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Pre-PTS changes

  • Mayrael
    Mayrael
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    Torbschka wrote: »
    Biro123 wrote: »
    Minalan wrote: »
    I’m... stupefied by the things ZOS does without thinking things through.

    A hardened ward shield nerf? Really? You’re basically forcing every sorcerer to shield stack now, and killing the builds of the few of us who only ran hardened ward. Revert that. It’s not needed.

    Empower grants 40% to light attacks... I can’t wait to get in game and put on queens elegance and light people up with 20K+ empowered overload shots. Again. Not a smart change at all, they seriously need to rework overload before doing this.

    Swap the damage between overload heavy attacks and light attacks. Problem solved.

    I read the shield change as a buff to the other morph, with hardened staying the same.

    Me2, there is no shield nerf... Read again ;)

    Actually there is, just read other sources. And I'm concerned with Shadow Image change.
    "We are currently investigating connection issues some players are having on the European megaservers. We will update as new information becomes available."
    — They always claim they’re “investigating” the causes, but in reality they’re just waiting until the PC EU players go to bed. Once that happens, you can suddenly log in again and they happily mark the issue as Fixed.
  • Biro123
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    Seems we're all getting slightly different info from different sources. So I guess its still mostly speculation until the official patch notes.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Mojomonkeyman
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    I'm still shattered by the proposed change to Deep Fissure. Like...man, really? How can they be so utterly clueless?
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • Subversus
    Subversus
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    I'm still shattered by the proposed change to Deep Fissure. Like...man, really? How can they be so utterly clueless?

    I have to say, that was completely uncalled for. Meanwhile stamden hasn’t been changed at all, they’ll still have 100% uptime on fracture. At least now I have the green light to level a stamden myself :lol:
  • Minalan
    Minalan
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    Derra wrote: »
    ToRelax wrote: »
    Minalan wrote: »
    Shimmer said in her video that the sorc passive Unholy Knowledge has been reworked. It no longer reduces stamina/magicka for skills by 5%. Instead, after you block an attack the stam/mag cost is reduced by 15% for 3s.

    This would make sustain on magicka sorcs even more difficult because ranged DDs barely block attacks.

    Even with Witchmothers mag sorcs struggle to sustain their rotation. Mag NBs can sustain with blue food and pull more dps. This way its getting real simple for ranged builds, mag NB or GTFO...

    The change to Lightning Flood is cute but whats the point if sorcs cannot sustain it?

    This passive change is complete garbage if not reverted. Sustain is freaking horrible for Sorcs. I can’t remember the last time I wore an actual damage set in PVP. It’s all max resource resource and sustain sets now, just to be able to play the game.

    Kindly stop trying to make us all tanks Eric. Thanks. We’re wizards. We want to cast spells. We don’t ever use block as a ranged DD, we use shields instead. Why would we ever block except when someone uses an ultimate on us?

    I just watched Shimmer's video and it appears they are changing the Persistence passive in this way while attaching the 20% duration buff it provided to Dark Magic skills to the skills themselves.
    So unless I missed something, Unholy Knowledge stays the same. Was worried there for a moment.

    @ToRelax @Minalan are you mixing up persistance + unholy knowledge in your argument?

    Loosing the cost reduction would be pretty huge - loosing the extra duration fairly irrelevant.

    1. They took the duration increase off of persistence, and added those to all of the dark magic skills instead.

    2. They made Persistence into a passive that grants the cost reduction bonus after blocking. It’s for tanking builds, but ranged Sorcs can still use it to shield up cheap - if you get caught with shields down for a second you can block cast them back up.

    All of the Sorc buffs are really PVE, tanking centric, or extremely situational to use. All we asked for is a frags buff, we didn’t get one. Now everyone else in Cyro is getting buffs to healing and defense.

    Our class isn’t going to be in any better shape.
    Edited by Minalan on April 4, 2018 8:35AM
  • ToRelax
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    Minalan wrote: »
    Derra wrote: »
    ToRelax wrote: »
    Minalan wrote: »
    Shimmer said in her video that the sorc passive Unholy Knowledge has been reworked. It no longer reduces stamina/magicka for skills by 5%. Instead, after you block an attack the stam/mag cost is reduced by 15% for 3s.

    This would make sustain on magicka sorcs even more difficult because ranged DDs barely block attacks.

    Even with Witchmothers mag sorcs struggle to sustain their rotation. Mag NBs can sustain with blue food and pull more dps. This way its getting real simple for ranged builds, mag NB or GTFO...

    The change to Lightning Flood is cute but whats the point if sorcs cannot sustain it?

    This passive change is complete garbage if not reverted. Sustain is freaking horrible for Sorcs. I can’t remember the last time I wore an actual damage set in PVP. It’s all max resource resource and sustain sets now, just to be able to play the game.

    Kindly stop trying to make us all tanks Eric. Thanks. We’re wizards. We want to cast spells. We don’t ever use block as a ranged DD, we use shields instead. Why would we ever block except when someone uses an ultimate on us?

    I just watched Shimmer's video and it appears they are changing the Persistence passive in this way while attaching the 20% duration buff it provided to Dark Magic skills to the skills themselves.
    So unless I missed something, Unholy Knowledge stays the same. Was worried there for a moment.

    ToRelax Minalan are you mixing up persistance + unholy knowledge in your argument?

    Loosing the cost reduction would be pretty huge - loosing the extra duration fairly irrelevant.

    1. They took the duration increase off of persistence, and added those to all of the dark magic skills instead.

    2. They made Persistence into a passive that grants the cost reduction bonus after blocking. It’s for tanking builds, but ranged Sorcs can still use it to shield up cheap - if you get caught with shields down for a second you can block cast them back up.

    All of the Sorc buffs are really PVE, tanking centric, or extremely situational to use. All we asked for is a frags buff, we didn’t get one. Now everyone else in Cyro is getting buffs to healing and defense.

    Our class isn’t going to be in any better shape.

    Tbh, I think this passive might actually be pretty useful in tight situations along with the passive damage shield from the Psijic line.

    Of course, everyone buying the chapter seems to be getting the latter as well... which is just bad, if it works like described in PvP.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Biro123
    Biro123
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    ToRelax wrote: »
    Minalan wrote: »
    Derra wrote: »
    ToRelax wrote: »
    Minalan wrote: »
    Shimmer said in her video that the sorc passive Unholy Knowledge has been reworked. It no longer reduces stamina/magicka for skills by 5%. Instead, after you block an attack the stam/mag cost is reduced by 15% for 3s.

    This would make sustain on magicka sorcs even more difficult because ranged DDs barely block attacks.

    Even with Witchmothers mag sorcs struggle to sustain their rotation. Mag NBs can sustain with blue food and pull more dps. This way its getting real simple for ranged builds, mag NB or GTFO...

    The change to Lightning Flood is cute but whats the point if sorcs cannot sustain it?

    This passive change is complete garbage if not reverted. Sustain is freaking horrible for Sorcs. I can’t remember the last time I wore an actual damage set in PVP. It’s all max resource resource and sustain sets now, just to be able to play the game.

    Kindly stop trying to make us all tanks Eric. Thanks. We’re wizards. We want to cast spells. We don’t ever use block as a ranged DD, we use shields instead. Why would we ever block except when someone uses an ultimate on us?

    I just watched Shimmer's video and it appears they are changing the Persistence passive in this way while attaching the 20% duration buff it provided to Dark Magic skills to the skills themselves.
    So unless I missed something, Unholy Knowledge stays the same. Was worried there for a moment.

    ToRelax Minalan are you mixing up persistance + unholy knowledge in your argument?

    Loosing the cost reduction would be pretty huge - loosing the extra duration fairly irrelevant.

    1. They took the duration increase off of persistence, and added those to all of the dark magic skills instead.

    2. They made Persistence into a passive that grants the cost reduction bonus after blocking. It’s for tanking builds, but ranged Sorcs can still use it to shield up cheap - if you get caught with shields down for a second you can block cast them back up.

    All of the Sorc buffs are really PVE, tanking centric, or extremely situational to use. All we asked for is a frags buff, we didn’t get one. Now everyone else in Cyro is getting buffs to healing and defense.

    Our class isn’t going to be in any better shape.

    Tbh, I think this passive might actually be pretty useful in tight situations along with the passive damage shield from the Psijic line.

    Of course, everyone buying the chapter seems to be getting the latter as well... which is just bad, if it works like described in PvP.

    I haven't seen anything on Psijic passives. What is this passive damage shield?
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • arkansas_ESO
    arkansas_ESO
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    Biro123 wrote: »
    ToRelax wrote: »
    Minalan wrote: »
    Derra wrote: »
    ToRelax wrote: »
    Minalan wrote: »
    Shimmer said in her video that the sorc passive Unholy Knowledge has been reworked. It no longer reduces stamina/magicka for skills by 5%. Instead, after you block an attack the stam/mag cost is reduced by 15% for 3s.

    This would make sustain on magicka sorcs even more difficult because ranged DDs barely block attacks.

    Even with Witchmothers mag sorcs struggle to sustain their rotation. Mag NBs can sustain with blue food and pull more dps. This way its getting real simple for ranged builds, mag NB or GTFO...

    The change to Lightning Flood is cute but whats the point if sorcs cannot sustain it?

    This passive change is complete garbage if not reverted. Sustain is freaking horrible for Sorcs. I can’t remember the last time I wore an actual damage set in PVP. It’s all max resource resource and sustain sets now, just to be able to play the game.

    Kindly stop trying to make us all tanks Eric. Thanks. We’re wizards. We want to cast spells. We don’t ever use block as a ranged DD, we use shields instead. Why would we ever block except when someone uses an ultimate on us?

    I just watched Shimmer's video and it appears they are changing the Persistence passive in this way while attaching the 20% duration buff it provided to Dark Magic skills to the skills themselves.
    So unless I missed something, Unholy Knowledge stays the same. Was worried there for a moment.

    ToRelax Minalan are you mixing up persistance + unholy knowledge in your argument?

    Loosing the cost reduction would be pretty huge - loosing the extra duration fairly irrelevant.

    1. They took the duration increase off of persistence, and added those to all of the dark magic skills instead.

    2. They made Persistence into a passive that grants the cost reduction bonus after blocking. It’s for tanking builds, but ranged Sorcs can still use it to shield up cheap - if you get caught with shields down for a second you can block cast them back up.

    All of the Sorc buffs are really PVE, tanking centric, or extremely situational to use. All we asked for is a frags buff, we didn’t get one. Now everyone else in Cyro is getting buffs to healing and defense.

    Our class isn’t going to be in any better shape.

    Tbh, I think this passive might actually be pretty useful in tight situations along with the passive damage shield from the Psijic line.

    Of course, everyone buying the chapter seems to be getting the latter as well... which is just bad, if it works like described in PvP.

    I haven't seen anything on Psijic passives. What is this passive damage shield?

    "There are five passives in this skill line. One of them allows the player to gain access to "rifts" - something you'll encounter throughout Tamriel as you complete the Psijic Order quest line. There is also a passive that gives the player a 5,000 Damage Shield whenever they are blocking passively if they have a Psijic Order skill slotted, which regenerates back to full strength gradually over time, and reaches full strength again after 10 seconds. Another passive grants you passive damage "orbs" that stack up to five times every time you cast a Psijic Order skill within 10 seconds of another, and then the orbs launch at the target doing one burst of either Physical or Magick Damage (based on your build - this is basically a lower-damage non-execute Sorcerer Implosion passive). I can't remember the final two passives, but I do vaguely remember at least one of them being useful. Again, my apologies for the lack of details here." - @Ixtyr


    Grand Overlord 25/8/17
  • Torbschka
    Torbschka
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    Deep fissure stun need to stay, whoever is this "magden representative" need to fight for that stun.

    E.g. - Frost Staff is a lot of fun and good in pvp on warden and make it unique, without the fissure stun u wont have ANY stun legt exvept u go Vampire and slot drain... Like for real, why remove that stun, makes no sense...
  • Hutch679
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    Not too worried about the stun being removed. Now I can actually CC when I want, not sporadically through bursts, and the dps buffs may actually make warden a stronger choice in PvP

    Using what cc skill exactly on a mag warden?
  • Minno
    Minno
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    Hutch679 wrote: »
    Not too worried about the stun being removed. Now I can actually CC when I want, not sporadically through bursts, and the dps buffs may actually make warden a stronger choice in PvP

    Using what cc skill exactly on a mag warden?

    He's using destro stun I think. You don't need swords with the animal DMG done percentages, so destro gives you the greatest benefit; especially since force pulse is faster than birds and is 10% penetration with the stun giving adot.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Hutch679
    Hutch679
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    Minno wrote: »
    Hutch679 wrote: »
    Not too worried about the stun being removed. Now I can actually CC when I want, not sporadically through bursts, and the dps buffs may actually make warden a stronger choice in PvP

    Using what cc skill exactly on a mag warden?

    He's using destro stun I think. You don't need swords with the animal DMG done percentages, so destro gives you the greatest benefit; especially since force pulse is faster than birds and is 10% penetration with the stun giving adot.

    Seems like the mag version of a stam dk. Other classes can just do it better. Also it sucks they are needing their class skills so hard that it's resorted to using weapon skills that everyone has access to because they are significantly better.... like I don't even get what the point is of slotting cliff racer anymore... It's hits like a wet noodle and is super easy to dodge now. Everyone sees it flying in with it's super slow speed. Honestly they need to increase the speed of the bird, and increase damage by at least 7-10% to make a viable option. The stam bird is pathetic, rare you even see it tbh.
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