If potatoes are your base line, everything looks OP.
WillhelmBlack wrote: »Floor Sorcs? Those don't play PvP, and if they do, they are more on horseback than anywhere else. DKs and NBs are the majority classes at least in my experience at the moment, with the stam variety being more numerous. I seldom see any Sorcs on Sotha Sil PC EU.
mSorcs generally don´t favor nonCP as their defense mechanics are more reliant on CP (statbonus to magica) than for any other class.
For me i get around 35% nb 25% sorc 17% templar/DK 5% warden - with my killcounter.
Well take away a Stam DK's CP's and what are they then? The 2 highest DPS in PvE also are the deadliest in CP PvP. Zenimax balance everything with CP in mind. It's time to bring them down a notch, not buff them. Imagine as a Sorc, a Stam DK with 690 CP.
Just wait for the HA DW sorcs builds next patch
ParaNostram wrote: »To be clear, the only thing I'm against when it comes to sorc is that new staff. 99% of it's use in PvP will be by a sorc. Anyone can use it, but nobody does. Every destro resto sorc (90% of them) use it. Like 5% of the rest of magica population use it. It is a huge sorc buff.
Yes, mag sorc is strong in PvP. But it isn't good mode. That new staff will be game breaking. It cannot go live like it.
Only reason sorcs use force pulse is because there is literally no other spammable available. Personally I wish sorcs had an in kit spammable. Here's what it boils down to now... Sorcs, the only option there was is now better. Every other magicka build, now you have a choice between the class spammable and force pulse. Or hell, use it in an off rotation and continue using the better spammable. Watch, I'll demonstrate the rotation on say a magblade.
Force pulse to proc the staff, light attack, swallow soul, light attack, swallow soul, light attack, force pulse etc sneaking in your dots and assassin's will burst. You have the same advantages, and still have a better spammable to use. You just get another plus to your setup.
Same with DKs, you also get another dot to add look at that. Same with every magicka set up.It's just making a single tool available to EVERYONE better. Just because Sorcs don't have an alternative to that tool does not mean this is exclusively a sorc buff.
Ugh... These forums make my brain hurt...
LOL at this comparison of the classes. Yes, DK is JUST LIKE SORC with Crushing Shock. Except without Crystal Frags. And without an Execute. Oh and without unblockable Curse. Oh right and without mobility. Yeah guys, everyone can use Crushing Shock just as effectively as Sorc!!111
These are some low-quality posts you're putting out there.
Yes, DK. Able to permablock, able to spam 7k skorias ON COOLDOWN, able to use 3 damage sets in 1v1s and still permablock just fine, able to hit an undodgable leap that does more damage than my 5.2k wep dmg 37k stam incap, able to use the immensely overpowered heal from embers, able to basically perma root you, able to restore stamina while fearing with arguably one of the if not the strongest single target CC, able to constantly keep you off balance and able to use reverb for 60%+ healing reduction.
I am sorry, @Kilandros , were you trying to say that dks are weak? Because they are the absolute best 1v1 class in the game, only beatable by templars that purge their OP heal. What was your point exactly? No good magdk should ever lose to a sorc.
EDIT: grammar
Ahaha. Now you are stretching. To permablock as a DK AND run 3 damage sets, even in a 1v1 you need to spec either 2 cost reduce and some sturdy, or on the other hand, be realistic and run impreg all sturdy. Oh and you need to run a sustain set, 1v1 or not some even run two because DK sustain OP (Either damage, bloodspawn and sustain/utility, or sustain, sustain/utility and skoria for heavy). Even on a PvE build, magDKs can't drop a skoria every 4s. The max someone showed was every 7s. Sorc has the same permaroot, and the same CC now, all whilst keeping mobility and damage above DKs. Constant offbalance = every 5s. Reverb is 30%, even with CP it won't go higher, and it sux on a magDK with fossilize/roots.
Sorc is a slow DKs stalemate, mines to *** melee, streak to run away and *** up roots, shields because DK burst OP kappa. I have ran a tanktato before, and they really aren't great without bloodspawn, impreg and sustain set, making you weak. Skoria works but removes so much sustain from ulti.
I have mained DK since beta, DK pressure is so sad in a tank setup, yeah, sure I can tank 3 people indefinitely, but I can't kill them without them being offguard. Now light armour DK with godlike burst+heal, 2k regen and decent tanking in a 1v1 is where its at. I am not even kidding, dot up, (inferno is decent against small groups), apply talons, deep breath, whip, power whip, and maybe a cheeky leap. Skoria procs too since sustain from light armour and witchmothers.
Mate, I have literally dueled players on PC EU that do that. Unless my eyes have deceived me when they listed out what they were running, and my combat log was lying when I saw how much damage they put out, they are doing exactly that. It's called good theorycrafting (and impreg is pretty bad jsn).
If you played mDK since beta and still think the class is weak, I have some very bad news for you mate.
Never said they are weak, one of the best 1v1 and OK tanking multiple. Magdk simply cannot run permablock in 1v1 without running something towards it. 3 damage sets? Nah.
WillhelmBlack wrote: »WillhelmBlack wrote: »WillhelmBlack wrote: »There are officially 2 methods for pvp'ing
1) roll sorc
2) if not sorc, use shieldbreaker
Exactly, roll sorc.
And when you go on against all this bs tank meta with people popping snb ults, resto ults and trees out of their **** and you cant kill anything you can come back and tell us about ur experience using "the most broken class in the game that can facetank everything and burst everyone in 2 seconds" .
I assure you. Its going to be a blast.
I'm not sure you're aware of how many skills available to Sorcerer absolutely destroy tanks. That, or you're being ridiculous.
I'm just going full tank next patch if I bother carrying on playing ESO. I try to keep some damage on the off chance I might kill a bad Mag Sorc, Magplar or Stam DK. Not worth risking it in it Clockwork City, you're definitely going to die to a Sorc anyway so may as well not die to the other classes.
Im guessing you havent played sorc lately.
A few times. Curse and Wrath/Fury is infinitely broken, laughable, a monkey could get kills with it.
Only kills you are getting with that are other sorcs and medium armor builds. Tanks dont die to that. There is a reason why the meta is shifting to high sustained pressure. A curse going through block isnt going to kill anyone tanky.
First play sorc and actually try to do it solo and then come back and tell me how you kill tanks with it.
Psst! You're not supposed to kill tanks 1v1 - but they're not meant to kill you either.. (who's side am I on??)
As soon as I see someone mistform around a rock, or (DK)just stand there holding block - I'm off elsewhere to find a decent fight... Not gonna wait all year till one of us(me) runs out of resources(pots)
I dont expect to kill good tanks and ill be the first to admit defeat if i get outplayed even if i didnt actually die. But what i do expect is being able to kill people when im the better player and i outplay them. Atm this is not the case. No one dies in a reasonable time, they all block, have too much hp and mitigation, pop snb and resto ults out of their **** , they permasnare you to sh*t and you eventually get zerged.
That's open world PvP. Which Sorcs are best at when playing solo.
Question: Why did you choose to play a magicka Sorcerer? I bet it was for that reason. To play solo. Well now you're getting a lovely CC and more damage output. You can stop defending the class now, it's not like Zenimax listen to anyone with an interest in a fully balanced PvP game.
Me: Hey, let's get rid of shield stacking and replace it with other methods to survive. It's unfair they don't have to sacrifice any burst for permanent shielding and it doesn't have the counters of many others like defile or cost increase.
"WWWHHAAAAAAHHHHHH. They want to kill sorcs, havent we been nerfed enough :'("
M: But they have streak boundless and mines to keep range and mobility? I'm saying focus on this for defense. It's unfair that they have shields too.
"URGH Now these n00bs are saying streak is OP too, actshually I'll have you know it was nerfed to death, like. litterally ded bro, if u can't catch a sorc then delete eso."
M: OK, Rune prison is an unfair addition as sorcs already has a Strong ccs and can line up the burst, so it isn't needed. And it would completely replace DKs in pvp.
OMGWTF Sorc can't even run it, 3 bars isn't enough do u even play sorcs l2p wtf u pleb. Stop crying, roll sorcs hardest class we are the underdogs.
M: OK what about the lack of counterplay to dark deal/conversion, it has no risk to interrupt, and costs more to interrupt it than it does to be interrupted.
"LIKE O. M. GEEE. They want to remove sorcs sustaining. Dats no fair we deserve special treatment, losing stats to a counter is no fairrr."
The mob of rampant fotmers can't take any criticism. Notice, I don't want a mobility/damage nerf?
Again this? Seriously? I'd rather discuss the huge buff Fear got...
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
WillhelmBlack wrote: »Floor Sorcs? Those don't play PvP, and if they do, they are more on horseback than anywhere else. DKs and NBs are the majority classes at least in my experience at the moment, with the stam variety being more numerous. I seldom see any Sorcs on Sotha Sil PC EU.
mSorcs generally don´t favor nonCP as their defense mechanics are more reliant on CP (statbonus to magica) than for any other class.
For me i get around 35% nb 25% sorc 17% templar/DK 5% warden - with my killcounter.
Well take away a Stam DK's CP's and what are they then? The 2 highest DPS in PvE also are the deadliest in CP PvP. Zenimax balance everything with CP in mind. It's time to bring them down a notch, not buff them. Imagine as a Sorc, a Stam DK with 690 CP.
I have absolutely no issue with sorc nor with stamDK in their current state. I find sorc to be relatively weak offensively which is only remedied by their mobility in open world.
StamDk is probably the worst class in open world pvp right now - the only thing keeping them even relevant being tavas + bloodspawn and the 1h shield ultimate.
I can´t really place warden relative to other classes atm because they´re still underrepresented but for the original 4 classes i´d rate magica DK, NB and Templar all higher than sorc or stamDK. Same goes for stamblade in heavy and stamsorc in heavy. Have not fought enough stamplars.
Never used the other morph of trap havent had chance to download the new PTS but never faced anyone on xbox who used it who wasn't killed in 3 seconds.How do they work I was told you have to arm them when in the heat of battle wouldn't be a great idea unless I'm pre planning a fight which rarely happens.If you have to arm them than they are way worst than mine.
6 traps will give you an area of denial safe spot just like Sorc mines. Traps were already good if utilized correctly. I'm no expert though, I only encounter some of the best NBs around in Cyrodiil. You're free to disagree of course.
@ak_pvp
So what's your suggestion for replacing shield stacking?
WillhelmBlack wrote: »Floor Sorcs? Those don't play PvP, and if they do, they are more on horseback than anywhere else. DKs and NBs are the majority classes at least in my experience at the moment, with the stam variety being more numerous. I seldom see any Sorcs on Sotha Sil PC EU.
mSorcs generally don´t favor nonCP as their defense mechanics are more reliant on CP (statbonus to magica) than for any other class.
For me i get around 35% nb 25% sorc 17% templar/DK 5% warden - with my killcounter.
Well take away a Stam DK's CP's and what are they then? The 2 highest DPS in PvE also are the deadliest in CP PvP. Zenimax balance everything with CP in mind. It's time to bring them down a notch, not buff them. Imagine as a Sorc, a Stam DK with 690 CP.
I have absolutely no issue with sorc nor with stamDK in their current state. I find sorc to be relatively weak offensively which is only remedied by their mobility in open world.
StamDk is probably the worst class in open world pvp right now - the only thing keeping them even relevant being tavas + bloodspawn and the 1h shield ultimate.
I can´t really place warden relative to other classes atm because they´re still underrepresented but for the original 4 classes i´d rate magica DK, NB and Templar all higher than sorc or stamDK. Same goes for stamblade in heavy and stamsorc in heavy. Have not fought enough stamplars.
Lel. Templar and mag DK higher than sorc? You must be kidding. Offensively Warden, nb/sorc, dk/temp.
Magdk is more variably better (more options and all decent) than a stamdk, but a stamdk running seventh, bloodspawn and a sustain set is much stronger than a Magdk. (essentially the procs equivalent that kept Stamade of life support) Both have issues with sustain and are the worst for utility in pvp now.
Magtemplar is in a sorry state, low mobility, low floaty damage and bad cc. Stamplar is just OK.
Stamnb and magnb has nice damage, and nice mobility, but are squish balls and I don't agree with some of the things that they did. Cloak breaks too easily (I had a thread that would help fix that, turned into a nerf NB vs buff NB thread)
Warden is all around strong but not absolute bis, my only issue is treetard spam.
Sorc is too much. Burst and mobility OK, I'd lower. Cost of streak and mines personly, shieldstack, rune prison and dark deal interrupt isnt OK, and gives sorcs too much
6 traps will give you an area of denial safe spot just like Sorc mines. Traps were already good if utilized correctly. I'm no expert though, I only encounter some of the best NBs around in Cyrodiil. You're free to disagree of course.
@ak_pvp
So what's your suggestion for replacing shield stacking?
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Me: Hey, let's get rid of shield stacking and replace it with other methods to survive. It's unfair they don't have to sacrifice any burst for permanent shielding and it doesn't have the counters of many others like defile or cost increase.
"WWWHHAAAAAAHHHHHH. They want to kill sorcs, havent we been nerfed enough :'("
M: But they have streak boundless and mines to keep range and mobility? I'm saying focus on this for defense. It's unfair that they have shields too.
"URGH Now these n00bs are saying streak is OP too, actshually I'll have you know it was nerfed to death, like. litterally ded bro, if u can't catch a sorc then delete eso."
M: OK, Rune prison is an unfair addition as sorcs already has a Strong ccs and can line up the burst, so it isn't needed. And it would completely replace DKs in pvp.
OMGWTF Sorc can't even run it, 3 bars isn't enough do u even play sorcs l2p wtf u pleb. Stop crying, roll sorcs hardest class we are the underdogs.
M: OK what about the lack of counterplay to dark deal/conversion, it has no risk to interrupt, and costs more to interrupt it than it does to be interrupted.
"LIKE O. M. GEEE. They want to remove sorcs sustaining. Dats no fair we deserve special treatment, losing stats to a counter is no fairrr."
The mob of rampant fotmers can't take any criticism. Notice, I don't want a mobility/damage nerf?
WillhelmBlack wrote: »Floor Sorcs? Those don't play PvP, and if they do, they are more on horseback than anywhere else. DKs and NBs are the majority classes at least in my experience at the moment, with the stam variety being more numerous. I seldom see any Sorcs on Sotha Sil PC EU.
mSorcs generally don´t favor nonCP as their defense mechanics are more reliant on CP (statbonus to magica) than for any other class.
For me i get around 35% nb 25% sorc 17% templar/DK 5% warden - with my killcounter.
Well take away a Stam DK's CP's and what are they then? The 2 highest DPS in PvE also are the deadliest in CP PvP. Zenimax balance everything with CP in mind. It's time to bring them down a notch, not buff them. Imagine as a Sorc, a Stam DK with 690 CP.
I have absolutely no issue with sorc nor with stamDK in their current state. I find sorc to be relatively weak offensively which is only remedied by their mobility in open world.
StamDk is probably the worst class in open world pvp right now - the only thing keeping them even relevant being tavas + bloodspawn and the 1h shield ultimate.
I can´t really place warden relative to other classes atm because they´re still underrepresented but for the original 4 classes i´d rate magica DK, NB and Templar all higher than sorc or stamDK. Same goes for stamblade in heavy and stamsorc in heavy. Have not fought enough stamplars.
Lel. Templar and mag DK higher than sorc? You must be kidding. Offensively Warden, nb/sorc, dk/temp.
Magdk is more variably better (more options and all decent) than a stamdk, but a stamdk running seventh, bloodspawn and a sustain set is much stronger than a Magdk. (essentially the procs equivalent that kept Stamade of life support) Both have issues with sustain and are the worst for utility in pvp now.
Magtemplar is in a sorry state, low mobility, low floaty damage and bad cc. Stamplar is just OK.
Stamnb and magnb has nice damage, and nice mobility, but are squish balls and I don't agree with some of the things that they did. Cloak breaks too easily (I had a thread that would help fix that, turned into a nerf NB vs buff NB thread)
Warden is all around strong but not absolute bis, my only issue is treetard spam.
Sorc is too much. Burst and mobility OK, I'd lower. Cost of streak and mines personly, shieldstack, rune prison and dark deal interrupt isnt OK, and gives sorcs too much
it's just proove you don't know how work the game, sorc isn't the best in 1v1.
Mag dk is extremelly powerfull and there is a ton of them in EU.
Also magplar are something like 40% of player in cyrodiil. and there are very good in duel.
You probably don't meet good player, but this is the truth, sorc is not OP when you go in duel and in cyrodiil on EU.
WillhelmBlack wrote: »WillhelmBlack wrote: »WillhelmBlack wrote: »There are officially 2 methods for pvp'ing
1) roll sorc
2) if not sorc, use shieldbreaker
Exactly, roll sorc.
And when you go on against all this bs tank meta with people popping snb ults, resto ults and trees out of their **** and you cant kill anything you can come back and tell us about ur experience using "the most broken class in the game that can facetank everything and burst everyone in 2 seconds" .
I assure you. Its going to be a blast.
I'm not sure you're aware of how many skills available to Sorcerer absolutely destroy tanks. That, or you're being ridiculous.
I'm just going full tank next patch if I bother carrying on playing ESO. I try to keep some damage on the off chance I might kill a bad Mag Sorc, Magplar or Stam DK. Not worth risking it in it Clockwork City, you're definitely going to die to a Sorc anyway so may as well not die to the other classes.
Im guessing you havent played sorc lately.
A few times. Curse and Wrath/Fury is infinitely broken, laughable, a monkey could get kills with it.
Only kills you are getting with that are other sorcs and medium armor builds. Tanks dont die to that. There is a reason why the meta is shifting to high sustained pressure. A curse going through block isnt going to kill anyone tanky.
First play sorc and actually try to do it solo and then come back and tell me how you kill tanks with it.
Psst! You're not supposed to kill tanks 1v1 - but they're not meant to kill you either.. (who's side am I on??)
As soon as I see someone mistform around a rock, or (DK)just stand there holding block - I'm off elsewhere to find a decent fight... Not gonna wait all year till one of us(me) runs out of resources(pots)
I dont expect to kill good tanks and ill be the first to admit defeat if i get outplayed even if i didnt actually die. But what i do expect is being able to kill people when im the better player and i outplay them. Atm this is not the case. No one dies in a reasonable time, they all block, have too much hp and mitigation, pop snb and resto ults out of their **** , they permasnare you to sh*t and you eventually get zerged.
That's open world PvP. Which Sorcs are best at when playing solo.
Question: Why did you choose to play a magicka Sorcerer? I bet it was for that reason. To play solo. Well now you're getting a lovely CC and more damage output. You can stop defending the class now, it's not like Zenimax listen to anyone with an interest in a fully balanced PvP game.
@Kilandros
By the same standard most people in here would be disqualified discussing Sorcs. Traps are strong. You don't have to believe it, it's fine.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
@Kilandros
By the same standard most people in here would be disqualified discussing Sorcs. Traps are strong. You don't have to believe it, it's fine.
Edit: Traps not being instant is not an issue. Daedric Mines are not either. Hence you use it proactive with a bit of planning. You could plant your shade at the location and teleport back to the safe spot when things get thick. But I'm no expert.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
@Kilandros
By the same standard most people in here would be disqualified discussing Sorcs. Traps are strong. You don't have to believe it, it's fine.
@Feanor As the resident expert on NB, why don't you explain why Trap beats out Mass Hysteria in open world PvP? Perhaps post some gameplay of you playing a NB open world?
@Kilandros
By the same standard most people in here would be disqualified discussing Sorcs. Traps are strong. You don't have to believe it, it's fine.
@Feanor As the resident expert on NB, why don't you explain why Trap beats out Mass Hysteria in open world PvP? Perhaps post some gameplay of you playing a NB open world?
They are two different things. Traps is denial of area and creating a safe zone. Mass Hysteria is on your face close up CC. You have the choice what suits your play style better. Of course Mass Hysteria was the only all around AoE CC (Streak only works in the direction the Sorc is streaking). It's the CC with the most issues on top of that.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
WillhelmBlack wrote: »Floor Sorcs? Those don't play PvP, and if they do, they are more on horseback than anywhere else. DKs and NBs are the majority classes at least in my experience at the moment, with the stam variety being more numerous. I seldom see any Sorcs on Sotha Sil PC EU.
mSorcs generally don´t favor nonCP as their defense mechanics are more reliant on CP (statbonus to magica) than for any other class.
For me i get around 35% nb 25% sorc 17% templar/DK 5% warden - with my killcounter.
Well take away a Stam DK's CP's and what are they then? The 2 highest DPS in PvE also are the deadliest in CP PvP. Zenimax balance everything with CP in mind. It's time to bring them down a notch, not buff them. Imagine as a Sorc, a Stam DK with 690 CP.
I have absolutely no issue with sorc nor with stamDK in their current state. I find sorc to be relatively weak offensively which is only remedied by their mobility in open world.
StamDk is probably the worst class in open world pvp right now - the only thing keeping them even relevant being tavas + bloodspawn and the 1h shield ultimate.
I can´t really place warden relative to other classes atm because they´re still underrepresented but for the original 4 classes i´d rate magica DK, NB and Templar all higher than sorc or stamDK. Same goes for stamblade in heavy and stamsorc in heavy. Have not fought enough stamplars.
Lel. Templar and mag DK higher than sorc? You must be kidding. Offensively Warden, nb/sorc, dk/temp.
Magdk is more variably better (more options and all decent) than a stamdk, but a stamdk running seventh, bloodspawn and a sustain set is much stronger than a Magdk. (essentially the procs equivalent that kept Stamade of life support) Both have issues with sustain and are the worst for utility in pvp now.
Magtemplar is in a sorry state, low mobility, low floaty damage and bad cc. Stamplar is just OK.
Stamnb and magnb has nice damage, and nice mobility, but are squish balls and I don't agree with some of the things that they did. Cloak breaks too easily (I had a thread that would help fix that, turned into a nerf NB vs buff NB thread)
Warden is all around strong but not absolute bis, my only issue is treetard spam.
Sorc is too much. Burst and mobility OK, I'd lower. Cost of streak and mines personly, shieldstack, rune prison and dark deal interrupt isnt OK, and gives sorcs too much
it's just proove you don't know how work the game, sorc isn't the best in 1v1.
Mag dk is extremelly powerfull and there is a ton of them in EU.
Also magplar are something like 40% of player in cyrodiil. and there are very good in duel.
You probably don't meet good player, but this is the truth, sorc is not OP when you go in duel and in cyrodiil on EU.
WillhelmBlack wrote: »Floor Sorcs? Those don't play PvP, and if they do, they are more on horseback than anywhere else. DKs and NBs are the majority classes at least in my experience at the moment, with the stam variety being more numerous. I seldom see any Sorcs on Sotha Sil PC EU.
mSorcs generally don´t favor nonCP as their defense mechanics are more reliant on CP (statbonus to magica) than for any other class.
For me i get around 35% nb 25% sorc 17% templar/DK 5% warden - with my killcounter.
Well take away a Stam DK's CP's and what are they then? The 2 highest DPS in PvE also are the deadliest in CP PvP. Zenimax balance everything with CP in mind. It's time to bring them down a notch, not buff them. Imagine as a Sorc, a Stam DK with 690 CP.
I have absolutely no issue with sorc nor with stamDK in their current state. I find sorc to be relatively weak offensively which is only remedied by their mobility in open world.
StamDk is probably the worst class in open world pvp right now - the only thing keeping them even relevant being tavas + bloodspawn and the 1h shield ultimate.
I can´t really place warden relative to other classes atm because they´re still underrepresented but for the original 4 classes i´d rate magica DK, NB and Templar all higher than sorc or stamDK. Same goes for stamblade in heavy and stamsorc in heavy. Have not fought enough stamplars.
Lel. Templar and mag DK higher than sorc? You must be kidding. Offensively Warden, nb/sorc, dk/temp.
Magdk is more variably better (more options and all decent) than a stamdk, but a stamdk running seventh, bloodspawn and a sustain set is much stronger than a Magdk. (essentially the procs equivalent that kept Stamade of life support) Both have issues with sustain and are the worst for utility in pvp now.
Magtemplar is in a sorry state, low mobility, low floaty damage and bad cc. Stamplar is just OK.
Stamnb and magnb has nice damage, and nice mobility, but are squish balls and I don't agree with some of the things that they did. Cloak breaks too easily (I had a thread that would help fix that, turned into a nerf NB vs buff NB thread)
Warden is all around strong but not absolute bis, my only issue is treetard spam.
Sorc is too much. Burst and mobility OK, I'd lower. Cost of streak and mines personly, shieldstack, rune prison and dark deal interrupt isnt OK, and gives sorcs too much
@Kilandros
By the same standard most people in here would be disqualified discussing Sorcs. Traps are strong. You don't have to believe it, it's fine.
@Feanor As the resident expert on NB, why don't you explain why Trap beats out Mass Hysteria in open world PvP? Perhaps post some gameplay of you playing a NB open world?
They are two different things. Traps is denial of area and creating a safe zone. Mass Hysteria is on your face close up CC. You have the choice what suits your play style better. Of course Mass Hysteria was the only all around AoE CC (Streak only works in the direction the Sorc is streaking). It's the CC with the most issues on top of that.
I understand the differences between the morphs. You don't need to explain that. What you do need to explain is how this is a "huge buff" when it is objectively a nerf to the popular morph.
ParaNostram wrote: »At this point I feel as though light armor could get a buff and people would say it's a sorc buff regardless of how other builds can benefit from it.