Emma_Overload wrote: »Man, some classes have NEVER had Major Mending. This is exactly what I'm talking about. You guys are crying about imaginary nerfs when Sorcs have been eating dust for years.
What the hell are you talking about? They got a Igneous shield buff, snare removal (that no other magicka class has!), and a sustain buff via status effects.
They got great buffs
Emma_Overload wrote: »Ragnarock41 wrote: »Emma_Overload wrote: »So DKs got Major Mending and they're still crying?
Boo hoo.
DKs always had major mending. Now we have it for 1-2 seconds longer. Still worse than what it was pre-nerf.
And sometimes you really make me wonder how I do not insult you so hard that my forum account gets suspended.
Because you truly deserve all of it.
Man, some classes have NEVER had Major Mending. This is exactly what I'm talking about. You guys are crying about imaginary nerfs when Sorcs have been eating dust for years.
Abysswarrior45 wrote: »What the hell are you talking about? They got a Igneous shield buff, snare removal (that no other magicka class has!), and a sustain buff via status effects.
They got great buffs
Snare removal WITHOUT snare immunity so its pointless. Everything snares you so it will be immediately reapplied.
Emma_Overload wrote: »Ragnarock41 wrote: »Emma_Overload wrote: »So DKs got Major Mending and they're still crying?
Boo hoo.
DKs always had major mending. Now we have it for 1-2 seconds longer. Still worse than what it was pre-nerf.
And sometimes you really make me wonder how I do not insult you so hard that my forum account gets suspended.
Because you truly deserve all of it.
Man, some classes have NEVER had Major Mending. This is exactly what I'm talking about. You guys are crying about imaginary nerfs when Sorcs have been eating dust for years.
What the hell are you talking about? They got a Igneous shield buff, snare removal (that no other magicka class has!), and a sustain buff via status effects.
They got great buffs
GIlliam just said on stream that DKs are freaking amazing.
I'll take his word over your conjectures.
Emma_Overload wrote: »So DKs got Major Mending and they're still crying?
Boo hoo.
Abysswarrior45 wrote: »What the hell are you talking about? They got a Igneous shield buff, snare removal (that no other magicka class has!), and a sustain buff via status effects.
They got great buffs
Snare removal WITHOUT snare immunity so its pointless. Everything snares you so it will be immediately reapplied.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Abysswarrior45 wrote: »What the hell are you talking about? They got a Igneous shield buff, snare removal (that no other magicka class has!), and a sustain buff via status effects.
They got great buffs
Snare removal WITHOUT snare immunity so its pointless. Everything snares you so it will be immediately reapplied.
Not pointless; actual full snare removal. Mist form has the same effect in that when you come out someone can tag you will a snare/immobilze and look how strong that ability can be.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
@Minno
Comparing that to mist is foolhardy, mist allows you to negate a lot of damage while you maneuver around while removing a snare simply lets me back up and re-apply a snare via stampede. So yeah he's right it is pointless if there's no immunity but again this change isn't IMO what was needed for wings.
Wings in general are still broken when it comes to reflecting but oh well.
GIlliam just said on stream that DKs are freaking amazing.
I'll take his word over your conjectures.
Similar thoughts: Taken from my other comments so it may not make sense.
Honestly, kind of disappointed. The sustain seems OK. But is useless against shields, for mag, other dunmer, and argonians/bosmer for stam, and a bit underwhelming for stamDK which don't really use much poison anyway, really only claw.
The wings change is awful. Wings base still sucks. The 0.1s of snare free life isn't enough to drop mist. 4s removal and I might run it. But wings as a reflect still sucks. 3 reflects per person. 4s duration and 4s immunity.
They are cramming healing down our throats, and it doesn't seem well done or good for PvP.
- Cauterize I used as a solo HoT because its so cheap and saved me mag. Its still awful for a group heal. 1 person every 5s. If you are in a dungeon, you don't need it. If you are in a trial, its laughable.
- Burst heal cinderstorm is interesting, but they should just have returned it to prior, the evasion) and made cauterize the PBAoE burst heal. Unique. Check. Useful. Check. Fits the theme. Check.
- Obsidian shart is still useless, its a 1 person heal tieds onto a damage ability. As said. Just remove it and give something better. I vote for move the pull morph here.
- Obsidian shield got (over a few patches) crystal blasted. Nerfing one and moving the effect to the other morph. It will still be used by healers and stamDKs though, the shield itself was a bit poor outside tanking.
Abysswarrior45 wrote: »What the hell are you talking about? They got a Igneous shield buff, snare removal (that no other magicka class has!), and a sustain buff via status effects.
They got great buffs
Snare removal WITHOUT snare immunity so its pointless. Everything snares you so it will be immediately reapplied.
Not pointless; actual full snare removal. Mist form has the same effect in that when you come out someone can tag you will a snare/immobilze and look how strong that ability can be.
Let's start with Combustion now these are changes so that means the current Combustion Passive which gives both Stamina/Magicka DK increased burn/poison damage by 50% at max passive is now removed. @ZOS_Wrobel what happened mate you clearly stated in a live stream you WANTED DK DoTS TO HURT I guess you clearly don't know what the DK class should be; I mean you are the person to state (paraphrased) that "DKs are meant to only pressure a target while they wait for an ally to help finish off the enemy" (this was referring to a PvP question Wrobel answered on ESO live). I just can't with you man seriously like wtf.
Cauterize I really don't understand, the DK class albeit an innate support based class wasn't meant to be healing but standing its ground. I've stated before that cauterize should turn into a ability that makes the DK lay a circle or path of lava that damages + heals the targets in that ability. The damage could scale 5% on up and will continue to heal as long as you damage the target in that area (both burn/your own damage would heal you). THIS IDEA emulates what a DK was suppose to do originally I.E STAND HIS GROUND!
Now obviously my ideas aren't the best for everyone but this is just one taking the DK class as a whole and looking at it from the experiences I've obtained solely playing this class.
Reflective Plate: This idea I honestly don't have much against but I'd rather it changed to one that absorbs the projectiles giving back resources (magicka/health only). Removing a snare just so it can be re-applied on you is just a STUPID idea and again shows how short-sighted these changes are.
Stone Giant: Like seriously who cares about this ability, it's been buffed, changed. and still remains unpopular why don't you just change the entire skill and make it something worth using for a change? The Minotaur shaman had this cool molten lava ground bursting move, why can't we have something like that which damages/immobilize+applies minor fracture/breech?
Fragmented shield: Another useless change that gives this ability major mending but yet again the other morph has what... oh yeah the same buff just a shield. So the bright idea was to re-use a buff because we can't think of anything more interesting to give this ability? Why not make it so that being damaged accumulates the damage and after X amount of seconds 15-30% of the accumulated damage is expelled in x radius placing all targets in the area off balanced?
Cinder storm... For the love of all that is sensible seriously who thought this is the idea we all needed? YOU HAD A ABILITY BEFORE THAT WORKED! Revert Cinder storms back to what it used to be i.e major evasion when you were standing in it. That original skill was another defining skill that said to the player "You stand and fight" who keeps thinking that DKs want to be some off branded damn Templar, I don't understand.
Emma_Overload wrote: »Ragnarock41 wrote: »Emma_Overload wrote: »So DKs got Major Mending and they're still crying?
Boo hoo.
DKs always had major mending. Now we have it for 1-2 seconds longer. Still worse than what it was pre-nerf.
And sometimes you really make me wonder how I do not insult you so hard that my forum account gets suspended.
Because you truly deserve all of it.
Man, some classes have NEVER had Major Mending. This is exactly what I'm talking about. You guys are crying about imaginary nerfs when Sorcs have been eating dust for years.
Ragnaroek93 wrote: »Can we please wait for the PTS and test some stuff until we already make such claims? Dk got some fancy this patch and sorc did as well. This forum drives me insane. Dk got sustain buffs, Wings got a nice morph, Mending duration got buffed and so on (stamdk might need a bit more love but mag Dk looks really interesting). Sorc got a huge buff from Runecage, light/heavy attacks will deal much more damage and get a free item slot: If you don't see any buffs here then I don't know.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
StaticWave wrote: »This is not to mention that the snare cleanse in reflective plates will allow stamdks to use rally and heavy armor, similar to before when you can still use shuffle with heavy armor. They won't get major evasion, but if reflective plates can also reflect spells, then this is a buff to stamdks.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@Vaoh
Since your comment is clearly aimed at me I have indeed done testing but not with Summerset and again as I stated before I've voiced my opinions before on the PTS threads for many things even with the first iteration the Mag DKs dragon's blood but which was thankfully changed.
I'll QQ as I did before when they made helping hands give only 990 stamina instead of the 5% of your max stamina. I'll continue to complain until changes are geared in a way that makes a class stand apart not be the same as every other class.