Dude ur out of ur element! It can cost nearly all ur magicka to streak away 3 or 4 times. Guess what...it costs the chasing player almost all his stamina to catch up. Its another buff for sorcs.
Yeah obviously gap closers have increased cost per cast like streak.
And yeah obviously people not being able to manage their stamina is a buff to sorcs. These days you can fart and it will still be a buff to sorcs somehow. Lmao
You are not just out of ur element. You are out of the discussion so see urself out. We have enough clueless people with their idiotic bs already.
If your not wrecking everything with a sorc, than u are doing it wrong. Smart sorcs know how to kite all around cyrodil. By the time most players get into a good attack position with a sorc, they have very little of the stamina pool left.
Wrecking everything? Lol. Like i said, see yourself out. We have enough people with their idiotic bs.
U are out of your element on this 1 sport. Sorcs are easy mode sorry that ur having a bad time playing on urs. Great players are gods on sorcs, Average players look amazing on sorcs and well then theres players like u....hey cyrodil needs novices too
Usually those that resort to personal attacks are those that are clueless on the subject.
I appreciate your attempt but it was a failed one. You are not just out of ur element. You are out of touch with reality and off topic. First read the actual conversation before spreading ur crap. And usually those screaming sorc god mode wrecking everyone are the potatoes getting 1vXed. Its ok cyrodiil does need potatoes like you. What would we do without you.
Somebody sounds triggered.....take a lap bud, i think u have had enough.
Anti_Virus wrote: »If anything theyve nerfed rune cage. On live you can use it to consistently drain magicka player's stamina pool and kill them with dot spells. Now theyve stripped off whatever uniqueness the spell had.
No hate, but clarrification please?
Surely its as breakable as before, but instead of burning them with DoTs, you get 2.5s of any damage. The only thing you cant do is keep them stunned/disoriented for over 2.5s, but normally no one would stay in it for longer than that? It is more usable in groups or with pets (I believe pets basic is direct?) or anything non dot based. Sorc doesn't actually have that many dots either.
To me it seems like a huge buff. Even if some might not use it, people can replace something like boundless or mines.
2.5s of free dmg? You do realise that u can cc break right? Or are you literally implying that u never get stunned now apart from fear and fossilize?
Why the hell would u use it in groups? Who gives a [snip] about a single target cc in a group scenario. And how the hell is getting stunned by a frag different from getting stunned by a rune cage. Or are you literally implying that you can pay attention to every single person in a group and the only way for you to get stunned is with an unblockable cc?
No one is gonna drop mines for that cc in open world. No one. Sorcs didnt even drop mines for dark conversion and you think they are gonna drop it for a third cc? And how the hell are u going to drop boundless for it? There is already no room for boundless.
The only way you can fit it in ur bar is in duels because you know ur opponent and maybe u can drop something for it. Unfortunately the amount of broken things in duels is too damn high. There is no balance in duels. You cant balance duels.
Trying to fit it in ur bar for open world without losing an important ability means using overload which also means dropping resto ult. No thanks. You could nerf resto ult to the ground and half of the sorc will still put atro there instead of overload. And the other half that use overload will most likely still pick the defensive rune which is prety much the exact same thing as it is on live. Its more like a nerf when u look at the defensive morph.
Of course to you it looks like a huge buff. But then again you also proposed a nerf to streak and you named it as a buff so yeah...
WOW. You do have the reading comprehension of a child. You know you can break free from rune prison as it is now. So presuming you don't break free, you either get any damage type with the buff for 2.5s, or dot damage, any direct would break it, and sorc dots aren't exactly very common or strong. How exactly is it a nerf, please tell?
Why would you use it? Duels, but they aren't balanced, what an excuse, ok, against rollypolly players, or against permablock builds, which are FOTM tied with sorcs. Hmm, I don't know, dropping block for sync'd ults In groups, like what DKs in groups do? And trust me, there are many sorcs that can fit it on their bar, because a lot do actually use overload. I.e. syphers new vid. Some sorc I fought a few hours ago did too. Dark deal, surge, boundless on back bar frees up a lot of space.
Also, aren't you the one who said most sorcs don't streak more than twice normally, that its very costly to streak 3 times. Won't it be better to lower streaks cost for normal use, and just cap the amount to two. Since no one uses it more than that. Or can you not comprehend that. You honestly are like a child getting its toys taken away, not realizing its for the best.
You said 2.5s of any dmg. Its 2.5s of any dmg assuming you are out of stamina. In which case, you are getting punished for it. That the whole [snip] point. As long as you can manage ur stamina its not free dmg.
Using defensive rune means you are using it defensively. You use it for anti gank and to get people off you. Not to line up a burst on someone. Getting someone off you for potentially half a minute is a lot better than 2.5 seconds.
No you cant balance duels. Thats not an excuse, thats reality. Duels are balanced by the players involved in the duel. You know ur opponent you build to counter. If it was just an excuse then how come and you complain about DKs that have nothing going on for them besides being tanks? They are amongst the best in duels so why the hell do u complain. Biased much?
Yes there are sorcs that play with overload. The point is that to do it u have to drop resto ult. You say in one post resto ult OP, facetanking and in another post you say dropping it for something else is a huge buff. Contradicting ur own arguments now?
Stop putting words in my mouth that i never said. That doesnt boost ur argument. It makes u look like a fool.
I said 3 streaks is viable. Anything more than that isnt viable cause it costs too much and that certainly doesnt make it spammable which is what you implied. But If your option is streak again or death then its not really an option. You streak again.
If you remove shieldstacking then mobility becomes even more vital and using streak becomes even more important. If you are squishy you need to rely on mobility to reposition and escape. If i cant use the skill then who gives a damn about how much it costs. What you proposed is to nerf survivability and mobility at the same time because you personally dont want sorcs to be able to survive or escape. Sorry but we are not falling for your idiotic bs.
You contradict your own arguments, you make asinine statements about a class you have zero experience on and you try to "educate" people that played the class for years while you also refuse to be lectured on a subject that you have experience on and they dont.
You started the last thread and you said "im not the usual pleb that wants every bit of it nerfed". No, your even worse. At least those people call them nerfs. You on the other hand, are a biased hypocrite asking for nerfs and you have the audacity to call them buffs. Sorry but you cant *** on people's feet and call it rain.
You are without a doubt one of the most laughable nobs I have ever seen. Firstly, I do know abut the class, I played stam and magsorc around the pet era. The way I played mine was resto and overload, you don't have to drop one or the other, because it's possible to run an ult on the overload bar, or not even a damage ult at all. That's 3 bars and tankiness.
So yet again more *** spewed from your mouth. Do you seriously think I want to randomly kill of a class? Because that would do wonders for balance. /s No, I don't. A
On streak, I may have misremembered. 3, but what is better, 3 at a high mag cost, around 7k, or 2 at around 3k, along with cheaper mines for mobility. Because trust me I know which one is better for actual use and not just running away. Also, look at the start of syphers new video. 5 in a row with a shield between 2nd and 3rd.
DKs are all built as tanks, because they have no movement or other ways of survival, wings is useless and shields for them aren't as strong. If I build for burst, my survival options are... Wings which take lots of projectiles and effects, not to mention atrocious uptime for price. Or tanking... Oh yeah, unlike sorcs DKs have to build for it.
In case you wondered why I wanted a change for that, is because I, like most others want to remove permablock. And other tkk increasers Oh, wait... Nope, is because I am sooooo biased. Idiot.
Don't reply this guy calls Every one a fool that doesn't agree with him and is on an agenda to nerf heavy armor into the ground dispite the nerfs it received in the past.
INB4, your resistance calculations are wrong.
Anti_Virus wrote: »If anything theyve nerfed rune cage. On live you can use it to consistently drain magicka player's stamina pool and kill them with dot spells. Now theyve stripped off whatever uniqueness the spell had.
No hate, but clarrification please?
Surely its as breakable as before, but instead of burning them with DoTs, you get 2.5s of any damage. The only thing you cant do is keep them stunned/disoriented for over 2.5s, but normally no one would stay in it for longer than that? It is more usable in groups or with pets (I believe pets basic is direct?) or anything non dot based. Sorc doesn't actually have that many dots either.
To me it seems like a huge buff. Even if some might not use it, people can replace something like boundless or mines.
2.5s of free dmg? You do realise that u can cc break right? Or are you literally implying that u never get stunned now apart from fear and fossilize?
Why the hell would u use it in groups? Who gives a [snip] about a single target cc in a group scenario. And how the hell is getting stunned by a frag different from getting stunned by a rune cage. Or are you literally implying that you can pay attention to every single person in a group and the only way for you to get stunned is with an unblockable cc?
No one is gonna drop mines for that cc in open world. No one. Sorcs didnt even drop mines for dark conversion and you think they are gonna drop it for a third cc? And how the hell are u going to drop boundless for it? There is already no room for boundless.
The only way you can fit it in ur bar is in duels because you know ur opponent and maybe u can drop something for it. Unfortunately the amount of broken things in duels is too damn high. There is no balance in duels. You cant balance duels.
Trying to fit it in ur bar for open world without losing an important ability means using overload which also means dropping resto ult. No thanks. You could nerf resto ult to the ground and half of the sorc will still put atro there instead of overload. And the other half that use overload will most likely still pick the defensive rune which is prety much the exact same thing as it is on live. Its more like a nerf when u look at the defensive morph.
Of course to you it looks like a huge buff. But then again you also proposed a nerf to streak and you named it as a buff so yeah...
WOW. You do have the reading comprehension of a child. You know you can break free from rune prison as it is now. So presuming you don't break free, you either get any damage type with the buff for 2.5s, or dot damage, any direct would break it, and sorc dots aren't exactly very common or strong. How exactly is it a nerf, please tell?
Why would you use it? Duels, but they aren't balanced, what an excuse, ok, against rollypolly players, or against permablock builds, which are FOTM tied with sorcs. Hmm, I don't know, dropping block for sync'd ults In groups, like what DKs in groups do? And trust me, there are many sorcs that can fit it on their bar, because a lot do actually use overload. I.e. syphers new vid. Some sorc I fought a few hours ago did too. Dark deal, surge, boundless on back bar frees up a lot of space.
Also, aren't you the one who said most sorcs don't streak more than twice normally, that its very costly to streak 3 times. Won't it be better to lower streaks cost for normal use, and just cap the amount to two. Since no one uses it more than that. Or can you not comprehend that. You honestly are like a child getting its toys taken away, not realizing its for the best.
You said 2.5s of any dmg. Its 2.5s of any dmg assuming you are out of stamina. In which case, you are getting punished for it. That the whole [snip] point. As long as you can manage ur stamina its not free dmg.
Using defensive rune means you are using it defensively. You use it for anti gank and to get people off you. Not to line up a burst on someone. Getting someone off you for potentially half a minute is a lot better than 2.5 seconds.
No you cant balance duels. Thats not an excuse, thats reality. Duels are balanced by the players involved in the duel. You know ur opponent you build to counter. If it was just an excuse then how come and you complain about DKs that have nothing going on for them besides being tanks? They are amongst the best in duels so why the hell do u complain. Biased much?
Yes there are sorcs that play with overload. The point is that to do it u have to drop resto ult. You say in one post resto ult OP, facetanking and in another post you say dropping it for something else is a huge buff. Contradicting ur own arguments now?
Stop putting words in my mouth that i never said. That doesnt boost ur argument. It makes u look like a fool.
I said 3 streaks is viable. Anything more than that isnt viable cause it costs too much and that certainly doesnt make it spammable which is what you implied. But If your option is streak again or death then its not really an option. You streak again.
If you remove shieldstacking then mobility becomes even more vital and using streak becomes even more important. If you are squishy you need to rely on mobility to reposition and escape. If i cant use the skill then who gives a damn about how much it costs. What you proposed is to nerf survivability and mobility at the same time because you personally dont want sorcs to be able to survive or escape. Sorry but we are not falling for your idiotic bs.
You contradict your own arguments, you make asinine statements about a class you have zero experience on and you try to "educate" people that played the class for years while you also refuse to be lectured on a subject that you have experience on and they dont.
You started the last thread and you said "im not the usual pleb that wants every bit of it nerfed". No, your even worse. At least those people call them nerfs. You on the other hand, are a biased hypocrite asking for nerfs and you have the audacity to call them buffs. Sorry but you cant *** on people's feet and call it rain.
You are without a doubt one of the most laughable nobs I have ever seen. Firstly, I do know abut the class, I played stam and magsorc around the pet era. The way I played mine was resto and overload, you don't have to drop one or the other, because it's possible to run an ult on the overload bar, or not even a damage ult at all. That's 3 bars and tankiness.
So yet again more *** spewed from your mouth. Do you seriously think I want to randomly kill of a class? Because that would do wonders for balance. /s No, I don't. A
On streak, I may have misremembered. 3, but what is better, 3 at a high mag cost, around 7k, or 2 at around 3k, along with cheaper mines for mobility. Because trust me I know which one is better for actual use and not just running away. Also, look at the start of syphers new video. 5 in a row with a shield between 2nd and 3rd.
DKs are all built as tanks, because they have no movement or other ways of survival, wings is useless and shields for them aren't as strong. If I build for burst, my survival options are... Wings which take lots of projectiles and effects, not to mention atrocious uptime for price. Or tanking... Oh yeah, unlike sorcs DKs have to build for it.
In case you wondered why I wanted a change for that, is because I, like most others want to remove permablock. And other tkk increasers Oh, wait... Nope, is because I am sooooo biased. Idiot.
Don't reply this guy calls Every one a fool that doesn't agree with him and is on an agenda to nerf heavy armor into the ground dispite the nerfs it received in the past.
INB4, your resistance calculations are wrong.
You are the one telling everyone that doesnt agree with you to L2P, you contradict your own arguments, you put out fake numbers to boost ur argument and you had ur head so far up ur *** that you couldnt even use common sense to actually realise that what you were saying was stupid.
Im sorry if i hurt ur feelings by calling you a fool but maybe you should have actually used ur brain before posting.
As far as this thread is concerned then maybe you should read the title. Its kinda stupid to actually try to educate people on a subject you no nothing about. Its also ironic talking about an agenda of nerfing things to the ground cosidering that the people u are "defending" have an agenda of nerfing an entire class to the ground.
New petrify will fix the issue of the stun being broken instant, which is consequentially the same reason sorcs don't run rune now, since it breaks at any . But that doesn't matter, rune/foss isn't as popular because
Anti_Virus wrote: »Anti_Virus wrote: »If anything theyve nerfed rune cage. On live you can use it to consistently drain magicka player's stamina pool and kill them with dot spells. Now theyve stripped off whatever uniqueness the spell had.
No hate, but clarrification please?
Surely its as breakable as before, but instead of burning them with DoTs, you get 2.5s of any damage. The only thing you cant do is keep them stunned/disoriented for over 2.5s, but normally no one would stay in it for longer than that? It is more usable in groups or with pets (I believe pets basic is direct?) or anything non dot based. Sorc doesn't actually have that many dots either.
To me it seems like a huge buff. Even if some might not use it, people can replace something like boundless or mines.
2.5s of free dmg? You do realise that u can cc break right? Or are you literally implying that u never get stunned now apart from fear and fossilize?
Why the hell would u use it in groups? Who gives a [snip] about a single target cc in a group scenario. And how the hell is getting stunned by a frag different from getting stunned by a rune cage. Or are you literally implying that you can pay attention to every single person in a group and the only way for you to get stunned is with an unblockable cc?
No one is gonna drop mines for that cc in open world. No one. Sorcs didnt even drop mines for dark conversion and you think they are gonna drop it for a third cc? And how the hell are u going to drop boundless for it? There is already no room for boundless.
The only way you can fit it in ur bar is in duels because you know ur opponent and maybe u can drop something for it. Unfortunately the amount of broken things in duels is too damn high. There is no balance in duels. You cant balance duels.
Trying to fit it in ur bar for open world without losing an important ability means using overload which also means dropping resto ult. No thanks. You could nerf resto ult to the ground and half of the sorc will still put atro there instead of overload. And the other half that use overload will most likely still pick the defensive rune which is prety much the exact same thing as it is on live. Its more like a nerf when u look at the defensive morph.
Of course to you it looks like a huge buff. But then again you also proposed a nerf to streak and you named it as a buff so yeah...
WOW. You do have the reading comprehension of a child. You know you can break free from rune prison as it is now. So presuming you don't break free, you either get any damage type with the buff for 2.5s, or dot damage, any direct would break it, and sorc dots aren't exactly very common or strong. How exactly is it a nerf, please tell?
Why would you use it? Duels, but they aren't balanced, what an excuse, ok, against rollypolly players, or against permablock builds, which are FOTM tied with sorcs. Hmm, I don't know, dropping block for sync'd ults In groups, like what DKs in groups do? And trust me, there are many sorcs that can fit it on their bar, because a lot do actually use overload. I.e. syphers new vid. Some sorc I fought a few hours ago did too. Dark deal, surge, boundless on back bar frees up a lot of space.
Also, aren't you the one who said most sorcs don't streak more than twice normally, that its very costly to streak 3 times. Won't it be better to lower streaks cost for normal use, and just cap the amount to two. Since no one uses it more than that. Or can you not comprehend that. You honestly are like a child getting its toys taken away, not realizing its for the best.
You said 2.5s of any dmg. Its 2.5s of any dmg assuming you are out of stamina. In which case, you are getting punished for it. That the whole [snip] point. As long as you can manage ur stamina its not free dmg.
Using defensive rune means you are using it defensively. You use it for anti gank and to get people off you. Not to line up a burst on someone. Getting someone off you for potentially half a minute is a lot better than 2.5 seconds.
No you cant balance duels. Thats not an excuse, thats reality. Duels are balanced by the players involved in the duel. You know ur opponent you build to counter. If it was just an excuse then how come and you complain about DKs that have nothing going on for them besides being tanks? They are amongst the best in duels so why the hell do u complain. Biased much?
Yes there are sorcs that play with overload. The point is that to do it u have to drop resto ult. You say in one post resto ult OP, facetanking and in another post you say dropping it for something else is a huge buff. Contradicting ur own arguments now?
Stop putting words in my mouth that i never said. That doesnt boost ur argument. It makes u look like a fool.
I said 3 streaks is viable. Anything more than that isnt viable cause it costs too much and that certainly doesnt make it spammable which is what you implied. But If your option is streak again or death then its not really an option. You streak again.
If you remove shieldstacking then mobility becomes even more vital and using streak becomes even more important. If you are squishy you need to rely on mobility to reposition and escape. If i cant use the skill then who gives a damn about how much it costs. What you proposed is to nerf survivability and mobility at the same time because you personally dont want sorcs to be able to survive or escape. Sorry but we are not falling for your idiotic bs.
You contradict your own arguments, you make asinine statements about a class you have zero experience on and you try to "educate" people that played the class for years while you also refuse to be lectured on a subject that you have experience on and they dont.
You started the last thread and you said "im not the usual pleb that wants every bit of it nerfed". No, your even worse. At least those people call them nerfs. You on the other hand, are a biased hypocrite asking for nerfs and you have the audacity to call them buffs. Sorry but you cant *** on people's feet and call it rain.
You are without a doubt one of the most laughable nobs I have ever seen. Firstly, I do know abut the class, I played stam and magsorc around the pet era. The way I played mine was resto and overload, you don't have to drop one or the other, because it's possible to run an ult on the overload bar, or not even a damage ult at all. That's 3 bars and tankiness.
So yet again more *** spewed from your mouth. Do you seriously think I want to randomly kill of a class? Because that would do wonders for balance. /s No, I don't. A
On streak, I may have misremembered. 3, but what is better, 3 at a high mag cost, around 7k, or 2 at around 3k, along with cheaper mines for mobility. Because trust me I know which one is better for actual use and not just running away. Also, look at the start of syphers new video. 5 in a row with a shield between 2nd and 3rd.
DKs are all built as tanks, because they have no movement or other ways of survival, wings is useless and shields for them aren't as strong. If I build for burst, my survival options are... Wings which take lots of projectiles and effects, not to mention atrocious uptime for price. Or tanking... Oh yeah, unlike sorcs DKs have to build for it.
In case you wondered why I wanted a change for that, is because I, like most others want to remove permablock. And other tkk increasers Oh, wait... Nope, is because I am sooooo biased. Idiot.
Don't reply this guy calls Every one a fool that doesn't agree with him and is on an agenda to nerf heavy armor into the ground dispite the nerfs it received in the past.
INB4, your resistance calculations are wrong.
You are the one telling everyone that doesnt agree with you to L2P, you contradict your own arguments, you put out fake numbers to boost ur argument and you had ur head so far up ur *** that you couldnt even use common sense to actually realise that what you were saying was stupid.
Im sorry if i hurt ur feelings by calling you a fool but maybe you should have actually used ur brain before posting.
As far as this thread is concerned then maybe you should read the title. Its kinda stupid to actually try to educate people on a subject you no nothing about. Its also ironic talking about an agenda of nerfing things to the ground cosidering that the people u are "defending" have an agenda of nerfing an entire class to the ground.
A wall of blabbering text. Still my best friend though.
Anti_Virus wrote: »Anti_Virus wrote: »If anything theyve nerfed rune cage. On live you can use it to consistently drain magicka player's stamina pool and kill them with dot spells. Now theyve stripped off whatever uniqueness the spell had.
No hate, but clarrification please?
Surely its as breakable as before, but instead of burning them with DoTs, you get 2.5s of any damage. The only thing you cant do is keep them stunned/disoriented for over 2.5s, but normally no one would stay in it for longer than that? It is more usable in groups or with pets (I believe pets basic is direct?) or anything non dot based. Sorc doesn't actually have that many dots either.
To me it seems like a huge buff. Even if some might not use it, people can replace something like boundless or mines.
2.5s of free dmg? You do realise that u can cc break right? Or are you literally implying that u never get stunned now apart from fear and fossilize?
Why the hell would u use it in groups? Who gives a [snip] about a single target cc in a group scenario. And how the hell is getting stunned by a frag different from getting stunned by a rune cage. Or are you literally implying that you can pay attention to every single person in a group and the only way for you to get stunned is with an unblockable cc?
No one is gonna drop mines for that cc in open world. No one. Sorcs didnt even drop mines for dark conversion and you think they are gonna drop it for a third cc? And how the hell are u going to drop boundless for it? There is already no room for boundless.
The only way you can fit it in ur bar is in duels because you know ur opponent and maybe u can drop something for it. Unfortunately the amount of broken things in duels is too damn high. There is no balance in duels. You cant balance duels.
Trying to fit it in ur bar for open world without losing an important ability means using overload which also means dropping resto ult. No thanks. You could nerf resto ult to the ground and half of the sorc will still put atro there instead of overload. And the other half that use overload will most likely still pick the defensive rune which is prety much the exact same thing as it is on live. Its more like a nerf when u look at the defensive morph.
Of course to you it looks like a huge buff. But then again you also proposed a nerf to streak and you named it as a buff so yeah...
WOW. You do have the reading comprehension of a child. You know you can break free from rune prison as it is now. So presuming you don't break free, you either get any damage type with the buff for 2.5s, or dot damage, any direct would break it, and sorc dots aren't exactly very common or strong. How exactly is it a nerf, please tell?
Why would you use it? Duels, but they aren't balanced, what an excuse, ok, against rollypolly players, or against permablock builds, which are FOTM tied with sorcs. Hmm, I don't know, dropping block for sync'd ults In groups, like what DKs in groups do? And trust me, there are many sorcs that can fit it on their bar, because a lot do actually use overload. I.e. syphers new vid. Some sorc I fought a few hours ago did too. Dark deal, surge, boundless on back bar frees up a lot of space.
Also, aren't you the one who said most sorcs don't streak more than twice normally, that its very costly to streak 3 times. Won't it be better to lower streaks cost for normal use, and just cap the amount to two. Since no one uses it more than that. Or can you not comprehend that. You honestly are like a child getting its toys taken away, not realizing its for the best.
You said 2.5s of any dmg. Its 2.5s of any dmg assuming you are out of stamina. In which case, you are getting punished for it. That the whole [snip] point. As long as you can manage ur stamina its not free dmg.
Using defensive rune means you are using it defensively. You use it for anti gank and to get people off you. Not to line up a burst on someone. Getting someone off you for potentially half a minute is a lot better than 2.5 seconds.
No you cant balance duels. Thats not an excuse, thats reality. Duels are balanced by the players involved in the duel. You know ur opponent you build to counter. If it was just an excuse then how come and you complain about DKs that have nothing going on for them besides being tanks? They are amongst the best in duels so why the hell do u complain. Biased much?
Yes there are sorcs that play with overload. The point is that to do it u have to drop resto ult. You say in one post resto ult OP, facetanking and in another post you say dropping it for something else is a huge buff. Contradicting ur own arguments now?
Stop putting words in my mouth that i never said. That doesnt boost ur argument. It makes u look like a fool.
I said 3 streaks is viable. Anything more than that isnt viable cause it costs too much and that certainly doesnt make it spammable which is what you implied. But If your option is streak again or death then its not really an option. You streak again.
If you remove shieldstacking then mobility becomes even more vital and using streak becomes even more important. If you are squishy you need to rely on mobility to reposition and escape. If i cant use the skill then who gives a damn about how much it costs. What you proposed is to nerf survivability and mobility at the same time because you personally dont want sorcs to be able to survive or escape. Sorry but we are not falling for your idiotic bs.
You contradict your own arguments, you make asinine statements about a class you have zero experience on and you try to "educate" people that played the class for years while you also refuse to be lectured on a subject that you have experience on and they dont.
You started the last thread and you said "im not the usual pleb that wants every bit of it nerfed". No, your even worse. At least those people call them nerfs. You on the other hand, are a biased hypocrite asking for nerfs and you have the audacity to call them buffs. Sorry but you cant *** on people's feet and call it rain.
You are without a doubt one of the most laughable nobs I have ever seen. Firstly, I do know abut the class, I played stam and magsorc around the pet era. The way I played mine was resto and overload, you don't have to drop one or the other, because it's possible to run an ult on the overload bar, or not even a damage ult at all. That's 3 bars and tankiness.
So yet again more *** spewed from your mouth. Do you seriously think I want to randomly kill of a class? Because that would do wonders for balance. /s No, I don't. A
On streak, I may have misremembered. 3, but what is better, 3 at a high mag cost, around 7k, or 2 at around 3k, along with cheaper mines for mobility. Because trust me I know which one is better for actual use and not just running away. Also, look at the start of syphers new video. 5 in a row with a shield between 2nd and 3rd.
DKs are all built as tanks, because they have no movement or other ways of survival, wings is useless and shields for them aren't as strong. If I build for burst, my survival options are... Wings which take lots of projectiles and effects, not to mention atrocious uptime for price. Or tanking... Oh yeah, unlike sorcs DKs have to build for it.
In case you wondered why I wanted a change for that, is because I, like most others want to remove permablock. And other tkk increasers Oh, wait... Nope, is because I am sooooo biased. Idiot.
Don't reply this guy calls Every one a fool that doesn't agree with him and is on an agenda to nerf heavy armor into the ground dispite the nerfs it received in the past.
INB4, your resistance calculations are wrong.
You are the one telling everyone that doesnt agree with you to L2P, you contradict your own arguments, you put out fake numbers to boost ur argument and you had ur head so far up ur *** that you couldnt even use common sense to actually realise that what you were saying was stupid.
Im sorry if i hurt ur feelings by calling you a fool but maybe you should have actually used ur brain before posting.
As far as this thread is concerned then maybe you should read the title. Its kinda stupid to actually try to educate people on a subject you no nothing about. Its also ironic talking about an agenda of nerfing things to the ground cosidering that the people u are "defending" have an agenda of nerfing an entire class to the ground.
A wall of blabbering text. Still my best friend though.
Its ok. Im getting used to ur bs. You never had anything meaningful to say anw. You gonna tell me to L2P or what?
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »If anything theyve nerfed rune cage. On live you can use it to consistently drain magicka player's stamina pool and kill them with dot spells. Now theyve stripped off whatever uniqueness the spell had.
No hate, but clarrification please?
Surely its as breakable as before, but instead of burning them with DoTs, you get 2.5s of any damage. The only thing you cant do is keep them stunned/disoriented for over 2.5s, but normally no one would stay in it for longer than that? It is more usable in groups or with pets (I believe pets basic is direct?) or anything non dot based. Sorc doesn't actually have that many dots either.
To me it seems like a huge buff. Even if some might not use it, people can replace something like boundless or mines.
2.5s of free dmg? You do realise that u can cc break right? Or are you literally implying that u never get stunned now apart from fear and fossilize?
Why the hell would u use it in groups? Who gives a [snip] about a single target cc in a group scenario. And how the hell is getting stunned by a frag different from getting stunned by a rune cage. Or are you literally implying that you can pay attention to every single person in a group and the only way for you to get stunned is with an unblockable cc?
No one is gonna drop mines for that cc in open world. No one. Sorcs didnt even drop mines for dark conversion and you think they are gonna drop it for a third cc? And how the hell are u going to drop boundless for it? There is already no room for boundless.
The only way you can fit it in ur bar is in duels because you know ur opponent and maybe u can drop something for it. Unfortunately the amount of broken things in duels is too damn high. There is no balance in duels. You cant balance duels.
Trying to fit it in ur bar for open world without losing an important ability means using overload which also means dropping resto ult. No thanks. You could nerf resto ult to the ground and half of the sorc will still put atro there instead of overload. And the other half that use overload will most likely still pick the defensive rune which is prety much the exact same thing as it is on live. Its more like a nerf when u look at the defensive morph.
Of course to you it looks like a huge buff. But then again you also proposed a nerf to streak and you named it as a buff so yeah...
WOW. You do have the reading comprehension of a child. You know you can break free from rune prison as it is now. So presuming you don't break free, you either get any damage type with the buff for 2.5s, or dot damage, any direct would break it, and sorc dots aren't exactly very common or strong. How exactly is it a nerf, please tell?
Why would you use it? Duels, but they aren't balanced, what an excuse, ok, against rollypolly players, or against permablock builds, which are FOTM tied with sorcs. Hmm, I don't know, dropping block for sync'd ults In groups, like what DKs in groups do? And trust me, there are many sorcs that can fit it on their bar, because a lot do actually use overload. I.e. syphers new vid. Some sorc I fought a few hours ago did too. Dark deal, surge, boundless on back bar frees up a lot of space.
Also, aren't you the one who said most sorcs don't streak more than twice normally, that its very costly to streak 3 times. Won't it be better to lower streaks cost for normal use, and just cap the amount to two. Since no one uses it more than that. Or can you not comprehend that. You honestly are like a child getting its toys taken away, not realizing its for the best.
You said 2.5s of any dmg. Its 2.5s of any dmg assuming you are out of stamina. In which case, you are getting punished for it. That the whole [snip] point. As long as you can manage ur stamina its not free dmg.
Using defensive rune means you are using it defensively. You use it for anti gank and to get people off you. Not to line up a burst on someone. Getting someone off you for potentially half a minute is a lot better than 2.5 seconds.
No you cant balance duels. Thats not an excuse, thats reality. Duels are balanced by the players involved in the duel. You know ur opponent you build to counter. If it was just an excuse then how come and you complain about DKs that have nothing going on for them besides being tanks? They are amongst the best in duels so why the hell do u complain. Biased much?
Yes there are sorcs that play with overload. The point is that to do it u have to drop resto ult. You say in one post resto ult OP, facetanking and in another post you say dropping it for something else is a huge buff. Contradicting ur own arguments now?
Stop putting words in my mouth that i never said. That doesnt boost ur argument. It makes u look like a fool.
I said 3 streaks is viable. Anything more than that isnt viable cause it costs too much and that certainly doesnt make it spammable which is what you implied. But If your option is streak again or death then its not really an option. You streak again.
If you remove shieldstacking then mobility becomes even more vital and using streak becomes even more important. If you are squishy you need to rely on mobility to reposition and escape. If i cant use the skill then who gives a damn about how much it costs. What you proposed is to nerf survivability and mobility at the same time because you personally dont want sorcs to be able to survive or escape. Sorry but we are not falling for your idiotic bs.
You contradict your own arguments, you make asinine statements about a class you have zero experience on and you try to "educate" people that played the class for years while you also refuse to be lectured on a subject that you have experience on and they dont.
You started the last thread and you said "im not the usual pleb that wants every bit of it nerfed". No, your even worse. At least those people call them nerfs. You on the other hand, are a biased hypocrite asking for nerfs and you have the audacity to call them buffs. Sorry but you cant *** on people's feet and call it rain.
You are without a doubt one of the most laughable nobs I have ever seen. Firstly, I do know abut the class, I played stam and magsorc around the pet era. The way I played mine was resto and overload, you don't have to drop one or the other, because it's possible to run an ult on the overload bar, or not even a damage ult at all. That's 3 bars and tankiness.
So yet again more *** spewed from your mouth. Do you seriously think I want to randomly kill of a class? Because that would do wonders for balance. /s No, I don't. A
On streak, I may have misremembered. 3, but what is better, 3 at a high mag cost, around 7k, or 2 at around 3k, along with cheaper mines for mobility. Because trust me I know which one is better for actual use and not just running away. Also, look at the start of syphers new video. 5 in a row with a shield between 2nd and 3rd.
DKs are all built as tanks, because they have no movement or other ways of survival, wings is useless and shields for them aren't as strong. If I build for burst, my survival options are... Wings which take lots of projectiles and effects, not to mention atrocious uptime for price. Or tanking... Oh yeah, unlike sorcs DKs have to build for it.
In case you wondered why I wanted a change for that, is because I, like most others want to remove permablock. And other tkk increasers Oh, wait... Nope, is because I am sooooo biased. Idiot.
Don't reply this guy calls Every one a fool that doesn't agree with him and is on an agenda to nerf heavy armor into the ground dispite the nerfs it received in the past.
INB4, your resistance calculations are wrong.
You are the one telling everyone that doesnt agree with you to L2P, you contradict your own arguments, you put out fake numbers to boost ur argument and you had ur head so far up ur *** that you couldnt even use common sense to actually realise that what you were saying was stupid.
Im sorry if i hurt ur feelings by calling you a fool but maybe you should have actually used ur brain before posting.
As far as this thread is concerned then maybe you should read the title. Its kinda stupid to actually try to educate people on a subject you no nothing about. Its also ironic talking about an agenda of nerfing things to the ground cosidering that the people u are "defending" have an agenda of nerfing an entire class to the ground.
A wall of blabbering text. Still my best friend though.
Its ok. Im getting used to ur bs. You never had anything meaningful to say anw. You gonna tell me to L2P or what?
Nah, I'll tell you to keep calm and get good all you need is practice and determine effort. One day you might beat that lvl 9 heavy armor user.
This advise is premium I don't tell to others so consider yourself lucky.
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »If anything theyve nerfed rune cage. On live you can use it to consistently drain magicka player's stamina pool and kill them with dot spells. Now theyve stripped off whatever uniqueness the spell had.
No hate, but clarrification please?
Surely its as breakable as before, but instead of burning them with DoTs, you get 2.5s of any damage. The only thing you cant do is keep them stunned/disoriented for over 2.5s, but normally no one would stay in it for longer than that? It is more usable in groups or with pets (I believe pets basic is direct?) or anything non dot based. Sorc doesn't actually have that many dots either.
To me it seems like a huge buff. Even if some might not use it, people can replace something like boundless or mines.
2.5s of free dmg? You do realise that u can cc break right? Or are you literally implying that u never get stunned now apart from fear and fossilize?
Why the hell would u use it in groups? Who gives a [snip] about a single target cc in a group scenario. And how the hell is getting stunned by a frag different from getting stunned by a rune cage. Or are you literally implying that you can pay attention to every single person in a group and the only way for you to get stunned is with an unblockable cc?
No one is gonna drop mines for that cc in open world. No one. Sorcs didnt even drop mines for dark conversion and you think they are gonna drop it for a third cc? And how the hell are u going to drop boundless for it? There is already no room for boundless.
The only way you can fit it in ur bar is in duels because you know ur opponent and maybe u can drop something for it. Unfortunately the amount of broken things in duels is too damn high. There is no balance in duels. You cant balance duels.
Trying to fit it in ur bar for open world without losing an important ability means using overload which also means dropping resto ult. No thanks. You could nerf resto ult to the ground and half of the sorc will still put atro there instead of overload. And the other half that use overload will most likely still pick the defensive rune which is prety much the exact same thing as it is on live. Its more like a nerf when u look at the defensive morph.
Of course to you it looks like a huge buff. But then again you also proposed a nerf to streak and you named it as a buff so yeah...
WOW. You do have the reading comprehension of a child. You know you can break free from rune prison as it is now. So presuming you don't break free, you either get any damage type with the buff for 2.5s, or dot damage, any direct would break it, and sorc dots aren't exactly very common or strong. How exactly is it a nerf, please tell?
Why would you use it? Duels, but they aren't balanced, what an excuse, ok, against rollypolly players, or against permablock builds, which are FOTM tied with sorcs. Hmm, I don't know, dropping block for sync'd ults In groups, like what DKs in groups do? And trust me, there are many sorcs that can fit it on their bar, because a lot do actually use overload. I.e. syphers new vid. Some sorc I fought a few hours ago did too. Dark deal, surge, boundless on back bar frees up a lot of space.
Also, aren't you the one who said most sorcs don't streak more than twice normally, that its very costly to streak 3 times. Won't it be better to lower streaks cost for normal use, and just cap the amount to two. Since no one uses it more than that. Or can you not comprehend that. You honestly are like a child getting its toys taken away, not realizing its for the best.
You said 2.5s of any dmg. Its 2.5s of any dmg assuming you are out of stamina. In which case, you are getting punished for it. That the whole [snip] point. As long as you can manage ur stamina its not free dmg.
Using defensive rune means you are using it defensively. You use it for anti gank and to get people off you. Not to line up a burst on someone. Getting someone off you for potentially half a minute is a lot better than 2.5 seconds.
No you cant balance duels. Thats not an excuse, thats reality. Duels are balanced by the players involved in the duel. You know ur opponent you build to counter. If it was just an excuse then how come and you complain about DKs that have nothing going on for them besides being tanks? They are amongst the best in duels so why the hell do u complain. Biased much?
Yes there are sorcs that play with overload. The point is that to do it u have to drop resto ult. You say in one post resto ult OP, facetanking and in another post you say dropping it for something else is a huge buff. Contradicting ur own arguments now?
Stop putting words in my mouth that i never said. That doesnt boost ur argument. It makes u look like a fool.
I said 3 streaks is viable. Anything more than that isnt viable cause it costs too much and that certainly doesnt make it spammable which is what you implied. But If your option is streak again or death then its not really an option. You streak again.
If you remove shieldstacking then mobility becomes even more vital and using streak becomes even more important. If you are squishy you need to rely on mobility to reposition and escape. If i cant use the skill then who gives a damn about how much it costs. What you proposed is to nerf survivability and mobility at the same time because you personally dont want sorcs to be able to survive or escape. Sorry but we are not falling for your idiotic bs.
You contradict your own arguments, you make asinine statements about a class you have zero experience on and you try to "educate" people that played the class for years while you also refuse to be lectured on a subject that you have experience on and they dont.
You started the last thread and you said "im not the usual pleb that wants every bit of it nerfed". No, your even worse. At least those people call them nerfs. You on the other hand, are a biased hypocrite asking for nerfs and you have the audacity to call them buffs. Sorry but you cant *** on people's feet and call it rain.
You are without a doubt one of the most laughable nobs I have ever seen. Firstly, I do know abut the class, I played stam and magsorc around the pet era. The way I played mine was resto and overload, you don't have to drop one or the other, because it's possible to run an ult on the overload bar, or not even a damage ult at all. That's 3 bars and tankiness.
So yet again more *** spewed from your mouth. Do you seriously think I want to randomly kill of a class? Because that would do wonders for balance. /s No, I don't. A
On streak, I may have misremembered. 3, but what is better, 3 at a high mag cost, around 7k, or 2 at around 3k, along with cheaper mines for mobility. Because trust me I know which one is better for actual use and not just running away. Also, look at the start of syphers new video. 5 in a row with a shield between 2nd and 3rd.
DKs are all built as tanks, because they have no movement or other ways of survival, wings is useless and shields for them aren't as strong. If I build for burst, my survival options are... Wings which take lots of projectiles and effects, not to mention atrocious uptime for price. Or tanking... Oh yeah, unlike sorcs DKs have to build for it.
In case you wondered why I wanted a change for that, is because I, like most others want to remove permablock. And other tkk increasers Oh, wait... Nope, is because I am sooooo biased. Idiot.
Don't reply this guy calls Every one a fool that doesn't agree with him and is on an agenda to nerf heavy armor into the ground dispite the nerfs it received in the past.
INB4, your resistance calculations are wrong.
You are the one telling everyone that doesnt agree with you to L2P, you contradict your own arguments, you put out fake numbers to boost ur argument and you had ur head so far up ur *** that you couldnt even use common sense to actually realise that what you were saying was stupid.
Im sorry if i hurt ur feelings by calling you a fool but maybe you should have actually used ur brain before posting.
As far as this thread is concerned then maybe you should read the title. Its kinda stupid to actually try to educate people on a subject you no nothing about. Its also ironic talking about an agenda of nerfing things to the ground cosidering that the people u are "defending" have an agenda of nerfing an entire class to the ground.
A wall of blabbering text. Still my best friend though.
Its ok. Im getting used to ur bs. You never had anything meaningful to say anw. You gonna tell me to L2P or what?
Nah, I'll tell you to keep calm and get good all you need is practice and determine effort. One day you might beat that lvl 9 heavy armor user.
This advise is premium I don't tell to others so consider yourself lucky.
But that lvl 9 cant be in cyro. Are you sure that you are playing the right game?
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »If anything theyve nerfed rune cage. On live you can use it to consistently drain magicka player's stamina pool and kill them with dot spells. Now theyve stripped off whatever uniqueness the spell had.
No hate, but clarrification please?
Surely its as breakable as before, but instead of burning them with DoTs, you get 2.5s of any damage. The only thing you cant do is keep them stunned/disoriented for over 2.5s, but normally no one would stay in it for longer than that? It is more usable in groups or with pets (I believe pets basic is direct?) or anything non dot based. Sorc doesn't actually have that many dots either.
To me it seems like a huge buff. Even if some might not use it, people can replace something like boundless or mines.
2.5s of free dmg? You do realise that u can cc break right? Or are you literally implying that u never get stunned now apart from fear and fossilize?
Why the hell would u use it in groups? Who gives a [snip] about a single target cc in a group scenario. And how the hell is getting stunned by a frag different from getting stunned by a rune cage. Or are you literally implying that you can pay attention to every single person in a group and the only way for you to get stunned is with an unblockable cc?
No one is gonna drop mines for that cc in open world. No one. Sorcs didnt even drop mines for dark conversion and you think they are gonna drop it for a third cc? And how the hell are u going to drop boundless for it? There is already no room for boundless.
The only way you can fit it in ur bar is in duels because you know ur opponent and maybe u can drop something for it. Unfortunately the amount of broken things in duels is too damn high. There is no balance in duels. You cant balance duels.
Trying to fit it in ur bar for open world without losing an important ability means using overload which also means dropping resto ult. No thanks. You could nerf resto ult to the ground and half of the sorc will still put atro there instead of overload. And the other half that use overload will most likely still pick the defensive rune which is prety much the exact same thing as it is on live. Its more like a nerf when u look at the defensive morph.
Of course to you it looks like a huge buff. But then again you also proposed a nerf to streak and you named it as a buff so yeah...
WOW. You do have the reading comprehension of a child. You know you can break free from rune prison as it is now. So presuming you don't break free, you either get any damage type with the buff for 2.5s, or dot damage, any direct would break it, and sorc dots aren't exactly very common or strong. How exactly is it a nerf, please tell?
Why would you use it? Duels, but they aren't balanced, what an excuse, ok, against rollypolly players, or against permablock builds, which are FOTM tied with sorcs. Hmm, I don't know, dropping block for sync'd ults In groups, like what DKs in groups do? And trust me, there are many sorcs that can fit it on their bar, because a lot do actually use overload. I.e. syphers new vid. Some sorc I fought a few hours ago did too. Dark deal, surge, boundless on back bar frees up a lot of space.
Also, aren't you the one who said most sorcs don't streak more than twice normally, that its very costly to streak 3 times. Won't it be better to lower streaks cost for normal use, and just cap the amount to two. Since no one uses it more than that. Or can you not comprehend that. You honestly are like a child getting its toys taken away, not realizing its for the best.
You said 2.5s of any dmg. Its 2.5s of any dmg assuming you are out of stamina. In which case, you are getting punished for it. That the whole [snip] point. As long as you can manage ur stamina its not free dmg.
Using defensive rune means you are using it defensively. You use it for anti gank and to get people off you. Not to line up a burst on someone. Getting someone off you for potentially half a minute is a lot better than 2.5 seconds.
No you cant balance duels. Thats not an excuse, thats reality. Duels are balanced by the players involved in the duel. You know ur opponent you build to counter. If it was just an excuse then how come and you complain about DKs that have nothing going on for them besides being tanks? They are amongst the best in duels so why the hell do u complain. Biased much?
Yes there are sorcs that play with overload. The point is that to do it u have to drop resto ult. You say in one post resto ult OP, facetanking and in another post you say dropping it for something else is a huge buff. Contradicting ur own arguments now?
Stop putting words in my mouth that i never said. That doesnt boost ur argument. It makes u look like a fool.
I said 3 streaks is viable. Anything more than that isnt viable cause it costs too much and that certainly doesnt make it spammable which is what you implied. But If your option is streak again or death then its not really an option. You streak again.
If you remove shieldstacking then mobility becomes even more vital and using streak becomes even more important. If you are squishy you need to rely on mobility to reposition and escape. If i cant use the skill then who gives a damn about how much it costs. What you proposed is to nerf survivability and mobility at the same time because you personally dont want sorcs to be able to survive or escape. Sorry but we are not falling for your idiotic bs.
You contradict your own arguments, you make asinine statements about a class you have zero experience on and you try to "educate" people that played the class for years while you also refuse to be lectured on a subject that you have experience on and they dont.
You started the last thread and you said "im not the usual pleb that wants every bit of it nerfed". No, your even worse. At least those people call them nerfs. You on the other hand, are a biased hypocrite asking for nerfs and you have the audacity to call them buffs. Sorry but you cant *** on people's feet and call it rain.
You are without a doubt one of the most laughable nobs I have ever seen. Firstly, I do know abut the class, I played stam and magsorc around the pet era. The way I played mine was resto and overload, you don't have to drop one or the other, because it's possible to run an ult on the overload bar, or not even a damage ult at all. That's 3 bars and tankiness.
So yet again more *** spewed from your mouth. Do you seriously think I want to randomly kill of a class? Because that would do wonders for balance. /s No, I don't. A
On streak, I may have misremembered. 3, but what is better, 3 at a high mag cost, around 7k, or 2 at around 3k, along with cheaper mines for mobility. Because trust me I know which one is better for actual use and not just running away. Also, look at the start of syphers new video. 5 in a row with a shield between 2nd and 3rd.
DKs are all built as tanks, because they have no movement or other ways of survival, wings is useless and shields for them aren't as strong. If I build for burst, my survival options are... Wings which take lots of projectiles and effects, not to mention atrocious uptime for price. Or tanking... Oh yeah, unlike sorcs DKs have to build for it.
In case you wondered why I wanted a change for that, is because I, like most others want to remove permablock. And other tkk increasers Oh, wait... Nope, is because I am sooooo biased. Idiot.
Don't reply this guy calls Every one a fool that doesn't agree with him and is on an agenda to nerf heavy armor into the ground dispite the nerfs it received in the past.
INB4, your resistance calculations are wrong.
You are the one telling everyone that doesnt agree with you to L2P, you contradict your own arguments, you put out fake numbers to boost ur argument and you had ur head so far up ur *** that you couldnt even use common sense to actually realise that what you were saying was stupid.
Im sorry if i hurt ur feelings by calling you a fool but maybe you should have actually used ur brain before posting.
As far as this thread is concerned then maybe you should read the title. Its kinda stupid to actually try to educate people on a subject you no nothing about. Its also ironic talking about an agenda of nerfing things to the ground cosidering that the people u are "defending" have an agenda of nerfing an entire class to the ground.
A wall of blabbering text. Still my best friend though.
Its ok. Im getting used to ur bs. You never had anything meaningful to say anw. You gonna tell me to L2P or what?
Nah, I'll tell you to keep calm and get good all you need is practice and determine effort. One day you might beat that lvl 9 heavy armor user.
This advise is premium I don't tell to others so consider yourself lucky.
But that lvl 9 cant be in cyro. Are you sure that you are playing the right game?
Just walk up to him/her and dual not that hard.
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »If anything theyve nerfed rune cage. On live you can use it to consistently drain magicka player's stamina pool and kill them with dot spells. Now theyve stripped off whatever uniqueness the spell had.
No hate, but clarrification please?
Surely its as breakable as before, but instead of burning them with DoTs, you get 2.5s of any damage. The only thing you cant do is keep them stunned/disoriented for over 2.5s, but normally no one would stay in it for longer than that? It is more usable in groups or with pets (I believe pets basic is direct?) or anything non dot based. Sorc doesn't actually have that many dots either.
To me it seems like a huge buff. Even if some might not use it, people can replace something like boundless or mines.
2.5s of free dmg? You do realise that u can cc break right? Or are you literally implying that u never get stunned now apart from fear and fossilize?
Why the hell would u use it in groups? Who gives a [snip] about a single target cc in a group scenario. And how the hell is getting stunned by a frag different from getting stunned by a rune cage. Or are you literally implying that you can pay attention to every single person in a group and the only way for you to get stunned is with an unblockable cc?
No one is gonna drop mines for that cc in open world. No one. Sorcs didnt even drop mines for dark conversion and you think they are gonna drop it for a third cc? And how the hell are u going to drop boundless for it? There is already no room for boundless.
The only way you can fit it in ur bar is in duels because you know ur opponent and maybe u can drop something for it. Unfortunately the amount of broken things in duels is too damn high. There is no balance in duels. You cant balance duels.
Trying to fit it in ur bar for open world without losing an important ability means using overload which also means dropping resto ult. No thanks. You could nerf resto ult to the ground and half of the sorc will still put atro there instead of overload. And the other half that use overload will most likely still pick the defensive rune which is prety much the exact same thing as it is on live. Its more like a nerf when u look at the defensive morph.
Of course to you it looks like a huge buff. But then again you also proposed a nerf to streak and you named it as a buff so yeah...
WOW. You do have the reading comprehension of a child. You know you can break free from rune prison as it is now. So presuming you don't break free, you either get any damage type with the buff for 2.5s, or dot damage, any direct would break it, and sorc dots aren't exactly very common or strong. How exactly is it a nerf, please tell?
Why would you use it? Duels, but they aren't balanced, what an excuse, ok, against rollypolly players, or against permablock builds, which are FOTM tied with sorcs. Hmm, I don't know, dropping block for sync'd ults In groups, like what DKs in groups do? And trust me, there are many sorcs that can fit it on their bar, because a lot do actually use overload. I.e. syphers new vid. Some sorc I fought a few hours ago did too. Dark deal, surge, boundless on back bar frees up a lot of space.
Also, aren't you the one who said most sorcs don't streak more than twice normally, that its very costly to streak 3 times. Won't it be better to lower streaks cost for normal use, and just cap the amount to two. Since no one uses it more than that. Or can you not comprehend that. You honestly are like a child getting its toys taken away, not realizing its for the best.
You said 2.5s of any dmg. Its 2.5s of any dmg assuming you are out of stamina. In which case, you are getting punished for it. That the whole [snip] point. As long as you can manage ur stamina its not free dmg.
Using defensive rune means you are using it defensively. You use it for anti gank and to get people off you. Not to line up a burst on someone. Getting someone off you for potentially half a minute is a lot better than 2.5 seconds.
No you cant balance duels. Thats not an excuse, thats reality. Duels are balanced by the players involved in the duel. You know ur opponent you build to counter. If it was just an excuse then how come and you complain about DKs that have nothing going on for them besides being tanks? They are amongst the best in duels so why the hell do u complain. Biased much?
Yes there are sorcs that play with overload. The point is that to do it u have to drop resto ult. You say in one post resto ult OP, facetanking and in another post you say dropping it for something else is a huge buff. Contradicting ur own arguments now?
Stop putting words in my mouth that i never said. That doesnt boost ur argument. It makes u look like a fool.
I said 3 streaks is viable. Anything more than that isnt viable cause it costs too much and that certainly doesnt make it spammable which is what you implied. But If your option is streak again or death then its not really an option. You streak again.
If you remove shieldstacking then mobility becomes even more vital and using streak becomes even more important. If you are squishy you need to rely on mobility to reposition and escape. If i cant use the skill then who gives a damn about how much it costs. What you proposed is to nerf survivability and mobility at the same time because you personally dont want sorcs to be able to survive or escape. Sorry but we are not falling for your idiotic bs.
You contradict your own arguments, you make asinine statements about a class you have zero experience on and you try to "educate" people that played the class for years while you also refuse to be lectured on a subject that you have experience on and they dont.
You started the last thread and you said "im not the usual pleb that wants every bit of it nerfed". No, your even worse. At least those people call them nerfs. You on the other hand, are a biased hypocrite asking for nerfs and you have the audacity to call them buffs. Sorry but you cant *** on people's feet and call it rain.
You are without a doubt one of the most laughable nobs I have ever seen. Firstly, I do know abut the class, I played stam and magsorc around the pet era. The way I played mine was resto and overload, you don't have to drop one or the other, because it's possible to run an ult on the overload bar, or not even a damage ult at all. That's 3 bars and tankiness.
So yet again more *** spewed from your mouth. Do you seriously think I want to randomly kill of a class? Because that would do wonders for balance. /s No, I don't. A
On streak, I may have misremembered. 3, but what is better, 3 at a high mag cost, around 7k, or 2 at around 3k, along with cheaper mines for mobility. Because trust me I know which one is better for actual use and not just running away. Also, look at the start of syphers new video. 5 in a row with a shield between 2nd and 3rd.
DKs are all built as tanks, because they have no movement or other ways of survival, wings is useless and shields for them aren't as strong. If I build for burst, my survival options are... Wings which take lots of projectiles and effects, not to mention atrocious uptime for price. Or tanking... Oh yeah, unlike sorcs DKs have to build for it.
In case you wondered why I wanted a change for that, is because I, like most others want to remove permablock. And other tkk increasers Oh, wait... Nope, is because I am sooooo biased. Idiot.
Don't reply this guy calls Every one a fool that doesn't agree with him and is on an agenda to nerf heavy armor into the ground dispite the nerfs it received in the past.
INB4, your resistance calculations are wrong.
You are the one telling everyone that doesnt agree with you to L2P, you contradict your own arguments, you put out fake numbers to boost ur argument and you had ur head so far up ur *** that you couldnt even use common sense to actually realise that what you were saying was stupid.
Im sorry if i hurt ur feelings by calling you a fool but maybe you should have actually used ur brain before posting.
As far as this thread is concerned then maybe you should read the title. Its kinda stupid to actually try to educate people on a subject you no nothing about. Its also ironic talking about an agenda of nerfing things to the ground cosidering that the people u are "defending" have an agenda of nerfing an entire class to the ground.
A wall of blabbering text. Still my best friend though.
Its ok. Im getting used to ur bs. You never had anything meaningful to say anw. You gonna tell me to L2P or what?
Nah, I'll tell you to keep calm and get good all you need is practice and determine effort. One day you might beat that lvl 9 heavy armor user.
This advise is premium I don't tell to others so consider yourself lucky.
But that lvl 9 cant be in cyro. Are you sure that you are playing the right game?
Just walk up to him/her and dual not that hard.
Yes maybe i should start camping starter zones shrines and duel every lvl 3 that pops out.
Anw the conversation with you is boring. You are literally too stupid to insult me. There is a thread about medium armor. Someone in there should be saying that heavy is still OP. Show urself out and go do ur thing. Tell them to L2P.
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »If anything theyve nerfed rune cage. On live you can use it to consistently drain magicka player's stamina pool and kill them with dot spells. Now theyve stripped off whatever uniqueness the spell had.
No hate, but clarrification please?
Surely its as breakable as before, but instead of burning them with DoTs, you get 2.5s of any damage. The only thing you cant do is keep them stunned/disoriented for over 2.5s, but normally no one would stay in it for longer than that? It is more usable in groups or with pets (I believe pets basic is direct?) or anything non dot based. Sorc doesn't actually have that many dots either.
To me it seems like a huge buff. Even if some might not use it, people can replace something like boundless or mines.
2.5s of free dmg? You do realise that u can cc break right? Or are you literally implying that u never get stunned now apart from fear and fossilize?
Why the hell would u use it in groups? Who gives a [snip] about a single target cc in a group scenario. And how the hell is getting stunned by a frag different from getting stunned by a rune cage. Or are you literally implying that you can pay attention to every single person in a group and the only way for you to get stunned is with an unblockable cc?
No one is gonna drop mines for that cc in open world. No one. Sorcs didnt even drop mines for dark conversion and you think they are gonna drop it for a third cc? And how the hell are u going to drop boundless for it? There is already no room for boundless.
The only way you can fit it in ur bar is in duels because you know ur opponent and maybe u can drop something for it. Unfortunately the amount of broken things in duels is too damn high. There is no balance in duels. You cant balance duels.
Trying to fit it in ur bar for open world without losing an important ability means using overload which also means dropping resto ult. No thanks. You could nerf resto ult to the ground and half of the sorc will still put atro there instead of overload. And the other half that use overload will most likely still pick the defensive rune which is prety much the exact same thing as it is on live. Its more like a nerf when u look at the defensive morph.
Of course to you it looks like a huge buff. But then again you also proposed a nerf to streak and you named it as a buff so yeah...
WOW. You do have the reading comprehension of a child. You know you can break free from rune prison as it is now. So presuming you don't break free, you either get any damage type with the buff for 2.5s, or dot damage, any direct would break it, and sorc dots aren't exactly very common or strong. How exactly is it a nerf, please tell?
Why would you use it? Duels, but they aren't balanced, what an excuse, ok, against rollypolly players, or against permablock builds, which are FOTM tied with sorcs. Hmm, I don't know, dropping block for sync'd ults In groups, like what DKs in groups do? And trust me, there are many sorcs that can fit it on their bar, because a lot do actually use overload. I.e. syphers new vid. Some sorc I fought a few hours ago did too. Dark deal, surge, boundless on back bar frees up a lot of space.
Also, aren't you the one who said most sorcs don't streak more than twice normally, that its very costly to streak 3 times. Won't it be better to lower streaks cost for normal use, and just cap the amount to two. Since no one uses it more than that. Or can you not comprehend that. You honestly are like a child getting its toys taken away, not realizing its for the best.
You said 2.5s of any dmg. Its 2.5s of any dmg assuming you are out of stamina. In which case, you are getting punished for it. That the whole [snip] point. As long as you can manage ur stamina its not free dmg.
Using defensive rune means you are using it defensively. You use it for anti gank and to get people off you. Not to line up a burst on someone. Getting someone off you for potentially half a minute is a lot better than 2.5 seconds.
No you cant balance duels. Thats not an excuse, thats reality. Duels are balanced by the players involved in the duel. You know ur opponent you build to counter. If it was just an excuse then how come and you complain about DKs that have nothing going on for them besides being tanks? They are amongst the best in duels so why the hell do u complain. Biased much?
Yes there are sorcs that play with overload. The point is that to do it u have to drop resto ult. You say in one post resto ult OP, facetanking and in another post you say dropping it for something else is a huge buff. Contradicting ur own arguments now?
Stop putting words in my mouth that i never said. That doesnt boost ur argument. It makes u look like a fool.
I said 3 streaks is viable. Anything more than that isnt viable cause it costs too much and that certainly doesnt make it spammable which is what you implied. But If your option is streak again or death then its not really an option. You streak again.
If you remove shieldstacking then mobility becomes even more vital and using streak becomes even more important. If you are squishy you need to rely on mobility to reposition and escape. If i cant use the skill then who gives a damn about how much it costs. What you proposed is to nerf survivability and mobility at the same time because you personally dont want sorcs to be able to survive or escape. Sorry but we are not falling for your idiotic bs.
You contradict your own arguments, you make asinine statements about a class you have zero experience on and you try to "educate" people that played the class for years while you also refuse to be lectured on a subject that you have experience on and they dont.
You started the last thread and you said "im not the usual pleb that wants every bit of it nerfed". No, your even worse. At least those people call them nerfs. You on the other hand, are a biased hypocrite asking for nerfs and you have the audacity to call them buffs. Sorry but you cant *** on people's feet and call it rain.
You are without a doubt one of the most laughable nobs I have ever seen. Firstly, I do know abut the class, I played stam and magsorc around the pet era. The way I played mine was resto and overload, you don't have to drop one or the other, because it's possible to run an ult on the overload bar, or not even a damage ult at all. That's 3 bars and tankiness.
So yet again more *** spewed from your mouth. Do you seriously think I want to randomly kill of a class? Because that would do wonders for balance. /s No, I don't. A
On streak, I may have misremembered. 3, but what is better, 3 at a high mag cost, around 7k, or 2 at around 3k, along with cheaper mines for mobility. Because trust me I know which one is better for actual use and not just running away. Also, look at the start of syphers new video. 5 in a row with a shield between 2nd and 3rd.
DKs are all built as tanks, because they have no movement or other ways of survival, wings is useless and shields for them aren't as strong. If I build for burst, my survival options are... Wings which take lots of projectiles and effects, not to mention atrocious uptime for price. Or tanking... Oh yeah, unlike sorcs DKs have to build for it.
In case you wondered why I wanted a change for that, is because I, like most others want to remove permablock. And other tkk increasers Oh, wait... Nope, is because I am sooooo biased. Idiot.
Don't reply this guy calls Every one a fool that doesn't agree with him and is on an agenda to nerf heavy armor into the ground dispite the nerfs it received in the past.
INB4, your resistance calculations are wrong.
You are the one telling everyone that doesnt agree with you to L2P, you contradict your own arguments, you put out fake numbers to boost ur argument and you had ur head so far up ur *** that you couldnt even use common sense to actually realise that what you were saying was stupid.
Im sorry if i hurt ur feelings by calling you a fool but maybe you should have actually used ur brain before posting.
As far as this thread is concerned then maybe you should read the title. Its kinda stupid to actually try to educate people on a subject you no nothing about. Its also ironic talking about an agenda of nerfing things to the ground cosidering that the people u are "defending" have an agenda of nerfing an entire class to the ground.
A wall of blabbering text. Still my best friend though.
Its ok. Im getting used to ur bs. You never had anything meaningful to say anw. You gonna tell me to L2P or what?
Nah, I'll tell you to keep calm and get good all you need is practice and determine effort. One day you might beat that lvl 9 heavy armor user.
This advise is premium I don't tell to others so consider yourself lucky.
But that lvl 9 cant be in cyro. Are you sure that you are playing the right game?
Just walk up to him/her and dual not that hard.
Yes maybe i should start camping starter zones shrines and duel every lvl 3 that pops out.
Anw the conversation with you is boring. You are literally too stupid to insult me. There is a thread about medium armor. Someone in there should be saying that heavy is still OP. Show urself out and go do ur thing. Tell them to L2P.
Whoa who said I'm insulting you just trying to help out jeez, you know what your avatar is making you hostile since it's so bland and boring probably like your life so change It then you might change yourself.
Friendly advice
Me and a buddy got duelist on our levels 30 Ik not level 9 but we faced most of the people 9-30.We challenged them but still you can fight low levels and lose to them as well we didn't even have gold gear just food.Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »If anything theyve nerfed rune cage. On live you can use it to consistently drain magicka player's stamina pool and kill them with dot spells. Now theyve stripped off whatever uniqueness the spell had.
No hate, but clarrification please?
Surely its as breakable as before, but instead of burning them with DoTs, you get 2.5s of any damage. The only thing you cant do is keep them stunned/disoriented for over 2.5s, but normally no one would stay in it for longer than that? It is more usable in groups or with pets (I believe pets basic is direct?) or anything non dot based. Sorc doesn't actually have that many dots either.
To me it seems like a huge buff. Even if some might not use it, people can replace something like boundless or mines.
2.5s of free dmg? You do realise that u can cc break right? Or are you literally implying that u never get stunned now apart from fear and fossilize?
Why the hell would u use it in groups? Who gives a [snip] about a single target cc in a group scenario. And how the hell is getting stunned by a frag different from getting stunned by a rune cage. Or are you literally implying that you can pay attention to every single person in a group and the only way for you to get stunned is with an unblockable cc?
No one is gonna drop mines for that cc in open world. No one. Sorcs didnt even drop mines for dark conversion and you think they are gonna drop it for a third cc? And how the hell are u going to drop boundless for it? There is already no room for boundless.
The only way you can fit it in ur bar is in duels because you know ur opponent and maybe u can drop something for it. Unfortunately the amount of broken things in duels is too damn high. There is no balance in duels. You cant balance duels.
Trying to fit it in ur bar for open world without losing an important ability means using overload which also means dropping resto ult. No thanks. You could nerf resto ult to the ground and half of the sorc will still put atro there instead of overload. And the other half that use overload will most likely still pick the defensive rune which is prety much the exact same thing as it is on live. Its more like a nerf when u look at the defensive morph.
Of course to you it looks like a huge buff. But then again you also proposed a nerf to streak and you named it as a buff so yeah...
WOW. You do have the reading comprehension of a child. You know you can break free from rune prison as it is now. So presuming you don't break free, you either get any damage type with the buff for 2.5s, or dot damage, any direct would break it, and sorc dots aren't exactly very common or strong. How exactly is it a nerf, please tell?
Why would you use it? Duels, but they aren't balanced, what an excuse, ok, against rollypolly players, or against permablock builds, which are FOTM tied with sorcs. Hmm, I don't know, dropping block for sync'd ults In groups, like what DKs in groups do? And trust me, there are many sorcs that can fit it on their bar, because a lot do actually use overload. I.e. syphers new vid. Some sorc I fought a few hours ago did too. Dark deal, surge, boundless on back bar frees up a lot of space.
Also, aren't you the one who said most sorcs don't streak more than twice normally, that its very costly to streak 3 times. Won't it be better to lower streaks cost for normal use, and just cap the amount to two. Since no one uses it more than that. Or can you not comprehend that. You honestly are like a child getting its toys taken away, not realizing its for the best.
You said 2.5s of any dmg. Its 2.5s of any dmg assuming you are out of stamina. In which case, you are getting punished for it. That the whole [snip] point. As long as you can manage ur stamina its not free dmg.
Using defensive rune means you are using it defensively. You use it for anti gank and to get people off you. Not to line up a burst on someone. Getting someone off you for potentially half a minute is a lot better than 2.5 seconds.
No you cant balance duels. Thats not an excuse, thats reality. Duels are balanced by the players involved in the duel. You know ur opponent you build to counter. If it was just an excuse then how come and you complain about DKs that have nothing going on for them besides being tanks? They are amongst the best in duels so why the hell do u complain. Biased much?
Yes there are sorcs that play with overload. The point is that to do it u have to drop resto ult. You say in one post resto ult OP, facetanking and in another post you say dropping it for something else is a huge buff. Contradicting ur own arguments now?
Stop putting words in my mouth that i never said. That doesnt boost ur argument. It makes u look like a fool.
I said 3 streaks is viable. Anything more than that isnt viable cause it costs too much and that certainly doesnt make it spammable which is what you implied. But If your option is streak again or death then its not really an option. You streak again.
If you remove shieldstacking then mobility becomes even more vital and using streak becomes even more important. If you are squishy you need to rely on mobility to reposition and escape. If i cant use the skill then who gives a damn about how much it costs. What you proposed is to nerf survivability and mobility at the same time because you personally dont want sorcs to be able to survive or escape. Sorry but we are not falling for your idiotic bs.
You contradict your own arguments, you make asinine statements about a class you have zero experience on and you try to "educate" people that played the class for years while you also refuse to be lectured on a subject that you have experience on and they dont.
You started the last thread and you said "im not the usual pleb that wants every bit of it nerfed". No, your even worse. At least those people call them nerfs. You on the other hand, are a biased hypocrite asking for nerfs and you have the audacity to call them buffs. Sorry but you cant *** on people's feet and call it rain.
You are without a doubt one of the most laughable nobs I have ever seen. Firstly, I do know abut the class, I played stam and magsorc around the pet era. The way I played mine was resto and overload, you don't have to drop one or the other, because it's possible to run an ult on the overload bar, or not even a damage ult at all. That's 3 bars and tankiness.
So yet again more *** spewed from your mouth. Do you seriously think I want to randomly kill of a class? Because that would do wonders for balance. /s No, I don't. A
On streak, I may have misremembered. 3, but what is better, 3 at a high mag cost, around 7k, or 2 at around 3k, along with cheaper mines for mobility. Because trust me I know which one is better for actual use and not just running away. Also, look at the start of syphers new video. 5 in a row with a shield between 2nd and 3rd.
DKs are all built as tanks, because they have no movement or other ways of survival, wings is useless and shields for them aren't as strong. If I build for burst, my survival options are... Wings which take lots of projectiles and effects, not to mention atrocious uptime for price. Or tanking... Oh yeah, unlike sorcs DKs have to build for it.
In case you wondered why I wanted a change for that, is because I, like most others want to remove permablock. And other tkk increasers Oh, wait... Nope, is because I am sooooo biased. Idiot.
Don't reply this guy calls Every one a fool that doesn't agree with him and is on an agenda to nerf heavy armor into the ground dispite the nerfs it received in the past.
INB4, your resistance calculations are wrong.
You are the one telling everyone that doesnt agree with you to L2P, you contradict your own arguments, you put out fake numbers to boost ur argument and you had ur head so far up ur *** that you couldnt even use common sense to actually realise that what you were saying was stupid.
Im sorry if i hurt ur feelings by calling you a fool but maybe you should have actually used ur brain before posting.
As far as this thread is concerned then maybe you should read the title. Its kinda stupid to actually try to educate people on a subject you no nothing about. Its also ironic talking about an agenda of nerfing things to the ground cosidering that the people u are "defending" have an agenda of nerfing an entire class to the ground.
A wall of blabbering text. Still my best friend though.
Its ok. Im getting used to ur bs. You never had anything meaningful to say anw. You gonna tell me to L2P or what?
Nah, I'll tell you to keep calm and get good all you need is practice and determine effort. One day you might beat that lvl 9 heavy armor user.
This advise is premium I don't tell to others so consider yourself lucky.
But that lvl 9 cant be in cyro. Are you sure that you are playing the right game?
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »If anything theyve nerfed rune cage. On live you can use it to consistently drain magicka player's stamina pool and kill them with dot spells. Now theyve stripped off whatever uniqueness the spell had.
No hate, but clarrification please?
Surely its as breakable as before, but instead of burning them with DoTs, you get 2.5s of any damage. The only thing you cant do is keep them stunned/disoriented for over 2.5s, but normally no one would stay in it for longer than that? It is more usable in groups or with pets (I believe pets basic is direct?) or anything non dot based. Sorc doesn't actually have that many dots either.
To me it seems like a huge buff. Even if some might not use it, people can replace something like boundless or mines.
2.5s of free dmg? You do realise that u can cc break right? Or are you literally implying that u never get stunned now apart from fear and fossilize?
Why the hell would u use it in groups? Who gives a [snip] about a single target cc in a group scenario. And how the hell is getting stunned by a frag different from getting stunned by a rune cage. Or are you literally implying that you can pay attention to every single person in a group and the only way for you to get stunned is with an unblockable cc?
No one is gonna drop mines for that cc in open world. No one. Sorcs didnt even drop mines for dark conversion and you think they are gonna drop it for a third cc? And how the hell are u going to drop boundless for it? There is already no room for boundless.
The only way you can fit it in ur bar is in duels because you know ur opponent and maybe u can drop something for it. Unfortunately the amount of broken things in duels is too damn high. There is no balance in duels. You cant balance duels.
Trying to fit it in ur bar for open world without losing an important ability means using overload which also means dropping resto ult. No thanks. You could nerf resto ult to the ground and half of the sorc will still put atro there instead of overload. And the other half that use overload will most likely still pick the defensive rune which is prety much the exact same thing as it is on live. Its more like a nerf when u look at the defensive morph.
Of course to you it looks like a huge buff. But then again you also proposed a nerf to streak and you named it as a buff so yeah...
WOW. You do have the reading comprehension of a child. You know you can break free from rune prison as it is now. So presuming you don't break free, you either get any damage type with the buff for 2.5s, or dot damage, any direct would break it, and sorc dots aren't exactly very common or strong. How exactly is it a nerf, please tell?
Why would you use it? Duels, but they aren't balanced, what an excuse, ok, against rollypolly players, or against permablock builds, which are FOTM tied with sorcs. Hmm, I don't know, dropping block for sync'd ults In groups, like what DKs in groups do? And trust me, there are many sorcs that can fit it on their bar, because a lot do actually use overload. I.e. syphers new vid. Some sorc I fought a few hours ago did too. Dark deal, surge, boundless on back bar frees up a lot of space.
Also, aren't you the one who said most sorcs don't streak more than twice normally, that its very costly to streak 3 times. Won't it be better to lower streaks cost for normal use, and just cap the amount to two. Since no one uses it more than that. Or can you not comprehend that. You honestly are like a child getting its toys taken away, not realizing its for the best.
You said 2.5s of any dmg. Its 2.5s of any dmg assuming you are out of stamina. In which case, you are getting punished for it. That the whole [snip] point. As long as you can manage ur stamina its not free dmg.
Using defensive rune means you are using it defensively. You use it for anti gank and to get people off you. Not to line up a burst on someone. Getting someone off you for potentially half a minute is a lot better than 2.5 seconds.
No you cant balance duels. Thats not an excuse, thats reality. Duels are balanced by the players involved in the duel. You know ur opponent you build to counter. If it was just an excuse then how come and you complain about DKs that have nothing going on for them besides being tanks? They are amongst the best in duels so why the hell do u complain. Biased much?
Yes there are sorcs that play with overload. The point is that to do it u have to drop resto ult. You say in one post resto ult OP, facetanking and in another post you say dropping it for something else is a huge buff. Contradicting ur own arguments now?
Stop putting words in my mouth that i never said. That doesnt boost ur argument. It makes u look like a fool.
I said 3 streaks is viable. Anything more than that isnt viable cause it costs too much and that certainly doesnt make it spammable which is what you implied. But If your option is streak again or death then its not really an option. You streak again.
If you remove shieldstacking then mobility becomes even more vital and using streak becomes even more important. If you are squishy you need to rely on mobility to reposition and escape. If i cant use the skill then who gives a damn about how much it costs. What you proposed is to nerf survivability and mobility at the same time because you personally dont want sorcs to be able to survive or escape. Sorry but we are not falling for your idiotic bs.
You contradict your own arguments, you make asinine statements about a class you have zero experience on and you try to "educate" people that played the class for years while you also refuse to be lectured on a subject that you have experience on and they dont.
You started the last thread and you said "im not the usual pleb that wants every bit of it nerfed". No, your even worse. At least those people call them nerfs. You on the other hand, are a biased hypocrite asking for nerfs and you have the audacity to call them buffs. Sorry but you cant *** on people's feet and call it rain.
You are without a doubt one of the most laughable nobs I have ever seen. Firstly, I do know abut the class, I played stam and magsorc around the pet era. The way I played mine was resto and overload, you don't have to drop one or the other, because it's possible to run an ult on the overload bar, or not even a damage ult at all. That's 3 bars and tankiness.
So yet again more *** spewed from your mouth. Do you seriously think I want to randomly kill of a class? Because that would do wonders for balance. /s No, I don't. A
On streak, I may have misremembered. 3, but what is better, 3 at a high mag cost, around 7k, or 2 at around 3k, along with cheaper mines for mobility. Because trust me I know which one is better for actual use and not just running away. Also, look at the start of syphers new video. 5 in a row with a shield between 2nd and 3rd.
DKs are all built as tanks, because they have no movement or other ways of survival, wings is useless and shields for them aren't as strong. If I build for burst, my survival options are... Wings which take lots of projectiles and effects, not to mention atrocious uptime for price. Or tanking... Oh yeah, unlike sorcs DKs have to build for it.
In case you wondered why I wanted a change for that, is because I, like most others want to remove permablock. And other tkk increasers Oh, wait... Nope, is because I am sooooo biased. Idiot.
Don't reply this guy calls Every one a fool that doesn't agree with him and is on an agenda to nerf heavy armor into the ground dispite the nerfs it received in the past.
INB4, your resistance calculations are wrong.
You are the one telling everyone that doesnt agree with you to L2P, you contradict your own arguments, you put out fake numbers to boost ur argument and you had ur head so far up ur *** that you couldnt even use common sense to actually realise that what you were saying was stupid.
Im sorry if i hurt ur feelings by calling you a fool but maybe you should have actually used ur brain before posting.
As far as this thread is concerned then maybe you should read the title. Its kinda stupid to actually try to educate people on a subject you no nothing about. Its also ironic talking about an agenda of nerfing things to the ground cosidering that the people u are "defending" have an agenda of nerfing an entire class to the ground.
A wall of blabbering text. Still my best friend though.
Its ok. Im getting used to ur bs. You never had anything meaningful to say anw. You gonna tell me to L2P or what?
Nah, I'll tell you to keep calm and get good all you need is practice and determine effort. One day you might beat that lvl 9 heavy armor user.
This advise is premium I don't tell to others so consider yourself lucky.
But that lvl 9 cant be in cyro. Are you sure that you are playing the right game?
Just walk up to him/her and dual not that hard.
Yes maybe i should start camping starter zones shrines and duel every lvl 3 that pops out.
Anw the conversation with you is boring. You are literally too stupid to insult me. There is a thread about medium armor. Someone in there should be saying that heavy is still OP. Show urself out and go do ur thing. Tell them to L2P.
Whoa who said I'm insulting you just trying to help out jeez, you know what your avatar is making you hostile since it's so bland and boring probably like your life so change It then you might change yourself.
Friendly advice
Personal life jokes now? Whats next, mum jokes? I told you, you are literally to stupid to insult me.
Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Anti_Virus wrote: »If anything theyve nerfed rune cage. On live you can use it to consistently drain magicka player's stamina pool and kill them with dot spells. Now theyve stripped off whatever uniqueness the spell had.
No hate, but clarrification please?
Surely its as breakable as before, but instead of burning them with DoTs, you get 2.5s of any damage. The only thing you cant do is keep them stunned/disoriented for over 2.5s, but normally no one would stay in it for longer than that? It is more usable in groups or with pets (I believe pets basic is direct?) or anything non dot based. Sorc doesn't actually have that many dots either.
To me it seems like a huge buff. Even if some might not use it, people can replace something like boundless or mines.
2.5s of free dmg? You do realise that u can cc break right? Or are you literally implying that u never get stunned now apart from fear and fossilize?
Why the hell would u use it in groups? Who gives a [snip] about a single target cc in a group scenario. And how the hell is getting stunned by a frag different from getting stunned by a rune cage. Or are you literally implying that you can pay attention to every single person in a group and the only way for you to get stunned is with an unblockable cc?
No one is gonna drop mines for that cc in open world. No one. Sorcs didnt even drop mines for dark conversion and you think they are gonna drop it for a third cc? And how the hell are u going to drop boundless for it? There is already no room for boundless.
The only way you can fit it in ur bar is in duels because you know ur opponent and maybe u can drop something for it. Unfortunately the amount of broken things in duels is too damn high. There is no balance in duels. You cant balance duels.
Trying to fit it in ur bar for open world without losing an important ability means using overload which also means dropping resto ult. No thanks. You could nerf resto ult to the ground and half of the sorc will still put atro there instead of overload. And the other half that use overload will most likely still pick the defensive rune which is prety much the exact same thing as it is on live. Its more like a nerf when u look at the defensive morph.
Of course to you it looks like a huge buff. But then again you also proposed a nerf to streak and you named it as a buff so yeah...
WOW. You do have the reading comprehension of a child. You know you can break free from rune prison as it is now. So presuming you don't break free, you either get any damage type with the buff for 2.5s, or dot damage, any direct would break it, and sorc dots aren't exactly very common or strong. How exactly is it a nerf, please tell?
Why would you use it? Duels, but they aren't balanced, what an excuse, ok, against rollypolly players, or against permablock builds, which are FOTM tied with sorcs. Hmm, I don't know, dropping block for sync'd ults In groups, like what DKs in groups do? And trust me, there are many sorcs that can fit it on their bar, because a lot do actually use overload. I.e. syphers new vid. Some sorc I fought a few hours ago did too. Dark deal, surge, boundless on back bar frees up a lot of space.
Also, aren't you the one who said most sorcs don't streak more than twice normally, that its very costly to streak 3 times. Won't it be better to lower streaks cost for normal use, and just cap the amount to two. Since no one uses it more than that. Or can you not comprehend that. You honestly are like a child getting its toys taken away, not realizing its for the best.
You said 2.5s of any dmg. Its 2.5s of any dmg assuming you are out of stamina. In which case, you are getting punished for it. That the whole [snip] point. As long as you can manage ur stamina its not free dmg.
Using defensive rune means you are using it defensively. You use it for anti gank and to get people off you. Not to line up a burst on someone. Getting someone off you for potentially half a minute is a lot better than 2.5 seconds.
No you cant balance duels. Thats not an excuse, thats reality. Duels are balanced by the players involved in the duel. You know ur opponent you build to counter. If it was just an excuse then how come and you complain about DKs that have nothing going on for them besides being tanks? They are amongst the best in duels so why the hell do u complain. Biased much?
Yes there are sorcs that play with overload. The point is that to do it u have to drop resto ult. You say in one post resto ult OP, facetanking and in another post you say dropping it for something else is a huge buff. Contradicting ur own arguments now?
Stop putting words in my mouth that i never said. That doesnt boost ur argument. It makes u look like a fool.
I said 3 streaks is viable. Anything more than that isnt viable cause it costs too much and that certainly doesnt make it spammable which is what you implied. But If your option is streak again or death then its not really an option. You streak again.
If you remove shieldstacking then mobility becomes even more vital and using streak becomes even more important. If you are squishy you need to rely on mobility to reposition and escape. If i cant use the skill then who gives a damn about how much it costs. What you proposed is to nerf survivability and mobility at the same time because you personally dont want sorcs to be able to survive or escape. Sorry but we are not falling for your idiotic bs.
You contradict your own arguments, you make asinine statements about a class you have zero experience on and you try to "educate" people that played the class for years while you also refuse to be lectured on a subject that you have experience on and they dont.
You started the last thread and you said "im not the usual pleb that wants every bit of it nerfed". No, your even worse. At least those people call them nerfs. You on the other hand, are a biased hypocrite asking for nerfs and you have the audacity to call them buffs. Sorry but you cant *** on people's feet and call it rain.
You are without a doubt one of the most laughable nobs I have ever seen. Firstly, I do know abut the class, I played stam and magsorc around the pet era. The way I played mine was resto and overload, you don't have to drop one or the other, because it's possible to run an ult on the overload bar, or not even a damage ult at all. That's 3 bars and tankiness.
So yet again more *** spewed from your mouth. Do you seriously think I want to randomly kill of a class? Because that would do wonders for balance. /s No, I don't. A
On streak, I may have misremembered. 3, but what is better, 3 at a high mag cost, around 7k, or 2 at around 3k, along with cheaper mines for mobility. Because trust me I know which one is better for actual use and not just running away. Also, look at the start of syphers new video. 5 in a row with a shield between 2nd and 3rd.
DKs are all built as tanks, because they have no movement or other ways of survival, wings is useless and shields for them aren't as strong. If I build for burst, my survival options are... Wings which take lots of projectiles and effects, not to mention atrocious uptime for price. Or tanking... Oh yeah, unlike sorcs DKs have to build for it.
In case you wondered why I wanted a change for that, is because I, like most others want to remove permablock. And other tkk increasers Oh, wait... Nope, is because I am sooooo biased. Idiot.
Don't reply this guy calls Every one a fool that doesn't agree with him and is on an agenda to nerf heavy armor into the ground dispite the nerfs it received in the past.
INB4, your resistance calculations are wrong.
You are the one telling everyone that doesnt agree with you to L2P, you contradict your own arguments, you put out fake numbers to boost ur argument and you had ur head so far up ur *** that you couldnt even use common sense to actually realise that what you were saying was stupid.
Im sorry if i hurt ur feelings by calling you a fool but maybe you should have actually used ur brain before posting.
As far as this thread is concerned then maybe you should read the title. Its kinda stupid to actually try to educate people on a subject you no nothing about. Its also ironic talking about an agenda of nerfing things to the ground cosidering that the people u are "defending" have an agenda of nerfing an entire class to the ground.
A wall of blabbering text. Still my best friend though.
Its ok. Im getting used to ur bs. You never had anything meaningful to say anw. You gonna tell me to L2P or what?
Nah, I'll tell you to keep calm and get good all you need is practice and determine effort. One day you might beat that lvl 9 heavy armor user.
This advise is premium I don't tell to others so consider yourself lucky.
But that lvl 9 cant be in cyro. Are you sure that you are playing the right game?
Just walk up to him/her and dual not that hard.
Yes maybe i should start camping starter zones shrines and duel every lvl 3 that pops out.
Anw the conversation with you is boring. You are literally too stupid to insult me. There is a thread about medium armor. Someone in there should be saying that heavy is still OP. Show urself out and go do ur thing. Tell them to L2P.
Whoa who said I'm insulting you just trying to help out jeez, you know what your avatar is making you hostile since it's so bland and boring probably like your life so change It then you might change yourself.
Friendly advice
Personal life jokes now? Whats next, mum jokes? I told you, you are literally to stupid to insult me.
I was right? So my advice was helpful?
That was the most boring attempt at insulting ever posted in these forums. Waste of space.
@Dorrino
Your #2 just highlights that Sorcs never ever had a class spammable to begin with, despite asking for one for 3 and a half years now. Since DW Sorcs were killed that leaves the destro/Resto build as the class archetype shoehorn build. If the spammable they are forced to use is getting better through the staff, then you can call that a buff. But it's no buff to the class specifically - I for one would still like to have a class spammable instead as it would open up so many builds. If Dawnbreaker got buffed, would anyone on here try to tell us it's a NB buff?
On #3 I always was under the impression Force Pulse/Crushing Shock are undodgeable and unreflectable and can only be blocked, that's why the damage is so low.
@Chilly-McFreeze
That's odd. I don't recall a Force Pulse ever showing up as "miss". Not a biggie though.
imo will change nothing
sorc damage will still be too low, especially on stam
mobility will still be brutally underpowered
still will have no major buffs
skills will still not synergize well with each other
not worth playing. This is just bells and whistles, play a nightblade or a dk, or a well constructed templar, you will always do better.
imo will change nothing
sorc damage will still be too low, especially on stam
mobility will still be brutally underpowered
still will have no major buffs
skills will still not synergize well with each other
not worth playing. This is just bells and whistles, play a nightblade or a dk, or a well constructed templar, you will always do better.
Can't tell if being legit, salty, or purposely trying to start an argument.
Damage > frags is one of the hardest hitting abilities in the game. Liquid lightning is the strongest no ulti dot in the game.
Mobility > A literal forward facing teleport.
Major buffs > Major brutality and sorcery. Major resolve and ward.
Synergy > Sorc is one of the most well known classes for "Burst", burst requires combination and synergy of skills.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
If your opponent is willing to stand inside your LLs, then you'd be able to beat them without it.
SidewalkChalk5 wrote: »If other classes switch to the inferior Force Pulse spammable, together with their inferior DoTs and passives, their DPS will go even further down the toilet behind sorc.