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Why are we Still Playing One Stamriel?

  • IV_Deity
    IV_Deity
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    I was wondering why this post was so biased and....oh...your signature says it all. Go away.
    DeityTheNoble
  • waitwhat
    waitwhat
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    @ZOS_Wrobel

    We've been playing One Stamriel for a year and a half.

    False.

    Stam only became more prevalent in June 2017 with the release of Morrowind, less than a year ago. By no means did the increase in the stamina population lead to a marked decline--or loss of viability--of magicka builds in either PvP or PvE.

    Simply put, it became easier to be a stamina player and harder to be a magicka player after Morrowind compared to the difficulty of being a stamina player and the ease of being a magicka player prior to Morrowind. This is as it should be. This is balance. Prior to Morrowind, magicka outclassed stamina on all fronts.

    tl;dr: yes being mag got harder than previously, but this is isn't undue or inappropriate.
    PS4 NA AD ScourgeVivec Loading Screen Simulator 2017
    Khajiit stamblade main - Walking the Two-Moons Path and robbing cute Breton boys.
    Breton magplar vet Trial Healer - Promoting wellness through self-reflection.
    Argonian Tripot DK Cyrodiil Tank - One with the Hist and guarding cute Breton boys.
    Altmer magsorc PvE DPS - Scamp tramp and unrepentant lush.

    "30s to eval"
    "Read the ******* lorebook."
  • TheShadowScout
    TheShadowScout
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    - A Magicka morph of Dawnbreaker
    ...didn't they change -all- ultimates to take their damage from the better of stamina/magica a while back?
    So, technically that -would- make dawnbreaker quite viable for magica characters I would think...

    But as someone who remembers the time when stick&skirt dominated the PvP to an extent it was not even funny anymore... the wheel turns, does it not?

    And the next rounds of nerfings will turn it once again... it is just a matter of when.

    Although, I am not really feeling too overwhelmed when playing on my magica sorc... and when on my stamina NB (which I play as archer girl in cyrodil, arguable the lest effective way to drive a nightblade), I always feel envious of magica characters whenever I have to choose between sneaking/running/dodging and saving my stamina for attacking...

    In any case, things will change, and we will adapt. Maybe less whining for change and more adapting to what the current situation is might be applicable? ;)
  • Hurtfan
    Hurtfan
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    Hurtfan wrote: »
    Forgot that pvp'ers think they're the only players that exist. Thanks for the reminder.

    We are the only ones that exist, at least I thought so. PvP = Player vs Player....PvE = Player vs Everyone??

    PvE is Player vs Environment.... i.e, against the computer/NPCs/monsters.

    I'm aware ;)
    For the Pact!
    Keyboard not found, press any key to continue
  • Minalan
    Minalan
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    - A Magicka morph of Dawnbreaker
    ...didn't they change -all- ultimates to take their damage from the better of stamina/magica a while back?
    So, technically that -would- make dawnbreaker quite viable for magica characters I would think...

    But as someone who remembers the time when stick&skirt dominated the PvP to an extent it was not even funny anymore... the wheel turns, does it not?

    And the next rounds of nerfings will turn it once again... it is just a matter of when.

    Although, I am not really feeling too overwhelmed when playing on my magica sorc... and when on my stamina NB (which I play as archer girl in cyrodil, arguable the lest effective way to drive a nightblade), I always feel envious of magica characters whenever I have to choose between sneaking/running/dodging and saving my stamina for attacking...

    In any case, things will change, and we will adapt. Maybe less whining for change and more adapting to what the current situation is might be applicable? ;)

    It scales off max Magicka and mighty CP, where a Magicka ultimate like meteor scales off of max Magicka and elemental expert (where we actually have points). A Magicka dawnbreaker would hit much harder.
  • pieratsos
    pieratsos
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    OP: Dont nerf stamina, just buff magicka builds

    PVE players: Why do you want to nerf PVE again?

    Seems legit.
    Edited by pieratsos on March 23, 2018 8:55PM
  • Ravereth
    Ravereth
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    Why are we Still Playing One Stamriel?

    seriously-gif-18.gif



  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
    ✭✭✭✭✭
    "Why are we Still Playing One Stamriel?"

    Because I'm not gonna play "Sticks and Skirts Online"

    Like we did in the past for ESO for YEARS..............................................................................................................................

    Yes, it was YEARS...

    Magicka was Sooooooo OP it wasn't even a Joke the first couple years of this game..

    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3600 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. All Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • Aebaradath
    Aebaradath
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    @ZOS_Wrobel

    We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.


    Stamina has:


    Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)

    Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)

    Better survivability (heavy armour, dodge roll)

    Better Heals over Time (vigor)

    Better Damage over Time (bleeds)

    Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)

    Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)

    Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)

    Access to Major Evasion (lol)


    Magicka has:


    Better Raid Healing (hope you've got that Templar / Warden levelled)

    Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)


    Solutions


    Do not remove any of Stam's capabilities. Instead, add the following to Magicka:

    - A Magicka morph of Dawnbreaker

    - Easy access to snare removal, HoTs, bleeds, evasion and gap closers

    - Increase the innate resistance on Light Armour

    - Buff Pulsar

    - Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)

    - Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely

    - Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)

    The king speaks the truth. For all who defy his speaking shall be branded a heretic and ganked for all of eso eternity.
    Your arguments are invalid.
    If you bend over any further your back might break...
    hqdefault.jpg

  • PlagueSD
    PlagueSD
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    @ZOS_Wrobel

    We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.


    Stamina has:


    Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)

    Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)

    Better survivability (heavy armour, dodge roll)

    Better Heals over Time (vigor)

    Better Damage over Time (bleeds)

    Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)

    Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)

    Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)

    Access to Major Evasion (lol)


    Magicka has:


    Better Raid Healing (hope you've got that Templar / Warden levelled)

    Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)


    Solutions


    Do not remove any of Stam's capabilities. Instead, add the following to Magicka:

    - A Magicka morph of Dawnbreaker

    - Easy access to snare removal, HoTs, bleeds, evasion and gap closers

    - Increase the innate resistance on Light Armour

    - Buff Pulsar

    - Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)

    - Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely

    - Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)

    Oh so much misinformation....
    • Better survivability (heavy armour, dodge roll) - Needed because Stamina builds are melee
    • Better Heals over Time (vigor) - Umm, I don't think so. Magicka builds have a whole weapon line they can use (restoration staff).
    • Better Damage over Time (bleeds) Stam only has bleeds from twin blade and blunt axe passive. Magica (sorc) has ele blockade, liquid lightning, boundless storm etc...
    • Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar) - See above. Magicka has MORE sources of AoE damage options. Stam only has endless hail and spin to win.
    • Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent) - Obviously, you've never used Velidreth, Nerien'eth, Ilambris, or Stormfist sets.
    • Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol) - Magicka is usually a ranged build. Why the hell would you even want a gap closer??
    • Access to Major Evasion (lol) - See above. Ranged builds do not need Major Evasion. They have access to "Spell Resist" passives in the light armor tree.
  • Waffennacht
    Waffennacht
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    Too bad you made a new account @Thelon

    One of the original players

    First to solo trials, first pet build.

    Too bad no one recognizes you now.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • houjo2000b16_ESO
    houjo2000b16_ESO
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    The trade off for playing a magicka based spec is that you have to be fodder for stamblades- that's what we call balance.
  • Aebaradath
    Aebaradath
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    Too bad you made a new account @Thelon

    One of the original players

    First to solo trials, first pet build.

    Too bad no one recognizes you now.
    His "self-righteous" attitude is still intact.
  • Minalan
    Minalan
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    PlagueSD wrote: »
    @ZOS_Wrobel

    We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.


    Stamina has:


    Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)

    Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)

    Better survivability (heavy armour, dodge roll)

    Better Heals over Time (vigor)

    Better Damage over Time (bleeds)

    Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)

    Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)

    Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)

    Access to Major Evasion (lol)


    Magicka has:


    Better Raid Healing (hope you've got that Templar / Warden levelled)

    Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)


    Solutions


    Do not remove any of Stam's capabilities. Instead, add the following to Magicka:

    - A Magicka morph of Dawnbreaker

    - Easy access to snare removal, HoTs, bleeds, evasion and gap closers

    - Increase the innate resistance on Light Armour

    - Buff Pulsar

    - Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)

    - Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely

    - Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)

    Oh so much misinformation....
    • Better survivability (heavy armour, dodge roll) - Needed because Stamina builds are melee
    • Better Heals over Time (vigor) - Umm, I don't think so. Magicka builds have a whole weapon line they can use (restoration staff).
    • Better Damage over Time (bleeds) Stam only has bleeds from twin blade and blunt axe passive. Magica (sorc) has ele blockade, liquid lightning, boundless storm etc...
    • Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar) - See above. Magicka has MORE sources of AoE damage options. Stam only has endless hail and spin to win.
    • Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent) - Obviously, you've never used Velidreth, Nerien'eth, Ilambris, or Stormfist sets.
    • Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol) - Magicka is usually a ranged build. Why the hell would you even want a gap closer??
    • Access to Major Evasion (lol) - See above. Ranged builds do not need Major Evasion. They have access to "Spell Resist" passives in the light armor tree.

    So much bad in this response, where does one begin?

    The damage sets you suggested, one is stamina/poison (lol) one stamina/physical (hilarious) and the others are PVE AOE sets that real people walk out of because we aren’t dumb mobs. You guys still have the best sets.

    I think he meant that stamina heals are the best without wasting your back bar on a restoration staff. I’d love a Magicka vigor, and then I could back bar a master’s lightning staff or a sword and board for access to shield ultimate.

    Seriously, liquid lightning and wall of elements? In PVP? I don’t even...

    Gap closers. In PVP. Like when your stamina opponent runs off with a sports drink pot and major expedition. Players don’t stand still and die when you want them to.



  • King_Thelon
    King_Thelon
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    Too bad you made a new account @Thelon

    One of the original players

    First to solo trials, first pet build.

    Too bad no one recognizes you now.

    PvE Thelon has been sleeping soundly since the Morrowind sustain changes. Will he wake one day and don a 4 button-rotation heavy attack build? Only time and the true depth of the PvP performance abyss will tell.
  • Banana
    Banana
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    I still prefer magicka. But I dont PVP
  • PlagueSD
    PlagueSD
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    Minalan wrote: »
    PlagueSD wrote: »
    @ZOS_Wrobel

    We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.


    Stamina has:


    Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)

    Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)

    Better survivability (heavy armour, dodge roll)

    Better Heals over Time (vigor)

    Better Damage over Time (bleeds)

    Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)

    Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)

    Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)

    Access to Major Evasion (lol)


    Magicka has:


    Better Raid Healing (hope you've got that Templar / Warden levelled)

    Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)


    Solutions


    Do not remove any of Stam's capabilities. Instead, add the following to Magicka:

    - A Magicka morph of Dawnbreaker

    - Easy access to snare removal, HoTs, bleeds, evasion and gap closers

    - Increase the innate resistance on Light Armour

    - Buff Pulsar

    - Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)

    - Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely

    - Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)

    Oh so much misinformation....
    • Better survivability (heavy armour, dodge roll) - Needed because Stamina builds are melee
    • Better Heals over Time (vigor) - Umm, I don't think so. Magicka builds have a whole weapon line they can use (restoration staff).
    • Better Damage over Time (bleeds) Stam only has bleeds from twin blade and blunt axe passive. Magica (sorc) has ele blockade, liquid lightning, boundless storm etc...
    • Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar) - See above. Magicka has MORE sources of AoE damage options. Stam only has endless hail and spin to win.
    • Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent) - Obviously, you've never used Velidreth, Nerien'eth, Ilambris, or Stormfist sets.
    • Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol) - Magicka is usually a ranged build. Why the hell would you even want a gap closer??
    • Access to Major Evasion (lol) - See above. Ranged builds do not need Major Evasion. They have access to "Spell Resist" passives in the light armor tree.

    So much bad in this response, where does one begin?

    The damage sets you suggested, one is stamina/poison (lol) one stamina/physical (hilarious) and the others are PVE AOE sets that real people walk out of because we aren’t dumb mobs. You guys still have the best sets.

    I think he meant that stamina heals are the best without wasting your back bar on a restoration staff. I’d love a Magicka vigor, and then I could back bar a master’s lightning staff or a sword and board for access to shield ultimate.

    Seriously, liquid lightning and wall of elements? In PVP? I don’t even...

    Gap closers. In PVP. Like when your stamina opponent runs off with a sports drink pot and major expedition. Players don’t stand still and die when you want them to.




    In PvP....lol the truth comes out...This is yet ANOTHER nerf stam builds because....PVP!!!



  • CatchMeTrolling
    CatchMeTrolling
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    For small scale I would agree but for large scale which is dominated by the majority of the pvp community well yeah magic is on top for that.
  • SanTii.92
    SanTii.92
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    The stamina dominance is unquestionable, but the hyperbole is definetly not granted. I haven't played in a while but isn't magnb still the indisputable top dueler?
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Sky_WK
    Sky_WK
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    Murador178 wrote: »
    @ZOS_Wrobel

    We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.


    Stamina has:


    Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)

    Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)

    Better survivability (heavy armour, dodge roll)

    Better Heals over Time (vigor)

    Better Damage over Time (bleeds)

    Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)

    Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)

    Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)

    Access to Major Evasion (lol)


    Magicka has:


    Better Raid Healing (hope you've got that Templar / Warden levelled)

    Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)


    Solutions


    Do not remove any of Stam's capabilities. Instead, add the following to Magicka:

    - A Magicka morph of Dawnbreaker

    - Easy access to snare removal, HoTs, bleeds, evasion and gap closers

    - Increase the innate resistance on Light Armour

    - Buff Pulsar

    - Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)

    - Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely

    - Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)

    l2p

    Lol I take it you don't know who he is.
    i do not read replies. still playing stamdk for some reason.
  • Sky_WK
    Sky_WK
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    Lynx7386 wrote: »
    OP is so biased I don't even feel like wasting my breath trying to correct him.

    Get good or go away.

    I don't see the bias? All the reasons he brought up are the reasons I play stamina characters.
    i do not read replies. still playing stamdk for some reason.
  • Minalan
    Minalan
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    PlagueSD wrote: »
    Minalan wrote: »
    PlagueSD wrote: »
    @ZOS_Wrobel

    We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.


    Stamina has:


    Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)

    Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)

    Better survivability (heavy armour, dodge roll)

    Better Heals over Time (vigor)

    Better Damage over Time (bleeds)

    Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)

    Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)

    Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)

    Access to Major Evasion (lol)


    Magicka has:


    Better Raid Healing (hope you've got that Templar / Warden levelled)

    Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)


    Solutions


    Do not remove any of Stam's capabilities. Instead, add the following to Magicka:

    - A Magicka morph of Dawnbreaker

    - Easy access to snare removal, HoTs, bleeds, evasion and gap closers

    - Increase the innate resistance on Light Armour

    - Buff Pulsar

    - Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)

    - Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely

    - Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)

    Oh so much misinformation....
    • Better survivability (heavy armour, dodge roll) - Needed because Stamina builds are melee
    • Better Heals over Time (vigor) - Umm, I don't think so. Magicka builds have a whole weapon line they can use (restoration staff).
    • Better Damage over Time (bleeds) Stam only has bleeds from twin blade and blunt axe passive. Magica (sorc) has ele blockade, liquid lightning, boundless storm etc...
    • Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar) - See above. Magicka has MORE sources of AoE damage options. Stam only has endless hail and spin to win.
    • Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent) - Obviously, you've never used Velidreth, Nerien'eth, Ilambris, or Stormfist sets.
    • Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol) - Magicka is usually a ranged build. Why the hell would you even want a gap closer??
    • Access to Major Evasion (lol) - See above. Ranged builds do not need Major Evasion. They have access to "Spell Resist" passives in the light armor tree.

    So much bad in this response, where does one begin?

    The damage sets you suggested, one is stamina/poison (lol) one stamina/physical (hilarious) and the others are PVE AOE sets that real people walk out of because we aren’t dumb mobs. You guys still have the best sets.

    I think he meant that stamina heals are the best without wasting your back bar on a restoration staff. I’d love a Magicka vigor, and then I could back bar a master’s lightning staff or a sword and board for access to shield ultimate.

    Seriously, liquid lightning and wall of elements? In PVP? I don’t even...

    Gap closers. In PVP. Like when your stamina opponent runs off with a sports drink pot and major expedition. Players don’t stand still and die when you want them to.




    In PvP....lol the truth comes out...This is yet ANOTHER nerf stam builds because....PVP!!!

    The wise and mighty KING ponders ways to make those who wield sorcery better.

    The miserable, ignorant, and illiterate stamina masses of the kingdom band together with torches and pitchforks, fearful of any nerf to stamina builds. They did not bother to read what the King actually said. They do not bother with the path of enlightenment.

    The King must burn!


  • Murador178
    Murador178
    ✭✭✭✭
    Minalan wrote: »
    PlagueSD wrote: »
    @ZOS_Wrobel

    We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.


    Stamina has:


    Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)

    Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)

    Better survivability (heavy armour, dodge roll)

    Better Heals over Time (vigor)

    Better Damage over Time (bleeds)

    Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)

    Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)

    Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)

    Access to Major Evasion (lol)


    Magicka has:


    Better Raid Healing (hope you've got that Templar / Warden levelled)

    Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)


    Solutions


    Do not remove any of Stam's capabilities. Instead, add the following to Magicka:

    - A Magicka morph of Dawnbreaker

    - Easy access to snare removal, HoTs, bleeds, evasion and gap closers

    - Increase the innate resistance on Light Armour

    - Buff Pulsar

    - Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)

    - Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely

    - Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)

    Oh so much misinformation....
    • Better survivability (heavy armour, dodge roll) - Needed because Stamina builds are melee
    • Better Heals over Time (vigor) - Umm, I don't think so. Magicka builds have a whole weapon line they can use (restoration staff).
    • Better Damage over Time (bleeds) Stam only has bleeds from twin blade and blunt axe passive. Magica (sorc) has ele blockade, liquid lightning, boundless storm etc...
    • Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar) - See above. Magicka has MORE sources of AoE damage options. Stam only has endless hail and spin to win.
    • Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent) - Obviously, you've never used Velidreth, Nerien'eth, Ilambris, or Stormfist sets.
    • Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol) - Magicka is usually a ranged build. Why the hell would you even want a gap closer??
    • Access to Major Evasion (lol) - See above. Ranged builds do not need Major Evasion. They have access to "Spell Resist" passives in the light armor tree.

    So much bad in this response, where does one begin?

    The damage sets you suggested, one is stamina/poison (lol) one stamina/physical (hilarious) and the others are PVE AOE sets that real people walk out of because we aren’t dumb mobs. You guys still have the best sets.

    I think he meant that stamina heals are the best without wasting your back bar on a restoration staff. I’d love a Magicka vigor, and then I could back bar a master’s lightning staff or a sword and board for access to shield ultimate.

    Seriously, liquid lightning and wall of elements? In PVP? I don’t even...

    Gap closers. In PVP. Like when your stamina opponent runs off with a sports drink pot and major expedition. Players don’t stand still and die when you want them to.



    hmm magicka got no gapclosers? magplar - that spear charge (dont have one)- mag dks(chain gapclose morph), sorc streak, lotus fan (mag nb)--> dont think mag warden has one

    magicka OP sets: lich(easy sustain), riposte(minor maim), zaan , skoria, burning spellweave, war maiden ....

    Better AoE Damage: aoe in PvP - idc about aoe spamming in groups - thats not PvP its called zerging - almost no solo player will run steeltornado anyways - but for zerging magicka is bis bc of detonation and eye of the storm

    access to major evasion: mag nb - so the rest rly hasnt got access to it - so mag chars got all got acess to instant big healing/shields which stam is lacking

    heals over time: resto line is right here - stam also needs to slot 2h for surviveablity

    its right that stam got better burst ultimate's in general - so magicka got soulassault(insta killing non nbs medium armor chars), and meteor and eye of the storm (if u want to zerg bc of AoEs u mentioned thats ur ult)

    better damage over time is wrong on most chars: mag dk = king of dots, mag nb: cripple, destro staff spammable reach with master staff, warden double dot

    Tbh stam and magicka are pretty balanced and excel in different areas. I play both and I'm pretty sure that most of the completet biased people either have only magicka or stamina chars.

    talking about magicka vigor it exists - its called mutagen but hp healing doesnt matter on shieldstackers normally - or is ur sorc running it?
    Dodgeroll is finally viable again - so there are still a ton of spells countering it.
    talking about shieldbreaker and counters - there is a set called duroks its reduces with CP ur healing by around 40%

    If u think that stam is so insane OP get a stam dk and we will see :trollface: .




    Edited by Murador178 on March 23, 2018 10:19PM
  • pieratsos
    pieratsos
    ✭✭✭✭✭
    ✭✭
    PlagueSD wrote: »
    Minalan wrote: »
    PlagueSD wrote: »
    @ZOS_Wrobel

    We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.


    Stamina has:


    Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)

    Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)

    Better survivability (heavy armour, dodge roll)

    Better Heals over Time (vigor)

    Better Damage over Time (bleeds)

    Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)

    Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)

    Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)

    Access to Major Evasion (lol)


    Magicka has:


    Better Raid Healing (hope you've got that Templar / Warden levelled)

    Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)


    Solutions


    Do not remove any of Stam's capabilities. Instead, add the following to Magicka:

    - A Magicka morph of Dawnbreaker

    - Easy access to snare removal, HoTs, bleeds, evasion and gap closers

    - Increase the innate resistance on Light Armour

    - Buff Pulsar

    - Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)

    - Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely

    - Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)

    Oh so much misinformation....
    • Better survivability (heavy armour, dodge roll) - Needed because Stamina builds are melee
    • Better Heals over Time (vigor) - Umm, I don't think so. Magicka builds have a whole weapon line they can use (restoration staff).
    • Better Damage over Time (bleeds) Stam only has bleeds from twin blade and blunt axe passive. Magica (sorc) has ele blockade, liquid lightning, boundless storm etc...
    • Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar) - See above. Magicka has MORE sources of AoE damage options. Stam only has endless hail and spin to win.
    • Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent) - Obviously, you've never used Velidreth, Nerien'eth, Ilambris, or Stormfist sets.
    • Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol) - Magicka is usually a ranged build. Why the hell would you even want a gap closer??
    • Access to Major Evasion (lol) - See above. Ranged builds do not need Major Evasion. They have access to "Spell Resist" passives in the light armor tree.

    So much bad in this response, where does one begin?

    The damage sets you suggested, one is stamina/poison (lol) one stamina/physical (hilarious) and the others are PVE AOE sets that real people walk out of because we aren’t dumb mobs. You guys still have the best sets.

    I think he meant that stamina heals are the best without wasting your back bar on a restoration staff. I’d love a Magicka vigor, and then I could back bar a master’s lightning staff or a sword and board for access to shield ultimate.

    Seriously, liquid lightning and wall of elements? In PVP? I don’t even...

    Gap closers. In PVP. Like when your stamina opponent runs off with a sports drink pot and major expedition. Players don’t stand still and die when you want them to.




    In PvP....lol the truth comes out...This is yet ANOTHER nerf stam builds because....PVP!!!



    Indeed lol. I guess reading is not ur strong suit.
  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    You’re gonna make a lot of Stam-only players salty. Totally correct though on basically everything here and it’s
    "Why are we Still Playing One Stamriel?"

    Because I'm not gonna play "Sticks and Skirts Online"

    Like we did in the past for ESO for YEARS..............................................................................................................................

    Yes, it was YEARS...

    Magicka was Sooooooo OP it wasn't even a Joke the first couple years of this game..

    Pretty sure it was a totally different game back then. Stam builds weren’t a thing. Everyone was basically a Hybrid. Overtime changes have caused Stamina and Magicka builds to become the two ways to play a class with tons of Stam morphs/buffs implemented to help it compete.

    I think in PvE things are great, but PvP does favor Stam gameplay atm.

    The argument that it’s okay for the game to be imbalanced in your favor is never a good argument btw. Then you cry when things shift the other way - neverending cycle of complaints.
  • Joy_Division
    Joy_Division
    ✭✭✭✭✭
    ✭✭✭✭✭
    PlagueSD wrote: »
    @ZOS_Wrobel

    We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.


    Stamina has:


    Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)

    Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)

    Better survivability (heavy armour, dodge roll)

    Better Heals over Time (vigor)

    Better Damage over Time (bleeds)

    Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)

    Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)

    Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)

    Access to Major Evasion (lol)


    Magicka has:


    Better Raid Healing (hope you've got that Templar / Warden levelled)

    Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)


    Solutions


    Do not remove any of Stam's capabilities. Instead, add the following to Magicka:

    - A Magicka morph of Dawnbreaker

    - Easy access to snare removal, HoTs, bleeds, evasion and gap closers

    - Increase the innate resistance on Light Armour

    - Buff Pulsar

    - Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)

    - Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely

    - Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)

    Oh so much misinformation....
    • Better survivability (heavy armour, dodge roll) - Needed because Stamina builds are melee
    • Better Heals over Time (vigor) - Umm, I don't think so. Magicka builds have a whole weapon line they can use (restoration staff).
    • Better Damage over Time (bleeds) Stam only has bleeds from twin blade and blunt axe passive. Magica (sorc) has ele blockade, liquid lightning, boundless storm etc...
    • Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar) - See above. Magicka has MORE sources of AoE damage options. Stam only has endless hail and spin to win.
    • Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent) - Obviously, you've never used Velidreth, Nerien'eth, Ilambris, or Stormfist sets.
    • Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol) - Magicka is usually a ranged build. Why the hell would you even want a gap closer??
    • Access to Major Evasion (lol) - See above. Ranged builds do not need Major Evasion. They have access to "Spell Resist" passives in the light armor tree.

    Not that I agree with the OP, but this is also misinformation.

    I mean, if you''re going to assume that better suvivability is "needed because Stamina builds are melee," melee magicka builds are wondering why they are not included thus a reason in hell (Oblivion more Lore appriate, but whatever), that they'd want a good gap closer.

    Oh and Caltops are a pretty darn good AoE and Bleeds are far more valuable in combat vs single players because they are not subject to resistances and can't simply be moved out of like liquid lightning.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • jssriot
    jssriot
    ✭✭✭✭✭
    I love how in HOF on the final boss, we stam melee have like this one tiny sweet spot on the ledge where we can actually hit the boss and not just stand around and spam vigor to keep all the mag dps alive--that is, if we didn't fall off while trying to find it and die from poison where no one can rez us). Oh and AS on a stam toon is pure joy too.

    As for pvp, never mind how powerful magdens and magDks are right now--someone got killed by someone running an old meta stamblade, stam sorc or stamplar and now they mad. LOL
    PC-NA since 2015. Tired and unimpressed.
  • PlagueSD
    PlagueSD
    ✭✭✭✭✭
    jssriot wrote: »
    I love how in HOF on the final boss, we stam melee have like this one tiny sweet spot on the ledge where we can actually hit the boss and not just stand around and spam vigor to keep all the mag dps alive.


    lol, oh God, don't remind me of that fight. Seems that a lot of the trials are designed against Melee players.
  • ak_pvp
    ak_pvp
    ✭✭✭✭✭
    ✭✭✭
    Yeah, game is a little stam biased in this meta, being heavily mobility, but not as much as you say. StamDK now got demoted below MagDK for the first time in a while in PvP.

    But hardly for a year and a half. For like a year+ before morrow the game was called elder sorcs online, because magsorc was very good in many places for a long time running, but then the morrowind changes hit Mag builds harder, and we got a more stam oriented meta.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • eso_lags
    eso_lags
    ✭✭✭✭✭
    ✭✭
    I have to agree with this, man nobody plays anything but Stam classes in pvp anymore, and for good reason.

    Tell that to the magplars mag sorcs and mag wardens.

    And 1v1 all of the above plus mag NB and mag DK are pretty strong against most medium stam builds.
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