Dapper Dinosaur wrote: »Add onto that, PVP sets can all be bought from other players I believe, so it's much easier to just buy an item with the wrong trait on it then transmute it into a BiS item. You can't do that with dungeon or trial sets.
Your first mmo?Dapper Dinosaur wrote: »The two play completely differently and almost nothing is translatable without making you very undertuned and ineffective.
Well thanks to you and others complaining and crying to no end, instead of taking advantage of it, it’s now going to be nerfed to a maximum of one crystal per account per day. Great job. People always have to ruin the good things in this game. We finally have ONE thing that’s easier to acquire via PvP and y’all have to go ahead and *** it up.
Back to the OP. That fifty at a clip happens once a month for reaching a certain tier in PvP. Doing pledges on one character if you skip the DLC pledge gets you sixty in one month. Throw in a trial and the DLC and an active end game PvE'r does about as well as an active PvP'r in a month. With the changes PvE comes out quite a bit ahead.
JJMaxx1980 wrote: »
Bobby_V_Rockit wrote: »Bobby_V_Rockit wrote: »chaserstorm16909 wrote: »It's funny how I am primarily a pvper and don't care much at all about the crystals. I hate that all the awesome monster sets are locked behind pve. Minus the golden vendor of course. But good luck waiting for what you want.
This ones always confused me, doesnt it make sense that in order to get the monster set you should kill the monster? It makes no sense to me that a random gold lady sells the heads of fallen undaunted victims.
Khajiit doesn't ask where you get your stuff, why are you asking khajiit where she gets her stuff ?
Just sayin’ its a bad comparison. But I dont know why PvP’ers always moan about it. Never mind! Off topic anyways. I wish they just raised the drop rate for PvE stuff than nerfing PvP, just makes everyone a sad panda
Don't use common sense and basic math, Kargen! It will confuse and frighten those who just see one big lump sum of crystals and nothing else.
Guys, seriously: stop getting so hung up on the end-of-campaign lump sums. If you PVE regularly and do all of the PVE content that rewards transmutation crystals, YOU WILL EARN AN EQUIVALENT AMOUNT, JUST IN SMALLER INCREMENTS THROUGHOUT THE MONTH/WEEK -- especially now that the RotW mail exploit is being fixed. And if you want to maximize your crystals? Suck it up and do enough PVP on even ONE character per month while doing all the PVE things you enjoy. There's plenty of stuff in this game that I'm less than enthused about that I do anyway because it benefits my characters.
Bobby_V_Rockit wrote: »Bobby_V_Rockit wrote: »chaserstorm16909 wrote: »It's funny how I am primarily a pvper and don't care much at all about the crystals. I hate that all the awesome monster sets are locked behind pve. Minus the golden vendor of course. But good luck waiting for what you want.
This ones always confused me, doesnt it make sense that in order to get the monster set you should kill the monster? It makes no sense to me that a random gold lady sells the heads of fallen undaunted victims.
Khajiit doesn't ask where you get your stuff, why are you asking khajiit where she gets her stuff ?
Just sayin’ its a bad comparison. But I dont know why PvP’ers always moan about it. Never mind! Off topic anyways. I wish they just raised the drop rate for PvE stuff than nerfing PvP, just makes everyone a sad panda
PvP players are not always moaning about it, it's just a way to point out the obvious ridiculousness of thread asking for the opposite.
The argument is "I do it, why can't you".
Also, you can buy gold rings and monster helmets with gold as well, so it's hardly a feature specifically for PvP players. If it's the RP aspect of the thing that confuses you, well, I can't help you there.
Do a quick search, you'll find countless threads going from "PvP has <insert item/content/advantage> I require a PvE version" to straight up "Remove PvP from the game". Open the forum's general section, in first page, there's always one or two threads about it.
It's going to be pretty hard to find PvP players moaning about it. Of course we reply to a thread asking for the removal of a feature we have. Is that what you mean ?
Dapper Dinosaur wrote: »Don't use common sense and basic math, Kargen! It will confuse and frighten those who just see one big lump sum of crystals and nothing else.
Guys, seriously: stop getting so hung up on the end-of-campaign lump sums. If you PVE regularly and do all of the PVE content that rewards transmutation crystals, YOU WILL EARN AN EQUIVALENT AMOUNT, JUST IN SMALLER INCREMENTS THROUGHOUT THE MONTH/WEEK -- especially now that the RotW mail exploit is being fixed. And if you want to maximize your crystals? Suck it up and do enough PVP on even ONE character per month while doing all the PVE things you enjoy. There's plenty of stuff in this game that I'm less than enthused about that I do anyway because it benefits my characters.
Maybe before you start touting the importance of doing math, you should think about how much time it takes to get 25k AP vs doing every single pledge and trial each month. The comparison, if you actually did that math, would be so vastly disproportional that you would immediately shut up and try to fade quietly from the conversation.

Dapper Dinosaur wrote: »Don't use common sense and basic math, Kargen! It will confuse and frighten those who just see one big lump sum of crystals and nothing else.
Guys, seriously: stop getting so hung up on the end-of-campaign lump sums. If you PVE regularly and do all of the PVE content that rewards transmutation crystals, YOU WILL EARN AN EQUIVALENT AMOUNT, JUST IN SMALLER INCREMENTS THROUGHOUT THE MONTH/WEEK -- especially now that the RotW mail exploit is being fixed. And if you want to maximize your crystals? Suck it up and do enough PVP on even ONE character per month while doing all the PVE things you enjoy. There's plenty of stuff in this game that I'm less than enthused about that I do anyway because it benefits my characters.
Maybe before you start touting the importance of doing math, you should think about how much time it takes to get 25k AP vs doing every single pledge and trial each month. The comparison, if you actually did that math, would be so vastly disproportional that you would immediately shut up and try to fade quietly from the conversation.
Bobby_V_Rockit wrote: »Bobby_V_Rockit wrote: »Bobby_V_Rockit wrote: »chaserstorm16909 wrote: »It's funny how I am primarily a pvper and don't care much at all about the crystals. I hate that all the awesome monster sets are locked behind pve. Minus the golden vendor of course. But good luck waiting for what you want.
This ones always confused me, doesnt it make sense that in order to get the monster set you should kill the monster? It makes no sense to me that a random gold lady sells the heads of fallen undaunted victims.
Khajiit doesn't ask where you get your stuff, why are you asking khajiit where she gets her stuff ?
Just sayin’ its a bad comparison. But I dont know why PvP’ers always moan about it. Never mind! Off topic anyways. I wish they just raised the drop rate for PvE stuff than nerfing PvP, just makes everyone a sad panda
PvP players are not always moaning about it, it's just a way to point out the obvious ridiculousness of thread asking for the opposite.
The argument is "I do it, why can't you".
Also, you can buy gold rings and monster helmets with gold as well, so it's hardly a feature specifically for PvP players. If it's the RP aspect of the thing that confuses you, well, I can't help you there.
Do a quick search, you'll find countless threads going from "PvP has <insert item/content/advantage> I require a PvE version" to straight up "Remove PvP from the game". Open the forum's general section, in first page, there's always one or two threads about it.
It's going to be pretty hard to find PvP players moaning about it. Of course we reply to a thread asking for the removal of a feature we have. Is that what you mean ?
I dont really care honestly, just saying that its a bad comparison. Its a crafting material not a trophy. It’s more like Hakeijo only being available in a PvP area I dont see the PvE way to get them.
And I suppose some of it is from an RO standpoint, not that I wish it (pvp) to be removed. Its just that I find it odd that a game based primarily around PvE has people upset that they cant get the same rewards for not doing PvE. Whereas something like these stones, used by all, is so one sided in its delivery.
Almost seems like ZoS was trying to encourage more people to partake in pvp, I know I did, transmuted a tonne of stuff and never once took of my Vicious Ophidian armour, but it just backfired on them.
A shame, and I think for clarity’s sake that any comparisons drawn, it needs to actually be comparitive (ie. set for set, service for service, convenience for convenience, etc).
Dapper Dinosaur wrote: »Don't use common sense and basic math, Kargen! It will confuse and frighten those who just see one big lump sum of crystals and nothing else.
Guys, seriously: stop getting so hung up on the end-of-campaign lump sums. If you PVE regularly and do all of the PVE content that rewards transmutation crystals, YOU WILL EARN AN EQUIVALENT AMOUNT, JUST IN SMALLER INCREMENTS THROUGHOUT THE MONTH/WEEK -- especially now that the RotW mail exploit is being fixed. And if you want to maximize your crystals? Suck it up and do enough PVP on even ONE character per month while doing all the PVE things you enjoy. There's plenty of stuff in this game that I'm less than enthused about that I do anyway because it benefits my characters.
Maybe before you start touting the importance of doing math, you should think about how much time it takes to get 25k AP vs doing every single pledge and trial each month. The comparison, if you actually did that math, would be so vastly disproportional that you would immediately shut up and try to fade quietly from the conversation.
Yeah, how much time does it takes anyways ? because you're assuming that a random scrublet zerg surfing will get 25k AP in minutes, while it's probably more accurate to say they will get them in 3 to 4 hours. Have you ever actually done that ? Do you have numbers ?
I do, I've done it. I have an argonian tank, not geared, with the PvE morphs, really struggling to get to rank 6 of AW, and that's despite playing in Sotha Sil, on EP side (which is pretty much always the largest population there). By comparison, running solo or small group with my DC toon, I get much more AP. I mean, there's the bonus for lower pop, sure, and the bonus from Breton, alright, but still... On one I only do zerg surfing on a massive population, and struggle to get AP, on the other I play solo or small group and get hundreds thousands AP... uhm
Every time you kill a player the AP reward gets divided between all the people that participated. Every time you die you have to wait for someone to ress you, put up a camp, or ress at the nearest keep and run back there.
The only ones making AP reliably in large groups are ballgroups and those are hardly scrublets (some are, but that's another argument).
Are you sure you have your math right ? cause it seems to me it's mostly hearsay.
If you think it's that quick and easy to get 25k AP, maybe you should shut up and do it instead of filling all these buckets of salt.
Dapper Dinosaur wrote: »Dapper Dinosaur wrote: »Don't use common sense and basic math, Kargen! It will confuse and frighten those who just see one big lump sum of crystals and nothing else.
Guys, seriously: stop getting so hung up on the end-of-campaign lump sums. If you PVE regularly and do all of the PVE content that rewards transmutation crystals, YOU WILL EARN AN EQUIVALENT AMOUNT, JUST IN SMALLER INCREMENTS THROUGHOUT THE MONTH/WEEK -- especially now that the RotW mail exploit is being fixed. And if you want to maximize your crystals? Suck it up and do enough PVP on even ONE character per month while doing all the PVE things you enjoy. There's plenty of stuff in this game that I'm less than enthused about that I do anyway because it benefits my characters.
Maybe before you start touting the importance of doing math, you should think about how much time it takes to get 25k AP vs doing every single pledge and trial each month. The comparison, if you actually did that math, would be so vastly disproportional that you would immediately shut up and try to fade quietly from the conversation.
Yeah, how much time does it takes anyways ? because you're assuming that a random scrublet zerg surfing will get 25k AP in minutes, while it's probably more accurate to say they will get them in 3 to 4 hours. Have you ever actually done that ? Do you have numbers ?
I do, I've done it. I have an argonian tank, not geared, with the PvE morphs, really struggling to get to rank 6 of AW, and that's despite playing in Sotha Sil, on EP side (which is pretty much always the largest population there). By comparison, running solo or small group with my DC toon, I get much more AP. I mean, there's the bonus for lower pop, sure, and the bonus from Breton, alright, but still... On one I only do zerg surfing on a massive population, and struggle to get AP, on the other I play solo or small group and get hundreds thousands AP... uhm
Every time you kill a player the AP reward gets divided between all the people that participated. Every time you die you have to wait for someone to ress you, put up a camp, or ress at the nearest keep and run back there.
The only ones making AP reliably in large groups are ballgroups and those are hardly scrublets (some are, but that's another argument).
Are you sure you have your math right ? cause it seems to me it's mostly hearsay.
Yes, I have done it. As someone that passionately hates PVP and has no gear for it, I can zergsurf Vivec and have my first RotW mail sent in two hours of play or less. Capturing one keep gets you like 1/3rd of the way there.
Doing what you suggest (all of the pledges on vet hardmode for purple geode and every trial on at least normal for 5 per trial) would take DOZENS of hours for (as you put it) 60 stones, whereas 2 hours or less in PVP gets you 4-25 right there and then another 50 in 30 days GUARANTEED.
Dapper Dinosaur wrote: »Just stop trying to defend the disgusting imbalance, the math stacks up horrendously in my favor, not to mention the difficulty of Ride Around Cyrodill vs Complete Vet hard Mode Pledges Including DLCs.If you think it's that quick and easy to get 25k AP, maybe you should shut up and do it instead of filling all these buckets of salt.
2 hours per character still amounts to 6+ hours of time I'm spending bored out of my mind instead of actually doing something I want to do with my game time.
Dapper Dinosaur wrote: »Just stop trying to defend the disgusting imbalance, the math stacks up horrendously in my favor, not to mention the difficulty of Ride Around Cyrodill vs Complete Vet hard Mode Pledges Including DLCs.
Dapper Dinosaur wrote: »Dapper Dinosaur wrote: »Don't use common sense and basic math, Kargen! It will confuse and frighten those who just see one big lump sum of crystals and nothing else.
Guys, seriously: stop getting so hung up on the end-of-campaign lump sums. If you PVE regularly and do all of the PVE content that rewards transmutation crystals, YOU WILL EARN AN EQUIVALENT AMOUNT, JUST IN SMALLER INCREMENTS THROUGHOUT THE MONTH/WEEK -- especially now that the RotW mail exploit is being fixed. And if you want to maximize your crystals? Suck it up and do enough PVP on even ONE character per month while doing all the PVE things you enjoy. There's plenty of stuff in this game that I'm less than enthused about that I do anyway because it benefits my characters.
Maybe before you start touting the importance of doing math, you should think about how much time it takes to get 25k AP vs doing every single pledge and trial each month. The comparison, if you actually did that math, would be so vastly disproportional that you would immediately shut up and try to fade quietly from the conversation.
Yeah, how much time does it takes anyways ? because you're assuming that a random scrublet zerg surfing will get 25k AP in minutes, while it's probably more accurate to say they will get them in 3 to 4 hours. Have you ever actually done that ? Do you have numbers ?
I do, I've done it. I have an argonian tank, not geared, with the PvE morphs, really struggling to get to rank 6 of AW, and that's despite playing in Sotha Sil, on EP side (which is pretty much always the largest population there). By comparison, running solo or small group with my DC toon, I get much more AP. I mean, there's the bonus for lower pop, sure, and the bonus from Breton, alright, but still... On one I only do zerg surfing on a massive population, and struggle to get AP, on the other I play solo or small group and get hundreds thousands AP... uhm
Every time you kill a player the AP reward gets divided between all the people that participated. Every time you die you have to wait for someone to ress you, put up a camp, or ress at the nearest keep and run back there.
The only ones making AP reliably in large groups are ballgroups and those are hardly scrublets (some are, but that's another argument).
Are you sure you have your math right ? cause it seems to me it's mostly hearsay.
2 hours per character still amounts to 6+ hours of time I'm spending bored out of my mind instead of actually doing something I want to do with my game time.
Dapper Dinosaur wrote: »Go back and quote where I said a couple minutes. I'll wait.
Yeah, you go ahead and act all high and mighty because you can complete PVE content that literally only about 3% of the game's population can, that sure validates your case.

a random Ch4mp appears.
SaKGEE uses Humor.
It's super effective!
a random Ch4mp appears.
SaKGEE uses Humor.
It's super effective!
I see that Penny Arcade’s “G.I.F.T.” still holds true; even on these very forums. It is such a shame that the online disinhibition effect raises its ugly head yet again for the world to see.
Monster helmets are pretty easy to get however never got an spell power cure resto staff even if run WGT +50 times, finally got one from keys. Vet DLC are not very pugable.Dapper Dinosaur wrote: »Wanna know how many Monster Helms PVPers get as a reward? 0
Wanna know how many undaunted keys we get as a reward? 0
Wanna know how many dungeon sets we get as a reward? 0
So yes, whilst PVEers do get far less geodes, whilst doing PVE content you are getting set pieces/monster helms all the time that may have the trait you are after.
It only takes one single 1-2-hour run of a vet dungeon to get a monster helmet you can easily retrait with your absurd PVP stone rate.
It only takes a few hours' worth of dungeons to get 6+ keys and the likelihood you'll get the shoulder you want is dependant on which chest it belongs to.
How many dungeon sets are actually run in PVP?
Also, (not) sorry to state facts, but MMOs are almost entirely PVE content. If you hate PVE, why the hell are you playing an MMO?
Vet DLC are not very pugable
Waffennacht wrote: »No, you do get your wish that PvP is getting the shaft once again,
But no, all you guys managed to do is get the PvP drop nerfed, you will not receive any more

FloppyTouch wrote: »You have to wait 30 days to get that big 50
If you do the 3 daily’s plus the normals Random’s on all characters and if you have 8 character you can get 32 a day in pve
Ur lazy that is all
Daily Pledges -> Purple uncracked Geode, possible reward between 1 and 10 crystals.
vDSA -> 5 crystals
vMA -> 4 crystals
Weekly vet and normal trials -> 5 crystals
Leaderboard score for trials -> 5 crystals
Random normal dungeons -> green geode, 1 crystal
Increased the Alliance Point rewards for your team’s placement in Battlegrounds. This equates to the following:
100% increase in AP if your team comes in first place, or a new total of 12,000 AP
175% increase in AP if your team comes in second place, or a new total of 11,000 AP
400% increase in AP if your team comes in third place, or a new total of 10,000 AP
jakeedmundson wrote: »Waffennacht wrote: »No, you do get your wish that PvP is getting the shaft once again,
But no, all you guys managed to do is get the PvP drop nerfed, you will not receive any more
but seriously now... how can you NOT see that drop as a problem that HEAVILY favored the PVP crowd?
But go on... keep telling the PVE people how much they affect PVP. Are you kidding me??