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How "fossilize" became OP

  • reiverx
    reiverx
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    The last update was supposed to be about making unused abilities more viable.

    For the magDK they gutted fossilize to make stonefist look better.

    That's about as creative as ZOS is nowadays.
  • Strider__Roshin
    Strider__Roshin
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    DKsUnite wrote: »
    Calboy wrote: »
    My mdk is a beast but a nerf to block will easily nerf him into the ground.

    i suspect they will rework block next patch and completely gut mDK so badly

    Wouldn't affect me none. I prefer to DW personally.
  • JesQu
    JesQu
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    When fighting a mag dk you gonna get cc a lot. Talons i can bare they arent too long and i can atleast block and cast abilities and heal. And before fossilize got buffed this last patch you can save your stam take a few dot ticks and your free since it breaks after certain amount of damage and most of time you can take that damage without having to break and waste stam since you will need it.

    But now you are forced to break free or else you gonna take a high burst of damage for 4-5 seconds which will be the end of you lol.

    It may not be OP as title says but boy did mag dk get a sneak buff without many noticing.

    Oh ya and you cant cast it until its forsure ready to cc so you dont gotta waste magicka on early casts. Beautiful.

    I think the way it was before is better and more balanced. If you have to break free on every fossilize mag dk is by far best pvp class atm. I dont care what anybody says period.

    Plus 6 second reflective scale. Yup

    Best ult/gamechanger in game ( leap ) yup

    Best class passive in game ( battle roar ) yup

    Time to nerf baby

    Why nerf, when you can use mdk as well? lol
  • ak_pvp
    ak_pvp
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    Mayrael wrote: »
    ak_pvp wrote: »
    Mayrael wrote: »
    The only place that a mdk does well is duels that’s it.

    Open world trash
    PvE trials trash

    Mdk lost everything it had to be able to be good in pve and pvp the fact anyone can argue that mdk still needs nerf or calling anything OP show lack of knowledge. If all you do is duel then yes BUT THIS GAME IS NOT BALANCE AROUND DUELS.

    We need buffs and big ones
    Lower cost abilities
    Higher dot damage
    Battle roar buff

    Then we can be in a better place or just revert the changes back to the housing update.

    I do agree that mDK is a bit weaker than other classes but do not exaggerate, they need some tweaks here and there but in general be causios what you want as after big buff usualy ZOS do bigger nerf.

    Fosilize got buffed not nerefed but its far from being op - yes my dear flamethrowers its a big buff as fosilize can be used very offensively now instead just as a gapcloser (tbh if I were over 50% hp I used to ignore it before because I knew that it will be broken by slightes fart, now you cant). MDKs need to make choices now, as we all do.
    BUT FOSILIZE IS FAR FROM BEING OP. Its just a DK version of fear, but less buggy. Yes my dear hidden in shadows fellows, NBs need to deal with that they are no longer the only ones with unavoidable hard cc.

    I get how it can now be used offensively, but in practice its still broken almost instantly, and so much worse against ranged. Fear also has 2 targets and maim, so i'd pick that over foss/SR any day.

    Oh rly? A CC that is broken by your opponent? Unbelivable, you know what? All cc's can be broken immediately (except of fear which is buggy)! I'll give you a few tips because obviously you dont know how to use ccs:
    1. First you need to drain your opponent out of stamina by rooting and ccing them as soon as their immunities are down. This disturbes their rotations and forces them to lower the presure.
    2. When you see they start to save their stamina, dot them, drop meteor followed up with fosilize and push. If they had no stamina to break free they are dead. If they had stamina to break free but have no stamina to roll, they probably be dead. If they had enough stamina to break free and roll they have much less of it so guess what? Root'em and stun them and repeat.

    Really, pushing your opponent is not just about your damage but also about draining their resources, burst is the last part of the fight. When you learn that, you will see that is it mag sorc, magplar or mag blade, when their stamina is gone they are gone. Even stamina toons when pushed and cced can be drained out of stam, I did that even to stam sorcs so... I hate to write it but L2P?

    Don't take something out of context and act patronizing. Of course other CCs can be broken, this is in relation to the so called "buff." Since it no longer breaks on attack, but is still broken from quickly, amounting to little change in that specific area.

    Sure not breaking free opens players up and cost them stamina to break free whilst you can attack them, but it also lost possible rooted time if not attacked and the range nerf in turn took worthy effect of the fossilize morph (ranged root)
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • lappas
    lappas
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    They are the best class 1v1 hands down.
  • Waffennacht
    Waffennacht
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    Lololololol @ soooooo many comments in this thread.

    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • red_emu
    red_emu
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    Great now MagDK will get nerfed :lol:
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • Crusades
    Crusades
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    Crusades wrote: »
    LTP

    Lol Nerf DK
    Magic DK “0” executes that’s a 0 with a Zero
    Fossilize now has short range

    Leap broken, sometimes decides to not leap and only pop wings out, do nothing or my fav uses ultimate but does nothing.

    Get good and learn another class buddy

    I got one of every class quit whining because you got ownd by a MDK

    LTP dude
  • Smmokkee
    Smmokkee
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    ak_pvp wrote: »
    I dont care what anybody says period.
    1492732460411.png
    YFW fossilized

    MagDK is the weakest class in PvP. Better players than either of us agree with this statement. Kodi/gilliam for two.

    Battle roar has been nerfed so much, according to gilliam, it is mathmatically the worst method of sustain, not to mention no other sustain passives. I think you mean "Best class passive in game (Elder dragon) yup."

    Worst mobility in the game. Comparable to magplar, but they have purge for snares. Mist is *** and universal.

    Forced to run block/tanky for defense. Loses a lot of damage due to this, oh, yeah, block is getting nerfed again. 6s reflect that costs 4k, lasts 6s, and is rip in 4 light attacks. (Less if you are outnumbered) The only ability with hidden terms/conditions applying. (Status effects go through, refreshing doesn't work, some abilities ignore it because reasons)

    Fossilize, basically *** version of rune/fear. The root is eh since talons exists, and its 8m, marking the death of the last counter to range on DKs. Chains+wings buggy af. All this amounts to low (2nd worst) PvP utility too. Other classes have versions of talons/fossilize, group healing etc thats just better. Note: Worst group utility is a StamDK.
    Lol bring em !!
    The only place they excel is PvE zone duels, in openworld they can be walked away from at a brisk pace. L2W? Since in PvE duels they can force opponents to stay near and feed them DOTs. So, what is OP about them that other classes cannot compare to, the ball is in your court. Or are you going to stick your fingers in your ears (This is text, so eyes?) and quote line one again?

    BONUS ROUND: Low PvE DPS too. Just above warden and tied with magplar (Scaling issues.) with the added bonus of being the number one cause of hair loss off balance loss.

    Magdk is the worse pvp class in the game?? Bahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahah...
  • Calboy
    Calboy
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    Daus wrote: »
    DKsUnite wrote: »
    Calboy wrote: »
    My mdk is a beast but a nerf to block will easily nerf him into the ground.

    i suspect they will rework block next patch and completely gut mDK so badly

    Wouldn't affect me none. I prefer to DW personally.

    That's what I'll be doing if s&b ends up getting ruined

    Also tried the new fossilize out last night, first 2 enemies it was greyed out and wouldn't let me use so I immediately deslotted it.
  • Smmokkee
    Smmokkee
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    BohnT wrote: »
    First of all the weakest class in the game is stamdk in PvP. Stamwarden outclasses stamplar/sorc/dk by far.
    Fozilize got a nerf last patch as DK did in any patch the last year and a half. Is it great in pve? Yeah but PvP wise it sucks.
    Fozilize had a range of 20 m and did the same thing undodgeable/unblockable cc that roots you after the cc is removed. In conjunction with how dk plays it doesn't matter in the cc is a hard or soft cc. You have to cc break it as fast as possible then you need to block and then dodge that's 3 ways of stamina drain. If you played magdk you know that you won't kill magsorcs, magplars, magnbs and magwarden they simply purge your dots or survive by healing/ shielding through your damage so you can only kill them if they are out of stamina meaning they can't cc break, block and dodge.
    Against stamina build magdk have an easier time as they only have to surpass vigor healing with their dots, wait for them to use Rally burst and then try to kill them fast enough.

    Still only stamplar/stamdk have huge problens against magdk stamplar loses 2-2.5 k health everytime they use jabs against spiked armor with no way of countering block you can't kill the magdk while having huge problems of surviving against them. Stamdk is an overall weak version of magdk and can't do anything magdk couldn't do better.

    Stamwarden and stamnb have an easy fight against magdk. With the healing a stamwarden has all dots can be ignored and killing a stamwarden with only whip and leap is almost impossible while heal debuff, shalks and burst combo will worn down a magdk.
    Stamnb is broken as hell atm. Incap is broken it needs stun removed and the damage increase reduced to 4 seconds. If you die in stamnb it's 100% a skill issue nb has everything you can wish for. Incap is the best ult in the game and needs more that just a slight nerf. The damage potential is high enough to engage, hope that the enemy can't break the bugged incap cc and kill heavy armor targets in 2-4 seconds. If it fails your mobility will save you and cloak will make sure that many skills won't hit you mix it with dodge and shuffle and vigor + leeching strikes + rally are enough to keep you a live as long as you want.

    If you say fozilize is op you have no idea about rune cage. Meteor, frags, curse mages fury in the same second with no available counterplay is enough to kill almost any player below 24k health or 28k if running light armor.
    I play all classes atm and i'm playing with and against the top PvP players in PC EU and there is no one saying DK is anywhere near being op. No Stamnb, magsorc and stamwarden are the classes which are op atm while stamsorc, stamdk and for a lesser extent stamplar are the weakest classes in the game atm

    What are you talking about dude nightblades are broken as ***. Maybe Ill use my image to get away.. oh yeah bugged.. how about cloak? Unfunctional. Siphoning attacks will help me though? Garbage ability. If you are a magdk and you lose to a stamnb then you are garbage. Such an easy fight for a magdk. Stamnbs have been getting gutted for years. Magdks have so much damage and survivability its disgusting.

    Also incap op? Lol dude get real that gets nerfed nbs are dead.
  • Nelson_Rebel
    Nelson_Rebel
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    Smmokkee wrote: »
    ak_pvp wrote: »
    I dont care what anybody says period.
    1492732460411.png
    YFW fossilized

    MagDK is the weakest class in PvP. Better players than either of us agree with this statement. Kodi/gilliam for two.

    Battle roar has been nerfed so much, according to gilliam, it is mathmatically the worst method of sustain, not to mention no other sustain passives. I think you mean "Best class passive in game (Elder dragon) yup."

    Worst mobility in the game. Comparable to magplar, but they have purge for snares. Mist is *** and universal.

    Forced to run block/tanky for defense. Loses a lot of damage due to this, oh, yeah, block is getting nerfed again. 6s reflect that costs 4k, lasts 6s, and is rip in 4 light attacks. (Less if you are outnumbered) The only ability with hidden terms/conditions applying. (Status effects go through, refreshing doesn't work, some abilities ignore it because reasons)

    Fossilize, basically *** version of rune/fear. The root is eh since talons exists, and its 8m, marking the death of the last counter to range on DKs. Chains+wings buggy af. All this amounts to low (2nd worst) PvP utility too. Other classes have versions of talons/fossilize, group healing etc thats just better. Note: Worst group utility is a StamDK.
    Lol bring em !!
    The only place they excel is PvE zone duels, in openworld they can be walked away from at a brisk pace. L2W? Since in PvE duels they can force opponents to stay near and feed them DOTs. So, what is OP about them that other classes cannot compare to, the ball is in your court. Or are you going to stick your fingers in your ears (This is text, so eyes?) and quote line one again?

    BONUS ROUND: Low PvE DPS too. Just above warden and tied with magplar (Scaling issues.) with the added bonus of being the number one cause of hair loss off balance loss.

    Magdk is the worse pvp class in the game?? Bahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahah...

    1 resource passive that REQUIRES an ultimate use, which means we have to decide wether to use ults to kill or just maintain resources. How ass is that

    No mobility whatsoever

    No access to any execute

    5 -8 meter max range of all skills, which we have to waddle to whoever is our oppenent to use them. if you say chains you are absolutely mentally ill lmao.

    We have no means of defense beyond a single passive for 10% damage block increase. which is why we have been relagated to block casting because WE HAVE NOTHING ELSE.

    Fossilize just happens to ONE actually functioning SiNGLE TARGET SKILL AT EIGHT METERS...Which was then GIVEN TO SORCS FOR 40 ASS METERS

    You sir have no clue what you are talking about
  • Smmokkee
    Smmokkee
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    Smmokkee wrote: »
    ak_pvp wrote: »
    I dont care what anybody says period.
    1492732460411.png
    YFW fossilized

    MagDK is the weakest class in PvP. Better players than either of us agree with this statement. Kodi/gilliam for two.

    Battle roar has been nerfed so much, according to gilliam, it is mathmatically the worst method of sustain, not to mention no other sustain passives. I think you mean "Best class passive in game (Elder dragon) yup."

    Worst mobility in the game. Comparable to magplar, but they have purge for snares. Mist is *** and universal.

    Forced to run block/tanky for defense. Loses a lot of damage due to this, oh, yeah, block is getting nerfed again. 6s reflect that costs 4k, lasts 6s, and is rip in 4 light attacks. (Less if you are outnumbered) The only ability with hidden terms/conditions applying. (Status effects go through, refreshing doesn't work, some abilities ignore it because reasons)

    Fossilize, basically *** version of rune/fear. The root is eh since talons exists, and its 8m, marking the death of the last counter to range on DKs. Chains+wings buggy af. All this amounts to low (2nd worst) PvP utility too. Other classes have versions of talons/fossilize, group healing etc thats just better. Note: Worst group utility is a StamDK.
    Lol bring em !!
    The only place they excel is PvE zone duels, in openworld they can be walked away from at a brisk pace. L2W? Since in PvE duels they can force opponents to stay near and feed them DOTs. So, what is OP about them that other classes cannot compare to, the ball is in your court. Or are you going to stick your fingers in your ears (This is text, so eyes?) and quote line one again?

    BONUS ROUND: Low PvE DPS too. Just above warden and tied with magplar (Scaling issues.) with the added bonus of being the number one cause of hair loss off balance loss.

    Magdk is the worse pvp class in the game?? Bahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahah...

    1 resource passive that REQUIRES an ultimate use, which means we have to decide wether to use ults to kill or just maintain resources. How ass is that

    No mobility whatsoever

    No access to any execute

    5 -8 meter max range of all skills, which we have to waddle to whoever is our oppenent to use them. if you say chains you are absolutely mentally ill lmao.

    We have no means of defense beyond a single passive for 10% damage block increase. which is why we have been relagated to block casting because WE HAVE NOTHING ELSE.

    Fossilize just happens to ONE actually functioning SiNGLE TARGET SKILL AT EIGHT METERS...Which was then GIVEN TO SORCS FOR 40 ASS METERS

    You sir have no clue what you are talking about

    All sounds good on paper doesnt it.
    Edited by Smmokkee on December 7, 2017 6:03PM
  • Smmokkee
    Smmokkee
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    Smmokkee wrote: »
    ak_pvp wrote: »
    I dont care what anybody says period.
    1492732460411.png
    YFW fossilized

    MagDK is the weakest class in PvP. Better players than either of us agree with this statement. Kodi/gilliam for two.

    Battle roar has been nerfed so much, according to gilliam, it is mathmatically the worst method of sustain, not to mention no other sustain passives. I think you mean "Best class passive in game (Elder dragon) yup."

    Worst mobility in the game. Comparable to magplar, but they have purge for snares. Mist is *** and universal.

    Forced to run block/tanky for defense. Loses a lot of damage due to this, oh, yeah, block is getting nerfed again. 6s reflect that costs 4k, lasts 6s, and is rip in 4 light attacks. (Less if you are outnumbered) The only ability with hidden terms/conditions applying. (Status effects go through, refreshing doesn't work, some abilities ignore it because reasons)

    Fossilize, basically *** version of rune/fear. The root is eh since talons exists, and its 8m, marking the death of the last counter to range on DKs. Chains+wings buggy af. All this amounts to low (2nd worst) PvP utility too. Other classes have versions of talons/fossilize, group healing etc thats just better. Note: Worst group utility is a StamDK.
    Lol bring em !!
    The only place they excel is PvE zone duels, in openworld they can be walked away from at a brisk pace. L2W? Since in PvE duels they can force opponents to stay near and feed them DOTs. So, what is OP about them that other classes cannot compare to, the ball is in your court. Or are you going to stick your fingers in your ears (This is text, so eyes?) and quote line one again?

    BONUS ROUND: Low PvE DPS too. Just above warden and tied with magplar (Scaling issues.) with the added bonus of being the number one cause of hair loss off balance loss.

    Magdk is the worse pvp class in the game?? Bahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahah...

    1 resource passive that REQUIRES an ultimate use, which means we have to decide wether to use ults to kill or just maintain resources. How ass is that

    No mobility whatsoever

    No access to any execute

    5 -8 meter max range of all skills, which we have to waddle to whoever is our oppenent to use them. if you say chains you are absolutely mentally ill lmao.

    We have no means of defense beyond a single passive for 10% damage block increase. which is why we have been relagated to block casting because WE HAVE NOTHING ELSE.

    Fossilize just happens to ONE actually functioning SiNGLE TARGET SKILL AT EIGHT METERS...Which was then GIVEN TO SORCS FOR 40 ASS METERS

    You sir have no clue what you are talking about

    If you think your magdk is that bad the l2p all I have to say.
  • DHale
    DHale
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    Fossilize did not get a buff, it got a major nerf. That said, give me bag the old fossilize ASAP. If you think fossilize was op then nothing ZOS can do will help you. Fossilize is like a low damage 6 second free cc immunity. I would like my old fossilize back and hope that they give it back.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Waffennacht
    Waffennacht
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    @Calboy that's a buff, you can't waste resources by using it on an enemy with CC immunity. They prob had Immovable potions going
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Nelson_Rebel
    Nelson_Rebel
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    Smmokkee wrote: »
    Smmokkee wrote: »
    ak_pvp wrote: »
    I dont care what anybody says period.
    1492732460411.png
    YFW fossilized

    MagDK is the weakest class in PvP. Better players than either of us agree with this statement. Kodi/gilliam for two.

    Battle roar has been nerfed so much, according to gilliam, it is mathmatically the worst method of sustain, not to mention no other sustain passives. I think you mean "Best class passive in game (Elder dragon) yup."

    Worst mobility in the game. Comparable to magplar, but they have purge for snares. Mist is *** and universal.

    Forced to run block/tanky for defense. Loses a lot of damage due to this, oh, yeah, block is getting nerfed again. 6s reflect that costs 4k, lasts 6s, and is rip in 4 light attacks. (Less if you are outnumbered) The only ability with hidden terms/conditions applying. (Status effects go through, refreshing doesn't work, some abilities ignore it because reasons)

    Fossilize, basically *** version of rune/fear. The root is eh since talons exists, and its 8m, marking the death of the last counter to range on DKs. Chains+wings buggy af. All this amounts to low (2nd worst) PvP utility too. Other classes have versions of talons/fossilize, group healing etc thats just better. Note: Worst group utility is a StamDK.
    Lol bring em !!
    The only place they excel is PvE zone duels, in openworld they can be walked away from at a brisk pace. L2W? Since in PvE duels they can force opponents to stay near and feed them DOTs. So, what is OP about them that other classes cannot compare to, the ball is in your court. Or are you going to stick your fingers in your ears (This is text, so eyes?) and quote line one again?

    BONUS ROUND: Low PvE DPS too. Just above warden and tied with magplar (Scaling issues.) with the added bonus of being the number one cause of hair loss off balance loss.

    Magdk is the worse pvp class in the game?? Bahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahah...

    1 resource passive that REQUIRES an ultimate use, which means we have to decide wether to use ults to kill or just maintain resources. How ass is that

    No mobility whatsoever

    No access to any execute

    5 -8 meter max range of all skills, which we have to waddle to whoever is our oppenent to use them. if you say chains you are absolutely mentally ill lmao.

    We have no means of defense beyond a single passive for 10% damage block increase. which is why we have been relagated to block casting because WE HAVE NOTHING ELSE.

    Fossilize just happens to ONE actually functioning SiNGLE TARGET SKILL AT EIGHT METERS...Which was then GIVEN TO SORCS FOR 40 ASS METERS

    You sir have no clue what you are talking about

    If you think your magdk is that bad the l2p all I have to say.

    That's rich coming from the guy complaining about a twice nerfed fossilize on a class that was given 2 additional class passive nerfs on top of already having the worst sustain class in the game with the most expensive class skills of all the classes

    All within 1 patch no less
    Edited by Nelson_Rebel on December 7, 2017 6:13PM
  • BohnT
    BohnT
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    Smmokkee wrote: »
    BohnT wrote: »
    First of all the weakest class in the game is stamdk in PvP. Stamwarden outclasses stamplar/sorc/dk by far.
    Fozilize got a nerf last patch as DK did in any patch the last year and a half. Is it great in pve? Yeah but PvP wise it sucks.
    Fozilize had a range of 20 m and did the same thing undodgeable/unblockable cc that roots you after the cc is removed. In conjunction with how dk plays it doesn't matter in the cc is a hard or soft cc. You have to cc break it as fast as possible then you need to block and then dodge that's 3 ways of stamina drain. If you played magdk you know that you won't kill magsorcs, magplars, magnbs and magwarden they simply purge your dots or survive by healing/ shielding through your damage so you can only kill them if they are out of stamina meaning they can't cc break, block and dodge.
    Against stamina build magdk have an easier time as they only have to surpass vigor healing with their dots, wait for them to use Rally burst and then try to kill them fast enough.

    Still only stamplar/stamdk have huge problens against magdk stamplar loses 2-2.5 k health everytime they use jabs against spiked armor with no way of countering block you can't kill the magdk while having huge problems of surviving against them. Stamdk is an overall weak version of magdk and can't do anything magdk couldn't do better.

    Stamwarden and stamnb have an easy fight against magdk. With the healing a stamwarden has all dots can be ignored and killing a stamwarden with only whip and leap is almost impossible while heal debuff, shalks and burst combo will worn down a magdk.
    Stamnb is broken as hell atm. Incap is broken it needs stun removed and the damage increase reduced to 4 seconds. If you die in stamnb it's 100% a skill issue nb has everything you can wish for. Incap is the best ult in the game and needs more that just a slight nerf. The damage potential is high enough to engage, hope that the enemy can't break the bugged incap cc and kill heavy armor targets in 2-4 seconds. If it fails your mobility will save you and cloak will make sure that many skills won't hit you mix it with dodge and shuffle and vigor + leeching strikes + rally are enough to keep you a live as long as you want.

    If you say fozilize is op you have no idea about rune cage. Meteor, frags, curse mages fury in the same second with no available counterplay is enough to kill almost any player below 24k health or 28k if running light armor.
    I play all classes atm and i'm playing with and against the top PvP players in PC EU and there is no one saying DK is anywhere near being op. No Stamnb, magsorc and stamwarden are the classes which are op atm while stamsorc, stamdk and for a lesser extent stamplar are the weakest classes in the game atm

    What are you talking about dude nightblades are broken as ***. Maybe Ill use my image to get away.. oh yeah bugged.. how about cloak? Unfunctional. Siphoning attacks will help me though? Garbage ability. If you are a magdk and you lose to a stamnb then you are garbage. Such an easy fight for a magdk. Stamnbs have been getting gutted for years. Magdks have so much damage and survivability its disgusting.

    Also incap op? Lol dude get real that gets nerfed nbs are dead.

    I've been playing stamnb for 3 years now. If you die on a stamnb in any 1v1 against an Opponent that is not using mark or Soul trap you are a crappy Player.
    if you can't kill your enemy on a stamblade you are either too bad to talk about Balance or your Opponent is a full tank who won't die because he is in fact a full tank.
    Stamnb has the easiest and strongest single target burst Combo combined with any necessary damage buff you could ask for.
    Will gives you 8% more damage, master assassin gives you 10% wpn dmg from stealh or cloak, incap increases your damage by 20% for 6 seconds while applying Major defile on your enemy, suprise attack gives you another 8% damage boost with Major fracture, ambush gives you empower for your next attack (incap), fear goes through block and applies minor maim and is bugged as hell jsut as incap.Will is the srongest non ult ability in the game if you are doing it right you can deal 35k damage against heavy armor Targets with ease.

    you start with ambush from cloak into incap if you know stamnb you know that ambush won't break cloak meaning you get the empower on incap and 10% weapondamage. Incap deals between 8-11 k depending on your target, Suprise attack afterwards does 7-9k with ease, will after incap deals 10-14k against any build that is not blocking or has Major protection up. Now lets do some math
    ambush ~4k
    Incap~8k
    SA~7k
    Will~11k
    2 light attack weaves~4k
    mix in selene and you are looking at 40k+ damage
    =34k damage in 3 gcd of fight
    and afterwards your target has 30% less healing while you still deal 20% more damage to him for another 3 gcd.

    yes an enemy can cc break after incap but only if the cc isn't bugged which happens 3/5 times you get hit by incap and then they have to use 1 gcd Minimum to Play defensively to survive meaining they won't pressure you at all with cloak you can easily disengage, 1 light attack gives you 27 ult with a potion you are at 47 ult, with one bow light attack you are back at 70 ult again to use incap again, if you kill your Opponent with incap one additional tick of ult is enough to replenish incap with the asylum 2h you can chain incaps, i had more than one fight where i killed 3 People in 8 seconds and each of them got hit by incap.

    Incap is unbalance belive it or not but it is.
    Low cost, undodgeable when latency is above 120 ms (@DDuke tested it), one of the most Buggy ccs in the game with drain essence and fear, applies Major defile and a 20% damage buff Combine that with a class that can disengage at will and you have a broken mechanic.
    Incap Needs 3 Things to be Balance again: Cost increase to 100, removal of the cc and reduction of Major defile and damage taken debuff to 4 seconds.

  • Nelson_Rebel
    Nelson_Rebel
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    lappas wrote: »
    They are the best class 1v1 hands down.

    Go get any mag dk, and put him up against a Mag sorc of equal level with pets and mines


    50,000 gold says the sorc will win
  • Waffennacht
    Waffennacht
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    lappas wrote: »
    They are the best class 1v1 hands down.

    Go get any mag dk, and put him up against a Mag sorc of equal level with pets and mines


    50,000 gold says the sorc will win

    Honestly haven't seen a sorc pet build in a duel in ages
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Nelson_Rebel
    Nelson_Rebel
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    lappas wrote: »
    They are the best class 1v1 hands down.

    Go get any mag dk, and put him up against a Mag sorc of equal level with pets and mines


    50,000 gold says the sorc will win

    Honestly haven't seen a sorc pet build in a duel in ages

    You must be living in a secluded server then, they are a plague in duel spots all over ps4 NA
  • Izaki
    Izaki
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    Sixty5 wrote: »
    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.

    On my Stamblade, I'd take a Stam Warden over a Mag DK any time. Between fighting 2 Dizzy Swing spammers who probably won't even get 2 hits off on me and fighting 2 root spammers that put DoTs on you and hit you with undodgeable whips... Yeah the choice is made pretty quickly.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Nelson_Rebel
    Nelson_Rebel
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    Izaki wrote: »
    Sixty5 wrote: »
    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.

    On my Stamblade, I'd take a Stam Warden over a Mag DK any time. Between fighting 2 Dizzy Swing spammers who probably won't even get 2 hits off on me and fighting 2 root spammers that put DoTs on you and hit you with undodgeable whips... Yeah the choice is made pretty quickly.

    Whips are dodgeable so.....what were you lying again?
    Edited by Nelson_Rebel on December 7, 2017 7:02PM
  • Drachenfier
    Drachenfier
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    I don't think there's anything 'OP' about DK's anymore.
  • WaltherCarraway
    WaltherCarraway
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    I don't think there's anything 'OP' about DK's anymore.

    Stam warden sucks?

    HAHAHAHAHAHAHAH
    Back from my last hiatus. 2021 a new start.
  • BohnT
    BohnT
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    Izaki wrote: »
    Sixty5 wrote: »
    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.

    On my Stamblade, I'd take a Stam Warden over a Mag DK any time. Between fighting 2 Dizzy Swing spammers who probably won't even get 2 hits off on me and fighting 2 root spammers that put DoTs on you and hit you with undodgeable whips... Yeah the choice is made pretty quickly.

    Whips are dodgeable so.....what were you lying again?

    Power lash is undodgeable, normal whip is dodgeable
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    itzTJ wrote: »
    i dont lose to mag dks on my warden unless the fight goes on to long and i give up... fossilize should not have been changed imo but mag dks are strong in 1v1s for the most part.. i dont see to many solo pvp out there.. oh and the strongest ult in the game is incap, you should know this @Ihatenightblades

    Ya but that balances nb well. They squishy like hell and if cloak is countered which is usually is then you in deep crap lol. Incap as far as damage is best ult. But leap on a mag dk is more op if that makes sense :#

    Leap is nasty. Undodgable and with battle roar you get lots of resources back. Plus the way it sends you in the air it’s kinda like mass hysteria where you can’t break free instantly like other stuns or knockdowns (at least for me I gotta spam break free and usually to break free until I land on the ground). I’m in medium armor with an average amount of crit resist and the other day I was fighting a DK and had him completely on the defensive the entire time and he started running so I let him go as I needed to get back with my group because I didn’t feel like getting [snip] at. I open my map really quick to double check their location and he comes back and leaped at me when I wasn’t paying attention (my bad lol). It hit for 15.5k. Not sure how, enough time went by where any set bonuses wouldn’t of been up still so idk. But it hurt. Incap is still super nasty though single target wise. For me it debuffs enemy healing by 42%.

    [Edited to remove profanity]
    Edited by ZOS_KatP on January 31, 2018 3:16PM
    Hey everyone! Look! It's a signature!
  • Strider__Roshin
    Strider__Roshin
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    Calboy wrote: »
    Daus wrote: »
    DKsUnite wrote: »
    Calboy wrote: »
    My mdk is a beast but a nerf to block will easily nerf him into the ground.

    i suspect they will rework block next patch and completely gut mDK so badly

    Wouldn't affect me none. I prefer to DW personally.

    That's what I'll be doing if s&b ends up getting ruined

    Also tried the new fossilize out last night, first 2 enemies it was greyed out and wouldn't let me use so I immediately deslotted it.

    I friggin love it man. I run 5 Shackle, 5 Rattlecage, 1 Pirate Skeleton, and 1 Chuden. Great on resources, Survivability, and damage. 5 light, 2 heavy.

    Also fossilize goes by the name of "Rune Cage" now. What we have now as a magDK is just a crappy version. Try using Stone Fist. It combos great with flame lash.
  • Nelson_Rebel
    Nelson_Rebel
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    BohnT wrote: »
    Izaki wrote: »
    Sixty5 wrote: »
    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.

    On my Stamblade, I'd take a Stam Warden over a Mag DK any time. Between fighting 2 Dizzy Swing spammers who probably won't even get 2 hits off on me and fighting 2 root spammers that put DoTs on you and hit you with undodgeable whips... Yeah the choice is made pretty quickly.

    Whips are dodgeable so.....what were you lying again?

    Power lash is undodgeable, normal whip is dodgeable

    And guess HOW the only way to proc power lash is by FIRST

    -have enemy off balance

    -AND you have to first cast flame lash during off-balance to PROC power lash the SECOND cast with an internal cooldown of 5 seconds to proc the off-balance effect


    which you rightly damn well know.
    Edited by Nelson_Rebel on December 7, 2017 7:55PM
  • WillhelmBlack
    WillhelmBlack
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    Magicka DK are amazing in 1v1 against some classes. They're crap against Stamina/Magicka Templar (Purify and unblockable attacks) and have a tough time with even Magicka NB, Sorcerer (shield stack) and Stam Warden (unblockable attack).

    I still struggle against Stam DK's on my mDK. I can destroy them on my Magblade.

    Classes have counter classes. All PvP games are like this.
    PC EU
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