Waffennacht wrote: »Because people are too @#_&ing stupid to get out of the red.
To memorize a simple AoE pattern.
On Scalecaller, stand between two dragons and side step the AoE and the fire balls that's it.
If you stand anywhere else you're in stupid
The last boss shouldn't take 3 days to beat
Put away the darn skoomah and pay attention!
The original version had a lot more bleeps
wolfxspice wrote: »the only issues i have with scalecaller peak is hard mode, the poison spray is really fast, not impossible but really unforgiving, and the aoe's you need to stand in to survive the one shot mechanic they feel unresponsive.
Wrecking_Blow_Spam wrote: »I did that dungeon yesterday on vet, the stress was real - the story is in here
https://forums.elderscrollsonline.com/en/discussion/398499/best-worst-dungeon-or-trail-run-stories# latest
What dps mechanik? Tell me just one that is left in a 4 player dungeon. People make no death runs with phönix and yokeda in the case rng is not your friend.
Comes down to how self sufficient your group is.What dps mechanik? Tell me just one that is left in a 4 player dungeon. People make no death runs with phönix and yokeda in the case rng is not your friend.
Yeah some people used that to cheese - but we are not those people.
I did have one guy tell me is easier to go 3 dps and tank- I couldn't say if that's true but given my team has amazing dps and Godtank, and they are still getting so much dmg at some points, I cannot see that yet. Will need to investigate further.
I have done the stupid HM. It is a mess. Its RNG, lag causes deaths out of the area, and before the telegraph. And its rather ranged biased, since they can stay in position and deal with the mechanics, for instance the pillar, or the adds whilst maintaining enough distance to not get rip'd when someone has fire. I see "ranged pref" all too constantly.
Kind of annoying how its not reliable to roll dodge out of spray. Better to run than roll.
Waffennacht wrote: »Kind of annoying how its not reliable to roll dodge out of spray. Better to run than roll.
Step to the left 2m, step to the right 2m
STAND EXACTLY WHERE TWO OF THE AREAS MEET
Don't run, don't roll dodge...
BE IN THE PROPER LOCATION.
I do NOT see how PvE players can handle this $&-+
In PvP I only have to rely on other players to win, not to just complete the freaking match
I have done the stupid HM. It is a mess. Its RNG, lag causes deaths out of the area, and before the telegraph. And its rather ranged biased, since they can stay in position and deal with the mechanics, for instance the pillar, or the adds whilst maintaining enough distance to not get rip'd when someone has fire. I see "ranged pref" all too constantly.
Most bosses are ranged biased. Fang Lair HM would be so much easier on ranged; FH has entire phases where melee can barely attack; WGT, ICP? Ranged.
BRF, CoS, and RoM are the only ones that aren't ranged biased.
Why would someone who thinks they are a great player be so condescending when sharing information. It seems this thread was created to come off as acting superior vs actually providing information that could be helpful to others. Personally glad I play with people more constructive in how they convey such messages.
Waffennacht wrote: »Why would someone who thinks they are a great player be so condescending when sharing information. It seems this thread was created to come off as acting superior vs actually providing information that could be helpful to others. Personally glad I play with people more constructive in how they convey such messages.
@idk Sharing what information, people blow at this game. I don't have to be the best to see how some dps can't do 10k, some tanks that can't block, healers that have a bow.
The information I wish to share in this thread is why Dungeons in this game are so easy. Every time they try to involve mechanics rather than simply attack attack attack, people get confused and fail.
No, this isn't to make any better, it's to get these GD potato to market
Waffennacht wrote: »Why would someone who thinks they are a great player be so condescending when sharing information. It seems this thread was created to come off as acting superior vs actually providing information that could be helpful to others. Personally glad I play with people more constructive in how they convey such messages.
@idk Sharing what information, people blow at this game. I don't have to be the best to see how some dps can't do 10k, some tanks that can't block, healers that have a bow.
The information I wish to share in this thread is why Dungeons in this game are so easy. Every time they try to involve mechanics rather than simply attack attack attack, people get confused and fail.
No, this isn't to make any better, it's to get these GD potato to market
You seemed to have understood what I was saying but missed the point. That is ok. Code made a great post explaining very well how the fight works.
Funny how they he strongest players make posts to help vs drive potatoes to market.