KyuremBlack wrote: »RinaldoGandolphi wrote: »Many are missing the OP point.
ESO is VERY unfriendly to the new player due to CP grind. It’s worse then the old vet ranks, and the catch up mechanics are simply not even close to being enough. The majority of players can’t dedicate huge amounts of hours per week to the game. If I was a new player coming in, I’d quit after level 50 once I found out I had to grind 690 cp...no way I’d do that.
This is exactly what has happened too because on PC-NA below level 50 pvp is DEAD and No-CP Pvp is also dead..both served with 1 bar 95% of the time....this means new players are either quitting pretty quickly or not interested in grinding CP.
Folks need to get over this whole idea of “Digital Entitlement” there is no such thing in a video game. You have earned nothing, you have simply played a game. Win a Customer Service Award at work, get a pay raise, graduate from college, get a promotion at work..those are accomplishments...
I got news for you, 99% of the world doesn’t care about any titles you have in ESO or even what ESO is.
The community needs to be more welcoming to new players and it needs to happen soon or there won’t be a game left to play...we need to get rid of these arbitrary restrictions (gear and cp grinding) to make the game more attractive to a wider audience to fill up those pvp servers again, in order to do that though strength needs to be tied to player skill and gear, not CP grind
Just my two cents, take away my 800+ CP tommorow I don’t care if it brings in more players it’s worth it
Long time forum lurker, first time poster.
I 100% agree with this. The game needs to be welcoming to new players wanting to PVP. Coming into PVP with an experience disadvantage is one thing, as many people have played for 3+ years, but when a new player also has explicit CP disadvantages, how do you expect to stay around. In my opinion grinding for MONTHS to be on equal footing with other players just drives people away, and it seems to me PVP populations are at an all time low.
Here's the thing. I have two accounts on PC/NA. I stopped playing one regularly over a year ago with about 750+ CP. And then I leveled a new account. So here's my perspective as a veteran player, playing on a fresh account.
Grinding to 160 cP for the gear cap was the most important thing. This wasn't that bad, but it did feel comparable to grinding a toon to VR16, but probably not quite as bad. Once I hit 160 CP, I played causally in NO-CP PVP. And honestly when it was populated during the last half of last year and earlier this year, it was great. All you needed was to be 160 CP and you were good to go. To be successful you needed experience and some good gear.
I pretty much quit playing when Morrowind dropped however. I stopped being able to find decent fights in no cp. The population disappeared. Could I have gone to Thornblade/Vivec? Sure. But I'm currently at about 450 CP after just casually PVPing for a year, I'd rather not. What's the point. I know the missing CP will put me at a disadvantage, for solo play especially, and I'll consistently lose fights that I would have better chances at with full CP. If there's no action in NO-CP, I'd rather not play at all. Point is I sure as hell don't care enough to grind to 690 CP to be competitive in CP campaigns.
If you were leveling a new account - how would you feel about grinding to 690 CP to be as effective in PVP as you currently are. I would bet most people would quit instead.
It takes new players way to long to get to end game pvp. I don't see how the game can hold someones attention for that long to reach the CP cap these days, while they get consistently beaten down by max CP players with years of experience over them, without just frustrated by being disadvantaged and just quit. In my opinion ZOS, needs to at least make everyone on equal footing in PVP. Take away CP in PVP all together .Give everyone max CP when they enter Cyrodiil. It doesn't matter. They just need to gain and retain new players. The CP system/grind, and lack of population in Sotha Sil completely discourages players from sticking around.
TL;DR
No new players, no longevity, no PVP for anyone.
have no doubt that there are some people you could walk all over, but someone with a roughly comparable skill level? Highly doubtful, unless it's one of those situations where your class/build is a straight up hardcounter to theirs.
Thunderknuckles wrote: »Thunderknuckles wrote: »The difference is, with other PVP games like first-person shooters, you can choose which server you play on. You can look for one where primarily people of your own skill level are playing.
In ESO, it's just one huge server for everyone. If you want to do Alliance War, you have to do so without separation of skill levels (aside from the "below level 50" campaign).
Bullseye. And being 1 shotted routinely for 6 or more months simply is not fun for most people. And that will keep them from staying with it or even trying in the first place.
Well that's the wrong way to go about it. You have to stick with it. Find your strengths and weaknesses, and a play style that will work for you.
Expecting to be 'really good' as soon as you start playing is just ignorant. Games that are good take skill.
No one said anything about "expecting to be really good" as soon as you start playing. LOL There's a difference between a moderate learning curve and one hell of several months long grind of being routinely 1 and 2 shotted. Unless that never really changes. Still, I'll give it a try again.
La comprensión lectora importa, amigo.
You're missing the underlying message, which is, "one must learn to play".
If you're spending SEVERAL MONTHS being one shotted, there is something wrong. Sorry, there is something SERIOUSLY wrong. Slot heavy armor. Play sorc. do something. You have to learn how to adapt and play so that you can prevent dying.
Some people CAN'T ever do that. Those people should maybe consider quitting or just being a tank. Nobody ever said it is suppposed to be easy.
But yeah.... if it's going that badly for you.... yeah something needs to be done. LOL
Waffennacht wrote: »have no doubt that there are some people you could walk all over, but someone with a roughly comparable skill level? Highly doubtful, unless it's one of those situations where your class/build is a straight up hardcounter to theirs.
Well shoot, that's true if both players are maxed CP lol. I was gonna do it until I realized that everyone I would beat would be labeled, "bad players," and would defeat the purpose.
Just like right now, unless I change my build to the BiS, there are many players that I probably just cannot win against. Why would I expect it to be different for CP?
It is an advantage absolutely, it however isn't the end all be all, you absolutely need to know everything there is to know about your character choices and your opponent's class.
Anyway, I do find CP to be a more punishing experience than no CP, if I make a mistake in no CP I'm likely to survive it, in CP it's very unlikely I'll survive it
@VirtualElizabeth They might not be better just carried by CP. For example in CP i have Never lost a 1v1 against a sub 500 CP player. In no CP i have lost vs a 300 something CP Guy.
bender1001001 wrote: »New players struggle because they grinded skyreach to get to level and cp... they have no real experience at the game.
necronyteub17_ESO wrote: »Regardless of how many CP you have or how long you have played, you will NEVER get pvp to be as popular again in this game because, when you get killed in a Tenth of a second , with 5 skills at once , OH WAIT ,
They say thats because of LAGG, WAIT no thats because you don't have the right gear, WAIT no that's not it . Its because your CP was lower then the other guy , WAIT no its because you need to LtP , no no wait its because you haven't learned to WEAVE your abilities and use them faster then humanly possible, making your keys into lighting reflex mirrors of your minds eye, right?
What a load of )(*&&.
Get used to it kiddies. MACROS ARE REAL , and animation canceling together with Macro cheating among other things , is what is running rampant in pvp.
Sure you have some balance issues with skills and certain classes, BUT the ONLY reason you get insta gibbled is for those reasons i just stated. Anyone that tells you different is just a damn liar. Macros are against the game rules yet there they are.
Animation canceling contributes to the macros to help them even further. If they EVER change animation canceling to make the spell or ability thats being cast or used to cancel along with the animation , BAM problem solved and you will see such an outcry from every little *** in this game because of how abused this mechanic is.
If you havent had this happen to you in pvp as far as 5 or 6 abilities cast on you in a flash and die quicktime , then you havent played much pvp.
The replay of the kill log shows it plain and simple. Even to the point of skills that could not POSSIBLY be weaved or channeled to that amount of speed.
Now you little Fanboi macroers can speak your mind and deny or try to explain how this isnt possible. Flame away douchbags because its true and you know it. A lot of people know it , just usually are to chicken to state it. ZOS will never do anything about it or even try what i said. Thats why the game has turned to crap and will always be crap.
necronyteub17_ESO wrote: »Regardless of how many CP you have or how long you have played, you will NEVER get pvp to be as popular again in this game because, when you get killed in a Tenth of a second , with 5 skills at once , OH WAIT ,
They say thats because of LAGG, WAIT no thats because you don't have the right gear, WAIT no that's not it . Its because your CP was lower then the other guy , WAIT no its because you need to LtP , no no wait its because you haven't learned to WEAVE your abilities and use them faster then humanly possible, making your keys into lighting reflex mirrors of your minds eye, right?
What a load of )(*&&.
Get used to it kiddies. MACROS ARE REAL , and animation canceling together with Macro cheating among other things , is what is running rampant in pvp.
Sure you have some balance issues with skills and certain classes, BUT the ONLY reason you get insta gibbled is for those reasons i just stated. Anyone that tells you different is just a damn liar. Macros are against the game rules yet there they are.
Animation canceling contributes to the macros to help them even further. If they EVER change animation canceling to make the spell or ability thats being cast or used to cancel along with the animation , BAM problem solved and you will see such an outcry from every little *** in this game because of how abused this mechanic is.
If you havent had this happen to you in pvp as far as 5 or 6 abilities cast on you in a flash and die quicktime , then you havent played much pvp.
The replay of the kill log shows it plain and simple. Even to the point of skills that could not POSSIBLY be weaved or channeled to that amount of speed.
Now you little Fanboi macroers can speak your mind and deny or try to explain how this isnt possible. Flame away douchbags because its true and you know it. A lot of people know it , just usually are to chicken to state it. ZOS will never do anything about it or even try what i said. Thats why the game has turned to crap and will always be crap.

Sneaky-Snurr wrote: »OP, I think you should play in no-CP campaign.
The majority of PvP players are in CP-enabled campaigns. Plus, the inherent 'character power' in CP which usually corresponds with experience in PvP makes it a huge disparity between max CP players and the players with characters whose highest CP is only ~<CP300.
Hence, when in no-CP, whether it's max level or not; you will close the mentioned inherent CP power gap that is present in CP campaigns. I switched from CP to no-CP campaign and played religiously in it since pre-Morrowind days and my my, it was the best decision I've made in the PvP scene.
I believe no-CP gives a much better playing field for everyone as opposed to CP campaigns. That said, give no-CP a try, OP. Who knows, you may come to learn to love it as much as I did before.
I feel like you may be making things unnecessarily difficult for yourself, but the advice of not being afraid to die is good. You're not going to learn how to pvp by hiding in a keep firing siege at people.VaranisArano wrote: »Even though I'm still a magDK healer primarily who can't kill anyone who's not a squish
I feel like you may be making things unnecessarily difficult for yourself, but the advice of not being afraid to die is good. You're not going to learn how to pvp by hiding in a keep firing siege at people.VaranisArano wrote: »Even though I'm still a magDK healer primarily who can't kill anyone who's not a squish
Thunderknuckles wrote: »Thunderknuckles wrote: »The difference is, with other PVP games like first-person shooters, you can choose which server you play on. You can look for one where primarily people of your own skill level are playing.
In ESO, it's just one huge server for everyone. If you want to do Alliance War, you have to do so without separation of skill levels (aside from the "below level 50" campaign).
Bullseye. And being 1 shotted routinely for 6 or more months simply is not fun for most people. And that will keep them from staying with it or even trying in the first place.
Well that's the wrong way to go about it. You have to stick with it. Find your strengths and weaknesses, and a play style that will work for you.
Expecting to be 'really good' as soon as you start playing is just ignorant. Games that are good take skill.
No one said anything about "expecting to be really good" as soon as you start playing. LOL There's a difference between a moderate learning curve and one hell of several months long grind of being routinely 1 and 2 shotted. Unless that never really changes. Still, I'll give it a try again.
La comprensión lectora importa, amigo.
You're missing the underlying message, which is, "one must learn to play".
If you're spending SEVERAL MONTHS being one shotted, there is something wrong. Sorry, there is something SERIOUSLY wrong. Slot heavy armor. Play sorc. do something. You have to learn how to adapt and play so that you can prevent dying.
Some people CAN'T ever do that. Those people should maybe consider quitting or just being a tank. Nobody ever said it is suppposed to be easy.
But yeah.... if it's going that badly for you.... yeah something needs to be done. LOL
Sneaky-Snurr wrote: »OP, I think you should play in no-CP campaign.
The majority of PvP players are in CP-enabled campaigns. Plus, the inherent 'character power' in CP which usually corresponds with experience in PvP makes it a huge disparity between max CP players and the players with characters whose highest CP is only ~<CP300.
Hence, when in no-CP, whether it's max level or not; you will close the mentioned inherent CP power gap that is present in CP campaigns. I switched from CP to no-CP campaign and played religiously in it since pre-Morrowind days and my my, it was the best decision I've made in the PvP scene.
I believe no-CP gives a much better playing field for everyone as opposed to CP campaigns. That said, give no-CP a try, OP. Who knows, you may come to learn to love it as much as I did before.
RinaldoGandolphi wrote: »Many are missing the OP point.
ESO is VERY unfriendly to the new player due to CP grind. It’s worse then the old vet ranks, and the catch up mechanics are simply not even close to being enough. The majority of players can’t dedicate huge amounts of hours per week to the game. If I was a new player coming in, I’d quit after level 50 once I found out I had to grind 690 cp...no way I’d do that.
This is exactly what has happened too because on PC-NA below level 50 pvp is DEAD and No-CP Pvp is also dead..both served with 1 bar 95% of the time....this means new players are either quitting pretty quickly or not interested in grinding CP.
Folks need to get over this whole idea of “Digital Entitlement” there is no such thing in a video game. You have earned nothing, you have simply played a game. Win a Customer Service Award at work, get a pay raise, graduate from college, get a promotion at work..those are accomplishments...
I got news for you, 99% of the world doesn’t care about any titles you have in ESO or even what ESO is.
The community needs to be more welcoming to new players and it needs to happen soon or there won’t be a game left to play...we need to get rid of these arbitrary restrictions (gear and cp grinding) to make the game more attractive to a wider audience to fill up those pvp servers again, in order to do that though strength needs to be tied to player skill and gear, not CP grind
Just my two cents, take away my 800+ CP tommorow I don’t care if it brings in more players it’s worth it