The issues related to logging in to the European PC/Mac megaserver have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

Why are we Still Playing One Stamriel?

  • Aebaradath
    Aebaradath
    ✭✭✭✭✭
    Vigor and rally is nice but if you too slow at applying shields every 6 seconds thats your fault i can shield stack forever on my light armor mages and if you having trouble with shields then i suggest dump 23% into bastion it helps a lot.

    Ya please teach me how to MagSorc.
    What, you cannot play a magic Sorcerer? What happened to old Thelly who did all those things?
    giphy.gif

  • Strider__Roshin
    Strider__Roshin
    ✭✭✭✭✭
    ✭✭✭✭
    You mean Elder Staves Online?
  • King_Thelon
    King_Thelon
    ✭✭✭✭✭
    Heavy armor, dodge roll, Block, sprint, DBoS, Gap closers, Maj. Evaision, snare removal, speed pots? All things accessible and used by Magicka builds.
    @The_Outsider

    Accessable = / = Viable

    Accessable = / = Optimal

    Accessable = / = Competitive

    Accessable = / = Balanced

    If you can't see how stam builds synergjze far better than mag builds for the skills listed, the darkness of the blob, of bias, or of both has clouded your eyes.

    Fear not youngling, for now you see through the glass darkly.
    But when you meet greatness, face to face:
    All will be revealed.


  • Skander
    Skander
    ✭✭✭✭✭
    aliyavana wrote: »
    And magika still has better shields, skill variety, and overall better survival . Also you want more resistances on light armor for magika that has shields and instead of medium which arguably is worse than light/heavy

    I don't know where you play. But Stamina has better survival, in every field
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Kalante
    Kalante
    ✭✭✭✭✭
    I have to agree with this, man nobody plays anything but Stam classes in pvp anymore, and for good reason.

    LOL WHAT? all i see are magicka templars and argonian to amp up the survival no less, if everyone was a stam character the game would be way better off since we don't have insane survival like magicka does.
  • Kalante
    Kalante
    ✭✭✭✭✭
    Skander wrote: »
    aliyavana wrote: »
    And magika still has better shields, skill variety, and overall better survival . Also you want more resistances on light armor for magika that has shields and instead of medium which arguably is worse than light/heavy

    I don't know where you play. But Stamina has better survival, in every field

    I don't know where you play but i want to play there.
  • PlagueSD
    PlagueSD
    ✭✭✭✭✭
    Vaoh wrote: »
    One interesting thing worth mentioning.... back when Mag Sorc was OP, the main criticism was about how boring a Sorc v Sorc duel was. They would go on for a long time until one Sorc made a mistake and died.

    Nowadays I see the exact same thing with all Stam builds. Just yesterday I watched a duel that lasted nearly 10min between a Stamplar and Stam DK. Their health bars never fell below half, and neither were even using the 1H/S Ult. Finally the Stam DK made almost every mistake imagineable and died.

    Na, he probably got bored and just stopped fighting.
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Kalante wrote: »
    Skander wrote: »
    aliyavana wrote: »
    And magika still has better shields, skill variety, and overall better survival . Also you want more resistances on light armor for magika that has shields and instead of medium which arguably is worse than light/heavy

    I don't know where you play. But Stamina has better survival, in every field

    I don't know where you play but i want to play there.

    Then just spec Stamina, use 2h and Vigor and you're there.

    It's quite funny that Stamina can have stacking executes as well. Why is there no Poison Injection for Magicka? Stamina has at least 3, most likely 4 executes, one being AoE - bow, 2h,2x1h and class execute. And there are Magicka specs that have 0 executes. Nice, isn't it?
    Edited by Seraphayel on March 26, 2018 9:50PM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • kadar
    kadar
    ✭✭✭✭✭
    Heavy armor, dodge roll, Block, sprint, DBoS, Gap closers, Maj. Evaision, snare removal, speed pots? All things accessible and used by Magicka builds.
    @The_Outsider

    Accessable = / = Viable

    Accessable = / = Optimal

    Accessable = / = Competitive

    Accessable = / = Balanced

    If you can't see how stam builds synergjze far better than mag builds for the skills listed, the darkness of the blob, of bias, or of both has clouded your eyes.

    Fear not youngling, for now you see through the glass darkly.
    But when you meet greatness, face to face:
    All will be revealed.
    You routinely call out others for their bias. And you're right. Everyone is biased to some extent. The point of my post was to highlight your own. Like you said, you've got 100+ hours on a magsorc, and you absolutely see through that lens.

    The things I listed are irrespective of primary resource pool. How does heavy armor or block not synergize with Magicka builds? My Magicka NB has viable, optimal, competetive, and balanced access to Maj. Evaison. You site speed pots as evidence of Stamina supremicy....Potions...I could go on, and on, and on. But it doesn't matter lol. I actually have huge respect for you as a player, I've fought against you for years and I hope this doesn't come off too flamey... o:)

    *"Accessible" is a major and contributing factor to viability, optimization, competition, and balance.
  • Drachenfier
    Drachenfier
    ✭✭✭✭✭
    Kalante wrote: »
    I have to agree with this, man nobody plays anything but Stam classes in pvp anymore, and for good reason.

    LOL WHAT? all i see are magicka templars and argonian to amp up the survival no less, if everyone was a stam character the game would be way better off since we don't have insane survival like magicka does.

    You have got to be kidding.
  • Abysswarrior45
    Abysswarrior45
    ✭✭✭✭
    Umm what? Magic is dominating PvP currently since the AoE cap removal. I think Stamden and stamblade are the only exception to that rule.
  • TelvanniWizard
    TelvanniWizard
    ✭✭✭✭✭
    ✭✭✭
    So... buff sorcs?
  • The_Brosteen
    The_Brosteen
    ✭✭✭✭✭
    So... buff sorcs?

    No. Nerf sorcs.
  • SkillzMFG
    SkillzMFG
    ✭✭✭✭
    @ZOS_Wrobel

    We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.


    Stamina has:


    Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)

    Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)

    Better survivability (heavy armour, dodge roll)

    Better Heals over Time (vigor)

    Better Damage over Time (bleeds)

    Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)

    Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)

    Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)

    Access to Major Evasion (lol)


    Magicka has:


    Better Raid Healing (hope you've got that Templar / Warden levelled)

    Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)


    Solutions


    Do not remove any of Stam's capabilities. Instead, add the following to Magicka:

    - A Magicka morph of Dawnbreaker

    - Easy access to snare removal, HoTs, bleeds, evasion and gap closers

    - Increase the innate resistance on Light Armour

    - Buff Pulsar

    - Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)

    - Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely

    - Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)

    It really is unfair that they get shattering blows to break down our only defense (which was already nerfed before) but we don't get something that breaks evasion. Give us something like 'Precision' that allows our attacks and spells to cut through their evasion at certain times.

    I get it, stamblades are supposed to be elusive but I'm really tired of invis+roll eternal combo while I can only cast my streak 4 times before running out of magicka completely.

    Also, buff magelight! Today I tested it in some real pvp and it's pretty much useless.
  • Abysswarrior45
    Abysswarrior45
    ✭✭✭✭
    SkillzMFG wrote: »
    @ZOS_Wrobel

    We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.


    Stamina has:


    Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)

    Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)

    Better survivability (heavy armour, dodge roll)

    Better Heals over Time (vigor)

    Better Damage over Time (bleeds)

    Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)

    Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)

    Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)

    Access to Major Evasion (lol)


    Magicka has:


    Better Raid Healing (hope you've got that Templar / Warden levelled)

    Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)


    Solutions


    Do not remove any of Stam's capabilities. Instead, add the following to Magicka:

    - A Magicka morph of Dawnbreaker

    - Easy access to snare removal, HoTs, bleeds, evasion and gap closers

    - Increase the innate resistance on Light Armour

    - Buff Pulsar

    - Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)

    - Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely

    - Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)

    It really is unfair that they get shattering blows to break down our only defense (which was already nerfed before) but we don't get something that breaks evasion. Give us something like 'Precision' that allows our attacks and spells to cut through their evasion at certain times.

    I get it, stamblades are supposed to be elusive but I'm really tired of invis+roll eternal combo while I can only cast my streak 4 times before running out of magicka completely.

    Also, buff magelight! Today I tested it in some real pvp and it's pretty much useless.

    Thats because a lot of spells can't be dodged now anymore. What a stupid argument. Shields negate a stam builds crit, penetration, status effects, etc. The *** you mean its unfair?
    Edited by Abysswarrior45 on March 27, 2018 5:16AM
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lol if you did all that to magicka it would go way in the other direction. I agree mag needs a little help (aside from magblade) but you’re just asking to have everything stamina has in addition to what you have now and that’s just silly.
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    @ZOS_Wrobel

    We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.


    Stamina has:


    Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)

    Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)

    Better survivability (heavy armour, dodge roll)

    Better Heals over Time (vigor)

    Better Damage over Time (bleeds)

    Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)

    Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)

    Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)

    Access to Major Evasion (lol)


    Magicka has:


    Better Raid Healing (hope you've got that Templar / Warden levelled)

    Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)


    Solutions


    Do not remove any of Stam's capabilities. Instead, add the following to Magicka:

    - A Magicka morph of Dawnbreaker

    - Easy access to snare removal, HoTs, bleeds, evasion and gap closers

    - Increase the innate resistance on Light Armour

    - Buff Pulsar

    - Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)

    - Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely

    - Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)

    The king speaks the truth. For all who defy his speaking shall be branded a heretic and ganked for all of eso eternity.
    Your arguments are invalid.

    Lol. Smiff the fan boi. The King is just salty.
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    SkillzMFG wrote: »
    @ZOS_Wrobel

    We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.


    Stamina has:


    Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)

    Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)

    Better survivability (heavy armour, dodge roll)

    Better Heals over Time (vigor)

    Better Damage over Time (bleeds)

    Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)

    Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)

    Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)

    Access to Major Evasion (lol)


    Magicka has:


    Better Raid Healing (hope you've got that Templar / Warden levelled)

    Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)


    Solutions


    Do not remove any of Stam's capabilities. Instead, add the following to Magicka:

    - A Magicka morph of Dawnbreaker

    - Easy access to snare removal, HoTs, bleeds, evasion and gap closers

    - Increase the innate resistance on Light Armour

    - Buff Pulsar

    - Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)

    - Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely

    - Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)

    It really is unfair that they get shattering blows to break down our only defense (which was already nerfed before) but we don't get something that breaks evasion. Give us something like 'Precision' that allows our attacks and spells to cut through their evasion at certain times.

    I get it, stamblades are supposed to be elusive but I'm really tired of invis+roll eternal combo while I can only cast my streak 4 times before running out of magicka completely.

    Also, buff magelight! Today I tested it in some real pvp and it's pretty much useless.

    Thats because a lot of spells can't be dodged now anymore. What a stupid argument. Shields negate a stam builds crit, penetration, status effects, etc. The *** you mean its unfair?

    There is a hard counter to shields in form of a set. Why is there no evasion equivalent that allows you to hit targets that are always evading?
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • krachall
    krachall
    ✭✭✭✭✭
    You conveniently left off magicka's biggest strength: Damage from range. Your entire argument is invalid.

    I'll play:

    Stamina has:

    Higher burst dps on a target dummy

    Magicka has:

    Shields - the most powerful defense in the game
    Nearly the same damage but from range
    Ease of avoiding mob mechanics
    Ability to roll dodge even when main attribute is completely depleted
    Ability to maintain DPS despite boss movements = higher actual DPS in many fights
    A cakewalk through vMA compared to any stam character

    So, basically, magicka has better defense and, in some cases, better offense. And you want it buffed? ROFLMAO


    Edited by krachall on March 27, 2018 5:39AM
  • Tirps
    Tirps
    ✭✭✭✭

    Solutions
    - A Magicka morph of Dawnbreaker

    Even tho this is really nice suggestion I doubt that it will ever happen since the dawnbreaker dealt originally magicka damage but then they changed it into physical damage.
    Edited by Tirps on March 27, 2018 5:49AM
    cp1k+ ( ´•౪•`)
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    Tirps wrote: »

    Solutions [
    - A Magicka morph of Dawnbreaker

    Even tho this is really nice suggestion i doubt that it will ever happen since the dawnbreaker dealt originally magicka damage but then they changed it into physical damage.

    I think a tweak to meteor would be better it’s so *** buggy. Most mag users won’t want a mag DB because that puts them in melee range, this is something good players want and do sometimes use. If ZOS spent some time making meteor as effective as DB then that would be better because both morphs of DB are used and there would be a public outcry if one of the morphs got changed to mag. Although I wooodnt mind trying a physical damage morph of meteor? Dizzying swing timed with meteor could be beastly.
  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    I have to agree with this, man nobody plays anything but Stam classes in pvp anymore, and for good reason.

    God forbid you go into Cyrodiil with a Magic character and someone stuns you and, oh look! Your stam bar is empty cause you roll dodged once or twice. Better just bite your tongue and take what's coming.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Tirps
    Tirps
    ✭✭✭✭
    @Vapirko Well there are always such a things as magplar, mag dk and melee mag Nb which would benefit from DB but yeah, tweaking meteor would be better choise because of people use both morphs from DB nowadays. And touching to it would indeed trigger quite many players, so tweaking already magicka based ulti would be better. Anyways meteor needs so love and also they should fix that darn rubberband bug which is really common thing to happen if the game is lagging even a bit.
    cp1k+ ( ´•౪•`)
  • kadar
    kadar
    ✭✭✭✭✭
    Vapirko wrote: »
    Tirps wrote: »

    Solutions [
    - A Magicka morph of Dawnbreaker

    Even tho this is really nice suggestion i doubt that it will ever happen since the dawnbreaker dealt originally magicka damage but then they changed it into physical damage.

    I think a tweak to meteor would be better it’s so *** buggy. Most mag users won’t want a mag DB because that puts them in melee range, this is something good players want and do sometimes use. If ZOS spent some time making meteor as effective as DB then that would be better because both morphs of DB are used and there would be a public outcry if one of the morphs got changed to mag. Although I wooodnt mind trying a physical damage morph of meteor? Dizzying swing timed with meteor could be beastly.
    Depending on how your class/build burst works, you can already do that combo. Meteor > CC > Dizzy. The Ult and the swing should land simultaneously. I find the delay on Meteor allows lining up of burst better. ./shrug
    (edit: nvm, I follow now lol) I don't think Meteor is any less effective than DB... maybe in certain situations. I'm imagining my burst if Meteor got buffed... ./drool

    Also the setup we have now is elegant and screams not to be messed with. 2 DB morphs for Stam. 2 Meteor morphs for Mag. Symmetrical. :p
    Edited by kadar on March 27, 2018 7:10AM
  • Enslaved
    Enslaved
    ✭✭✭✭✭
    ✭✭✭✭
    @ZOS_Wrobel

    We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.


    Stamina has:


    Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)

    Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)

    Better survivability (heavy armour, dodge roll)

    Better Heals over Time (vigor)

    Better Damage over Time (bleeds)

    Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)

    Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)

    Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)

    Access to Major Evasion (lol)


    Magicka has:


    Better Raid Healing (hope you've got that Templar / Warden levelled)

    Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)


    Solutions


    Do not remove any of Stam's capabilities. Instead, add the following to Magicka:

    - A Magicka morph of Dawnbreaker

    - Easy access to snare removal, HoTs, bleeds, evasion and gap closers

    - Increase the innate resistance on Light Armour

    - Buff Pulsar

    - Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)

    - Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely

    - Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)

    I enjoy this post. It is so filled with trolling one would believe at some point OP was serious writing it.
    Anyways, let's address the "issues" OP has with stamina builds.

    First of all, dawnbreaker. If not so many magicka sorcs, magicka templars, magicka wardens use it in PvP now, I would kinda agree with OP. For anyone who has base knowledge about how ultimates scale, this statement is pure joke. On the other hand ultimate that killed most ppl in last 2 years in PvP is for sure eye of flame, not dawnbreaker. And I dont see stamina classes using destro ulti.

    Better mobility. Interesting topic for sure. Lets see. Both types of sorc and warden have same skills on their disposal when it comes down to ultimate moving arround. And magicka NB has amazing movement speed in stealth if using concealed weapon. Also, I was not aware that only stamina classes can craft and drink speed pots. Thats a new concept.

    Snare removal. Any vampire out there will roll its undead eyes knowing that best snare removal skill in the game is mistform. If we would make a pool about what resource 95% of all mistforming vampires use, I guess the answer would be magicka. In group play, best way to remove snares is purge. Can't say I saw these nasty op stamina classes spam that in PvP. Oh, no, its another magicka tool.

    Beter survivability. Even uncle Sheo is triggered by this statement and OP would already explore the joys of entire shivering isles rapidly moving toward its face if madgod was not too busy snitching Valaste from yet another vestige right now. Lets see what magicka classes have on their disposal. First of all, heavy armor OP spoke about is not and never was stamina exclusive. Second, if by magicka classes OP counts only men or mer in robes and similar pesant rags, shieldstacking comest to ones mind on its own. Not to mention vampire's favorite skill again, mistform.

    Better heals over time. Alduin would come back trough time just to make sure OP's head is detached for the other parts of its body, because of this statement. If it would be nearly true, we would see legions of selfhealing stamina monsters in trials, dungeons, PvP, destroying poor old little destro zergs with 3-5 magicka templars spamming all sorts of known and unknown magicka based heals. On the other hand, for most stamina setups vigor is pretty much the only reliable self heal and that is why so many stamina players cry knowing they have to go to PvP to get it.

    Better damage over time. As if DoTs are not situational in PvP. As if 3/5 classes don't laugh at DoT builds when they face them. As if your DoTs will not be purged or healed trough 90% of time. On the other hand, mDK is almost always about DoTs, and same as mTemp has DoTs that heal him while doing damage. Both of these are not tied to any weapon type, unlike most stamina DoTs OP talkis about ( bleed form DW skill slashes, and bleed from axes).

    Better AoE damage. Not even thousand arrows to the knee could describe the pain laughing on this statement can provide you. Sap essence, Proxy detonation, Twisting path, Wall of Elements, Liquid Lightning, Destoro McF* Ulti, Tether, sleet storm, draw essence... Choice of so many different magicka builds. In OP's land these are wet noodles compared to hurricane and idk, caltrops?

    Better damage sets. Seems Vicious Death, Spinner, Silks of the Sun, Julianos, BSW, SM and similar are weak compared to ravager and 7th legion. But selene? Really? With its massive red notification even my late grandma could avoid from her grave?

    Spammable gap closers. OP, please. mNB can spam lotus fan till kingdom come. mDK can spam chains like F scorpion from MK series. mSorc can stun you with its gap closer and will do so if not a raging newcomer to ESO. mTemp can use its spear gapcloser as well, resulting in a stun. 4/5 classes when speced for magicka can hunt you down if you are stamina user if not sNB on pots or Orsimer speced for running away. Also, compared to magicka stamina is more melee oriented, there is a good bloody reason stamina have gapclosers, right? On the other hand, stamina gapclosers are most of the time related to weapon choice they use. And ask any stamina user joys of gapclosing into a loading screen.

    Access to major evasion. Yes, if you are in at least 5 medium armor pieces, you will have major evasion. That excludes in most cases ravager, 7th legion and similar heavy armor sets you cri cri about in forementioned parts of your post. One class can have major evasion no matter what type of resource it use, and that is NB. Another class can have minor evasion, and that is Warden.

    I will not talk of your "solutions" since from what any can read there its just a cry for help of someone who needs to L2P.


    Edited by Enslaved on March 27, 2018 7:19AM
  • Sinolai
    Sinolai
    ✭✭✭✭✭
    I qm not trying to trigger you but here is my response. I think you havent looked into this very deeply. It is true stamina currently dominates pvp but the balance is much better than a year ago when everyone was playing elder sorcs online.

    Stamina has:


    Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)

    True. Though incap is only NB thing and magicka NB also has equivalent.

    Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)

    MagSorc got streak, everyone can use speed pots, mistform is for all mag vamps (which I undrstand some people dont want to play), warden has bursting vine and birds of prey.
    The only inbalance in mobility in my opinion is vamp vs non-vamp nightblade as vamps have much better movement when cloaked.

    Better survivability (heavy armour, dodge roll)
    There are plenty of heavy armors for magicka too. Shield stack & spam can be done when in light armor. All stamina is reserved for roll & block.

    Better Heals over Time (vigor)
    If you mean availiable to anyone, then it is true. But magicka classes still have stronger heals if they put on resto staff and many class skills also offer good heals and cost magicka.

    Better Damage over Time (bleeds)

    Burning is the magicka version. Havent checked how much harder bleed hits but mages also have availiable dot.


    Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)

    StamSorc only and I doubt you'll be doing mich if you dpam only these 2 skills. Mages have destro ult, Proxy deto and some class skills that can be used with them. Pulsar is *** though.

    Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)

    This is situational. Some powerful sets may not have mage equivalent but magicka's still have plenty of good sets to use (Skoria, Zaan, Lich, Knightslayer, Vicious death)

    Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)

    This I agree is a bit problematic.

    Access to Major Evasion (lol)

    Also true but i think shields are the mage equivalent.

    Magicka has:


    Better Raid Healing (hope you've got that Templar / Warden levelled)

    Yup.

    Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)

    Harness return magicka so they are quite spammable even if it breaks soon. Shield breaker is niche anti-shield set that is useless about 70% of time. I encountered it only once.




    - A Magicka morph of Dawnbreaker

    Meteor is good I'd say. fighter's guild is supposed to be stamina skill line. Meteor also has some nice extra effects.

    - Easy access to snare removal, HoTs, bleeds, evasion and gap closers

    Efficient Purge answers most. A general "gap creator" skill might be nice though. Only NB can reliabely get some distance after gap closers.

    - Increase the innate resistance on Light Armour

    Not sure if necessary.

    - Buff Pulsar
    YES! This skill is honestly ***.

    - Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)

    I think it is good as it is. How would the equivalent work?

    - Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely

    Sounds interesting but again how would this equivalent work?

    - Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)

    I think we already habe quite nice mag sets. Thank god staminas are.not crying for their own vicious death!


    Edited by Sinolai on March 27, 2018 7:37AM
  • itscompton
    itscompton
    ✭✭✭✭✭
    Minalan wrote: »
    PlagueSD wrote: »
    @ZOS_Wrobel

    We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.


    Stamina has:


    Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)

    Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)

    Better survivability (heavy armour, dodge roll)

    Better Heals over Time (vigor)

    Better Damage over Time (bleeds)

    Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)

    Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)

    Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)

    Access to Major Evasion (lol)


    Magicka has:


    Better Raid Healing (hope you've got that Templar / Warden levelled)

    Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)


    Solutions


    Do not remove any of Stam's capabilities. Instead, add the following to Magicka:

    - A Magicka morph of Dawnbreaker

    - Easy access to snare removal, HoTs, bleeds, evasion and gap closers

    - Increase the innate resistance on Light Armour

    - Buff Pulsar

    - Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)

    - Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely

    - Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)

    Oh so much misinformation....
    • Better survivability (heavy armour, dodge roll) - Needed because Stamina builds are melee
    • Better Heals over Time (vigor) - Umm, I don't think so. Magicka builds have a whole weapon line they can use (restoration staff).
    • Better Damage over Time (bleeds) Stam only has bleeds from twin blade and blunt axe passive. Magica (sorc) has ele blockade, liquid lightning, boundless storm etc...
    • Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar) - See above. Magicka has MORE sources of AoE damage options. Stam only has endless hail and spin to win.
    • Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent) - Obviously, you've never used Velidreth, Nerien'eth, Ilambris, or Stormfist sets.
    • Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol) - Magicka is usually a ranged build. Why the hell would you even want a gap closer??
    • Access to Major Evasion (lol) - See above. Ranged builds do not need Major Evasion. They have access to "Spell Resist" passives in the light armor tree.

    So much bad in this response, where does one begin?

    The damage sets you suggested, one is stamina/poison (lol) one stamina/physical (hilarious) and the others are PVE AOE sets that real people walk out of because we aren’t dumb mobs. You guys still have the best sets.

    I think he meant that stamina heals are the best without wasting your back bar on a restoration staff. I’d love a Magicka vigor, and then I could back bar a master’s lightning staff or a sword and board for access to shield ultimate.

    Seriously, liquid lightning and wall of elements? In PVP? I don’t even...

    Gap closers. In PVP. Like when your stamina opponent runs off with a sports drink pot and major expedition. Players don’t stand still and die when you want them to.



    Yeah the post in question had more misinformation than that of the OP. I found the section where he talks about bleeds pretty hilarious as both duel wield and two handed weapons actually have active skills that cause bleed damage that stacks with the passive bleed damage from using axes in both skills lines. And he conflates magica ground AOE's (2/3 of his examples are class specific skills) with bleeds from stamina weapon lines (available to every stam class), as if the two are equivalent. Many PvE bosses and almost all players in PvP move out of them as quickly as you can cast them but bleeds can't be escaped by taking a few steps.
  • Cheveyo
    Cheveyo
    ✭✭✭✭
    It's funny, back when magicka ruled the roost, all I played was Stamina builds.

    Now that everyone is obsessed with Stamina, all I enjoy playing is Magicka.
  • Azurya
    Azurya
    ✭✭✭✭✭
    Stamina would be fine, if it just wouldn´t be the pool for almost everything!
    -sneak
    -sprint
    -roll-dodge
    -bash
    -break-free
    -block
    -rapid-riding, amm
    and if you still have something left you can try to do some dmg with it!

    I propose to make all the above mentioned dependend on your maxed pool, magicka, health or stamina
  • Olupajmibanan
    Olupajmibanan
    ✭✭✭✭✭
    ✭✭
    If stamina is so much better in your opinion, why don't you fill all 8 trial spots with stamina characters? Looking on your comparison between magicka and stamina, going with 8 stamina characters should guarantee you facerolling any content including hard modes.

    And have you seen new 50k+ dps non-pet magsorcs with acuity?
    Edited by Olupajmibanan on March 27, 2018 9:27AM
Sign In or Register to comment.