https://youtu.be/3ERfEISls68
Takes-No-Prisoner wrote: »lol @ the point in the vid were you were like, 'WTB execute'
Just use this little guy
Yeah, I was gonna say you're gonna have to take off harness. You also seem to be running out of magic pretty quick in the first 2min.
I like where you are going with this build, its weird, I love weird.
Have you thought about rolling the following:
- Light armor to keep using harness mag? Add the tank stats you need while still using block.
- ice staff backbar to get elemental drain for extra mag sustain?
Idk your sets so I can't comment further.
what is your gear/mundus/cp set up? good vid.
StayAlfresco wrote: »what is your gear/mundus/cp set up? good vid.
This is running War Maiden, Shacklebreaker and Bloodspawn. My Mundus is actually set to spell damage, which I'll probably change to recov next patch when I lose harness. CP is all over the joint; I really need to work on getting that min maxed
StayAlfresco wrote: »what is your gear/mundus/cp set up? good vid.
This is running War Maiden, Shacklebreaker and Bloodspawn. My Mundus is actually set to spell damage, which I'll probably change to recov next patch when I lose harness. CP is all over the joint; I really need to work on getting that min maxed
If you can deal with it, have you tried pairing witch brew with shacklebreaker and a few tri stat enchants? The recovery from witch brew is more than the mundas and the Regen enchant separately whereas the SD mundas and SD enchants are some of the highest sources of DMG in the game.
Depending on how much Regen you actual have, that's why I suggested Frost staff on your backbar. Elemental drain gives 300 Regen for zero mag cost and gives you a 5280 penetration debuff. With a dot running, it will always proc. Combined with siphon and Constitution, you are looking at a few viable sources of mag return.
Play with the stats. You might find yourself better off forgetting about harness mag.

StayAlfresco wrote: »StayAlfresco wrote: »what is your gear/mundus/cp set up? good vid.
This is running War Maiden, Shacklebreaker and Bloodspawn. My Mundus is actually set to spell damage, which I'll probably change to recov next patch when I lose harness. CP is all over the joint; I really need to work on getting that min maxed
If you can deal with it, have you tried pairing witch brew with shacklebreaker and a few tri stat enchants? The recovery from witch brew is more than the mundas and the Regen enchant separately whereas the SD mundas and SD enchants are some of the highest sources of DMG in the game.
Depending on how much Regen you actual have, that's why I suggested Frost staff on your backbar. Elemental drain gives 300 Regen for zero mag cost and gives you a 5280 penetration debuff. With a dot running, it will always proc. Combined with siphon and Constitution, you are looking at a few viable sources of mag return.
Play with the stats. You might find yourself better off forgetting about harness mag.
@Minno That's exactly what I'm running currently. All big pieces tri glyphed and both shields too with witch mothers.
These are my stats. It just missing the bloodspawn proc, 5k health because I'm out of Cyrodil and 400 off sheet spell damage from War Maiden.
The more you suggest maybe using an ice staff the more I'm thinking about doing it. As you say, the pen and regen from ele drain is super appealing. I'd have to change how my set up is, and I could either lose the War Maiden 5pc on my ice bar, or I could run a 1 piece monster helm instead, maybe Domihaus for more max stats.
If your armor is without bloodspawn, you can decide to drop the defense for another offense set since 21k is decent enough buffed with a good healing source.
StayAlfresco wrote: »StayAlfresco wrote: »what is your gear/mundus/cp set up? good vid.
This is running War Maiden, Shacklebreaker and Bloodspawn. My Mundus is actually set to spell damage, which I'll probably change to recov next patch when I lose harness. CP is all over the joint; I really need to work on getting that min maxed
If you can deal with it, have you tried pairing witch brew with shacklebreaker and a few tri stat enchants? The recovery from witch brew is more than the mundas and the Regen enchant separately whereas the SD mundas and SD enchants are some of the highest sources of DMG in the game.
Depending on how much Regen you actual have, that's why I suggested Frost staff on your backbar. Elemental drain gives 300 Regen for zero mag cost and gives you a 5280 penetration debuff. With a dot running, it will always proc. Combined with siphon and Constitution, you are looking at a few viable sources of mag return.
Play with the stats. You might find yourself better off forgetting about harness mag.
@Minno That's exactly what I'm running currently. All big pieces tri glyphed and both shields too with witch mothers.
These are my stats. It just missing the bloodspawn proc, 5k health because I'm out of Cyrodil and 400 off sheet spell damage from War Maiden.
The more you suggest maybe using an ice staff the more I'm thinking about doing it. As you say, the pen and regen from ele drain is super appealing. I'd have to change how my set up is, and I could either lose the War Maiden 5pc on my ice bar, or I could run a 1 piece monster helm instead, maybe Domihaus for more max stats.
Nice stats. Are your resists with bloodspawn procs? Or without?
If your armor is without bloodspawn, you can decide to drop the defense for another offense set since 21k is decent enough buffed with a good healing source. Or 1pc kena/1pc slimecraw for 129 extra DMG and about 2% extra crit chance. Troll king for extra healing?
I would definitely trade the Regen enchant for a DMG enchant, and use Ice staff with ele drain. Reason being you have just enough Regen, and dropping 160 isn't going to break the bank. But gaining 170 sd could mean getting a kill, plus 5280 added penetration could put you closer to 10k penetration with 300 Regen added. Constitution+ Ellen drain+ NB siphon would be sexy sources for mag return on frost block! Only problem is you'll do no extra DMG on that bar since 5th piece war maiden will need to be dropped. But after seeing your 40k mag and SD numbers, I think you can give up the extra SD in exchange for a pen debuff + extra sustain and ability to block using mag.
And finally, 2500 crit resists are old, if you want to completely remove shields from your skill bar . Aim for 3303 crit resistance to significantly increase your passive tankiness. Reason being 2500 is easily negated by 60-70% crit DMG builds and those numbers are easily accessible. Only issue is, you'll need 7 impen+70 into resistant CP. Running no mag shield will also increase your mag return, but you'll be stuck trying to heal . So definitely try it out but cheaply before committing.
Just my observation.
StayAlfresco wrote: »StayAlfresco wrote: »StayAlfresco wrote: »what is your gear/mundus/cp set up? good vid.
This is running War Maiden, Shacklebreaker and Bloodspawn. My Mundus is actually set to spell damage, which I'll probably change to recov next patch when I lose harness. CP is all over the joint; I really need to work on getting that min maxed
If you can deal with it, have you tried pairing witch brew with shacklebreaker and a few tri stat enchants? The recovery from witch brew is more than the mundas and the Regen enchant separately whereas the SD mundas and SD enchants are some of the highest sources of DMG in the game.
Depending on how much Regen you actual have, that's why I suggested Frost staff on your backbar. Elemental drain gives 300 Regen for zero mag cost and gives you a 5280 penetration debuff. With a dot running, it will always proc. Combined with siphon and Constitution, you are looking at a few viable sources of mag return.
Play with the stats. You might find yourself better off forgetting about harness mag.
@Minno That's exactly what I'm running currently. All big pieces tri glyphed and both shields too with witch mothers.
These are my stats. It just missing the bloodspawn proc, 5k health because I'm out of Cyrodil and 400 off sheet spell damage from War Maiden.
The more you suggest maybe using an ice staff the more I'm thinking about doing it. As you say, the pen and regen from ele drain is super appealing. I'd have to change how my set up is, and I could either lose the War Maiden 5pc on my ice bar, or I could run a 1 piece monster helm instead, maybe Domihaus for more max stats.
Nice stats. Are your resists with bloodspawn procs? Or without?
If your armor is without bloodspawn, you can decide to drop the defense for another offense set since 21k is decent enough buffed with a good healing source. Or 1pc kena/1pc slimecraw for 129 extra DMG and about 2% extra crit chance. Troll king for extra healing?
I would definitely trade the Regen enchant for a DMG enchant, and use Ice staff with ele drain. Reason being you have just enough Regen, and dropping 160 isn't going to break the bank. But gaining 170 sd could mean getting a kill, plus 5280 added penetration could put you closer to 10k penetration with 300 Regen added. Constitution+ Ellen drain+ NB siphon would be sexy sources for mag return on frost block! Only problem is you'll do no extra DMG on that bar since 5th piece war maiden will need to be dropped. But after seeing your 40k mag and SD numbers, I think you can give up the extra SD in exchange for a pen debuff + extra sustain and ability to block using mag.
And finally, 2500 crit resists are old, if you want to completely remove shields from your skill bar . Aim for 3303 crit resistance to significantly increase your passive tankiness. Reason being 2500 is easily negated by 60-70% crit DMG builds and those numbers are easily accessible. Only issue is, you'll need 7 impen+70 into resistant CP. Running no mag shield will also increase your mag return, but you'll be stuck trying to heal . So definitely try it out but cheaply before committing.
Just my observation.
@Minno This is without the bloodspawn proc. I'd be close to 30k with the proc off the top of my head. I really struggle with dropping bloodspawn, the resists are nice and all but really the ult gen is what I'm looking for there. The 1piece Stam recovery is really nice too as an added bonus. I actually tried troll king on this build the other day. It was nice too, but I definitely preferred the bloodspawn route.
My regen is fine as is, that's without a doubt true. It's just that being double sword and board, and using swallow soul as my spammable, limits the amount of light attacks I can weave in when compared to a destro staff. It's way easier to throw out Destro la in between skills because there's no range limit. This effects my sustain and can be a real issue when fighting stamblades who know what they're doing. This is the main reason why I'd consider switching to s+b/Destro. As is, these stats are with two damage enchants and one reduce cost.
I was running mark for a while, not for stamblades, but for the pen debuff. It was nice but I swapped it out for double take/impale. I felt they had a larger impact on a fight, despite dealing lesser constant damage. Ele drain gives me the same use, but also gives me regen which is super nice. I'd really have to jump on and play around with skills to see what I'd drop in order to fit ele drain on my bars. I don't want to drop impale now that I've got it slotted. It really gives me that extra oomph to finish my target off.
I was intending to swap harness for the agony rework next patch, so I wouldn't have a spot available there. Actually, now that I think about it, i'd drop defensive posture from my back bar to slot ele drain. Switching to Destro would free up that slot obviously. I'll have a muck around and report back.
Honestly, I'm fine with 2500 crit resist. My survivability is great between running heavy and layering hots. I'm not worried with that tbh.
If your armor is without bloodspawn, you can decide to drop the defense for another offense set since 21k is decent enough buffed with a good healing source.
Have to disagree. 1 StamBlade dropping Surprise Attack and 1 MagSorc with LA + Spinners is already ~13.5k penetration even without CP or sharpened or mundus. StamBalde + MagSorc are both so common in PvP I would definitely not recommend dropping resists further.
Personal preference, of course.
StayAlfresco wrote: »@SRASinister It's certainly a fun playstyle. I've since changed my build, though. I do this every other week otherwise I'd have quit this game by now. I just like making niche builds as I don't take this game seriously anymore.
SRASinister wrote: »StayAlfresco wrote: »@SRASinister It's certainly a fun playstyle. I've since changed my build, though. I do this every other week otherwise I'd have quit this game by now. I just like making niche builds as I don't take this game seriously anymore.
Lol I hear you. I change my build around almost every night because I carry a lot of sets on me and I get bored. I switch from destro/ resto to duel wield to s n b while changing the sets I run with monster sets lol. There's always that on moment where I get frustrated and change my playstyle for a couple of days.