King_Thelon wrote: »
...didn't they change -all- ultimates to take their damage from the better of stamina/magica a while back?King_Thelon wrote: »- A Magicka morph of Dawnbreaker
Kiralyn2000 wrote: »Shad0wfire99 wrote: »Forgot that pvp'ers think they're the only players that exist. Thanks for the reminder.
We are the only ones that exist, at least I thought so. PvP = Player vs Player....PvE = Player vs Everyone??
PvE is Player vs Environment.... i.e, against the computer/NPCs/monsters.
TheShadowScout wrote: »...didn't they change -all- ultimates to take their damage from the better of stamina/magica a while back?King_Thelon wrote: »- A Magicka morph of Dawnbreaker
So, technically that -would- make dawnbreaker quite viable for magica characters I would think...
But as someone who remembers the time when stick&skirt dominated the PvP to an extent it was not even funny anymore... the wheel turns, does it not?
And the next rounds of nerfings will turn it once again... it is just a matter of when.
Although, I am not really feeling too overwhelmed when playing on my magica sorc... and when on my stamina NB (which I play as archer girl in cyrodil, arguable the lest effective way to drive a nightblade), I always feel envious of magica characters whenever I have to choose between sneaking/running/dodging and saving my stamina for attacking...
In any case, things will change, and we will adapt. Maybe less whining for change and more adapting to what the current situation is might be applicable?
If you bend over any further your back might break...joe.smith21b14_ESO wrote: »King_Thelon wrote: »@ZOS_Wrobel
We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.
Stamina has:
Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)
Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)
Better survivability (heavy armour, dodge roll)
Better Heals over Time (vigor)
Better Damage over Time (bleeds)
Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)
Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)
Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)
Access to Major Evasion (lol)
Magicka has:
Better Raid Healing (hope you've got that Templar / Warden levelled)
Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)
Solutions
Do not remove any of Stam's capabilities. Instead, add the following to Magicka:
- A Magicka morph of Dawnbreaker
- Easy access to snare removal, HoTs, bleeds, evasion and gap closers
- Increase the innate resistance on Light Armour
- Buff Pulsar
- Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)
- Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely
- Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)
The king speaks the truth. For all who defy his speaking shall be branded a heretic and ganked for all of eso eternity.
Your arguments are invalid.

King_Thelon wrote: »@ZOS_Wrobel
We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.
Stamina has:
Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)
Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)
Better survivability (heavy armour, dodge roll)
Better Heals over Time (vigor)
Better Damage over Time (bleeds)
Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)
Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)
Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)
Access to Major Evasion (lol)
Magicka has:
Better Raid Healing (hope you've got that Templar / Warden levelled)
Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)
Solutions
Do not remove any of Stam's capabilities. Instead, add the following to Magicka:
- A Magicka morph of Dawnbreaker
- Easy access to snare removal, HoTs, bleeds, evasion and gap closers
- Increase the innate resistance on Light Armour
- Buff Pulsar
- Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)
- Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely
- Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)
His "self-righteous" attitude is still intact.Waffennacht wrote: »Too bad you made a new account @Thelon
One of the original players
First to solo trials, first pet build.
Too bad no one recognizes you now.
King_Thelon wrote: »@ZOS_Wrobel
We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.
Stamina has:
Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)
Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)
Better survivability (heavy armour, dodge roll)
Better Heals over Time (vigor)
Better Damage over Time (bleeds)
Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)
Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)
Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)
Access to Major Evasion (lol)
Magicka has:
Better Raid Healing (hope you've got that Templar / Warden levelled)
Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)
Solutions
Do not remove any of Stam's capabilities. Instead, add the following to Magicka:
- A Magicka morph of Dawnbreaker
- Easy access to snare removal, HoTs, bleeds, evasion and gap closers
- Increase the innate resistance on Light Armour
- Buff Pulsar
- Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)
- Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely
- Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)
Oh so much misinformation....
- Better survivability (heavy armour, dodge roll) - Needed because Stamina builds are melee
- Better Heals over Time (vigor) - Umm, I don't think so. Magicka builds have a whole weapon line they can use (restoration staff).
- Better Damage over Time (bleeds) Stam only has bleeds from twin blade and blunt axe passive. Magica (sorc) has ele blockade, liquid lightning, boundless storm etc...
- Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar) - See above. Magicka has MORE sources of AoE damage options. Stam only has endless hail and spin to win.
- Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent) - Obviously, you've never used Velidreth, Nerien'eth, Ilambris, or Stormfist sets.
- Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol) - Magicka is usually a ranged build. Why the hell would you even want a gap closer??
- Access to Major Evasion (lol) - See above. Ranged builds do not need Major Evasion. They have access to "Spell Resist" passives in the light armor tree.
Waffennacht wrote: »Too bad you made a new account @Thelon
One of the original players
First to solo trials, first pet build.
Too bad no one recognizes you now.
King_Thelon wrote: »@ZOS_Wrobel
We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.
Stamina has:
Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)
Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)
Better survivability (heavy armour, dodge roll)
Better Heals over Time (vigor)
Better Damage over Time (bleeds)
Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)
Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)
Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)
Access to Major Evasion (lol)
Magicka has:
Better Raid Healing (hope you've got that Templar / Warden levelled)
Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)
Solutions
Do not remove any of Stam's capabilities. Instead, add the following to Magicka:
- A Magicka morph of Dawnbreaker
- Easy access to snare removal, HoTs, bleeds, evasion and gap closers
- Increase the innate resistance on Light Armour
- Buff Pulsar
- Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)
- Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely
- Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)
Oh so much misinformation....
- Better survivability (heavy armour, dodge roll) - Needed because Stamina builds are melee
- Better Heals over Time (vigor) - Umm, I don't think so. Magicka builds have a whole weapon line they can use (restoration staff).
- Better Damage over Time (bleeds) Stam only has bleeds from twin blade and blunt axe passive. Magica (sorc) has ele blockade, liquid lightning, boundless storm etc...
- Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar) - See above. Magicka has MORE sources of AoE damage options. Stam only has endless hail and spin to win.
- Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent) - Obviously, you've never used Velidreth, Nerien'eth, Ilambris, or Stormfist sets.
- Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol) - Magicka is usually a ranged build. Why the hell would you even want a gap closer??
- Access to Major Evasion (lol) - See above. Ranged builds do not need Major Evasion. They have access to "Spell Resist" passives in the light armor tree.
So much bad in this response, where does one begin?
The damage sets you suggested, one is stamina/poison (lol) one stamina/physical (hilarious) and the others are PVE AOE sets that real people walk out of because we aren’t dumb mobs. You guys still have the best sets.
I think he meant that stamina heals are the best without wasting your back bar on a restoration staff. I’d love a Magicka vigor, and then I could back bar a master’s lightning staff or a sword and board for access to shield ultimate.
Seriously, liquid lightning and wall of elements? In PVP? I don’t even...
Gap closers. In PVP. Like when your stamina opponent runs off with a sports drink pot and major expedition. Players don’t stand still and die when you want them to.
Murador178 wrote: »King_Thelon wrote: »@ZOS_Wrobel
We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.
Stamina has:
Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)
Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)
Better survivability (heavy armour, dodge roll)
Better Heals over Time (vigor)
Better Damage over Time (bleeds)
Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)
Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)
Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)
Access to Major Evasion (lol)
Magicka has:
Better Raid Healing (hope you've got that Templar / Warden levelled)
Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)
Solutions
Do not remove any of Stam's capabilities. Instead, add the following to Magicka:
- A Magicka morph of Dawnbreaker
- Easy access to snare removal, HoTs, bleeds, evasion and gap closers
- Increase the innate resistance on Light Armour
- Buff Pulsar
- Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)
- Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely
- Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)
l2p
King_Thelon wrote: »@ZOS_Wrobel
We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.
Stamina has:
Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)
Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)
Better survivability (heavy armour, dodge roll)
Better Heals over Time (vigor)
Better Damage over Time (bleeds)
Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)
Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)
Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)
Access to Major Evasion (lol)
Magicka has:
Better Raid Healing (hope you've got that Templar / Warden levelled)
Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)
Solutions
Do not remove any of Stam's capabilities. Instead, add the following to Magicka:
- A Magicka morph of Dawnbreaker
- Easy access to snare removal, HoTs, bleeds, evasion and gap closers
- Increase the innate resistance on Light Armour
- Buff Pulsar
- Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)
- Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely
- Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)
Oh so much misinformation....
- Better survivability (heavy armour, dodge roll) - Needed because Stamina builds are melee
- Better Heals over Time (vigor) - Umm, I don't think so. Magicka builds have a whole weapon line they can use (restoration staff).
- Better Damage over Time (bleeds) Stam only has bleeds from twin blade and blunt axe passive. Magica (sorc) has ele blockade, liquid lightning, boundless storm etc...
- Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar) - See above. Magicka has MORE sources of AoE damage options. Stam only has endless hail and spin to win.
- Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent) - Obviously, you've never used Velidreth, Nerien'eth, Ilambris, or Stormfist sets.
- Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol) - Magicka is usually a ranged build. Why the hell would you even want a gap closer??
- Access to Major Evasion (lol) - See above. Ranged builds do not need Major Evasion. They have access to "Spell Resist" passives in the light armor tree.
So much bad in this response, where does one begin?
The damage sets you suggested, one is stamina/poison (lol) one stamina/physical (hilarious) and the others are PVE AOE sets that real people walk out of because we aren’t dumb mobs. You guys still have the best sets.
I think he meant that stamina heals are the best without wasting your back bar on a restoration staff. I’d love a Magicka vigor, and then I could back bar a master’s lightning staff or a sword and board for access to shield ultimate.
Seriously, liquid lightning and wall of elements? In PVP? I don’t even...
Gap closers. In PVP. Like when your stamina opponent runs off with a sports drink pot and major expedition. Players don’t stand still and die when you want them to.
In PvP....lol the truth comes out...This is yet ANOTHER nerf stam builds because....PVP!!!
King_Thelon wrote: »@ZOS_Wrobel
We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.
Stamina has:
Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)
Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)
Better survivability (heavy armour, dodge roll)
Better Heals over Time (vigor)
Better Damage over Time (bleeds)
Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)
Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)
Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)
Access to Major Evasion (lol)
Magicka has:
Better Raid Healing (hope you've got that Templar / Warden levelled)
Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)
Solutions
Do not remove any of Stam's capabilities. Instead, add the following to Magicka:
- A Magicka morph of Dawnbreaker
- Easy access to snare removal, HoTs, bleeds, evasion and gap closers
- Increase the innate resistance on Light Armour
- Buff Pulsar
- Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)
- Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely
- Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)
Oh so much misinformation....
- Better survivability (heavy armour, dodge roll) - Needed because Stamina builds are melee
- Better Heals over Time (vigor) - Umm, I don't think so. Magicka builds have a whole weapon line they can use (restoration staff).
- Better Damage over Time (bleeds) Stam only has bleeds from twin blade and blunt axe passive. Magica (sorc) has ele blockade, liquid lightning, boundless storm etc...
- Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar) - See above. Magicka has MORE sources of AoE damage options. Stam only has endless hail and spin to win.
- Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent) - Obviously, you've never used Velidreth, Nerien'eth, Ilambris, or Stormfist sets.
- Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol) - Magicka is usually a ranged build. Why the hell would you even want a gap closer??
- Access to Major Evasion (lol) - See above. Ranged builds do not need Major Evasion. They have access to "Spell Resist" passives in the light armor tree.
So much bad in this response, where does one begin?
The damage sets you suggested, one is stamina/poison (lol) one stamina/physical (hilarious) and the others are PVE AOE sets that real people walk out of because we aren’t dumb mobs. You guys still have the best sets.
I think he meant that stamina heals are the best without wasting your back bar on a restoration staff. I’d love a Magicka vigor, and then I could back bar a master’s lightning staff or a sword and board for access to shield ultimate.
Seriously, liquid lightning and wall of elements? In PVP? I don’t even...
Gap closers. In PVP. Like when your stamina opponent runs off with a sports drink pot and major expedition. Players don’t stand still and die when you want them to.
King_Thelon wrote: »@ZOS_Wrobel
We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.
Stamina has:
Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)
Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)
Better survivability (heavy armour, dodge roll)
Better Heals over Time (vigor)
Better Damage over Time (bleeds)
Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)
Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)
Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)
Access to Major Evasion (lol)
Magicka has:
Better Raid Healing (hope you've got that Templar / Warden levelled)
Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)
Solutions
Do not remove any of Stam's capabilities. Instead, add the following to Magicka:
- A Magicka morph of Dawnbreaker
- Easy access to snare removal, HoTs, bleeds, evasion and gap closers
- Increase the innate resistance on Light Armour
- Buff Pulsar
- Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)
- Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely
- Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)
Oh so much misinformation....
- Better survivability (heavy armour, dodge roll) - Needed because Stamina builds are melee
- Better Heals over Time (vigor) - Umm, I don't think so. Magicka builds have a whole weapon line they can use (restoration staff).
- Better Damage over Time (bleeds) Stam only has bleeds from twin blade and blunt axe passive. Magica (sorc) has ele blockade, liquid lightning, boundless storm etc...
- Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar) - See above. Magicka has MORE sources of AoE damage options. Stam only has endless hail and spin to win.
- Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent) - Obviously, you've never used Velidreth, Nerien'eth, Ilambris, or Stormfist sets.
- Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol) - Magicka is usually a ranged build. Why the hell would you even want a gap closer??
- Access to Major Evasion (lol) - See above. Ranged builds do not need Major Evasion. They have access to "Spell Resist" passives in the light armor tree.
So much bad in this response, where does one begin?
The damage sets you suggested, one is stamina/poison (lol) one stamina/physical (hilarious) and the others are PVE AOE sets that real people walk out of because we aren’t dumb mobs. You guys still have the best sets.
I think he meant that stamina heals are the best without wasting your back bar on a restoration staff. I’d love a Magicka vigor, and then I could back bar a master’s lightning staff or a sword and board for access to shield ultimate.
Seriously, liquid lightning and wall of elements? In PVP? I don’t even...
Gap closers. In PVP. Like when your stamina opponent runs off with a sports drink pot and major expedition. Players don’t stand still and die when you want them to.
In PvP....lol the truth comes out...This is yet ANOTHER nerf stam builds because....PVP!!!
whiteshadow711jppreub18_ESO wrote: »"Why are we Still Playing One Stamriel?"
Because I'm not gonna play "Sticks and Skirts Online"
Like we did in the past for ESO for YEARS..............................................................................................................................
Yes, it was YEARS...
Magicka was Sooooooo OP it wasn't even a Joke the first couple years of this game..
King_Thelon wrote: »@ZOS_Wrobel
We've been playing One Stamriel for a year and a half. The balance in your game has reached meme proportions matched only by incoherent decisions and an abyss of communication on the matter.
Stamina has:
Better burst damage (dawnbreaker is AoE with no delay, meteor is AoE with delay. Plus stam gets ultimates like Incap)
Better mobility (both types of NB's aside, snare removal, speed pots and sprint make all stam builds more mobile than any mag build)
Better survivability (heavy armour, dodge roll)
Better Heals over Time (vigor)
Better Damage over Time (bleeds)
Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar)
Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent)
Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol)
Access to Major Evasion (lol)
Magicka has:
Better Raid Healing (hope you've got that Templar / Warden levelled)
Access to Damage Shields (which don't last their duration, don't scale vs multiple opponents and have hard counters like Shieldbreaker and Shattering Blows)
Solutions
Do not remove any of Stam's capabilities. Instead, add the following to Magicka:
- A Magicka morph of Dawnbreaker
- Easy access to snare removal, HoTs, bleeds, evasion and gap closers
- Increase the innate resistance on Light Armour
- Buff Pulsar
- Change Shieldbreaker to only proc on Heavy Attacks, add an internal cool down or introduce an equivalent against Stam builds)
- Introduce an equivalent of Shattering Blows that affects Stamina builds, or rework Shattering Blows completely
- Introduce better Magicka sets (equivalents of Selene's, 7th Legion, Ravager, etc)
Oh so much misinformation....
- Better survivability (heavy armour, dodge roll) - Needed because Stamina builds are melee
- Better Heals over Time (vigor) - Umm, I don't think so. Magicka builds have a whole weapon line they can use (restoration staff).
- Better Damage over Time (bleeds) Stam only has bleeds from twin blade and blunt axe passive. Magica (sorc) has ele blockade, liquid lightning, boundless storm etc...
- Better AoE Damage (hurricane, spin to win are miles ahead of magician equivalents like boundless storm / pulsar) - See above. Magicka has MORE sources of AoE damage options. Stam only has endless hail and spin to win.
- Better Damage Sets (sets like Selene's, 7th Legion, Ravager have no Magicka equivalent) - Obviously, you've never used Velidreth, Nerien'eth, Ilambris, or Stormfist sets.
- Access to Spammable Gap Closers (which can no longer miss and ignore the Z axis, lol) - Magicka is usually a ranged build. Why the hell would you even want a gap closer??
- Access to Major Evasion (lol) - See above. Ranged builds do not need Major Evasion. They have access to "Spell Resist" passives in the light armor tree.
I love how in HOF on the final boss, we stam melee have like this one tiny sweet spot on the ledge where we can actually hit the boss and not just stand around and spam vigor to keep all the mag dps alive.
Drachenfier wrote: »I have to agree with this, man nobody plays anything but Stam classes in pvp anymore, and for good reason.