Lord_Dexter wrote: »VMA Dual Wield fix is awesome!
This can be useful with some builds.
Lord_Dexter wrote: »VMA Dual Wield fix is awesome!
This can be useful with some builds.
But I didn't gather that it was actually fixed, just only consumed by "DoTs/Attacks cast from your bar now" i.e. no twin blade and blunt, enchants etc. But it was my understanding that the issue was that it procced on the first tick of flurry and was consumed on the second tick of flurry? Maybe I'm wrong, I hope so, and haven't used them extensively, but yea I hope they're fixed.
Lord_Dexter wrote: »Lord_Dexter wrote: »VMA Dual Wield fix is awesome!
This can be useful with some builds.
But I didn't gather that it was actually fixed, just only consumed by "DoTs/Attacks cast from your bar now" i.e. no twin blade and blunt, enchants etc. But it was my understanding that the issue was that it procced on the first tick of flurry and was consumed on the second tick of flurry? Maybe I'm wrong, I hope so, and haven't used them extensively, but yea I hope they're fixed.
Issue was with Dots consuming it and not getting buff i.e. Poison Injection, Blunt Bleed etc. Previously when you were applying PI then switching bar and casting rending slashes then most likely PI was consuming Cruel Furry effect but (was not even getting buff)
Now for example running on DK you can using rending slashes and then apply powerful DOT via Venomous Claw etc.
GrumpyDuckling wrote: »- The Master, Maelstrom, and Asylum 2-Handed weapon sets now require 2 pieces to complete the set.
- Since 2-Handed weapons always grant 2 pieces of an item set bonus, this change is purely cosmetic.
With 2H weapons now counting as 2 pieces, why aren't these unique sets getting updated. Won't 5 piece bonuses outperform Master/Maelstrom/Aylum plus a 3 piece set like Agility/Willpower?
Sabbathius wrote: »I have to say, I'm torn on this. On the one hand, yes, I think these kinds of weapons (especially vMA weapons, since they require actual strong individual effort) should be very desirable. At the same time, I REALLY dislike how for a while now Maelstrom staff/bow were BiS in PvE, hands down, no argument, get it or get the heck out. That's not ideal either. There needs to be some leeway there.
GrumpyDuckling wrote: »- The Master, Maelstrom, and Asylum 2-Handed weapon sets now require 2 pieces to complete the set.
- Since 2-Handed weapons always grant 2 pieces of an item set bonus, this change is purely cosmetic.
With 2H weapons now counting as 2 pieces, why aren't these unique sets getting updated. Won't 5 piece bonuses outperform Master/Maelstrom/Aylum plus a 3 piece set like Agility/Willpower?
ESO, where end game weapons are trash so bad players don't feel left out.