Maintenance for the week of December 15:
· [IN PROGRESS] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [IN PROGRESS] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [IN PROGRESS] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Hands up if you have bad internet and want an Offline VERSION for this game (i know i do) (EDITED)

  • Narvuntien
    Narvuntien
    ✭✭✭✭✭
    ✭✭
    Okay I have been feeling the OP recently.

    I bought Morrowind on Friday
    And all I want to do is the quests,
    My internet has just been randomly disconnecting the last few days :s. and i have wait a couple of minutes for it to return and log back in.
    I picked up a bunch of quests in vivec city and, like I do in the single player games I looked at where my quests were located and started walking to pick them up when they are in a similiar location.

    Then... I got to the world boss quest.... can't do this alone.. I ask in zone and guild chat and get a grouped together and we beat the world boss. Okay good... but I mean i got all these people together seems like a waste to just disband. A group member suggests we do all the world bosses in vvaadenfel. Then we ported all around the island taking on all 6 world bosses for an hour or so.

    But honestly...secretly... all I really wanted to do the whole time was go back to solo questing. I was unfortunately the highest cp character in the group and they were unlikely to be able to take on the bosses without me. I now have all these wayshrines in locations I feel i shouldn't they should all be reached on foot as I explore.

    Yesterday someone was selling motifs in zone chat, I agreed to buy as I was questing. They grouped and said
    "Hey I am in vivec city"
    "Can't you just CoD it I am questing"
    ... no reply...
    Then my internet cut out and when I returned there was no CoD and they were still standing at the vivec temple wayshrine and since my questing was already interrupted I finally went to pick up the motif.

    Sometimes I don't feel like dealing with people... I am somewhat social really... but lets just say I like that I am in Australia so I can quest alone when its quiet....but I also hate it because of the *** terrible internet.
  • Bryanonymous
    Bryanonymous
    ✭✭✭✭✭
    Most of this game is single player, but it will never happen.
    Edited by Bryanonymous on December 12, 2017 4:16PM
  • Tan9oSuccka
    Tan9oSuccka
    ✭✭✭✭✭
    ✭✭✭
    621390.png


  • Mureel
    Mureel
    ✭✭✭✭✭
    ✭✭✭
    Why can't any of you guys get that the OP is not about cheating; just they would like a single player version to quest in? How the hell can you cheat if you're the only one playing xD lol. (Think before you type.)
    SirAndy wrote: »
    Offline mode would be next to impossible to do without opening the flood gates on massive cheating.

    For any offline mode to work, you would have to store all your interactions, loot, quest stages/achievements etc *locally* on the client computer until the user goes online again to sync up.

    That local store of data could be exploited to hell and back by anyone with a 13 year old socially awkward kid/friend in their basement.

    It really sounds like an all around awful idea ...
    unsure.gif

    Who says they EVER need to sync up? Why can't they just be separate? Like who cares, if it's fully separate?
  • SirAndy
    SirAndy
    ✭✭✭✭✭
    ✭✭✭✭✭
    Mureel wrote: »
    Why can't any of you guys get that the OP is not about cheating; just they would like a single player version to quest in? How the hell can you cheat if you're the only one playing xD lol. (Think before you type.)
    Who says they EVER need to sync up? Why can't they just be separate? Like who cares, if it's fully separate?
    The part you obviously missed is where the OP edited his initial post.

    Ever wondered if *you* are the one who needs to start thinking before typing?
    rolleyes.gif
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    What internet setup is so bad that you can’t pve? It takes very very little bandwith to play. Many of us play form Asia or Australia and pvp is the only real issue. Where do you live? Would a vpn help? If you’re overseas you might want to consider Mudfish vpn which is pay per use and very cheap and effective at stabilizing ping. Unless you’re in a very remote area, which I suppose is possible and I’m sorry if that’s the case, but otherwise there are probably ways to make improvements to where it’s playable.
  • FloppyTouch
    FloppyTouch
    ✭✭✭✭✭
    ✭✭✭
    Nope I like online play with people and friends. Even the jerks that stole my nodes!
  • FloppyTouch
    FloppyTouch
    ✭✭✭✭✭
    ✭✭✭
    How do I PvP in offline mode ?

    PvDoor Pvguards
    PvFlag for bg

    XD
  • Bhaal5
    Bhaal5
    ✭✭✭✭✭
    Well zenimax must of listened, since cwc eso has been elder scolls offline
  • Betsararie
    Betsararie
    ✭✭✭✭✭
    Nope I like online play with people and friends. Even the jerks that stole my nodes!

    yup, if I were concerned with people taking my nodes, I'd go play Skyrim. And a lot of the time I'll err on the side of selfishness
  • mocap
    mocap
    ✭✭✭✭✭
    i think it's nearly impossible due to:
    - client-server output (thats why all mmos doesn't have pirated torrent versions, they don't even need any of DRM like Denuvo);
    - all savegame files hold on server (protecting us from "savegame editor" cheaters like the ones in Borderlands 2);

    This question could be (and still hardly) addressed to games like Diablo 3 or Path of Exile, but clearly not to ESO.
  • Doctordarkspawn
    Doctordarkspawn
    ✭✭✭✭✭
    ✭✭✭✭✭
    Phage wrote: »
    BirdMe wrote: »
    i know i cant be the only one who wants an offline version.

    source.gif

    No, you are the only one. It's an MMORPG. Massively Multiplayer Online Role Playing Game. You can't be serious.

    They're not though.

    Sorry bud. You dont speak for me.
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    MrGarlic wrote: »
    Questing could be done offline. There's no need for interactions with other players for that.

    Would give us something to do when we have patch maintenance too, rather than go to bed or fumble around outside in the dark :)
    Questing and vMA. One issue would obviously be cheating. way easier in an single player game. You would notice then some started selling BoP vMA weapons :)

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • TelvanniWizard
    TelvanniWizard
    ✭✭✭✭✭
    ✭✭✭
    Well, when the games dies (in the far future, I hope) it would be nice to have some sort of offline version so we could continue playing it, even when forsaken by developers.
  • MrGarlic
    MrGarlic
    ✭✭✭✭✭
    zaria wrote: »
    MrGarlic wrote: »
    Questing could be done offline. There's no need for interactions with other players for that.

    Would give us something to do when we have patch maintenance too, rather than go to bed or fumble around outside in the dark :)
    Questing and vMA. One issue would obviously be cheating. way easier in an single player game. You would notice then some started selling BoP vMA weapons :)

    Encryption could solve that. It would need to pretty good encryption though as some people would be pretty keen to crack it and see it as a challenge. It is doable though. No encryption is safe, but if it is good enough, the effort won't be worth it.

    Won't happen anyway.
    'Sharp Arrows'Mr.Garlic
    Hidden by darkness, a shadow in the night,A sped arrow dissecting the gloom,Finding it's target, such delight.
  • Bax
    Bax
    ✭✭✭
    The thing is that if we talk about cheaters, separate offline version might be just as bad as offline mode, because the server side logic would have to be released in downloadable package and that would mean easier exploration of exploits in offline version which could be then used in online one. Unless offline version would have completely different logic, but that would be inefficient cost-wise.

    Also if your only concern is lore, you can always use walk-through videos or even lore oriented websites and youtube channels. You don't really have to play everything. Sometimes I watch lore videos just to see different approach to the stories or to catch connection I missed before. You don't really have to play this game if you don't meet requirements for it. I understand it might be a bit of frustrating, especially if you are "completionist" type of a player, but MMO is the way ESO is released and if you can't play online or you don't like MMO, it's no problem, just play something else. That's nice thing about gaming, you have so many choices and options to pick which suit you and your playstyle best.

    Just out of interest, did you play Arena? Daggerfall? Redguard? Battlespire? Morrowind? (and I don't mean the latest ESO expansion by the last one). If no, then why is ESO lore suddenly so important?
    Edited by Bax on December 12, 2017 8:34AM
  • Pele
    Pele
    ✭✭✭✭✭
    Sure, why not. But only if you could never transfer your offline progress to your online progress and vice versa. Lots of games already have an offline mode that works that way.

    Offline mode with all its characters and progress remains and exists forever offline - completely independent from online mode. This addresses any concerns of unfair gameplay or advantages that playing offline might provide.
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭
    Do people even read anything here after the original post?

    OP made it clear that he
    - wants a seperate offline version with no sync to the online-game
    - don't need PvP

    This thread is like watching lemmings jumping of a cliff by repeating the definition of a MMO over and over again.

    I see the problem in seperating the player base.
    I don't see the issue with cheating when offline/ online never syncs and stay seperated.

    And after all I don't get the mentality "I don't need this so you shall not have this."
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭
    Bax wrote: »
    The thing is that if we talk about cheaters, separate offline version might be just as bad as offline mode, because the server side logic would have to be released in downloadable package and that would mean easier exploration of exploits in offline version which could be then used in online one. Unless offline version would have completely different logic, but that would be inefficient cost-wise.

    Also if your only concern is lore, you can always use walk-through videos or even lore oriented websites and youtube channels. You don't really have to play everything. Sometimes I watch lore videos just to see different approach to the stories or to catch connection I missed before. You don't really have to play this game if you don't meet requirements for it. I understand it might be a bit of frustrating, especially if you are "completionist" type of a player, but MMO is the way ESO is released and if you can't play online or you don't like MMO, it's no problem, just play something else. That's nice thing about gaming, you have so many choices and options to pick which suit you and your playstyle best.

    Just out of interest, did you play Arena? Daggerfall? Redguard? Battlespire? Morrowind? (and I don't mean the latest ESO expansion by the last one). If no, then why is ESO lore suddenly so important?

    To be fair it's a burden to play old MS DOS games, at least for me. I don't see *** on it. And even the original Morrowind (which I played several years from the release on) is hard to watch. People get used to nice graphics and a combat system that is not entirely rng-based... oh wait...
  • SinfulPrinc3ss
    SinfulPrinc3ss
    ✭✭✭
    Define bad internet? I live in an area where satillite is the only option so we rely on our mobile hotspots which gets me roughly 3 to 9mbps speeds...i have no problem with any content personally...typical cyrodiil lag (had 60mbps cable before moving so i can compare) same frame rate issues.
    SinfulPrinc3ss Xbox Na
    kajiit stamblade AD
    imperial stamtank AD
    high elf magplar AD
    high elf magplar AD
    wood elf stamblade EP
    breton templar healer AD
    high elf magsorc AD
    dark elf magblade AD
    redguard stamsorc AD
    high elf magplar DC
  • Bax
    Bax
    ✭✭✭
    Bax wrote: »
    The thing is that if we talk about cheaters, separate offline version might be just as bad as offline mode, because the server side logic would have to be released in downloadable package and that would mean easier exploration of exploits in offline version which could be then used in online one. Unless offline version would have completely different logic, but that would be inefficient cost-wise.

    Also if your only concern is lore, you can always use walk-through videos or even lore oriented websites and youtube channels. You don't really have to play everything. Sometimes I watch lore videos just to see different approach to the stories or to catch connection I missed before. You don't really have to play this game if you don't meet requirements for it. I understand it might be a bit of frustrating, especially if you are "completionist" type of a player, but MMO is the way ESO is released and if you can't play online or you don't like MMO, it's no problem, just play something else. That's nice thing about gaming, you have so many choices and options to pick which suit you and your playstyle best.

    Just out of interest, did you play Arena? Daggerfall? Redguard? Battlespire? Morrowind? (and I don't mean the latest ESO expansion by the last one). If no, then why is ESO lore suddenly so important?

    To be fair it's a burden to play old MS DOS games, at least for me. I don't see *** on it. And even the original Morrowind (which I played several years from the release on) is hard to watch. People get used to nice graphics and a combat system that is not entirely rng-based... oh wait...

    OP said in one of his posts that he loves lore and old games are part of it. You obviously love gameplay, so maybe look for similar type of game in offline environment.

    Also there is Oblivion mod which lets you play Morrowind on Oblivion engine. There is even mod currently developed to do the same on Skyrim engine.
    Edited by Bax on December 12, 2017 9:12AM
  • Zypheran
    Zypheran
    ✭✭✭✭✭
    ✭✭
    MrGarlic wrote: »
    Questing could be done offline. There's no need for interactions with other players for that.

    Would give us something to do when we have patch maintenance too, rather than go to bed or fumble around outside in the dark :)

    Just use the PTS
    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • TheValar85
    TheValar85
    ✭✭✭✭✭
    It is not an imposible task to make this game playable in offline, at least technikaly so i say why not.
    The game is basicly could be soloing in every contest so i dont see why not. For those who think this is a stupid idea, i am not trying to convince anybody to think again, because we all know how their closed mind works. It is reguardless if this game is titeled as an mmorpg, while almost zero communication between players in dungeons, and tirals, not to mention the toxicated behavours, and the dungeon runs with pugs, 80% of the eu player base still havent got a clue about their role and how to play with it in dungeon contents. also guilds are mostly silent even if you are a meember of 5 guilds. At least in PC Eu. they hardly even greets you when you login and kindly say hello to everyone...
    I like this idea to add a single player mod for the game wich could be played in offline mode, with separated toons, progressions, wich cannot effect the online one. it is not imposible, knowing even if some one is afraid about cheats or haxes, because the offline toons are cannot be ported on the ZOs servers, we all know how online character storages works, wich is all serversided, while single player toons canot effect serverside toons for 10000000000000000000000%.
    so yeah it would be nice to have an offline version too. Not to mention even with my 500mb/sec internet speed the game is so laggy somtimes, wich is clearly a serverside issue not mine while other mmorpgs latencies are 60 and in a very extream case it is 100 but in eso i have constant 200 and 600 and many times 999+ (and dont come for me about my bad connection stuff even speed tests are legit infos about my connection is way beter then how the eso servers are communicates with my pc and flushing dns wont fixing teh bad communications between me and the ESO servers)
    The end conclusion is it could be done there is no technical issues to not make that happen.
    GM Of The Lusty Argonian ERP
    GM Of THe Alessia Dynasty PVP Guild
    GM Of The Guardians Of MiddleEarth
    My Smiling Emperor Profile Picture: https://ibb.co/bsOM6n
  • Asared
    Asared
    ✭✭✭✭✭
    BirdMe wrote: »
    bought the game+DLC's and i really want to play it because it sounds awesome. i was given a hint that if i made a thread about this, and you guys poke your heads out and say 'ya, me too', that the Devs might see it and maybe think about it. i know i cant be the only one who wants an offline version.

    giphy.gif
    ¯\_(ツ)_/¯


  • Elusiin
    Elusiin
    ✭✭✭✭✭
    PlagueSD wrote: »
    Slick_007 wrote: »
    there is an offline version. in fact there are 2. oblivion and skyrim.
    you do understand what an MMO is right?

    ^--- This. There is no "OFFLINE" mode for a MMO.

    Dark Souls... Bloodbourne... Phantasy Star Online... Kinda style games? I mean I've seen offline/online hybrids before, but for ESO... The title literally says online, and that would be way too much work for the development team
  • Calsifer
    Calsifer
    ✭✭✭
    I have AMAZING Download connectivity, but *** POOR Upload. This causes no end of lag and mistakes in rotations, to the point of me wanting to give up trying. STILL, I would not give up the online features as its the socialization more than anything that keeps me in the game.

    I meet good people, I meet GREAT people, I meet bad people, and often I am even the BAD person you met. But because you can;t code the random real life interactions that happen in an MMORPG, that is the draw. Flaws and all, between the LORE of Elder Scrolls and having friends to adventure with . . . no question, an offline version of this game would be the single WORST Elder Scrolls game EVER.
  • MakoFore
    MakoFore
    ✭✭✭✭✭
    i would tkae that,
    our internet in australia is ***.
    id be happy tro just run around doing devles, maelstrom, some quests, crafting and farming telvar in stead of suffering thru this for another year. if the servers dont come to oceania / asia or get better around here im done
  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    I think people are missing his point. It's not about losing MMO aspect persay its about being able to play it with a shocking connection.

    I for one would be very happy with a offline vMA instance that had no lag...
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • SisterGoat
    SisterGoat
    ✭✭✭✭✭
    A game with an offline mode needs to be planned BEFORE or DURING DEVELOPMENT. Obviously it's much much harder to turn a single player game into a multiplayer game, but ESO was developed to have mega servers. You won't be able to do a lot of the content offline, and it would take a lot of money and development time to make a playable offline mode. I would rather have a mobile companion app or just play an entirely new TES game than gut ESO for an offline version.
    Jumps-In-Water - Magicka Templar
    Dar'akar - Stamina Nightblade
    Jumps-In-Lava - Magicka Dragon Knight
    PC/NA
  • LadyNalcarya
    LadyNalcarya
    ✭✭✭✭✭
    ✭✭✭✭✭
    PlagueSD wrote: »
    Slick_007 wrote: »
    there is an offline version. in fact there are 2. oblivion and skyrim.
    you do understand what an MMO is right?

    ^--- This. There is no "OFFLINE" mode for a MMO.

    Dark Souls... Bloodbourne... Phantasy Star Online... Kinda style games? I mean I've seen offline/online hybrids before, but for ESO... The title literally says online, and that would be way too much work for the development team

    Dark Souls isnt an mmo.
    Its mainly a single-player game with an option to play online. Even then, there's no economy or anything, and online interactions are quite limited.
    And yeah, there's a ton of cheaters.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
Sign In or Register to comment.