I've never seen a mag sorc struggle to take down a templar, argonian or otherwise. Sorcs have been the golden child of ZOS for a while now and their toolkit just packs so much of a punch that they can substitute well-timed CC and burst in place of defile. At best, a solid mag sorc vs templar fight results in a stalemate.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
What are these "DK resistances" of which you speak? I don't want to derail your thread, but DKs and Templars are kind of in the same boat defensively, right?
I've never seen a mag sorc struggle to take down a templar, argonian or otherwise. Sorcs have been the golden child of ZOS for a while now and their toolkit just packs so much of a punch that they can substitute well-timed CC and burst in place of defile. At best, a solid mag sorc vs templar fight results in a stalemate.
Muhahah
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
I've never seen a mag sorc struggle to take down a templar, argonian or otherwise. Sorcs have been the golden child of ZOS for a while now and their toolkit just packs so much of a punch that they can substitute well-timed CC and burst in place of defile. At best, a solid mag sorc vs templar fight results in a stalemate.
What are these "DK resistances" of which you speak? I don't want to derail your thread, but DKs and Templars are kind of in the same boat defensively, right?
Similar in terms of spells but better blocking and sustain passives, as well as vastly superior ults. Templars not built specifically for blocking will run out of stamina in a hurry. Stam DKs in particular can shake that off. Mag is more or less in a similar boat.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
I've never seen a mag sorc struggle to take down a templar, argonian or otherwise. Sorcs have been the golden child of ZOS for a while now and their toolkit just packs so much of a punch that they can substitute well-timed CC and burst in place of defile. At best, a solid mag sorc vs templar fight results in a stalemate.
If you´re dying to a sorc on a classic templar build you´re doing something incredibly wrong - but that´s just me...
What are these "DK resistances" of which you speak? I don't want to derail your thread, but DKs and Templars are kind of in the same boat defensively, right?
Similar in terms of spells but better blocking and sustain passives, as well as vastly superior ults. Templars not built specifically for blocking will run out of stamina in a hurry. Stam DKs in particular can shake that off. Mag is more or less in a similar boat.
I'm becoming increasingly confused by what you're saying and what point you're trying to make. Perhaps you ought to proceed carefully with the nebulous class comparisons--it will make this a much cleaner discussion.
I've never seen a mag sorc struggle to take down a templar, argonian or otherwise. Sorcs have been the golden child of ZOS for a while now and their toolkit just packs so much of a punch that they can substitute well-timed CC and burst in place of defile. At best, a solid mag sorc vs templar fight results in a stalemate.
If you´re dying to a sorc on a classic templar build you´re doing something incredibly wrong - but that´s just me...
I'm not. Usually a stalemate if they don't have help.What are these "DK resistances" of which you speak? I don't want to derail your thread, but DKs and Templars are kind of in the same boat defensively, right?
Similar in terms of spells but better blocking and sustain passives, as well as vastly superior ults. Templars not built specifically for blocking will run out of stamina in a hurry. Stam DKs in particular can shake that off. Mag is more or less in a similar boat.
I'm becoming increasingly confused by what you're saying and what point you're trying to make. Perhaps you ought to proceed carefully with the nebulous class comparisons--it will make this a much cleaner discussion.
I'm saying magicka DKs are in a similar situation to templars but can still get away with a bit more blocking (the aforementioned "resistances") but stamina DKs can get away with a LOT more blocking. Their healing is also far more of a passive act, especially with Battle Roar. The point remains that templars are predominately, if not exclusively, the class without a quintessential escape or mitigation method outside of simply healing through the damage. DK CC also helps considerably to avoid damage entirely, while templars have had their CC gutted time and time again. I cannot comment on how the DK CC changes on the PTS will translate to live, but DKs have roots for days right now.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
@Joy_Division
That's his point though - just like Bosmer the racial passive prevents the status effect to get applied, meaning no defile at all.
Templars are still fighting over corpses because of the senseless change to the new selfish Repentance, making us the only class that comes to mind that actually has a basic incompatibility for group composition. Just gut the healing component to be far less than it is now (it's already 90% overhealing) and allow each player to repent a corpse once and it would be fine. Stamplar sustain is already garbage to begin with. Would be nice if Rune Focus followed suit with the recent orb / Shards changes and restored your highest resource pool instead of just magicka.
I've never seen a mag sorc struggle to take down a templar, argonian or otherwise. Sorcs have been the golden child of ZOS for a while now and their toolkit just packs so much of a punch that they can substitute well-timed CC and burst in place of defile. At best, a solid mag sorc vs templar fight results in a stalemate.
If you´re dying to a sorc on a classic templar build you´re doing something incredibly wrong - but that´s just me...
I'm not. Usually a stalemate if they don't have help.What are these "DK resistances" of which you speak? I don't want to derail your thread, but DKs and Templars are kind of in the same boat defensively, right?
Similar in terms of spells but better blocking and sustain passives, as well as vastly superior ults. Templars not built specifically for blocking will run out of stamina in a hurry. Stam DKs in particular can shake that off. Mag is more or less in a similar boat.
I'm becoming increasingly confused by what you're saying and what point you're trying to make. Perhaps you ought to proceed carefully with the nebulous class comparisons--it will make this a much cleaner discussion.
I'm saying magicka DKs are in a similar situation to templars but can still get away with a bit more blocking (the aforementioned "resistances") but stamina DKs can get away with a LOT more blocking. Their healing is also far more of a passive act, especially with Battle Roar. The point remains that templars are predominately, if not exclusively, the class without a quintessential escape or mitigation method outside of simply healing through the damage. DK CC also helps considerably to avoid damage entirely, while templars have had their CC gutted time and time again. I cannot comment on how the DK CC changes on the PTS will translate to live, but DKs have roots for days right now.
This is just a ridiculous statement. If you want to keep doing this, I'll go ahead and eviscerate your arguments but it will detract from the purpose of the thread. I dislike many of the Templar changes so I'm willing to give you the benefit of the doubt, but if you keep posting stuff that displays a startling lack of understanding of basic class mechanics this thread is going to go south real fast.
@Joy_Division
That wasn't the point I guess. OP says that Templars are one Major Defile away from death most times if Ritual is so expensive. @Derra pointed out that Sorcs for example don't have native access to major defile and that enchants don't work on 2 of the best races for mag and stam Templars that you encounter quite often in Cyrodiil in response to that.
I don't think the Templar nerfs have been warranted either. The S&B block casting Healbots warp the picture of the class and are the reason for the recent nerfs I guess.
I've never seen a mag sorc struggle to take down a templar, argonian or otherwise. Sorcs have been the golden child of ZOS for a while now and their toolkit just packs so much of a punch that they can substitute well-timed CC and burst in place of defile. At best, a solid mag sorc vs templar fight results in a stalemate.
If you´re dying to a sorc on a classic templar build you´re doing something incredibly wrong - but that´s just me...
I'm not. Usually a stalemate if they don't have help.What are these "DK resistances" of which you speak? I don't want to derail your thread, but DKs and Templars are kind of in the same boat defensively, right?
Similar in terms of spells but better blocking and sustain passives, as well as vastly superior ults. Templars not built specifically for blocking will run out of stamina in a hurry. Stam DKs in particular can shake that off. Mag is more or less in a similar boat.
I'm becoming increasingly confused by what you're saying and what point you're trying to make. Perhaps you ought to proceed carefully with the nebulous class comparisons--it will make this a much cleaner discussion.
I'm saying magicka DKs are in a similar situation to templars but can still get away with a bit more blocking (the aforementioned "resistances") but stamina DKs can get away with a LOT more blocking. Their healing is also far more of a passive act, especially with Battle Roar. The point remains that templars are predominately, if not exclusively, the class without a quintessential escape or mitigation method outside of simply healing through the damage. DK CC also helps considerably to avoid damage entirely, while templars have had their CC gutted time and time again. I cannot comment on how the DK CC changes on the PTS will translate to live, but DKs have roots for days right now.
This is just a ridiculous statement. If you want to keep doing this, I'll go ahead and eviscerate your arguments but it will detract from the purpose of the thread. I dislike many of the Templar changes so I'm willing to give you the benefit of the doubt, but if you keep posting stuff that displays a startling lack of understanding of basic class mechanics this thread is going to go south real fast.
I'm honestly having trouble figuring out your objection but I know you main a DK and I main a templar so there's also likely some bias at play.
So I'll just say I have a far easier time downing templars than I do DKs. There has to be something causing that. I don't mean to imply that DKs are superior. I'm just saying the unique survival mechanism of the templar being the target of a nerf is silly.
I've never seen a mag sorc struggle to take down a templar, argonian or otherwise. Sorcs have been the golden child of ZOS for a while now and their toolkit just packs so much of a punch that they can substitute well-timed CC and burst in place of defile. At best, a solid mag sorc vs templar fight results in a stalemate.
If you´re dying to a sorc on a classic templar build you´re doing something incredibly wrong - but that´s just me...
I'm not. Usually a stalemate if they don't have help.What are these "DK resistances" of which you speak? I don't want to derail your thread, but DKs and Templars are kind of in the same boat defensively, right?
Similar in terms of spells but better blocking and sustain passives, as well as vastly superior ults. Templars not built specifically for blocking will run out of stamina in a hurry. Stam DKs in particular can shake that off. Mag is more or less in a similar boat.
I'm becoming increasingly confused by what you're saying and what point you're trying to make. Perhaps you ought to proceed carefully with the nebulous class comparisons--it will make this a much cleaner discussion.
I'm saying magicka DKs are in a similar situation to templars but can still get away with a bit more blocking (the aforementioned "resistances") but stamina DKs can get away with a LOT more blocking. Their healing is also far more of a passive act, especially with Battle Roar. The point remains that templars are predominately, if not exclusively, the class without a quintessential escape or mitigation method outside of simply healing through the damage. DK CC also helps considerably to avoid damage entirely, while templars have had their CC gutted time and time again. I cannot comment on how the DK CC changes on the PTS will translate to live, but DKs have roots for days right now.
This is just a ridiculous statement. If you want to keep doing this, I'll go ahead and eviscerate your arguments but it will detract from the purpose of the thread. I dislike many of the Templar changes so I'm willing to give you the benefit of the doubt, but if you keep posting stuff that displays a startling lack of understanding of basic class mechanics this thread is going to go south real fast.
I'm honestly having trouble figuring out your objection but I know you main a DK and I main a templar so there's also likely some bias at play.
So I'll just say I have a far easier time downing templars than I do DKs. There has to be something causing that. I don't mean to imply that DKs are superior. I'm just saying the unique survival mechanism of the templar being the target of a nerf is silly.
You can shut down any perma DK just using a CC, or a stam poison. Stamina is not eternal
Long story short, templars are a hot mess right now and have plenty of glaring issues that need addressed. Instead of addressing them, we're trying the same tired, useless approach that has repeatedly failed in the past, completely ignoring what the most informed players and biggest names in templars have been saying for years. At the same time, we're being kicked while we're down with a senseless nerf. Thanks, ZOS.
@Joy_Division
That wasn't the point I guess. OP says that Templars are one Major Defile away from death most times if Ritual is so expensive. @Derra pointed out that Sorcs for example don't have native access to major defile and that enchants don't work on 2 of the best races for mag and stam Templars that you encounter quite often in Cyrodiil in response to that.
I don't think the Templar nerfs have been warranted either. The S&B block casting Healbots warp the picture of the class and are the reason for the recent nerfs I guess.