It's just their way to give us the middle finger for playing their most difficult content, only to have what we've earned, changed.
I'm a PvP player. I've got all the vMA and vDSA weapons. What exactly is the problem here?
Are you somehow locked out of said content?
It's just their way to give us the middle finger for playing their most difficult content, only to have what we've earned, changed.
Well, technically, the weapons aren't changed. It's just that everything else was made better. But from an absolute, as opposed to a relative, sense, the weapons are just as good as they were before.
Crafts_Many_Boxes wrote: »Unpopular opinion: I support the changes. VMA is not a good assessment of player skill in regards to group content. The rewards should not be must-haves for endgame group content.
VMA takes a lot of skill in solo-ing, sure, but trials aren't solo content. Dungeons aren't solo content. The whole point of group content is to specialize in your chosen role, not to be an all-rounder. The two are at odds with one another.
I'm not saying you shouldn't get cool rewards and lot of cred for completing VMA, I'm just saying that maybe, just maybe, the elite solo instance shouldn't be a hard requirement to be competitive in any sort of high-level group content.
I think the devs finally understood this, and that's why they didn't buff them to maintain their dominance.
Class reps are just like our politicians. They promise mountains made of gold for us, but in the end, whenever they can they try to push their own agenda.
Emma_Overload wrote: »I don't think they should bother with these weapons until they find a way to make them available to PvP players or introduce new weapon sets that PvP players could obtain.