Narvuntien wrote: »*waiting in queue*.....In random normal darkshade 1. One person didn't immediately load in... tank runs ahead successfully kills the first mob... quits without saying anything.... *back to waiting in queue for a tank*
Wrecking_Blow_Spam wrote: »Narvuntien wrote: »*waiting in queue*.....In random normal darkshade 1. One person didn't immediately load in... tank runs ahead successfully kills the first mob... quits without saying anything.... *back to waiting in queue for a tank*
This strange shoulda just let you carry on and que for tank
Got thrown into a dungeon on last boss with three level 15-22 players and the first thing they said was "o lady in shiny armor, can you carry us? Pretty please." It was normal mode so yes ofc did I help them out. Makes me chuckle whenever I think of it
Narvuntien wrote: »Wrecking_Blow_Spam wrote: »Narvuntien wrote: »*waiting in queue*.....In random normal darkshade 1. One person didn't immediately load in... tank runs ahead successfully kills the first mob... quits without saying anything.... *back to waiting in queue for a tank*
This strange shoulda just let you carry on and que for tank
We, could of continued but it is a jerk move to go clear the whole dungeon then dump people into the dungeon half done and waste their time.
I do random normals to level characters, so the two remaining people were low levels. I have to do the quest., anyone that is dragged in that is also trying to do the quest would have it messed up if we tried to clear the dungeon.
DrInsanity666 wrote: »When i play dps never que.
When i play tank dps is garbage and at least 1 is spamming light bow attacks the whole time
Should add options to filter casual and competitive que...
LOL, but cool.Got thrown into a dungeon on last boss with three level 15-22 players and the first thing they said was "o lady in shiny armor, can you carry us? Pretty please." It was normal mode so yes ofc did I help them out. Makes me chuckle whenever I think of it
DrInsanity666 wrote: »When i play dps never que.
When i play tank dps is garbage and at least 1 is spamming light bow attacks the whole time
Should add options to filter casual and competitive que...
Narvuntien wrote: »*waiting in queue*.....In random normal darkshade 1. One person didn't immediately load in... tank runs ahead successfully kills the first mob... quits without saying anything.... *back to waiting in queue for a tank*
I have plenty but this is just the most recent.
Narvuntien wrote: »*waiting in queue*.....In random normal darkshade 1. One person didn't immediately load in... tank runs ahead successfully kills the first mob... quits without saying anything.... *back to waiting in queue for a tank*
I have plenty but this is just the most recent.
Normal darkshade 1 and your waiting for help?!?
Reminds me of Falcreach hold who we planned to do on normal, vet by mistake, this was second day or something so hardly any guides. Relatively smooth run up to last boss, yes it was a couple of wipes on the two before until we figured it out.I was running through dungeons on a new PVP character for the skill points, and needed to do White Gold Tower
So I grabbed a mate who was keen to join, and we queued for what we thought was a Normal run with him on a Mag Sorc queued as all three roles, and me on my Stam Sorc as tank/DPS
Well the queue pops, and I end up as a DPS running 2h and Bow in heavy armour, with him as a Tank. The rest of our party is a Mag Warden DPS and a DK healer. A meme level pug group if there ever was one.
So we get to the first pull, and something seems off. At first I thought out damage was just low, but then we get to the Xivkyn, and they have a lot more HP than they should.
Turned out I'd queued for Veteran by mistake.
At first we wanted to just drop the dungeon, but we kept moving while we chatted about it. We killed the flesh atronach, and moved on and did the first boss without issue. So we kept at it. A Mag Sorc geared as a DPS as a tank with only Inner Fire as a taunt.
The Planar inhibitor took two attempts, but as it turns out, triple DPS, even with the three of them being fairly mediocre have few issues with DPS check bosses.
Molag Kena herself took a bit more effort to kill, mostly because we ended up deciding that Hard mode was a good idea. But in the end we did it. A memetastic team taking on a Vet DLC dungeon as a mistake.
FloppyTouch wrote: »Was doing the new vet dungeon today in a pug I was a dk tank with 720 magblade and a 400 something with 25k health and a 2 hander and a templar healer I think 500cp.
At the 1st boss 2nd wipe the healer said I don't have time for a dps that has a pvp build and left. We got an amazing 720 templar healer that helped us get through all the fights and explained everything. Our poor little 25k health something was dying left and right really holding back the group but we made it to last boss.
After about 15 wipes on zaan the cp 400 guy d/ced I put up the vote to kick real fast(I KNOW I'm horrible) and in voice chat we where all saying "please be 720"
We got a 720 sorc cleared it no issues at all and felt great. I have to say that one weak link really hurt the group as a pug group having to stop every 2 second to pick up was a killer. Bc of that one guy I spent almost 3 hours, tons of repair kits and soul gems getting my clear.
I was expecting this to be a thread about the actually stories in the dungeons.....was disappointed
Once joined a pug nMoL run from a guildie's (trade guild) LFM call. Cool, those usually go alright for me.
I let them know I'll offtank for twins, all good, we'll have one main tank for most the trial which is most efficient.
Get to first pulls, me and ONE other person are on the suneater. Ok, could be worse, my dps isn't bad and I'm stam so i can dps it quickly while still being in the null fields. Remind everyone to kill suneaters first and ignore the small cats from the archers. Next pull goes fine, then we're at first boss. Tank picks a pad, tells people to hide behind pillars when there's five, and to cleanse if their screen turns blue.
Fight starts, all the dps scatter like to *** winds around the room. There's some running from panthers, others trying to "kite" the unavoidable damage from the shield phase, and a few who somehow died to the curse. About half those still living die to the explosion, then the rest of us (who I have deemed my only reliable friends in this place) rez the dead and go back to dpsing the boss. The nooblets eventually start learning, and we kill the boss without a true wipe. Group dps was low but given how it went i wasn't that surprised.
By this point I obviously have some concerns. The skippable troll fight gets pulled by someone before i can tell them to hug rock and skip, so we fight it, and thankfully get through the next two pulls without much difficulty.
Twins goes oddly well, only a few people pop each other and we don't wipe.
We barely manage the pull after the big cats, since everyone ignored suneaters again and died to the 2H aoes. At Rakhhat I notice group dps is barely at 60k, we wipe 3 times. Once because runners didn't get the cats (with 3 of them), 2nd time because lunar phase started and the adds destroyed us almost immediately, and another because tank died to pads and then the boss turns and bolts us to death. I told them we couldn't clear it with DPS this low and then I bailed.
To this day I've never had a worse experience with pugs. Not even the time I had to solo the Engine Guardian in Darkshade 2 as a stamblade because my other group members were newbies and didn't understand the poison. Let me tell you, it isn't fun when you have to slot Bone Shield, AND Veil of Blades, AND Summon Shades on a dps just to get through a normal dungeon.
On the plus side, I now know that it can be solo'd by a stam toon. Only ever did it while mag-spec'd with shields and heals out the ass.
A better story: joined a pug nMoL from a (different) trade guild, no discord and very little ingame instruction. We clear it in about 20 minutes and don't even run at the final boss. The boss gets to 10k hp on the third pad and dies about 1 second after he hops to center.
It was a magical moment
I was running through dungeons on a new PVP character for the skill points, and needed to do White Gold Tower
So I grabbed a mate who was keen to join, and we queued for what we thought was a Normal run with him on a Mag Sorc queued as all three roles, and me on my Stam Sorc as tank/DPS
Well the queue pops, and I end up as a DPS running 2h and Bow in heavy armour, with him as a Tank. The rest of our party is a Mag Warden DPS and a DK healer. A meme level pug group if there ever was one.
So we get to the first pull, and something seems off. At first I thought out damage was just low, but then we get to the Xivkyn, and they have a lot more HP than they should.
Turned out I'd queued for Veteran by mistake.
At first we wanted to just drop the dungeon, but we kept moving while we chatted about it. We killed the flesh atronach, and moved on and did the first boss without issue. So we kept at it. A Mag Sorc geared as a DPS as a tank with only Inner Fire as a taunt.
The Planar inhibitor took two attempts, but as it turns out, triple DPS, even with the three of them being fairly mediocre have few issues with DPS check bosses.
Molag Kena herself took a bit more effort to kill, mostly because we ended up deciding that Hard mode was a good idea. But in the end we did it. A memetastic team taking on a Vet DLC dungeon as a mistake.