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Really? A Crow Cheat in Cyrodiil!!!!??? Serious? WHAT?

  • AhPook_Is_Here
    AhPook_Is_Here
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    Slack wrote: »
    I love how people always cry "cheat" first

    It's just logic, right? Stealth is my "I win" button. I used stealth and lost. Therefore: cheated.
    “Whatever.”
    -Unknown American
  • drkfrontiers
    drkfrontiers
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    Anything that can pull a ganker out of cloak?

    I call that a WIN right there.
    "One must still have chaos in oneself to be able to give birth to a dancing star."
    ~ Friedrich Nietzsche
  • Samadhi
    Samadhi
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    Jarryzzt wrote: »
    ..............................somehow I read that as "streaking potions".

    "You feel compelled to take off your clothes and run off in a random direction for the next 30 seconds."

    ...

    Well, always keep one of those with me as well
    S9Y7TRx.jpg

    ;)
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • ParaNostram
    ParaNostram
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    chaz wrote: »
    coop500 wrote: »
    Unfathomable Darkness medium armor set from Clockwork city

    OMG, are we kidding?

    Thanks for that answer as I now found this video:

    However that said, this crow ability is allowed to target stealthed enemies? Cliff racer from the warden does not as I said those pass by or thru me but never takes me out of stealth.

    Zenimax, are you seriously going to allow this proc to take people out of stealth like that? Why?

    I think the rationale is that it hits the stealthed targets specifically because it's not a targeted thing-- the crows simply deal damage to a target within a certain radius. Dont wanna get hit, get out of that radius within 3 seconds.

    It's sort of like "Magic: The Gathering".. A creature with "shroud" ability cannot be "targeted" by spells or abilities--- BUT it can still be effected by spell effects that do not indicate a specific target must be selected (such as spells that state "all creatures", "random creature" etc)

    also the crows are flying entities that consist of like shadow energy, not inconceivable that your manipulation of the shadows might not work on them. There is still the chance that it's not intended to break stealth, but to my knowledge any ability that hits you while stealth tends to remove you from stealth

    You know, it really says something about how well Magic the Gathering is designed that we can use it's language to describe how mechanics in other games are working.
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • pieratsos
    pieratsos
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    Samadhi wrote: »
    coop500 wrote: »
    coop500 wrote: »
    *Cough* Shouldn't just be allowed to poof away when things don't go your way *cough*

    you mean like streak from a sorcerer?
    or you mean like healing from wardens and templars so much they cant be killed?
    or you mean like defense so high from a blocking dragonight they cant die?
    or you mean like when a nightblade cloaks to protect himself and you cant find him?
    yeah, those are called defenses and every class has them.
    those things are intended.

    They also could use counterplay and specific sets are a nice way to do it. But there will probably be so many whiners they'll nerf it.

    Could you craft me some Streakless potions?
    -- those ones that let me ignore Streak in a certain area
    Or maybe that cool new set that automatically pulls them back to me after they teleport?
    am tired of slotting gap closers just to deal with a single skill on a single class, there should be more options for counterplay

    At least Defile has a variety of sources in game tho
    if anything, counters for Shields and Streak should be increased to be closer to availability of counters for Healing and Cloak
    Don't worry, every counter in the game will be listed by somebody now

    Yes its not like streak has increased cost built in the ability itself to prevent it from actually being spammed to the point where the ability can literally drain ur entire magicka pool after a few casts. And its not like streak is the mobility of the class that is supposed to be the most mobile class in the game. Now you should be able to completely ignore streak because u are too bored to actually slot a damn gap closer or use some snares and roots that are attached on every single skill line in the game. Everything should have a hard counter because people are tired of using abilities and their brain.

    "Im too bored to actually use skills so i want to be able to entirely ignore whatever they do". ESO 2018 counterplay.
    Edited by pieratsos on February 20, 2018 4:10PM
  • Chilly-McFreeze
    Chilly-McFreeze
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    Samadhi wrote: »
    Samadhi wrote: »
    coop500 wrote: »
    coop500 wrote: »
    *Cough* Shouldn't just be allowed to poof away when things don't go your way *cough*

    you mean like streak from a sorcerer?
    or you mean like healing from wardens and templars so much they cant be killed?
    or you mean like defense so high from a blocking dragonight they cant die?
    or you mean like when a nightblade cloaks to protect himself and you cant find him?
    yeah, those are called defenses and every class has them.
    those things are intended.

    They also could use counterplay and specific sets are a nice way to do it. But there will probably be so many whiners they'll nerf it.

    Could you craft me some Streakless potions?
    -- those ones that let me ignore Streak in a certain area
    Or maybe that cool new set that automatically pulls them back to me after they teleport?
    am tired of slotting gap closers just to deal with a single skill on a single class, there should be more options for counterplay

    At least Defile has a variety of sources in game tho
    if anything, counters for Shields and Streak should be increased to be closer to availability of counters for Healing and Cloak
    Don't worry, every counter in the game will be listed by somebody now

    Lol. As if the one and only reason to slot a gap closer is to counter streak.

    Well, tried countering Streak with Magelight but they keep getting away :neutral:

    Well, tried countering gap closer spam with streak, turned out you can spam only the former, while you need at least 2-3 streaks to get out of gap closer range.

    But seriously, if you think the only reason to ever slot a gap closer is to counter streak, and streak alone, then I really don't know what to tell you but that those skills have far more utility to offer than to counter one get away skill from one class.
  • Samadhi
    Samadhi
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    pieratsos wrote: »
    Samadhi wrote: »
    coop500 wrote: »
    coop500 wrote: »
    *Cough* Shouldn't just be allowed to poof away when things don't go your way *cough*

    you mean like streak from a sorcerer?
    or you mean like healing from wardens and templars so much they cant be killed?
    or you mean like defense so high from a blocking dragonight they cant die?
    or you mean like when a nightblade cloaks to protect himself and you cant find him?
    yeah, those are called defenses and every class has them.
    those things are intended.

    They also could use counterplay and specific sets are a nice way to do it. But there will probably be so many whiners they'll nerf it.

    Could you craft me some Streakless potions?
    -- those ones that let me ignore Streak in a certain area
    Or maybe that cool new set that automatically pulls them back to me after they teleport?
    am tired of slotting gap closers just to deal with a single skill on a single class, there should be more options for counterplay

    At least Defile has a variety of sources in game tho
    if anything, counters for Shields and Streak should be increased to be closer to availability of counters for Healing and Cloak
    Don't worry, every counter in the game will be listed by somebody now

    Yes its not like streak has increased cost built in the ability itself to prevent it from actually being spammed to the point where the ability can literally drain ur entire magicka pool after a few casts. And its not like streak is the mobility of the class that is supposed to be the most mobile class in the game. Now you should be able to completely ignore streak because u are too bored to actually slot a damn gap closer or use some snares and roots that are attached on every single skill line in the game. Everything should have a hard counter because people are tired of using abilities and their brain.

    "Im too bored to actually use skills so i want to be able to entirely ignore whatever they do". ESO 2018 counterplay.

    Make a post comment that it would be nice for there to be more options of counterplay against a particular skill

    Get told that skill should not have counterplay because it's been previously nerfed and belongs to the class that is "supposed to be the most mobile class in the game"

    Then have the argument attempt to be framed as myself being the one saying there should be less counterplay

    Nice job, gold star
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Samadhi
    Samadhi
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    Samadhi wrote: »
    Samadhi wrote: »
    coop500 wrote: »
    coop500 wrote: »
    *Cough* Shouldn't just be allowed to poof away when things don't go your way *cough*

    you mean like streak from a sorcerer?
    or you mean like healing from wardens and templars so much they cant be killed?
    or you mean like defense so high from a blocking dragonight they cant die?
    or you mean like when a nightblade cloaks to protect himself and you cant find him?
    yeah, those are called defenses and every class has them.
    those things are intended.

    They also could use counterplay and specific sets are a nice way to do it. But there will probably be so many whiners they'll nerf it.

    Could you craft me some Streakless potions?
    -- those ones that let me ignore Streak in a certain area
    Or maybe that cool new set that automatically pulls them back to me after they teleport?
    am tired of slotting gap closers just to deal with a single skill on a single class, there should be more options for counterplay

    At least Defile has a variety of sources in game tho
    if anything, counters for Shields and Streak should be increased to be closer to availability of counters for Healing and Cloak
    Don't worry, every counter in the game will be listed by somebody now

    Lol. As if the one and only reason to slot a gap closer is to counter streak.

    Well, tried countering Streak with Magelight but they keep getting away :neutral:

    Well, tried countering gap closer spam with streak, turned out you can spam only the former, while you need at least 2-3 streaks to get out of gap closer range.

    But seriously, if you think the only reason to ever slot a gap closer is to counter streak, and streak alone, then I really don't know what to tell you but that those skills have far more utility to offer than to counter one get away skill from one class.

    My Sorcerer uses Invisibility + Speed potions as an escape method, rather than use Streak
    bonus is that Invisibility potions function differently from Cloak, so they apparently cannot be countered by Detection potions
    no idea if the Crows from Unfathomable Darkness break the potion tho -- not a common enough set to have encountered the issue

    but do not worry, did not expect you to know what to tell me about anything mechanically related to the game :)
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Chilly-McFreeze
    Chilly-McFreeze
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    Samadhi wrote: »
    pieratsos wrote: »
    Samadhi wrote: »
    coop500 wrote: »
    coop500 wrote: »
    *Cough* Shouldn't just be allowed to poof away when things don't go your way *cough*

    you mean like streak from a sorcerer?
    or you mean like healing from wardens and templars so much they cant be killed?
    or you mean like defense so high from a blocking dragonight they cant die?
    or you mean like when a nightblade cloaks to protect himself and you cant find him?
    yeah, those are called defenses and every class has them.
    those things are intended.

    They also could use counterplay and specific sets are a nice way to do it. But there will probably be so many whiners they'll nerf it.

    Could you craft me some Streakless potions?
    -- those ones that let me ignore Streak in a certain area
    Or maybe that cool new set that automatically pulls them back to me after they teleport?
    am tired of slotting gap closers just to deal with a single skill on a single class, there should be more options for counterplay

    At least Defile has a variety of sources in game tho
    if anything, counters for Shields and Streak should be increased to be closer to availability of counters for Healing and Cloak
    Don't worry, every counter in the game will be listed by somebody now

    Yes its not like streak has increased cost built in the ability itself to prevent it from actually being spammed to the point where the ability can literally drain ur entire magicka pool after a few casts. And its not like streak is the mobility of the class that is supposed to be the most mobile class in the game. Now you should be able to completely ignore streak because u are too bored to actually slot a damn gap closer or use some snares and roots that are attached on every single skill line in the game. Everything should have a hard counter because people are tired of using abilities and their brain.

    "Im too bored to actually use skills so i want to be able to entirely ignore whatever they do". ESO 2018 counterplay.

    Make a post comment that it would be nice for there to be more options of counterplay against a particular skill

    Get told that skill should not have counterplay because it's been previously nerfed and belongs to the class that is "supposed to be the most mobile class in the game"

    Then have the argument attempt to be framed as myself being the one saying there should be less counterplay

    Nice job, gold star

    Where do you get that "Get told that skill should not have counterplay" from? There are already a *** of counters, he mentioned one build into the skill itself, the cost penalty. It was also mentioned that roots, snares and gap closers already are counters to that. Don't even start with cost increase poisons. There are also stuff that boosts your mobility like pots and buff skills/ sets. Or you know, ranged attacks?

    Stop making things up. If you don't want to use existing counters, like
    - gap closers
    - snares
    - roots
    - cost increase poisons
    - ranged attacks
    - buff your own mobility
    then it's entirely on you.
  • Chilly-McFreeze
    Chilly-McFreeze
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    Samadhi wrote: »
    Samadhi wrote: »
    Samadhi wrote: »
    coop500 wrote: »
    coop500 wrote: »
    *Cough* Shouldn't just be allowed to poof away when things don't go your way *cough*

    you mean like streak from a sorcerer?
    or you mean like healing from wardens and templars so much they cant be killed?
    or you mean like defense so high from a blocking dragonight they cant die?
    or you mean like when a nightblade cloaks to protect himself and you cant find him?
    yeah, those are called defenses and every class has them.
    those things are intended.

    They also could use counterplay and specific sets are a nice way to do it. But there will probably be so many whiners they'll nerf it.

    Could you craft me some Streakless potions?
    -- those ones that let me ignore Streak in a certain area
    Or maybe that cool new set that automatically pulls them back to me after they teleport?
    am tired of slotting gap closers just to deal with a single skill on a single class, there should be more options for counterplay

    At least Defile has a variety of sources in game tho
    if anything, counters for Shields and Streak should be increased to be closer to availability of counters for Healing and Cloak
    Don't worry, every counter in the game will be listed by somebody now

    Lol. As if the one and only reason to slot a gap closer is to counter streak.

    Well, tried countering Streak with Magelight but they keep getting away :neutral:

    Well, tried countering gap closer spam with streak, turned out you can spam only the former, while you need at least 2-3 streaks to get out of gap closer range.

    But seriously, if you think the only reason to ever slot a gap closer is to counter streak, and streak alone, then I really don't know what to tell you but that those skills have far more utility to offer than to counter one get away skill from one class.

    My Sorcerer uses Invisibility + Speed potions as an escape method, rather than use Streak
    bonus is that Invisibility potions function differently from Cloak, so they apparently cannot be countered by Detection potions
    no idea if the Crows from Unfathomable Darkness break the potion tho -- not a common enough set to have encountered the issue

    but do not worry, did not expect you to know what to tell me about anything mechanically related to the game :)

    Good that this comes frome someone who thinks gap closers are only worth the slot to counter streak.
  • Dojohoda
    Dojohoda
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    Humm, I agree with the others that it sounds like the Unfathomable Darkness set is broken like the other enemy-targeting sets were when new.

    Were you actually in stealth or just standing up and invisible from the potion? Either way, needs to be tested. Perhaps it's a known issue? Dunno
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • PlagueSD
    PlagueSD
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    chaz wrote: »
    So in anycase just yesterday I was fighting a few enemies in cyrodiil and managed to kill all but one and my resources ran out and had no choice but to pop off immovable (potion) which helped turn me invisible while I waited for my stam and magicka to regen, and oh look what do you know because this dude could not find me, he used a crow that flew right at me even though he was away and facing another direction and the crow hit me, took me out of stealth, which helped him finish me off.

    So let me get this straight. You were fighting multiple people and ran out of resources. popped a regen potion and "waited" for resources? Did you move AWAY from the person when you stealthed, or just stand there thinking you were safe? Looking at the set, it has a 12m range for the crows...which is JUST outside of melee range.

    If you ask me, you're the OP one in this scenario, therefore you have no grounds to complain.
  • Samadhi
    Samadhi
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    Samadhi wrote: »
    Samadhi wrote: »
    Samadhi wrote: »
    coop500 wrote: »
    coop500 wrote: »
    *Cough* Shouldn't just be allowed to poof away when things don't go your way *cough*

    you mean like streak from a sorcerer?
    or you mean like healing from wardens and templars so much they cant be killed?
    or you mean like defense so high from a blocking dragonight they cant die?
    or you mean like when a nightblade cloaks to protect himself and you cant find him?
    yeah, those are called defenses and every class has them.
    those things are intended.

    They also could use counterplay and specific sets are a nice way to do it. But there will probably be so many whiners they'll nerf it.

    Could you craft me some Streakless potions?
    -- those ones that let me ignore Streak in a certain area
    Or maybe that cool new set that automatically pulls them back to me after they teleport?
    am tired of slotting gap closers just to deal with a single skill on a single class, there should be more options for counterplay

    At least Defile has a variety of sources in game tho
    if anything, counters for Shields and Streak should be increased to be closer to availability of counters for Healing and Cloak
    Don't worry, every counter in the game will be listed by somebody now

    Lol. As if the one and only reason to slot a gap closer is to counter streak.

    Well, tried countering Streak with Magelight but they keep getting away :neutral:

    Well, tried countering gap closer spam with streak, turned out you can spam only the former, while you need at least 2-3 streaks to get out of gap closer range.

    But seriously, if you think the only reason to ever slot a gap closer is to counter streak, and streak alone, then I really don't know what to tell you but that those skills have far more utility to offer than to counter one get away skill from one class.

    My Sorcerer uses Invisibility + Speed potions as an escape method, rather than use Streak
    bonus is that Invisibility potions function differently from Cloak, so they apparently cannot be countered by Detection potions
    no idea if the Crows from Unfathomable Darkness break the potion tho -- not a common enough set to have encountered the issue

    but do not worry, did not expect you to know what to tell me about anything mechanically related to the game :)

    Good that this comes frome someone who thinks gap closers are only worth the slot to counter streak.

    Would it have helped you to chill out if my comment had the :trollface: in my initial post?

    You would not know this, as you have apparently only been on the forums for a year,
    but personally was against nerfs to Streak when they first happened
    back when speed buffs actually stacked and catching Sorcs was even more easy
    Samadhi wrote: »
    Cathexis wrote: »
    Since every ass hole in the universe is still crying for a bolt escape nerf, I support the OP.

    Nerf NBs until they are useless because *waaah* (that's the usual logic right?)

    I have never taken an issue with Bolt Escape personally. My policy was always that if a Sorcerer expends all his or her resources escaping me, I should expect to spend all of mine in order to catch him or her.

    However, if Sorcerer's are going to continually complain about Nightblades then I say nerf Bolt Escape until it is as ineffective as Shadow Cloak is.

    Bolt should only carry a Sorcerer as far as I can run in 2.9 seconds, and should take 2.9 seconds to do so. If I hit the Sorcerer before those 2.9 seconds are up, the cast should cancel out and not carry them anywhere.
    If a Sorcerer has a DoT on an enemy, or has a projectile travelling towards an enemy, Bolt should fail when the skill damages the enemy.
    There should be a teleportation potion that allows me to travel instantly to the Sorcerer each time they teleport, for 10 seconds.
    Streak should not do damage or CC; a Sorcerer should be required to cast another skill after bolting in order to have such effects.
    Magelight (or a comparable Fighter's Guild skill) should leash the Sorcerer to their enemy so that Bolt does not work if the enemy is close enough to them.

    All of these changes can go in at the same time as adding a repeat casting cost to Shadow Cloak, that would be perfectly acceptable. :)
    Back in 2014 -- some issues just never change on these forums
    :)

    Or post-nerf:
    Samadhi wrote: »
    ...
    Would be fine with Revealing Flare's effect being changed to add an anti-invisibility debuff, but also aware that it would likely end up increasing the cost of casting the skill considering how ZOS typically rebalances things.
    Would also be fine with Caltrops giving an effect that interrupts all teleports and gap closers cast in the area for the duration, so that someone could toss them behind them while escaping -- this would have the added impact that people could not roll and cloak out of range then use a gap closer to get back in.

    Personally have to combine three skill slots to counter bolt escape due to designing a build with no gap closer, but have no objections to that -- my build is designed to primarily counter Nightblades not Sorcerers, so tend to just let other people chase them and not concern myself. Have not held issues with Bolt even back before the first nerf.
    Sticking to using Detection + Magicka Regen + Major Sorcery potions myself though; even if they had half their current detection range, it would be my potion of choice -- the mixture of effects is simply too powerful to disregard. No one else is obligated to use them though, more free kills for me.
    back in 2015 :o

    Will express my gladness that cost increase poisons were added to the game at the same time as invisibility blocking poisons tho
    Am actually looking forward to potential counters to both Cloak and Bolt Escape with the advent of spellcrafting
    :smiley:
    Edited by Samadhi on February 20, 2018 4:46PM
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • josiahva
    josiahva
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    Cant bring myself to feel bad when a nightblade(or anyone else) is pulled out of stealth where they run when they are losing. I know its a "valid playstyle" but sorry, just don't feel bad.
  • PlagueSD
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    Dojohoda wrote: »
    Humm, I agree with the others that it sounds like the Unfathomable Darkness set is broken like the other enemy-targeting sets were when new.

    lol, like Red Mountain set proccing on neutral mobs, or mobs that were behind walls? Made for some REALLY fun dungeon runs with that set. You never knew what you were going to pull. This was also before the animation change, so you didn't even know it was you that pulled.
    Edited by PlagueSD on February 20, 2018 4:53PM
  • pieratsos
    pieratsos
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    Samadhi wrote: »
    pieratsos wrote: »
    Samadhi wrote: »
    coop500 wrote: »
    coop500 wrote: »
    *Cough* Shouldn't just be allowed to poof away when things don't go your way *cough*

    you mean like streak from a sorcerer?
    or you mean like healing from wardens and templars so much they cant be killed?
    or you mean like defense so high from a blocking dragonight they cant die?
    or you mean like when a nightblade cloaks to protect himself and you cant find him?
    yeah, those are called defenses and every class has them.
    those things are intended.

    They also could use counterplay and specific sets are a nice way to do it. But there will probably be so many whiners they'll nerf it.

    Could you craft me some Streakless potions?
    -- those ones that let me ignore Streak in a certain area
    Or maybe that cool new set that automatically pulls them back to me after they teleport?
    am tired of slotting gap closers just to deal with a single skill on a single class, there should be more options for counterplay

    At least Defile has a variety of sources in game tho
    if anything, counters for Shields and Streak should be increased to be closer to availability of counters for Healing and Cloak
    Don't worry, every counter in the game will be listed by somebody now

    Yes its not like streak has increased cost built in the ability itself to prevent it from actually being spammed to the point where the ability can literally drain ur entire magicka pool after a few casts. And its not like streak is the mobility of the class that is supposed to be the most mobile class in the game. Now you should be able to completely ignore streak because u are too bored to actually slot a damn gap closer or use some snares and roots that are attached on every single skill line in the game. Everything should have a hard counter because people are tired of using abilities and their brain.

    "Im too bored to actually use skills so i want to be able to entirely ignore whatever they do". ESO 2018 counterplay.

    Make a post comment that it would be nice for there to be more options of counterplay against a particular skill

    Get told that skill should not have counterplay because it's been previously nerfed and belongs to the class that is "supposed to be the most mobile class in the game"

    Then have the argument attempt to be framed as myself being the one saying there should be less counterplay

    Nice job, gold star

    I didnt attempt to frame you of anything. You did that to urself when you literally said that you are tired of using counterplay that is already available to you and you instead want a tool that allows to entirely ignore abilities. You cant even tell the difference between actual counterplay and hard counters and you are talking about counterplay.

    Hard counter =/= counterplay. First learn what counterplay and skilled gameplay actually is and then you can talk about balance, counterplay or whatever.

    We are in 2018 and you are still riding the nerf sorc trains. The only people still on nerf sorc trains are potatoes getting 1vXed by sorcs. Streak can literally drain ur entire magicka pool in a few seconds. If you are mindlessly chasing streaking sorcs all over the place and still dying to them then the issue isnt with streak. You are just simply very bad.
  • Koensol
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    Kind of sad that you immediately assume it was a cheat.
  • Solariken
    Solariken
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    chaz wrote: »
    coop500 wrote: »
    Unfathomable Darkness medium armor set from Clockwork city

    OMG, are we kidding?

    Thanks for that answer as I now found this video:

    https://www.youtube.com/watch?v=zUifTdRBAd4

    However that said, this crow ability is allowed to target stealthed enemies? Cliff racer from the warden does not as I said those pass by or thru me but never takes me out of stealth.

    Zenimax, are you seriously going to allow this proc to take people out of stealth like that? Why?

    Nightblade tears are by far the most delicious. Yaassss, let the salt flow through you. :trollface:

    In all seriousness, I can't say with certainty whether the UD stealth-break is intended, but what I do know is that Cloak isn't supposed to be an "I win" button and has many counters. When it works, it's a godmode skill. When it doesn't, just accept that you are mere mortal like everyone else.
  • magictucktuck
    magictucktuck
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    chaz wrote: »
    coop500 wrote: »
    Unfathomable Darkness medium armor set from Clockwork city

    OMG, are we kidding?

    Thanks for that answer as I now found this video:

    https://www.youtube.com/watch?v=zUifTdRBAd4

    However that said, this crow ability is allowed to target stealthed enemies? Cliff racer from the warden does not as I said those pass by or thru me but never takes me out of stealth.

    Zenimax, are you seriously going to allow this proc to take people out of stealth like that? Why?

    This is probably a bug, I'm a night blade too and it sucks, but most good players don't run that set so its not really a issue. most the time. I'm sure it will be fixed. but your acting crazy lol
    PC-NA

    Necromancer

    Flawless Conqueror

    https://www.magictucktuck.com for my builds and guides!
  • Samadhi
    Samadhi
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    pieratsos wrote: »
    ...
    We are in 2018 and you are still riding the nerf sorc trains. ... You are just simply very bad.

    :D
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • coop500
    coop500
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    josiahva wrote: »
    Cant bring myself to feel bad when a nightblade(or anyone else) is pulled out of stealth where they run when they are losing. I know its a "valid playstyle" but sorry, just don't feel bad.

    So much agree from me here, I need to give more agrees
    Hoping for more playable races.

    I just want werewolf to be viable in endgame PvE T.T (which not allowed according to PTS update 50)
  • coop500
    coop500
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    Solariken wrote: »
    chaz wrote: »
    coop500 wrote: »
    Unfathomable Darkness medium armor set from Clockwork city

    OMG, are we kidding?

    Thanks for that answer as I now found this video:

    https://www.youtube.com/watch?v=zUifTdRBAd4

    However that said, this crow ability is allowed to target stealthed enemies? Cliff racer from the warden does not as I said those pass by or thru me but never takes me out of stealth.

    Zenimax, are you seriously going to allow this proc to take people out of stealth like that? Why?

    Nightblade tears are by far the most delicious. Yaassss, let the salt flow through you. :trollface:

    In all seriousness, I can't say with certainty whether the UD stealth-break is intended, but what I do know is that Cloak isn't supposed to be an "I win" button and has many counters. When it works, it's a godmode skill. When it doesn't, just accept that you are mere mortal like everyone else.

    I also agree to this, the crying because he died after killing 4 people is laughable.
    The others probably thought he was cheating
    Hoping for more playable races.

    I just want werewolf to be viable in endgame PvE T.T (which not allowed according to PTS update 50)
  • pieratsos
    pieratsos
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    ✭✭
    Samadhi wrote: »
    pieratsos wrote: »
    ...
    We are in 2018 and you are still riding the nerf sorc trains. ... You are just simply very bad.

    :D

    Yes, the way you quoted it is indeed very funny. Especially when the skill in question is streak. Nothing personal but when you are complaining about streak you have officially went full potato.
  • Samadhi
    Samadhi
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    pieratsos wrote: »
    Samadhi wrote: »
    pieratsos wrote: »
    ...
    We are in 2018 and you are still riding the nerf sorc trains. ... You are just simply very bad.

    :D

    Yes, the way you quoted it is indeed very funny. Especially when the skill in question is streak. Nothing personal but when you are complaining about streak you have officially went full potato.

    Do not worry, nothing personal taken was taken from your posts, as nothing personal was in my post in the first place
    The whole context of people melting down and arguing about Streak's mechanics makes all your posts hilarious tho

    that particular bit was just the icing on the cake
    because of how invested you got in me cracking a joke about Streak to another player

    Maybe go back and read my initial post in the context it was made
    wherein it lists a counter to Streak, a counter to Healing, and uses word-masking to allude to how those parallel with counters to Cloak
    it expresses that they are functionally different, but available in roughly the same capacity
    did not even bother touching upon the blocking topic that had been initially breached, as block changes was the hot topic of the recent patch
    then used a spoiler to hint at the fact that there would be at least one simpleton unable read critically enough to 'get' my post
    who would proceed to list counters as though any actual issue with the skill had been expressed

    Do not stress yourself out too much,
    it is only a game
    <3
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    @chaz Death Recap is there for a reason,
    Uh3GHMB.jpg
    Edited by xenowarrior92eb17_ESO on February 21, 2018 7:01AM
  • Slick_007
    Slick_007
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    i like the set, but the noise the crows make as they explode is a bit disturbing
  • Waffennacht
    Waffennacht
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    Wait till he learns about overwhelming surge
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Nightfall12
    Nightfall12
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    them crows are useful in pvp they still attack when you are stuck in lag
    I find them getting the stuff behind me a lot too



    Ummm stuff… about stuff…or something.
  • knaveofengland
    knaveofengland
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    oh dear does that mean the stealth guys will have to use maybe some skill heaven forbid , what a bummer oh no they can see me .
  • geonsocal
    geonsocal
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    go crows...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
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