Oakmontowls_ESO wrote: »use crafted Shackle breaker weapons, boom you have the weapon damage again.
Oakmontowls_ESO wrote: »use crafted Shackle breaker weapons, boom you have the weapon damage again.
GrumpyDuckling wrote: »Oakmontowls_ESO wrote: »use crafted Shackle breaker weapons, boom you have the weapon damage again.
129 weapon damage from 2 Shacklebreaker Daggers.
188 weapon damage from 2 Maelstrom Daggers that I already spent a lot of time grinding for.
xiZeroPointix wrote: »Guys the special enchant remains.....the only thing you need to do is enchant your malstrom weapons with a weapon damage glyph...boom you get your damage back. Before you could not enchant the maelstrom or master weapons with out losing the special enchant. Now we get to keep the special enchant and then add another that we choose on top of it. Such as poison, weapon damage, yadda yadda. In the case of the maelstrom sword..it will retain its crit rush buff, the you can use an enchant of your choosing..this is actually a buff to the weapons.
xiZeroPointix wrote: »Guys the special enchant remains.....the only thing you need to do is enchant your malstrom weapons with a weapon damage glyph...boom you get your damage back. Before you could not enchant the maelstrom or master weapons with out losing the special enchant. Now we get to keep the special enchant and then add another that we choose on top of it. Such as poison, weapon damage, yadda yadda. In the case of the maelstrom sword..it will retain its crit rush buff, the you can use an enchant of your choosing..this is actually a buff to the weapons.
xiZeroPointix wrote: »I understand that aspect...everyone does..they took away the stock weapon damage enchant..yes that sucks..we can just put it back in like any other weapon. If they wanted flat stat bonus they shouldve just crafted an infused dagger with a weapon damage enchant..The point a maelstrom weapon is to boost your class spammable skill damage not weapon damage..that was just a perk. Either way your not losing anything.
Oakmontowls_ESO wrote: »
xiZeroPointix wrote: »Guys the special enchant remains.....the only thing you need to do is enchant your malstrom weapons with a weapon damage glyph...boom you get your damage back. Before you could not enchant the maelstrom or master weapons with out losing the special enchant. Now we get to keep the special enchant and then add another that we choose on top of it. Such as poison, weapon damage, yadda yadda. In the case of the maelstrom sword..it will retain its crit rush buff, the you can use an enchant of your choosing..this is actually a buff to the weapons.
xiZeroPointix wrote: »I understand that aspect...everyone does..they took away the stock weapon damage enchant..yes that sucks..we can just put it back in like any other weapon. If they wanted flat stat bonus they shouldve just crafted an infused dagger with a weapon damage enchant..The point a maelstrom weapon is to boost your class spammable skill damage not weapon damage..that was just a perk. Either way your not losing anything.
yeah you are. you're losing Maelstrom weapons as an actual viable choice for any form of competitive play, be it PvE or PvP. the change may seem small but it puts these weapons at the bottom of the barrel.
xiZeroPointix wrote: »xiZeroPointix wrote: »I understand that aspect...everyone does..they took away the stock weapon damage enchant..yes that sucks..we can just put it back in like any other weapon. If they wanted flat stat bonus they shouldve just crafted an infused dagger with a weapon damage enchant..The point a maelstrom weapon is to boost your class spammable skill damage not weapon damage..that was just a perk. Either way your not losing anything.
yeah you are. you're losing Maelstrom weapons as an actual viable choice for any form of competitive play, be it PvE or PvP. the change may seem small but it puts these weapons at the bottom of the barrel.
What are you talking about? Did you not read anything i just posted? Or the patch notes? You lose 180 something spell damage...PUT A WEAPON DAMAGE ENCHANT BACK ON IT!!!!!! You arent losing anything!!! You actually gain..if all you wanted was weapon damage why would you waste your time farming maelstrom? Maelstrom weapons are special because they boost SKILL damage. Besides like I said 3 times before you can enchant the weapon with a WEAPON DAMAGE GLYPH to retain the stats your looking for as well as keeping the original special enchant. All they did was give more variety as far as enchant customization.
xiZeroPointix wrote: »xiZeroPointix wrote: »I understand that aspect...everyone does..they took away the stock weapon damage enchant..yes that sucks..we can just put it back in like any other weapon. If they wanted flat stat bonus they shouldve just crafted an infused dagger with a weapon damage enchant..The point a maelstrom weapon is to boost your class spammable skill damage not weapon damage..that was just a perk. Either way your not losing anything.
yeah you are. you're losing Maelstrom weapons as an actual viable choice for any form of competitive play, be it PvE or PvP. the change may seem small but it puts these weapons at the bottom of the barrel.
What are you talking about? Did you not read anything i just posted? Or the patch notes? You lose 180 something spell damage...PUT A WEAPON DAMAGE ENCHANT BACK ON IT!!!!!! You arent losing anything!!! You actually gain..if all you wanted was weapon damage why would you waste your time farming maelstrom? Maelstrom weapons are special because they boost SKILL damage. Besides like I said 3 times before you can enchant the weapon with a WEAPON DAMAGE GLYPH to retain the stats your looking for as well as keeping the original special enchant. All they did was give more variety as far as enchant customization.
xiZeroPointix wrote: »xiZeroPointix wrote: »I understand that aspect...everyone does..they took away the stock weapon damage enchant..yes that sucks..we can just put it back in like any other weapon. If they wanted flat stat bonus they shouldve just crafted an infused dagger with a weapon damage enchant..The point a maelstrom weapon is to boost your class spammable skill damage not weapon damage..that was just a perk. Either way your not losing anything.
yeah you are. you're losing Maelstrom weapons as an actual viable choice for any form of competitive play, be it PvE or PvP. the change may seem small but it puts these weapons at the bottom of the barrel.
What are you talking about? Did you not read anything i just posted? Or the patch notes? You lose 180 something spell damage...PUT A WEAPON DAMAGE ENCHANT BACK ON IT!!!!!! You arent losing anything!!! You actually gain..if all you wanted was weapon damage why would you waste your time farming maelstrom? Maelstrom weapons are special because they boost SKILL damage. Besides like I said 3 times before you can enchant the weapon with a WEAPON DAMAGE GLYPH to retain the stats your looking for as well as keeping the original special enchant. All they did was give more variety as far as enchant customization.
Do you know how much is weapon damage enchant? 348 damage for 5 seconds after light attack. With 5sec of nothing after it (you can pretend it is 174 damage overall).
VMA enchant is 189 all the time. Without activation. Even with poisons.
Sure, go argue how the change is good/bad overall but stop pushing to people with your ideas without having clue why they were used. People unable to think about this are starting to annoy me more than the change.
xiZeroPointix wrote: »xiZeroPointix wrote: »I understand that aspect...everyone does..they took away the stock weapon damage enchant..yes that sucks..we can just put it back in like any other weapon. If they wanted flat stat bonus they shouldve just crafted an infused dagger with a weapon damage enchant..The point a maelstrom weapon is to boost your class spammable skill damage not weapon damage..that was just a perk. Either way your not losing anything.
yeah you are. you're losing Maelstrom weapons as an actual viable choice for any form of competitive play, be it PvE or PvP. the change may seem small but it puts these weapons at the bottom of the barrel.
What are you talking about? Did you not read anything i just posted? Or the patch notes? You lose 180 something spell damage...PUT A WEAPON DAMAGE ENCHANT BACK ON IT!!!!!! You arent losing anything!!! You actually gain..if all you wanted was weapon damage why would you waste your time farming maelstrom? Maelstrom weapons are special because they boost SKILL damage. Besides like I said 3 times before you can enchant the weapon with a WEAPON DAMAGE GLYPH to retain the stats your looking for as well as keeping the original special enchant. All they did was give more variety as far as enchant customization.
xiZeroPointix wrote: »xiZeroPointix wrote: »I understand that aspect...everyone does..they took away the stock weapon damage enchant..yes that sucks..we can just put it back in like any other weapon. If they wanted flat stat bonus they shouldve just crafted an infused dagger with a weapon damage enchant..The point a maelstrom weapon is to boost your class spammable skill damage not weapon damage..that was just a perk. Either way your not losing anything.
yeah you are. you're losing Maelstrom weapons as an actual viable choice for any form of competitive play, be it PvE or PvP. the change may seem small but it puts these weapons at the bottom of the barrel.
What are you talking about? Did you not read anything i just posted? Or the patch notes? You lose 180 something spell damage...PUT A WEAPON DAMAGE ENCHANT BACK ON IT!!!!!! You arent losing anything!!! You actually gain..if all you wanted was weapon damage why would you waste your time farming maelstrom? Maelstrom weapons are special because they boost SKILL damage. Besides like I said 3 times before you can enchant the weapon with a WEAPON DAMAGE GLYPH to retain the stats your looking for as well as keeping the original special enchant. All they did was give more variety as far as enchant customization.
no one gives a *** about the special enchantment is the issue here, it's bad. i don't use wall of element, i don't use endless hail those skills suck particularly in PvP. and even in PvE with these changes you're better off ditching maelstrom weapons for another 5 pc set. i don't even know why this is being argued, this is not a buff of any kind to anyone regardless of build. if this change goes live maelstrom weapons are done, period.
xiZeroPointix wrote: »xiZeroPointix wrote: »I understand that aspect...everyone does..they took away the stock weapon damage enchant..yes that sucks..we can just put it back in like any other weapon. If they wanted flat stat bonus they shouldve just crafted an infused dagger with a weapon damage enchant..The point a maelstrom weapon is to boost your class spammable skill damage not weapon damage..that was just a perk. Either way your not losing anything.
yeah you are. you're losing Maelstrom weapons as an actual viable choice for any form of competitive play, be it PvE or PvP. the change may seem small but it puts these weapons at the bottom of the barrel.
What are you talking about? Did you not read anything i just posted? Or the patch notes? You lose 180 something spell damage...PUT A WEAPON DAMAGE ENCHANT BACK ON IT!!!!!! You arent losing anything!!! You actually gain..if all you wanted was weapon damage why would you waste your time farming maelstrom? Maelstrom weapons are special because they boost SKILL damage. Besides like I said 3 times before you can enchant the weapon with a WEAPON DAMAGE GLYPH to retain the stats your looking for as well as keeping the original special enchant. All they did was give more variety as far as enchant customization.
no one gives a *** about the special enchantment is the issue here, it's bad. i don't use wall of element, i don't use endless hail those skills suck particularly in PvP. and even in PvE with these changes you're better off ditching maelstrom weapons for another 5 pc set. i don't even know why this is being argued, this is not a buff of any kind to anyone regardless of build. if this change goes live maelstrom weapons are done, period.
xiZeroPointix wrote: »xiZeroPointix wrote: »xiZeroPointix wrote: »I understand that aspect...everyone does..they took away the stock weapon damage enchant..yes that sucks..we can just put it back in like any other weapon. If they wanted flat stat bonus they shouldve just crafted an infused dagger with a weapon damage enchant..The point a maelstrom weapon is to boost your class spammable skill damage not weapon damage..that was just a perk. Either way your not losing anything.
yeah you are. you're losing Maelstrom weapons as an actual viable choice for any form of competitive play, be it PvE or PvP. the change may seem small but it puts these weapons at the bottom of the barrel.
What are you talking about? Did you not read anything i just posted? Or the patch notes? You lose 180 something spell damage...PUT A WEAPON DAMAGE ENCHANT BACK ON IT!!!!!! You arent losing anything!!! You actually gain..if all you wanted was weapon damage why would you waste your time farming maelstrom? Maelstrom weapons are special because they boost SKILL damage. Besides like I said 3 times before you can enchant the weapon with a WEAPON DAMAGE GLYPH to retain the stats your looking for as well as keeping the original special enchant. All they did was give more variety as far as enchant customization.
no one gives a *** about the special enchantment is the issue here, it's bad. i don't use wall of element, i don't use endless hail those skills suck particularly in PvP. and even in PvE with these changes you're better off ditching maelstrom weapons for another 5 pc set. i don't even know why this is being argued, this is not a buff of any kind to anyone regardless of build. if this change goes live maelstrom weapons are done, period.
If you dont use those skills why are you using a maelstrom staff? A flat 180 spell damage increase?