo sorc does need a lot of things - but dmg isn´t one of them on pts.

    Tbh i don´t feel 100% unavoidable burst combos with runecage are balanced on pts.
    I´d replace the direct dmg component with a snare or dot over 6s and reduce cost by ~10%.

    Minor breach on crystal fragments for 3 seconds.

    That’s really all that it needs, the follow up two woven light attacks and Magicka skills will hit harder.

    Please Derra and devs, we have enough snares in PVP.
    Edited by Minalan on April 23, 2018 3:38AM
  • Derra
    Derra
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    Minalan wrote: »
    Derra wrote: »
    TheHsN wrote: »
    *Give to Crystal Frags %20 damage Back - Already took away STUN
    *Streak should not have any DELAY


    And SORC is ok to me As MAgicka...

    Imo sorc does need a lot of things - but dmg isn´t one of them on pts.

    Tbh i don´t feel 100% unavoidable burst combos with runecage are balanced on pts.
    I´d replace the direct dmg component with a snare or dot over 6s and reduce cost by ~10%.

    Minor breach on crystal fragments for 3 seconds.

    That’s really all that it needs, the follow up two woven light attacks and Magicka skills will hit harder.

    Please Derra and devs, we have enough snares in PVP.

    given that they just removed the only snare sorc had access to i don´t think having a 30% snare on cage instead of dmg would be entirely broken - but that´s just my opinion.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Feanor
    Feanor
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    I could get behind a debuff on Frags instead of a damage increase. But why not Major Breach? Not everyone runs Ele Drain, and it’s not a novel thing to have the major Armour debuff on a damage skill. Surprise Attack has it has well.

    As for Rune Cage I agree with @Derra that an unavoidable hard CC should not do damage. Fossilize has a snare after the CC ends. Of course I’m all for reducing snares, but that has to be done for all classes. A mild 20% snare wouldnt be over the top. Or, if you don’t want a snare, hoe about another debuff? Minor Defile? Minor Vulnerability? For a short time?
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • HoloYoitsu
    HoloYoitsu
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    Where do I go to request Dark Exchange scaling as percentages of your stat pools again like it used to,instead of this static number that becomes increasingly archaic as our stat pools increase update after update?
  • Derra
    Derra
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    Feanor wrote: »
    As for Rune Cage I agree with Derra that an unavoidable hard CC should not do damage. Fossilize has a snareroot + 30% less dmg than cage after the CC ends and triggers a strong passive. Of course I’m all for reducing snares, but that has to be done for all classes. A mild 20% snare wouldnt be over the top. Or, if you don’t want a snare, hoe about another debuff? Minor Defile? Minor Vulnerability? For a short time?

    I could get behind all of those - but would also be fond of reworking the dmg into a dot over 4 to 6s as a reliable way to trigger bloodmagic + a weak debuff.

    Also "comparable" is fear which affects 2 targets, triggers a strong passive, provides a 40% snare and minor maim.

    Granted fossilize nor fear are ranged - but the effects provided by them are arguably way stronger than proposals here.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Feanor
    Feanor
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    @HoloYoitsu

    I’d like Dark Deal/Conversion to work like Siphoning Attacks, so that you get a substantial and steady return of magicka or stamina per second. Then you can remove the cast time and tie it to a percentage of your highest resource. The heal should get removed, instead the resource return should be a significant one.

    This would be a buff though in the net result, I don’t deny that.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Svidrir
    Svidrir
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    Svidrir wrote: »

    Nerve dark deal no?

    You are on your dark deal bar, you fully charge your stamina bar entirely

    Switch

    > Your stamina bar is no longer filled you used magic for nothing.

    That's not how it works. The cap will increase after you switch to frontbar but the total amount you gained from Dark Deal stays the same. While your bar no longer appears full, you don't lose stamina. That's how a great many magicka builds with Magelight work. We can just now apply this same principle to a stamsorc build. Your stamina will generally sit somewhere between 50-80% at all times on your front bar. If you can sustain, it doesn't matter in the slightest if your bar is not full. We're using Bound Armaments in this instance to increase our stamina cap and deal greater damage when we're on our front bar. You will never be at 100% stamina on your front bar, and that's fine.


    .

    Well I hope it works but:

    It remains the concern of the loss of passive daedric (20% regeneration)

    There is no other interesting skill to put in bar for the stamina sorc (in daedric skill), other than the armor, the rest is useless except very rarely (very very occasionally in BG) and, in general, it makes cringe of the team to have it because considered useless and, quite rightly, the atronach)

    I see interesting armor on the offensive bar for the damage but losing the 20% regeneration on the bar more defensive is really sad
    Edited by Svidrir on April 23, 2018 8:48AM
    Ulaan Baator sorcier bdsm
  • Aebaradath
    Aebaradath
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    Salzor wrote: »
    Please bring back the visual effect of Bound Armor. It was a nice way to hide vampirism of have cool glowing eyes and aura around you.

    Not everyone wants that. The eye glow floats in front of your eyes, looks terrible with a huge amount of helmets and I personally hate it. One of the best changes in the PTS is that I don't have to deal with the eye glow as much.
    Ugh jeez. Fine, make it a toggle option then.
  • Tempestwrath
    Tempestwrath
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    Svidrir wrote: »
    Well I hope it works but:

    It remains the concern of the loss of passive daedric (20% regeneration)

    There is no other interesting skill to put in bar for the stamina sorc (in daedric skill), other than the armor, the rest is useless except very rarely (very very occasionally in BG) and, in general, it makes cringe of the team to have it because considered useless and, quite rightly, the atronach)

    I see interesting armor on the offensive bar for the damage but losing the 20% regeneration on the bar more defensive is really sad

    Most Stamsorcs in PVE now run Greater Storm Atronach on their backbar as it results in higher sustained DPS than Ballista. That fulfills the requirement for a Summoning skill on backbar.
  • Skullstachio
    Skullstachio
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    Please bring back the visual effect of Bound Armor. It was a nice way to hide vampirism of have cool glowing eyes and aura around you.

    +1 agree. Glowing eyes on a Mazzatun/Xivkyn helmet give off a very good sinister vibe that is perfect for RP( role play) purposes.
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • TheValar85
    TheValar85
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    Can we have Mage light as a passive, that works constantly?, so it wont be neccecary to put them in bars? or increase the action bar with one addition button please? :)
    And buff the damage up to at least 5% on eevry ability, and reducing their cost at least 5% too. And make crytal proc more ofthen at least double to the chance.
    Edited by TheValar85 on April 23, 2018 1:07PM
    GM Of The Lusty Argonian ERP
    GM Of THe Alessia Dynasty PVP Guild
    GM Of The Guardians Of MiddleEarth
    My Smiling Emperor Profile Picture: https://ibb.co/bsOM6n
  • Svidrir
    Svidrir
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    Svidrir wrote: »
    Well I hope it works but:

    It remains the concern of the loss of passive daedric (20% regeneration)

    There is no other interesting skill to put in bar for the stamina sorc (in daedric skill), other than the armor, the rest is useless except very rarely (very very occasionally in BG) and, in general, it makes cringe of the team to have it because considered useless and, quite rightly, the atronach)

    I see interesting armor on the offensive bar for the damage but losing the 20% regeneration on the bar more defensive is really sad

    Most Stamsorcs in PVE now run Greater Storm Atronach on their backbar as it results in higher sustained DPS than Ballista. That fulfills the requirement for a Summoning skill on backbar.

    .[/quote]

    Atronach is useless in pvp , totatlly useless
    Edited by Svidrir on April 23, 2018 3:08PM
    Ulaan Baator sorcier bdsm
  • Derra
    Derra
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    Svidrir wrote: »
    Svidrir wrote: »
    Well I hope it works but:

    It remains the concern of the loss of passive daedric (20% regeneration)

    There is no other interesting skill to put in bar for the stamina sorc (in daedric skill), other than the armor, the rest is useless except very rarely (very very occasionally in BG) and, in general, it makes cringe of the team to have it because considered useless and, quite rightly, the atronach)

    I see interesting armor on the offensive bar for the damage but losing the 20% regeneration on the bar more defensive is really sad

    Most Stamsorcs in PVE now run Greater Storm Atronach on their backbar as it results in higher sustained DPS than Ballista. That fulfills the requirement for a Summoning skill on backbar.

    .

    Atronach is useless in pvp , totatlly useless[/quote]

    it´s niche vaible for
    a) duels
    b) opponents that have no clue what they´re doing
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Feanor
    Feanor
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    it´s niche vaible for
    [...]
    b) opponents that have no clue what they´re doing

    It’s a perfect fit for our class in that regard. ;)
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
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