NiclasFridholm wrote: »They are getting fixed next patch after 8 months of broken scaling so soon is a good time to come back!
@eserras7b16_ESO This! The scaling for stuff like jabs & Jesus beam was broken a while ago, so the two main dps skills took a hit, but they are being fixed in Dragon Bones... Patch notes should be out tomorrow so keep an eye out
The thing that bothers me about Templars at the moment is how poorly they synergize in 4 player group content.
...
No other class has to compete with itself so hard over a sustain skill. When I'm running on my Stamplar, I shouldn't hate seeing other Templars in my group - fearing that we will fight over enemies to repent, or that they will overwrite my Power of the Light with their own Power of the Light / Purifying Light and plummet my DPS.
Templars need better small group synergy with each other.
The thing that bothers me about Templars at the moment is how poorly they synergize in 4 player group content.
...
No other class has to compete with itself so hard over a sustain skill. When I'm running on my Stamplar, I shouldn't hate seeing other Templars in my group - fearing that we will fight over enemies to repent, or that they will overwrite my Power of the Light with their own Power of the Light / Purifying Light and plummet my DPS.
Templars need better small group synergy with each other.
Yes, this is a problem, but until they address it, here's the way to handle it: Healer always, always takes priority. I run dps (including a magplar)) and I have to live with that fact that with syn, healers' and tanks' systain always take priority and that I need to work sustain into my rotation in ways that work around that. If a temp healer is using a syn you normally use, switch it out or don't use it. Your role as dps is suppose to be the most fluid and adaptable of all the roles, to fit what what a group needs or doesn't need. You have to be prepared for that and don't compete with your healer.
I also run temp healers and this is a pet peeve of mine, especially with Retribution, which in the morph I use on 2 of my 3 healers because they also do pvp. It's like half the time with temp dps, it's me running in and laying it down right after some dps temp did just to make the point I explained above, and it's amazing how many don't get it because, ime, of all the dps, players running temp dps are the least flexible and that's a player-side problem. Learn what other skills you can use outside of class skills, deal with the fact that you may not always get to run your fav skills, and be ready to adapt.
Ragnarock41 wrote: »Ragnarock41 wrote: »stamplar is in a strong spot.
magplar has scaling issues which will be solved, and that scares me a lot.
I may add....stamplar is only strong bc it's a stamina build. In the end it suffers from the same bugs magplars do, but are still excepted bc Stamina-DPS is just so much higher than magicka DPS and the increase overall DPS with their normal rotation.
PvP-wise i guess templars are fine...it's just those bugs which kills magplar-DPS in PvE.
I honestly wouldn't care less about PvE.
Everything is good in PvE if you're not a leaderboard tryharder.
for PvP, stamplars are sitting in a lot better spot than previous patches, and next patch they might even be better.
I'm even considering to make one myself.
For magplars, Im just sick and tired of seeing healbots healing 40k hp Dks.
I just don't want to go back to the days of jesus beam spam. I'm all in for more magplars but I just don't want more of the beam spamming zerglings...
wait, i thought dk's were dead? now templars are too? we need someone to investigate whats killing off all these classes before we all die.
NiclasFridholm wrote: »They are getting fixed next patch after 8 months of broken scaling so soon is a good time to come back!
@eserras7b16_ESO This! The scaling for stuff like jabs & Jesus beam was broken a while ago, so the two main dps skills took a hit, but they are being fixed in Dragon Bones... Patch notes should be out tomorrow so keep an eye out
Is this true @ZOS_Wrobel ?? Are we finally going to get to see this fixed?!?
eserras7b16_ESO wrote: »The class is dead. But the real question is... Why is nobody giving a ***?
I've been away from the game because I am a Templar player and I do not enjoy other classes as much and so I thought: let's not rage about it anymore, they messed it up, some months and it'll come back.
Well, it didn't happen. It is ridiculous. Nobody cares.
Thanks for reading, Goodbye.
NiclasFridholm wrote: »They are getting fixed next patch after 8 months of broken scaling so soon is a good time to come back!
What? Where is that info from? That would be the dream.
ZOS_Wrobel wrote: »@cinbri
We can add abilities to the exception list for interrupt. For example the resurrect ability doesn’t get immunity since being able to stop it is a core part of our gameplay.
@casparian
We have a fix for the bug where Puncturing Sweeps doesn’t stack correctly with damage taken bonuses. We have identified a bug with Radiant Oppression where it’s damage bonus is being calculated additively with the execute damage instead of multiplicatively.
@bohnt
Defile is a buff category so players should only be able to have 1 Minor Defile and 1 Major defile at a time. Could you provide more information on the Defile Stacking issue?
@scipionumatia
Block cost will be reduced by 20% so it will be a buff for everyone who’s not using cost reduction jewelry.
@davidj8291
@casparian
VaranisArano wrote: »If the Templars are dead, who's going to Repentance the dead bodies?
ParaNostram wrote: »OP, freakin' lol. My magplar is sitting pretty and stamplars can wreck face so like nah OP, just nah
ZOS_Wrobel wrote: »@cinbri
We can add abilities to the exception list for interrupt. For example the resurrect ability doesn’t get immunity since being able to stop it is a core part of our gameplay.
@casparian
We have a fix for the bug where Puncturing Sweeps doesn’t stack correctly with damage taken bonuses. We have identified a bug with Radiant Oppression where it’s damage bonus is being calculated additively with the execute damage instead of multiplicatively.
@bohnt
Defile is a buff category so players should only be able to have 1 Minor Defile and 1 Major defile at a time. Could you provide more information on the Defile Stacking issue?
@scipionumatia
Block cost will be reduced by 20% so it will be a buff for everyone who’s not using cost reduction jewelry.
@davidj8291
We’re working on making big group battles more tactical so players focus on spreading their positioning instead of moving as 1 large ball.
eserras7b16_ESO wrote: »The class is dead. But the real question is... Why is nobody giving a ***?
I've been away from the game because I am a Templar player and I do not enjoy other classes as much and so I thought: let's not rage about it anymore, they messed it up, some months and it'll come back.
Well, it didn't happen. It is ridiculous. Nobody cares.
Thanks for reading, Goodbye.
NiclasFridholm wrote: »They are getting fixed next patch after 8 months of broken scaling so soon is a good time to come back!
neal_brasier wrote: »You're joking aren't you everyone in cyrodiil seems to be a templar just spamming jabs
and perma blocking
NiclasFridholm wrote: »They are getting fixed next patch after 8 months of broken scaling so soon is a good time to come back!
and where did you read/hear that?... the last i heard was a "we are looking into it"and that was several months ago, not a peep since unless i missed something..