Unfathomable Darkness medium armor set from Clockwork city
Unfathomable Darkness medium armor set from Clockwork city
https://www.youtube.com/watch?v=zUifTdRBAd4Unfathomable Darkness medium armor set from Clockwork city
OMG, are we kidding?
Thanks for that answer as I now found this video:
However that said, this crow ability is allowed to target stealthed enemies? Cliff racer from the warden does not as I said those pass by or thru me but never takes me out of stealth.
Zenimax, are you seriously going to allow this proc to take people out of stealth like that? Why?
You can't hide from shadow creature in shadows... pretty logical. I'm kind of surprised this set has some usefulness after all
You can't hide from shadow creature in shadows... pretty logical. I'm kind of surprised this set has some usefulness after all
I admit I bought the set off a guild store for dirt cheap yesterday for giggles because having crows attack my enemies sounded amusing but I figured it'd be a joke set.
But this cracks me up on a usefulness level. If I was a pvper I'd run it just to mess with stealthers.
*Cough* Shouldn't just be allowed to poof away when things don't go your way *cough*
dwemer_paleologist wrote: »*Cough* Shouldn't just be allowed to poof away when things don't go your way *cough*
you mean like streak from a sorcerer?
or you mean like healing from wardens and templars so much they cant be killed?
or you mean like defense so high from a blocking dragonight they cant die?
or you mean like when a nightblade cloaks to protect himself and you cant find him?
yeah, those are called defenses and every class has them.
those things are intended.
dwemer_paleologist wrote: »*Cough* Shouldn't just be allowed to poof away when things don't go your way *cough*
you mean like streak from a sorcerer?
or you mean like healing from wardens and templars so much they cant be killed?
or you mean like defense so high from a blocking dragonight they cant die?
or you mean like when a nightblade cloaks to protect himself and you cant find him?
yeah, those are called defenses and every class has them.
those things are intended.
They also could use counterplay and specific sets are a nice way to do it. But there will probably be so many whiners they'll nerf it.
dwemer_paleologist wrote: »*Cough* Shouldn't just be allowed to poof away when things don't go your way *cough*
you mean like streak from a sorcerer?
or you mean like healing from wardens and templars so much they cant be killed?
or you mean like defense so high from a blocking dragonight they cant die?
or you mean like when a nightblade cloaks to protect himself and you cant find him?
yeah, those are called defenses and every class has them.
those things are intended.
They also could use counterplay and specific sets are a nice way to do it. But there will probably be so many whiners they'll nerf it.
Could you craft me some Streakless potions?
-- those ones that let me ignore Streak in a certain area
Or maybe that cool new set that automatically pulls them back to me after they teleport?
am tired of slotting gap closers just to deal with a single skill on a single class, there should be more options for counterplay
At least Defile has a variety of sources in game tho
if anything, counters for Shields and Streak should be increased to be closer to availability of counters for Healing and CloakDon't worry, every counter in the game will be listed by somebody now
dwemer_paleologist wrote: »*Cough* Shouldn't just be allowed to poof away when things don't go your way *cough*
you mean like streak from a sorcerer?
or you mean like healing from wardens and templars so much they cant be killed?
or you mean like defense so high from a blocking dragonight they cant die?
or you mean like when a nightblade cloaks to protect himself and you cant find him?
yeah, those are called defenses and every class has them.
those things are intended.
dwemer_paleologist wrote: »*Cough* Shouldn't just be allowed to poof away when things don't go your way *cough*
you mean like streak from a sorcerer?
or you mean like healing from wardens and templars so much they cant be killed?
or you mean like defense so high from a blocking dragonight they cant die?
or you mean like when a nightblade cloaks to protect himself and you cant find him?
yeah, those are called defenses and every class has them.
those things are intended.
They also could use counterplay and specific sets are a nice way to do it. But there will probably be so many whiners they'll nerf it.
Could you craft me some Streakless potions?
-- those ones that let me ignore Streak in a certain area
Or maybe that cool new set that automatically pulls them back to me after they teleport?
am tired of slotting gap closers just to deal with a single skill on a single class, there should be more options for counterplay
At least Defile has a variety of sources in game tho
if anything, counters for Shields and Streak should be increased to be closer to availability of counters for Healing and CloakDon't worry, every counter in the game will be listed by somebody now
dwemer_paleologist wrote: »*Cough* Shouldn't just be allowed to poof away when things don't go your way *cough*
you mean like streak from a sorcerer?
or you mean like healing from wardens and templars so much they cant be killed?
or you mean like defense so high from a blocking dragonight they cant die?
or you mean like when a nightblade cloaks to protect himself and you cant find him?
yeah, those are called defenses and every class has them.
those things are intended.
They also could use counterplay and specific sets are a nice way to do it. But there will probably be so many whiners they'll nerf it.
Could you craft me some Streakless potions?
-- those ones that let me ignore Streak in a certain area
Or maybe that cool new set that automatically pulls them back to me after they teleport?
am tired of slotting gap closers just to deal with a single skill on a single class, there should be more options for counterplay
At least Defile has a variety of sources in game tho
if anything, counters for Shields and Streak should be increased to be closer to availability of counters for Healing and CloakDon't worry, every counter in the game will be listed by somebody now
Chilly-McFreeze wrote: »dwemer_paleologist wrote: »*Cough* Shouldn't just be allowed to poof away when things don't go your way *cough*
you mean like streak from a sorcerer?
or you mean like healing from wardens and templars so much they cant be killed?
or you mean like defense so high from a blocking dragonight they cant die?
or you mean like when a nightblade cloaks to protect himself and you cant find him?
yeah, those are called defenses and every class has them.
those things are intended.
They also could use counterplay and specific sets are a nice way to do it. But there will probably be so many whiners they'll nerf it.
Could you craft me some Streakless potions?
-- those ones that let me ignore Streak in a certain area
Or maybe that cool new set that automatically pulls them back to me after they teleport?
am tired of slotting gap closers just to deal with a single skill on a single class, there should be more options for counterplay
At least Defile has a variety of sources in game tho
if anything, counters for Shields and Streak should be increased to be closer to availability of counters for Healing and CloakDon't worry, every counter in the game will be listed by somebody now
Lol. As if the one and only reason to slot a gap closer is to counter streak.