What, you cannot play a magic Sorcerer? What happened to old Thelly who did all those things?King_Thelon wrote: »Ihatenightblades wrote: »Vigor and rally is nice but if you too slow at applying shields every 6 seconds thats your fault i can shield stack forever on my light armor mages and if you having trouble with shields then i suggest dump 23% into bastion it helps a lot.
Ya please teach me how to MagSorc.

@The_OutsiderThe_Outsider wrote: »Heavy armor, dodge roll, Block, sprint, DBoS, Gap closers, Maj. Evaision, snare removal, speed pots? All things accessible and used by Magicka builds.
And magika still has better shields, skill variety, and overall better survival . Also you want more resistances on light armor for magika that has shields and instead of medium which arguably is worse than light/heavy
Drachenfier wrote: »I have to agree with this, man nobody plays anything but Stam classes in pvp anymore, and for good reason.
And magika still has better shields, skill variety, and overall better survival . Also you want more resistances on light armor for magika that has shields and instead of medium which arguably is worse than light/heavy
I don't know where you play. But Stamina has better survival, in every field
One interesting thing worth mentioning.... back when Mag Sorc was OP, the main criticism was about how boring a Sorc v Sorc duel was. They would go on for a long time until one Sorc made a mistake and died.
Nowadays I see the exact same thing with all Stam builds. Just yesterday I watched a duel that lasted nearly 10min between a Stamplar and Stam DK. Their health bars never fell below half, and neither were even using the 1H/S Ult. Finally the Stam DK made almost every mistake imagineable and died.
And magika still has better shields, skill variety, and overall better survival . Also you want more resistances on light armor for magika that has shields and instead of medium which arguably is worse than light/heavy
I don't know where you play. But Stamina has better survival, in every field
I don't know where you play but i want to play there.
You routinely call out others for their bias. And you're right. Everyone is biased to some extent. The point of my post was to highlight your own. Like you said, you've got 100+ hours on a magsorc, and you absolutely see through that lens.King_Thelon wrote: »@The_OutsiderThe_Outsider wrote: »Heavy armor, dodge roll, Block, sprint, DBoS, Gap closers, Maj. Evaision, snare removal, speed pots? All things accessible and used by Magicka builds.
Accessable = / = Viable
Accessable = / = Optimal
Accessable = / = Competitive
Accessable = / = Balanced
If you can't see how stam builds synergjze far better than mag builds for the skills listed, the darkness of the blob, of bias, or of both has clouded your eyes.
Fear not youngling, for now you see through the glass darkly.
But when you meet greatness, face to face:
All will be revealed.
Drachenfier wrote: »I have to agree with this, man nobody plays anything but Stam classes in pvp anymore, and for good reason.
LOL WHAT? all i see are magicka templars and argonian to amp up the survival no less, if everyone was a stam character the game would be way better off since we don't have insane survival like magicka does.
King_Thelon wrote: »@ZOS_Wrobel
We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.
Stamina has:
Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)
Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)
Better survivability (heavy armour, dodge roll)
Better Heals over Time (vigor)
Better Damage over Time (bleeds)
Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)
Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)
Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)
Access to Major Evasion (lol)
Magicka has:
Better Raid Healing (hope you've got that Templar / Warden levelled)
Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)
Solutions
Do not remove any of Stam's capabilities. Instead, add the following to Magicka:
- A Magicka morph of Dawnbreaker
- Easy access to snare removal, HoTs, bleeds, evasion and gap closers
- Increase the innate resistance on Light Armour
- Buff Pulsar
- Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)
- Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely
- Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)
King_Thelon wrote: »@ZOS_Wrobel
We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.
Stamina has:
Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)
Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)
Better survivability (heavy armour, dodge roll)
Better Heals over Time (vigor)
Better Damage over Time (bleeds)
Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)
Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)
Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)
Access to Major Evasion (lol)
Magicka has:
Better Raid Healing (hope you've got that Templar / Warden levelled)
Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)
Solutions
Do not remove any of Stam's capabilities. Instead, add the following to Magicka:
- A Magicka morph of Dawnbreaker
- Easy access to snare removal, HoTs, bleeds, evasion and gap closers
- Increase the innate resistance on Light Armour
- Buff Pulsar
- Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)
- Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely
- Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)
It really is unfair that they get shattering blows to break down our only defense (which was already nerfed before) but we don't get something that breaks evasion. Give us something like 'Precision' that allows our attacks and spells to cut through their evasion at certain times.
I get it, stamblades are supposed to be elusive but I'm really tired of invis+roll eternal combo while I can only cast my streak 4 times before running out of magicka completely.
Also, buff magelight! Today I tested it in some real pvp and it's pretty much useless.
joe.smith21b14_ESO wrote: »King_Thelon wrote: »@ZOS_Wrobel
We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.
Stamina has:
Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)
Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)
Better survivability (heavy armour, dodge roll)
Better Heals over Time (vigor)
Better Damage over Time (bleeds)
Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)
Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)
Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)
Access to Major Evasion (lol)
Magicka has:
Better Raid Healing (hope you've got that Templar / Warden levelled)
Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)
Solutions
Do not remove any of Stam's capabilities. Instead, add the following to Magicka:
- A Magicka morph of Dawnbreaker
- Easy access to snare removal, HoTs, bleeds, evasion and gap closers
- Increase the innate resistance on Light Armour
- Buff Pulsar
- Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)
- Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely
- Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)
The king speaks the truth. For all who defy his speaking shall be branded a heretic and ganked for all of eso eternity.
Your arguments are invalid.
Abysswarrior45 wrote: »King_Thelon wrote: »@ZOS_Wrobel
We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.
Stamina has:
Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)
Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)
Better survivability (heavy armour, dodge roll)
Better Heals over Time (vigor)
Better Damage over Time (bleeds)
Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)
Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)
Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)
Access to Major Evasion (lol)
Magicka has:
Better Raid Healing (hope you've got that Templar / Warden levelled)
Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)
Solutions
Do not remove any of Stam's capabilities. Instead, add the following to Magicka:
- A Magicka morph of Dawnbreaker
- Easy access to snare removal, HoTs, bleeds, evasion and gap closers
- Increase the innate resistance on Light Armour
- Buff Pulsar
- Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)
- Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely
- Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)
It really is unfair that they get shattering blows to break down our only defense (which was already nerfed before) but we don't get something that breaks evasion. Give us something like 'Precision' that allows our attacks and spells to cut through their evasion at certain times.
I get it, stamblades are supposed to be elusive but I'm really tired of invis+roll eternal combo while I can only cast my streak 4 times before running out of magicka completely.
Also, buff magelight! Today I tested it in some real pvp and it's pretty much useless.
Thats because a lot of spells can't be dodged now anymore. What a stupid argument. Shields negate a stam builds crit, penetration, status effects, etc. The *** you mean its unfair?
Even tho this is really nice suggestion I doubt that it will ever happen since the dawnbreaker dealt originally magicka damage but then they changed it into physical damage.King_Thelon wrote: »
Solutions
- A Magicka morph of Dawnbreaker
Even tho this is really nice suggestion i doubt that it will ever happen since the dawnbreaker dealt originally magicka damage but then they changed it into physical damage.King_Thelon wrote: »
Solutions [
- A Magicka morph of Dawnbreaker
Drachenfier wrote: »I have to agree with this, man nobody plays anything but Stam classes in pvp anymore, and for good reason.
Depending on how your class/build burst works, you can already do that combo. Meteor > CC > Dizzy. The Ult and the swing should land simultaneously. I find the delay on Meteor allows lining up of burst better. ./shrugEven tho this is really nice suggestion i doubt that it will ever happen since the dawnbreaker dealt originally magicka damage but then they changed it into physical damage.King_Thelon wrote: »
Solutions [
- A Magicka morph of Dawnbreaker
I think a tweak to meteor would be better it’s so *** buggy. Most mag users won’t want a mag DB because that puts them in melee range, this is something good players want and do sometimes use. If ZOS spent some time making meteor as effective as DB then that would be better because both morphs of DB are used and there would be a public outcry if one of the morphs got changed to mag. Although I wooodnt mind trying a physical damage morph of meteor? Dizzying swing timed with meteor could be beastly.
King_Thelon wrote: »@ZOS_Wrobel
We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.
Stamina has:
Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)
Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)
Better survivability (heavy armour, dodge roll)
Better Heals over Time (vigor)
Better Damage over Time (bleeds)
Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)
Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)
Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)
Access to Major Evasion (lol)
Magicka has:
Better Raid Healing (hope you've got that Templar / Warden levelled)
Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)
Solutions
Do not remove any of Stam's capabilities. Instead, add the following to Magicka:
- A Magicka morph of Dawnbreaker
- Easy access to snare removal, HoTs, bleeds, evasion and gap closers
- Increase the innate resistance on Light Armour
- Buff Pulsar
- Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)
- Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely
- Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)
King_Thelon wrote: »
Stamina has:
Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)
True. Though incap is only NB thing and magicka NB also has equivalent.
Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)
MagSorc got streak, everyone can use speed pots, mistform is for all mag vamps (which I undrstand some people dont want to play), warden has bursting vine and birds of prey.
The only inbalance in mobility in my opinion is vamp vs non-vamp nightblade as vamps have much better movement when cloaked.
Better survivability (heavy armour, dodge roll)
There are plenty of heavy armors for magicka too. Shield stack & spam can be done when in light armor. All stamina is reserved for roll & block.
Better Heals over Time (vigor)
If you mean availiable to anyone, then it is true. But magicka classes still have stronger heals if they put on resto staff and many class skills also offer good heals and cost magicka.
Better Damage over Time (bleeds)
Burning is the magicka version. Havent checked how much harder bleed hits but mages also have availiable dot.
Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)
StamSorc only and I doubt you'll be doing mich if you dpam only these 2 skills. Mages have destro ult, Proxy deto and some class skills that can be used with them. Pulsar is *** though.
Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)
This is situational. Some powerful sets may not have mage equivalent but magicka's still have plenty of good sets to use (Skoria, Zaan, Lich, Knightslayer, Vicious death)
Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)
This I agree is a bit problematic.
Access to Major Evasion (lol)
Also true but i think shields are the mage equivalent.
Magicka has:
Better Raid Healing (hope you've got that Templar / Warden levelled)
Yup.
Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)
Harness return magicka so they are quite spammable even if it breaks soon. Shield breaker is niche anti-shield set that is useless about 70% of time. I encountered it only once.
- A Magicka morph of Dawnbreaker
Meteor is good I'd say. fighter's guild is supposed to be stamina skill line. Meteor also has some nice extra effects.
- Easy access to snare removal, HoTs, bleeds, evasion and gap closers
Efficient Purge answers most. A general "gap creator" skill might be nice though. Only NB can reliabely get some distance after gap closers.
- Increase the innate resistance on Light Armour
Not sure if necessary.
- Buff Pulsar
YES! This skill is honestly ***.
- Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)
I think it is good as it is. How would the equivalent work?
- Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely
Sounds interesting but again how would this equivalent work?
- Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)
I think we already habe quite nice mag sets. Thank god staminas are.not crying for their own vicious death!
King_Thelon wrote: »@ZOS_Wrobel
We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.
Stamina has:
Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)
Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)
Better survivability (heavy armour, dodge roll)
Better Heals over Time (vigor)
Better Damage over Time (bleeds)
Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)
Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)
Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)
Access to Major Evasion (lol)
Magicka has:
Better Raid Healing (hope you've got that Templar / Warden levelled)
Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)
Solutions
Do not remove any of Stam's capabilities. Instead, add the following to Magicka:
- A Magicka morph of Dawnbreaker
- Easy access to snare removal, HoTs, bleeds, evasion and gap closers
- Increase the innate resistance on Light Armour
- Buff Pulsar
- Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)
- Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely
- Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)
Oh so much misinformation....
- Better survivability (heavy armour, dodge roll) - Needed because Stamina builds are melee
- Better Heals over Time (vigor) - Umm, I don't think so. Magicka builds have a whole weapon line they can use (restoration staff).
- Better Damage over Time (bleeds) Stam only has bleeds from twin blade and blunt axe passive. Magica (sorc) has ele blockade, liquid lightning, boundless storm etc...
- Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar) - See above. Magicka has MORE sources of AoE damage options. Stam only has endless hail and spin to win.
- Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent) - Obviously, you've never used Velidreth, Nerien'eth, Ilambris, or Stormfist sets.
- Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol) - Magicka is usually a ranged build. Why the hell would you even want a gap closer??
- Access to Major Evasion (lol) - See above. Ranged builds do not need Major Evasion. They have access to "Spell Resist" passives in the light armor tree.
So much bad in this response, where does one begin?
The damage sets you suggested, one is stamina/poison (lol) one stamina/physical (hilarious) and the others are PVE AOE sets that real people walk out of because we aren’t dumb mobs. You guys still have the best sets.
I think he meant that stamina heals are the best without wasting your back bar on a restoration staff. I’d love a Magicka vigor, and then I could back bar a master’s lightning staff or a sword and board for access to shield ultimate.
Seriously, liquid lightning and wall of elements? In PVP? I don’t even...
Gap closers. In PVP. Like when your stamina opponent runs off with a sports drink pot and major expedition. Players don’t stand still and die when you want them to.