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Worst Server Perfomance In Gaming History

bigdavid11b16_ESO
bigdavid11b16_ESO
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As a community, we demand developer comments/answers on why zenimax thinks at all that the performance in cyrodiil passes quality control. The perfomance compared to any other game, is not even on the same field. More and More content is rammed into the game, the worse it gets. You market this game as Large scale PVP, but yet the servers cannot handle it. Can zenimax check to see if their servers are valid, because my internet sure is.
  • AGGROxander_Hamilton
    This game was marketed for pvp? Thought it was Skyrim online .....
  • Slick_007
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    last few days, its been almost all long loading screens when dying. when not dead, not so much. and riding along doing nothing and then suddenly getting a loading screen - thats pretty crap
  • Morgul667
    Morgul667
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    I must agree performance is not good :/
  • lao
    lao
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    This game was marketed for pvp? Thought it was Skyrim online .....

    https://www.youtube.com/watch?v=f-3GAT0UWzc

    focus was on pvp first but then they realized pve ppl will mindlessly throw tons of cash at them for more and more meaningless content so they can fight the same AI in a different gfx set. after that they realized the same ppl will throw even more money at them for meaningless cosmetics in the crown shop. then they just gave up on pvp and dumbed it down so much that the same ppl can invade pvp too and not get instantly demolished. hence megatanks, removal of dynamic ult gen and dumbing down mechanics to a point even those ppl are capable to handle pvp (more or less)

    i guess its hard to blame them as ever since blizzard decided to butcher the genre most of us who loved high skill ceiling pvp wandered off to other genres that are still highly competitive.
    Edited by lao on January 27, 2018 4:19PM
  • Taylor_MB
    Taylor_MB
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    lao wrote: »
    This game was marketed for pvp? Thought it was Skyrim online .....

    https://www.youtube.com/watch?v=f-3GAT0UWzc

    focus was on pvp first but then they realized pve ppl will mindlessly throw tons of cash at them for more and more meaningless content so they can fight the same AI in a different gfx set. after that they realized the same ppl will throw even more money at them for meaningless cosmetics in the crown shop. then they just gave up on pvp and dumbed it down so much that the same ppl can invade pvp too and not get instantly demolished. hence megatanks, removal of dynamic ult gen and dumbing down mechanics to a point even those ppl are capable to handle pvp (more or less)

    i guess its hard to blame them as ever since blizzard decided to butcher the genre most of us who loved high skill ceiling pvp wandered off to other genres that are still highly competitive.

    Bloody bridge wars... even before the game existed.
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  • jaime1982
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    Taylor_MB wrote: »
    lao wrote: »
    This game was marketed for pvp? Thought it was Skyrim online .....

    https://www.youtube.com/watch?v=f-3GAT0UWzc

    focus was on pvp first but then they realized pve ppl will mindlessly throw tons of cash at them for more and more meaningless content so they can fight the same AI in a different gfx set. after that they realized the same ppl will throw even more money at them for meaningless cosmetics in the crown shop. then they just gave up on pvp and dumbed it down so much that the same ppl can invade pvp too and not get instantly demolished. hence megatanks, removal of dynamic ult gen and dumbing down mechanics to a point even those ppl are capable to handle pvp (more or less)

    i guess its hard to blame them as ever since blizzard decided to butcher the genre most of us who loved high skill ceiling pvp wandered off to other genres that are still highly competitive.

    Bloody bridge wars... even before the game existed.

    Bridge wars, resource tower fights, bow spams too lol.
  • WillhelmBlack
    WillhelmBlack
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    lao wrote: »
    This game was marketed for pvp? Thought it was Skyrim online .....

    https://www.youtube.com/watch?v=f-3GAT0UWzc

    focus was on pvp first but then they realized pve ppl will mindlessly throw tons of cash at them for more and more meaningless content so they can fight the same AI in a different gfx set. after that they realized the same ppl will throw even more money at them for meaningless cosmetics in the crown shop. then they just gave up on pvp and dumbed it down so much that the same ppl can invade pvp too and not get instantly demolished. hence megatanks, removal of dynamic ult gen and dumbing down mechanics to a point even those ppl are capable to handle pvp (more or less)

    i guess its hard to blame them as ever since blizzard decided to butcher the genre most of us who loved high skill ceiling pvp wandered off to other genres that are still highly competitive.

    /Thread
    PC EU
  • trustcotraptb14_ESO
    This game was marketed for pvp? Thought it was Skyrim online .....

    Eh? This game was supposed to be the spiritual successor to DAoC, which is widely known for its fantastic PvP/RvR. And the game is, for the most part a modern DAoC... but lets hope Mark Jacobs can do it better because there's just too many problems with Cyrodiil [snip]. Cyrodiil has had these loading screen and lag issues since day 1 and it's not fixed yet, clearly there is fundamental design flaws under the hood.

    [edited for bashing]
    Edited by ZOS_Icy on June 23, 2024 6:15PM
  • DocFrost72
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    Battlefield 4 wants a word.
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