Maintenance for the week of September 22:
• NA megaservers for maintenance – September 22, 4:00AM EDT (8:00 UTC) - 10:00AM EDT (14:00 UTC)
• EU megaservers for maintenance – September 22, 8:00 UTC (4:00AM EDT) - 14:00 UTC (10:00AM EDT)

Every Build Can Use a Monster Set with Summerset!

  • Nyladreas
    Nyladreas
    ✭✭✭✭✭
    ✭✭✭✭
    Kanar wrote: »
    Faulgor wrote: »
    well are all my VMA and AS weapons worthless now since id be missing out on a bonus?

    That was my first question as well. How will this work with 2H 1-piece sets like Maelstrom and Asylum weapons?
    Will they get a buff to make up for the lost set piece?

    Yep, vMA and asylum weapons just got worse. Bad direction in my opinion.

    Who says those can't be buffed to promote build diversity? ;)
  • GrumpyDuckling
    GrumpyDuckling
    ✭✭✭✭✭
    ✭✭✭✭
    Maybe VMA/Master staves, bow, and 2H could get back their previous enchants as part of the 2 piece set bonus?
  • ccfeeling
    ccfeeling
    ✭✭✭✭✭
    ✭✭
    I don't really care with the VMA weapons , even I use them .

    VMA are BIS off bar weapons tho nowday , we still get the bonus from them , what we focus are the front bar , we could run all weapon type with monster set , that's exciting !
  • Abysswarrior45
    Abysswarrior45
    ✭✭✭✭
    imbalanced as *** and the nail in the coffin for vMA weapons. Definitely need to buff vMA weapons so they're worth using over a set piece.
  • Runefang
    Runefang
    ✭✭✭✭✭
    ✭✭
    2 Zaan
    3 Acuity
    2 Willpower
    3 Master Architect
    Front bar: Acuity Staff
    Back bar: Master Architect Staff

    Could be fun?
    Edited by Runefang on April 4, 2018 2:07AM
  • SugaComa
    SugaComa
    ✭✭✭✭✭
    whered you read that? is it actually legit? i havent read anything with 2H being count as 2 bonus sets

    am i dreaming?!

    The NDA has partially lifted so alcasts and other who went to zos are writing up the info they can share ... All are confirming this change
  • b.bredfeldtub17_ESO
    imbalanced as *** and the nail in the coffin for vMA weapons. Definitely need to buff vMA weapons so they're worth using over a set piece.

    Worth using over a set piece? Nah. Worth just as much as using a set piece? Yeah.
  • ccfeeling
    ccfeeling
    ✭✭✭✭✭
    ✭✭
    After ZOS remove the unique attribute from VMA / Master weapons , they are dead already .
  • SugaComa
    SugaComa
    ✭✭✭✭✭
    I'm not really sure how I feel about this. One thing is for certain though, this will force many players to rework their builds. PvP and PvE. I'm curious how this will be balanced.

    Also, that means if you want to use dual wield you have to pay double the mats than for a 2h, for the same result.

    All this means for me is now I get an additional 1400 magicka

    Before
    5 spinners/5 wizards/2 Skoria

    After
    5 spinners/5 wizards/2 Skoria/2 willpower

    Im asuming that that the weapons will counts for pieces 1 and 5 meaning you only get the 5th bonus if the other 3 slots are filled with 3 body or 3 jewelry and not a combination of the two ...
    Making the 14 piece set up for impossible Though this speculation so they may well not restrict it meaning the 14 piece set is viable
    Edited by SugaComa on April 4, 2018 2:11AM
  • Runefang
    Runefang
    ✭✭✭✭✭
    ✭✭
    SugaComa wrote: »
    I'm not really sure how I feel about this. One thing is for certain though, this will force many players to rework their builds. PvP and PvE. I'm curious how this will be balanced.

    Also, that means if you want to use dual wield you have to pay double the mats than for a 2h, for the same result.

    All this means for me is now I get an additional 1400 magicka

    Before
    5 spinners/5 wizards/2 Skoria

    After
    5 spinners/5 wizards/2 Skoria/2 willpower

    Im asuming that that the weapons will counts for pieces 1 and 5 meaning you only get the 5th bonus if the other 3 slots are filled

    Making the 14 piece set up for impossible

    It's doable if you have 2 proc based sets, one front barred (Acuity most likely) and another back barred (any trial set, mag recovery set etc)
  • FloppyTouch
    FloppyTouch
    ✭✭✭✭✭
    ✭✭✭
    Laughing hard at all the people that said this would never happen! Now for flying mounts!!!
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    Laughing hard at all the people that said this would never happen! Now for flying mounts!!!

    Well, THAT will never happen! :open_mouth:
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Tasear
    Tasear
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nestor wrote: »
    Xeven wrote: »
    @Nestor

    What about Master Weapons? Are they getting their removed bonuses back? Otherwise they will be nearly useless...

    If everything is giving out numbers that are consistent with each other, that is all that matters*. I tried a few sets, the theory crafters tried dozens of things. Combat felt the same to me no matter what I tried. Alcast was on one side of me, Xynode was on the other, they reported similar numbers with all the different things they were trying.

    Nothing is being rendered useless. You just have more choices now.



    *Yes you can still build a useless character if you make stupid choices so of course not every combo is going to be good. But your going to have far more combos to use than you had before to come up with something good.

    I don't though kinda seems twlight remedy set is being rendered useless.

    Did you guys talk about support sets for theory crafting or just dps?
    Edited by Tasear on April 4, 2018 4:40AM
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    Is duel wield getting a buff to counter this? This is going to let magicka builds stack so much extra damage. Oh well I knew this patch was going to screw whatever semblance of balance existed. This is an indirect nerf to stam builds since most of don’t have many class damage skills. This opens up more possibilities for magicka which already had the most possibilities.
    Edited by Vapirko on April 4, 2018 2:44AM
  • Cpt_Teemo
    Cpt_Teemo
    ✭✭✭✭✭
    ✭✭✭
    RANKK7 wrote: »
    2H will be two pieces?

    And staves?

    Any 2h will count as 2 piece
  • Coolio_Wolfus
    Coolio_Wolfus
    ✭✭✭
    I believe this 2 slot/handed change will be 2 pieces of the same set (+1 from current) and 1 enchantment (no change from current)

    This will make all weapon sets 2 piece sets:
    • 1 + 1 These can be mix of set pieces and enchantments
      • Dual Wield
      • Sword and Board (1H and Shield is more accurate :D )
    • 1 x 2 These will allow for a 5,5,2 / 12 slot choice (Instead of 11)
      Note: I read this as 1 Item, 1 Enchant and 2x The items set piece (if any)
      • 2H (Greatsword, Great Axe & Maul)
      • Bows
      • Staves (Restro & Destro)
    Not forgetting to mention: Jewellerycraft
  • joaaocaampos
    joaaocaampos
    ✭✭✭✭✭
    I already have my Spell Power Cure staves (Charged Lighting Staff and Powered Healing Staff), but now I need good Monster Sets!

    PVE!
  • Mayrael
    Mayrael
    ✭✭✭✭✭
    ✭✭✭✭✭
    All complainers here are just angry because:
    A. They use Master/Maelstrom weapons
    B. They use DW/SB
    Meaning that their builds are not so unique and special anymore- "I'm not like the others".

    Everyone else are hyped :)
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Zypheran
    Zypheran
    ✭✭✭✭✭
    ✭✭
    BIS is dead
    Diversity reigns
    Woohoo!
    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • Qbiken
    Qbiken
    ✭✭✭✭✭
    ✭✭✭✭✭
    Regarding vMA weapons, here are my thoughts about it:

    * vMA bow will still be a no-brainer for stamina builds. Master Bow is close for single target in terms of DPS but the vMA bow is just too strong not to use whenever you´ve adds present. No other weapon gives so much "free" DPS. Been overperforming for too long if you ask me.

    * I still believe the vMA destruction staff will be used. Now we don´t know 100% how the changes to light and heavy attacks will be, but so far I apprehend the changes as a buff. That means light and heavy attack weaving in PvE will be even more important than before, and the vMA staff will therefore have their usefulness.

  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    This change requires a buff to DW

    In agreement with you there. Even just a boost of the final passive would do.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Enslaved wrote: »
    Might be alone on this, but i dislike it. Its a massive buff for sorcs.

    Huh? 2H and Bow are pretttttty popular and powerful right now.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Enslaved
    Enslaved
    ✭✭✭✭✭
    ✭✭✭✭
    Beardimus wrote: »
    Enslaved wrote: »
    Might be alone on this, but i dislike it. Its a massive buff for sorcs.

    Huh? 2H and Bow are pretttttty popular and powerful right now.

    As 99% of PvPers already know, bow of choice for PvP is master bow.
    When it comes down to 2h melee weapons, its asylum axe or sword.
    Please, do show me what 5pc set could make these obsolete.
  • RavenSworn
    RavenSworn
    ✭✭✭✭✭
    josiahva wrote: »
    Nestor wrote: »
    josiahva wrote: »

    Not true...if you are using and ice staff as your sole tanking weapon(NOT ideal, I do NOT recommend that idea) then you will be required to slot inner fire or one of its morphs for those times you need faster taunt....but then you run into the real problem with ice staff as a sole tanking weapon...the taunt does not de-buff, so you have to find some other way to apply major fracture and major breach...you will lose access to the only non-class reflect in the game...as well as access to the ult-generating heroic slash...AND you will have no way to generate stamina through heavy attacks(unless your backbar is a 2 hander or bow) which a tank still needs to dodge roll and sprint...in other words...you gimp youself...you will not be on a par with a 1H&S. However, this change will allow my current tank build of 1H&S front bar with ice staff backbar to be marginally more useful(I don't lose much utility when I swap to the Ice staff as is, but I wont lose any at all with this change)

    Just so you know, all the Testers, had the same opinion on Ice Staffs and the Taunt thing. Which was an overwhelming no to Taunts or at least make it a Morph choice. The Devs were kind of nodding their heads. So, maybe we will get our Ice Staffs back. Maybe.

    I will bet not one of the testers actually plays a tank with a back-bar ice staff. I love the extra tools it brings to the table...I dont mind them taking it away from the ice-staff as long as they give us another ranged magicka tanking weapon to replace it...otherwise its a nerf to PvE tanks that isnt needed. Give me an alteration staff with the same skills and you can have your sub-par ice staff back as DPS and people will continue to not use it for that function. This is just the thing..people complain about the ice staff not being a DPS weapon...but long before they reworked it as a tank weapon no one used it for DPS...its always been flame or lightning, and unless they majorly rework the ice staff and drop the focus on CC, it will continue to be ignored. DPS don't care about CC. Why use a CC staff when you can choose an AoE or single target staff instead? Your tank will take care of the CC after all. I don't see the ice staff being viable unless they drop the CC element from it entirely...except as it is...a tanking weapon.

    This^

    I'm glad that it's a good mix of people that went to ZoS for feedback. But I'm really not happy when @Nestor said that about frost staff. It wasn't a dps staff in the first place, putting it as a tanking staff was a brilliant move but just poorly executed.

    It just required further refinement, perhaps faster heavy attacks so its not as 'deadly' in boss fights as it currently is. And with the new 2pc set buff for two handed weapons... A mag warden tank might just be as good, if not better than a DK tank.
    Ingame: RavenSworn, Pc / NA.


    Of Wolf and Raven
    Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!
  • Xuhora
    Xuhora
    ✭✭✭✭✭
    imbalanced as *** and the nail in the coffin for vMA weapons. Definitely need to buff vMA weapons so they're worth using over a set piece.

    Since LA and HA got a tweak as well resulting on massive dmgboost the vMA staves will still be viable on the backbare i suppose. running 5/5/2 on front and 5/4/2 on the backbar.
    my source on this is the Alcast summary of the Testweek. I dont think we have to cry out over that change, since it allows more diversity which is much appreciatet.
  • Vildebill
    Vildebill
    ✭✭✭✭✭
    ✭✭
    This is great :) But I hope ZOS makes vMA, Master and Asylum weapons 2 piece sets instead with the old spell/weapon damage/critical buff to make them more on par with a second 5 piece set for staff users.
    EU PC
  • WillhelmBlack
    WillhelmBlack
    ✭✭✭✭✭
    ✭✭
    Mayrael wrote: »
    All complainers here are just angry because:
    A. They use Master/Maelstrom weapons
    B. They use DW/SB
    Meaning that their builds are not so unique and special anymore- "I'm not like the others".

    Everyone else are hyped :)
    Zypheran wrote: »
    BIS is dead
    Diversity reigns
    Woohoo!

    Just lol. You will both learn just how wrong you are soon enough.

    and @Nestor. Were the playtesters at ZOS HQ getting chased or pounded by players? How many outnumbered fights did you witness? How many ganks or what was the highest burst on a player that you saw?

    Or did you just see some DPS parses on a dummy? DPS is a very small factor in PvP.
    PC EU
  • SydneyGrey
    SydneyGrey
    ✭✭✭✭✭
    ✭✭✭✭✭
    Mayrael wrote: »
    All complainers here are just angry because:
    A. They use Master/Maelstrom weapons
    B. They use DW/SB
    Meaning that their builds are not so unique and special anymore- "I'm not like the others".
    Everyone else are hyped :)
    It's mostly the people who use master/maelstrom weapons. I'm mainly a dual wield user right now because my staff characters just don't do as much DPS. I'm thrilled that my staff users will be getting a damage boost. The master/maelstrom people are just worried that other builds will be able to catch up to them a little.
    All this change is doing is giving bow, staff and 2H weapons a boost to put them on par with dual wielders. Maelstrom etc. weapons will still be super powerful.
  • WillhelmBlack
    WillhelmBlack
    ✭✭✭✭✭
    ✭✭
    Enslaved wrote: »
    Beardimus wrote: »
    Enslaved wrote: »
    Might be alone on this, but i dislike it. Its a massive buff for sorcs.

    Huh? 2H and Bow are pretttttty popular and powerful right now.

    As 99% of PvPers already know, bow of choice for PvP is master bow.
    When it comes down to 2h melee weapons, its asylum axe or sword.
    Please, do show me what 5pc set could make these obsolete.

    Hundings Rage, Heem Ja's, Vicious Ophidian, Senche, Spriggan, Automaton. There's a few there.

    Almost twice as good as Agility and an Asylum 2H.
    Edited by WillhelmBlack on April 4, 2018 11:19AM
    PC EU
  • WikileaksEU
    WikileaksEU
    ✭✭✭
    Wow good zos! now you can finally focusing on balancing the classes skills.
    Edited by WikileaksEU on April 4, 2018 11:54AM
Sign In or Register to comment.